Nolan Bushnell Predicts Doom and Gloom for California

July 13, 2011

  Atari founder and serial entrepreneur Nolan Bushnell says that he plans to disrupt education with a new startup aimed at teaching youngsters using technology and game-like educational programs. Speaking at this week’s GamesBeat 2011 conference, Bushnell was coy in revealing details on his new educational initiatives, but he did say that he would get his foot in the door when the state of California finally goes bankrupt in two years.

"What am I working on?” he said, speaking vaguely of his educational system. "I want to fix education in the world. As soon as I work on that, I am going to work on world hunger and then world peace."

Bushnell said the in the future all schools will end up using game metrics to teach children. Then he offered his dire prediction on California's future:

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Trip Hawkins: We Don't Own the Land We are Tilling

July 13, 2011

Electronic Arts founder and Digital Chocolate CEO Trip Hawkins has accused Nintendo of presiding over what he calls a "feudal dark age" in the industry in which developers "don't own the land that they are tilling." He has a point, but Nintendo certainly isn't the only platform holder guilty of that.. At GamesBeat in San Francisco today, Hawkins talked at length about the power of platform holders and how they often limit creativity in comparison to open platforms.

"Look at the world wide web and how many great companies have been built on that open platform," he said. "Nintendo is a great, amazing company, but how many companies have been built on the back of Nintendo's platform in the past 25 years?"

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Rod Humble Named CEO of Linden Labs

December 24, 2010

Rod Humble once swam in the fantasy waters of EverQuest, he lived in the virtual worlds of The Sims, and now he dwells in the hodge podge of Second Life. The former Sony Online Entertainment and EA Play employee is now the CEO of Linden Lab. Humble takes over the role left vacant by Mark Kingdon , who stepped down from the position in June.

"Joining Linden Lab is a very exciting opportunity," said Humble. "I have a long standing interest in the how the boundaries of society and economics change as communications evolve in new ways. Second Life is unique: it sits at the intersection of virtual worlds, avatars, and human contact. The Residents and developers of Second Life have built something very special, I am honored to join the talented team at Linden Lab to help expand this new frontier."

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The Father of GNU Hates on ChromeOS, Cloud Computing

December 15, 2010

An article in The Guardian features the comments of Richard Stallman, founder of the Free Software Foundation, who has some ugly things to say about Google's new ChromeOS operating system. A few years ago, Stallman warned that making use of cloud-based computing was "worse than stupidity" because it put user data in the hands of those that operated the servers.

This week he is calling Google's ChromeOS a scheme to "push people into careless computing" by forcing them to save a minimum amount of data locally. He also says that he is deeply concerned because it takes private data and puts it out into the "cloud," which law enforcement agencies in the United States have easier access to:

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Publishers Clearing House Buys Adver-Games Developer

December 9, 2010

Publishers Clearing House did something bizarre this week and it did not involve a gigantic check. The sweepstake company and magazine seller bought Funtank, an online video game company that is best known for creating advertising-based games (adver-games) for companies such as Trident, Walt Disney, and Toyota.

Financial terms related to the acquisition were not disclosed but we do know that Funtank co-founders James Baker and Scott Tannen will continue to run the company.

While the motives for this purchase are not fully understood, one could guess that Publishers Clearing House is looking for new and exciting ways to engage people on the Internet and get them to buy whatever their marketing partners are pushing to them. Since gaming is second only to social networking according to Nielsen, the deal makes a lot of sense.

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NY School Assembling Video Game Archive

April 13, 2010

In order to complement the classes it offers on video game culture and history, Stony Brook University is in the throes of amassing an archive of videogames.

The student newspaper of the Long Island, New York-based school documents the efforts, which began with the acquisition of six historic consoles—the Atari 2600, a ColecoVision, the Nintendo Entertainment System (NES), a Super Nintendo, a Sega Genesis and a Nintendo 64. These systems will eventually be able to be played in a the Central Reading Room of the university’s library, while a permanent display of additional videogame material, from box art to magazines, will take up residence in the library’s Special Collection’s room.

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Old Tech Powers New Opportunities

February 11, 2010

A new project co-founded by a Carnegie Mellon University graduate student is creating educational games for extremely affordable computers that are gaining popularity in developing nations.

PlayPower grew from an idea Derek Lomas had while attending a conference in India, where he noticed that families were snatching up $12 computer systems right and left. The 8-bit computers are not very powerful, but the processor that powers the PC (the MOS 6502, which powered the Apple II and Nintendo NES) is in the public domain, meaning that development is relatively easy and inexpensive.

Lomas told the Post Gazette, “It doesn't require a $50 million development budget to make a great game.”

The PlayPower team is currently at work on three games, two of which feature the Hindu deity Hanuman. One Hanuman-starring title will teach users how to type, with the hopes that such a skill could translate into better job opportunities, while the second is a multiple-choice quiz-type game. The third title in development will try to raise awareness of malaria.

Lomas added, “I think that many of the more powerful educational effects of the system can be in the way it changes a kid's interest and ambitions.”

Lomas anticipates that all three games can be finished this year. He also hopes to build a relationship with those selling the computers so that PlayPower’s software can be bundled in.

Over 1,000 volunteers from around the world are already on-board to assist in game development. PlayPower also hopes to harness the growing 8-bit retro community for assistance in future releases.

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Rocker Gamers

September 25, 2009

Joystiq has an interview with Trent Reznor talking with the Nine Inch Nails front man about the games he grew up on, how much he sucks at Rock Band and the game character he most identifies with (Link).

Reznor also discussed his experience with pitching a videogame to publishers:

And as first time people in a pitch meeting, it was kind of depressing. Depressing to see that the people in control of those studios and publishers are much the same as the people sitting at record companies.


When asked about any similarities between the indie videogame and indie music industries, Reznor called the iPhone platform “inspiring,” and added that he likes what he sees from the Xbox, noting, “they're providing a place to get indie games and you don't have to hack your system or fight updates to get those games on it."

Indie musician Ryan Adams has also been active lately on the videogame front, writing for The Awl website over the past month. His rambling posts center on videogame titles and systems from the past, while interjecting plenty of obscenities and pop culture references.

A take from Adams on Q*bert:

Anyway, there are two ways I am thinking about Q-Bert now, either if videogames were around when making Exile on Main Street maybe it would have been a single album or that maybe it would have been longer.

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(sort of) Funny Look at (sort of) Patriotic NES Games

July 3, 2009

Give the creator of this YouTube vid an A for effort as he stretches to pull in patriotic elements to what amounts to video reviews of a pair of NES titles:

  • Xenophobe
  • Golgo 13
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Five Patriotic Video Game Moments

July 3, 2009

With the Independence Day weekend upon us here in the United States, we note that News4U has posted its list of 5 Patriotic Video Game Moments.

The list is interesting and contains some games that will surprise you. The five patriotic scenes named come from:

  • Freedom Fighters
  • Animal Crossing
  • Fallout 3
  • Super Off-Road
  • Bad Dudes

From the Bad Dudes (NES) description:

After rescuing the prez [GP: Bush #1], he says the most American thing the developers could think of: “Hey dudes, thanks for rescuing me. Let’s go for a burger…Ha! Ha! Ha! Ha!” You’re then treated to a scene with the president eating a burger in front of the White House. Apparently it was decided to beef up security after the ninja incident, since there is a wall of Secret Service agents behind both of you as well. Oh, and of course Old Glory is showing her colors the whole time the credits roll.

Check out the video clip at left to see the Bad Dudes ending.

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Forget Madden's Super Bowl Pick - Who Does Electric Football Like?

February 1, 2009

On the one hand, you've got Madden 2009 with its highfalutin player ratings, realistic NFL playbooks and updated team stats. As we have mentioned elsewhere, Madden makes like a ouija board and guesses that the Steelers will win today's big game.

But here at GamePolitics, we'd like something a little more dependable before we risk the kids' college funds. 

Little plastic football players who spin in circles on a vibrating metal platform seem like just the thing to give us more confidence in our wager.

Yes, we're talking electric football here. But where are the Super Bowl predictions from the cult-like world of the old school game?

Electric football die-hards have their own Super Bowl, but we need them to predict the outcome of the real one. Hopefully, before kickoff...

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GrifHearing rumors that Anonymous plans to take down PSN for at least four days. Can anyone verify this? I can't find anything on it.02/14/2012 - 4:54am
Cheater87R18+ heading for Australian parliament http://www.gamespot.com/news/6350339.html02/14/2012 - 1:14am
Uncharted NESDavid Jaffe Rails Against Storytelling Games- http://slashdot.org/palm/10/12/02/13/1943236_1.shtml02/13/2012 - 5:04pm
DorthLousAustralian government holding anti-piracy talk behind closed door: http://delimiter.com.au/2012/02/13/govt-holds-second-secret-anti-piracy-meeting/02/13/2012 - 12:31pm
DorthLousSONY new CEO says Hardware is important, but the future lies in content and service: http://www.techworld.com.au/article/414925/incoming_sony_ceo_hot_gadgets_aren_t_enough_anymore02/13/2012 - 12:27pm
Andrew EisenThat article is over five years old, Uncharted. A fun blast from the past though.02/12/2012 - 10:47pm
Uncharted NESCritics: 'Left Behind' game glorifies violence- http://tinyurl.com/wu64s02/12/2012 - 4:34pm
ZenI felt Brutal Legends was a funny & beautiful look at the world of rock from Double Fines point of view. The only parts I wasn't hot for were the RTS bits as it felt forced. Otherwise fantastic.02/12/2012 - 1:34pm
DorthLousPassed 1.5M$. And I'd also say that Brutal Legend is far from being a bad game. I just think it was a few levels under what people expected from the people working on the project.02/11/2012 - 8:25am
TechnogeekBrutal Legend wasn't bad so much as "marketing had no idea how the game actually played", causing it to suffer accordingly.02/10/2012 - 10:38pm
RedMageIt looks the CIA's website has been DDOS'ed. Anon?02/10/2012 - 7:52pm
RedMageBrutal Legend.02/10/2012 - 7:52pm
ddrfr33kHas anything Tim Schafer ever made been of crap caliber? I'm struggling to think of one...02/10/2012 - 7:37pm
GuamishI think it is in good hands. Tim did a game for the GDC award show and that was fun for how short it was.02/10/2012 - 12:22pm
Andrew EisenIt'll be tragic if the game ultimately sucks.02/10/2012 - 12:17pm
james_fudge$1.3 million02/10/2012 - 11:32am
Uncharted NESGermany Says It Won't Sign ACTA [Update: ... Yet]- http://tinyurl.com/7r2twrg02/10/2012 - 11:21am
Andrew EisenDamn. Double Fine's Kickstarter fund has already passed a million dollars.02/09/2012 - 8:16pm
Andrew EisenAudrey didn't quote the sassy parts. Here's IGN's article: http://wii.ign.com/articles/121/1218359p1.html And here's my original post: http://tinyurl.com/7y68a3902/09/2012 - 7:50pm
james_fudgeI hope you some said something sassy! Where's the link?02/09/2012 - 7:46pm

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