Ron Gilbert Leaves Double Fine

March 12, 2013 -

Ron Gilbert has left Double Fine Productions, according to a blog post on his site Grumpy Gamer. Having finished his work on his most recent project, The Cave, Gilbert has decided that he wants to strike out on his own. Gilbert is best known for creating the Monkey Island series of adventure games and the popular action-RPG series Deathspank.

5 comments | Read more

EVE Online Makes Debut in MOMA's Applied Design Exhibit

March 1, 2013 -

CCP Games passed along a note to proudly proclaim that its flagship title, the space-themed MMO EVE Online, is part of the Applied Design exhibit at The Museum of Modern Art in New York. EVE Online is one of the first fourteen video games to enter its MOMA's permanent collection.

| Read more

EVE Online Hits 500k Subscriber Mark

February 28, 2013 -

CCP Games announced that its long-running subscription-based sci-fi MMO EVE Online has surpassed the 500,000 subscriber mark worldwide for the first time in the game’s history. The milestone is a major one in the game's ten years of operation and follows the December 4 release of EVE Online: Retribution, the game’s 18th free expansion. CCP says that this latest expansion is its most successful ever. Also in December, EVE Online relaunched in China with new partner Tiancity to bring the game to a massive new audience where it has been thriving ever since.

1 comment | Read more

Video Game Industry Veteran Reflects on the History of Video Game Violence

February 20, 2013 -

If you want a real opinion on violent video game content, then William Volk is probably someone to ask. He has been in the video games industry since 1979 and he has seen his fair share of games that pushed the envelope and got the attention of people that normally don't pay attention to such cultural phenomenon - like politicians and parent's groups.

| Read more

Chris Roberts' Star Citizen Crowd Funding Campaign Raises over $8 Million

February 15, 2013 -

Chris Roberts' Star Citizen has surpassed the $8 million dollar funding mark from several sources including over $2.1 million on Kickstarter alone. That milestone is leaps and bounds above the original pitch for $500,000. The PC based space sim from the man behind Wing Commander, Privateer and Freelancer continues to break new ground for a crowd funded game, raising more than a half million dollars in February alone.

1 comment | Read more

Tom Hall Launches Kickstarter for Worlds of Wander

February 4, 2013 -

Former id Software, 3D Realms and Ion Storm superstar Tom Hall has launched a Kickstarter for a new game and game creation environment called Worlds of Wander. The idea behind the project is to create an easy-to-use game creation environment for Apple devices, Android, Linux, Mac and Windows that allows creative types to make and share their own platformer games. The whole idea is inspired the very first game id Software made - Commander Keen.

1 comment | Read more

In The Wake Of Sandy Hook, Calls For Game Regulation Continue

January 23, 2013 -

While Oklahoma lawmakers rightfully refused to introduce game regulation related legislation this year, the calls for such regulation from many uninformed people continue. We already wrote about one oped calling for an extra tax be levied on the entertainment industry. However, the larger issue of the public's opinion on violent gaming is something that will have to be addressed for many years to come.

19 comments | Read more

Capcom Supports Fan-Made Street Fighter X Mega Man, Gives it Away for Free Dec. 17

December 11, 2012 -

We often like to point out when companies crush fan-made projects under a barrage of cease-and-desist letters and threats of punitive court actions, but Capcom has taken a different and positive tact for the fan-made mash-up game Street Fighter X Mega Man. The game pits the Blue Bomber against the stars of the popular Street Fighter series of fighting games, and as Mega Man beats the snot out of the likes of Blanka, Ryu, and Rose, he gains their special powers to use against other folks in the Street Fighter universe.

| Read more

Epic Games President Mike Capps Announces Retirement

December 4, 2012 -

Epic Games President Mike Capps announced today that he will retire from the company after ten years of helping to create such hits as Unreal, Unreal Tournament, Bulletstorm, and Gears of War. He'll be handing off his presidential duties to someone else at Epic and will take on an advisory role. He'll remain on the Epic board of directors.

Capps did not disclose who would replace him as President of the company.

Capps issued a lengthy statement explaining why he was leaving, which you can read below:

| Read more

Ron Gilbert Wants Monkey Island, Maniac Mansion Back

November 30, 2012 -

Double Fine's Ron Gilbert wants the Monkey Island franchise back from Disney. The creator of the popular point-and-click adventure game franchise lost the rights to Monkey Island and Maniac Mansion after he left LucasArts. Then the company decided to sell the franchise off to Disney. Gilbert thinks that Disney doesn't know what to do with the franchise and is just letting it languish. He describes the situation as very sad.

"Yeah, I wish I owned Monkey Island and Maniac Mansion, you know?," said Gilbert.

3 comments | Read more

PSA: Download Battlefield 1942 for Free via Origin

November 5, 2012 -

Electronic Arts is offering its popular online multiplayer game Battlefield 1942 for free to celebrate Battlefield series' 10th anniversary this fall. The only catch is that you'll have to install its Origin client in order to play it.

6 comments | Read more

Wizards of the Coast Sued for Magic: The Gathering Online Patent Infringement Claims

November 2, 2012 -

Wildcat Intellectual Property Holdings of Dallas, Texas has sued Wizards of the Coast in Federal Court claiming that the Hasbro subsidiary has violated its electronic trading-card patent by publishing "Magic: The Gathering Online." While Wildcat is suing Wizards of the Coast, it does not name Hasbro in its lawsuit.

11 comments | Read more

Star Citizen Exceeds Kickstarter Funding Goal

October 24, 2012 -

Wing Commander creator Chris Roberts must be a happy camper this week as his Kickstarter campaign for Star Citizen cruises past its target goal of $500,000 with 26 days left before it even hits its deadline. Currently the new space simulation game from Roberts has raised $544,293 from 11,974 backers.

1 comment | Read more

Chris Roberts' Star Citizen Raises Nearly $500K, Despite Technical Difficulties

October 12, 2012 -

Earlier this week Wing Commander and Privateer creator Chris Roberts announced his newest game, Star Citizen, and revealed the launch of a crowd funding campaign for it. Roberts made his big announcements on the new space simulation game during GDC Online in Austin, Texas. Today, Roberts issued a press release announcing that Star Citizen has already raised over $455,590 from its crowd-funding drive. While some of the pledges are not showing up on the custom crowd funding page due to technical difficulties, Roberts says that the strong support he wanted for the game is materializing.

2 comments | Read more

Wizardry and Anachronox Creators Team Up for 'Old School RPG' Kickstarter

October 3, 2012 -

We've seen some interesting Kickstarters looking for funding, but a new Kickstarter that features Tom Hall (Commander Keen, Doom, Rise of the Triad, and Anachronox) and Brenda Brathwaite (Wizardry RPG series) promising an "old school" role-playing game is one that probably deserves your rapt attention. The legendary developers, who will work with John Romero's Loot Drop on this particular project, are seeking $1 million, with a stretch goal of $1.9 million.

4 comments | Read more

GameStop: Vintage Game Sales Will Be 'Online Only'

September 10, 2012 -

In a recent interview with Joystiq, GameStop CEO Paul Raines clarified a recent story about plans to sell vintage games and systems at retail stores throughout the United States.

| Read more

GameStop: Selling the Classics

August 30, 2012 -

According to a report on Polygon, video game retailer GameStop is seriously considering including a destination inside its retail stores specifically for shoppers looking to purchase classic game cartridges and discs that are no longer being carried by most retailers.

10 comments | Read more

Sony Closes Studio Liverpool

August 22, 2012 -

Joining PopCap and Funcom (and last week OnLive) workers on the unemployment lines this week are employees of Sony's Studio Liverpool. The studio responsible for the classic Wipeout series and Colony Wars, has been closed as part of Sony's plan to re-focus its resources and energy on other studios. The company said in a statement that SCE Worldwide Studio performs regular reviews of its internal studios. After its latest review of the Liverpool studio, it decided to shut it down.

| Read more

PS One Game Support Coming to PS Vita This Month

August 21, 2012 -

While Sony has no plans to slash the price of its PS Vita any time soon (we wish they would), a new update might make you want to consider buying one. Beginning August 28, over 100 PS One classic games will be available for download. These games include such hits as Final Fantasy VII, Metal Gear Solid, and Resident Evil 2.

Fans have been asking for PS One support on PS Vita for quite some time, so Sony's Gamescom conference announcement about compatibility was welcomed news.

Posted in
| Read more

Cinemaware Launches Kickstarter for Amiga Classic Remake 'Wings'

August 10, 2012 -

Seeing the success that other game developers have had using Kickstarter, game maker Cinemaware is dipping its toe in the crowd funding waters with a campaign to bring its Amiga cult-classic video game Wings to life again. Cinemaware hopes to raise enough capital (its goal is $350,000) to release an updated high definition version of the game as a "Director's Cut."

2 comments | Read more

Bad Ideas: Shock Collars and Gaming

August 3, 2012 -

Two French gamers decided that it would be a grand idea to reprogram a Sega Genesis so that every time a player made a mistake or took damage in a game they would get some punishment from shock collars. You can't make this kind of stuff up, folks. Also it goes without saying that you shouldn't try this at home.

The two gamers try everything from Sonic to Golden Axe 3, with amusing results. You'll notice in one of the shots that alcohol might be involved in the production of this little experiment...

1 comment | Read more

BioWare Developing Free-to-Play Ultima Game

July 12, 2012 -

BioWare has announced Ultima Forever: Quest for the Avatar, a free-to-play action RPG coming to the PC and iPad later this year. According to BioWare, Ultima Forever: Quest for the Avatar will feature action RPG gameplay, BioWare-style storytelling, cross-platform play, and a whole lot of other features to be revealed at a later date.

| Read more

Dig Dug: The Fake Movie Trailer

July 9, 2012 -

Steven Davis dropped us a note informing us of a trailer that, he claims, he made for "some Hollywood producers" who asked him to make a movie trailer mock-up of Namco Bandai's classic arcade game Dig Dug. He calls the film "a fan made trailer" and lists all the materials he used to piece it together. The movie borrows scenes from such films as The Core, Tekken, Reign of Fire, 9, Monsters Vs.

Space Quest Spiritual Sequel Gets Fully Funded

June 12, 2012 -

Two Guys from Andromeda walk into a bar. The one guy says to the other, "Let's start a Kickstarter to fund a spiritual sequel to the classic Sierra adventure game series, Space Quest." The other guy says "F#@! yeah." Fast forward a number of weeks later and the Guys from Andromeda have managed to pull it off.

Roger Wilco may never fly again, but his spirit will rise from the grave in a new game tentatively titled SpaceVentures. The funding closed at $539,767 - $39,767 above their target goal - with the help of 10,809 backers.

1 comment | Read more

Stainless Games’ Carmageddon Reincarnation Gets Fully Funded

May 29, 2012 -

With 11,638 backers, the Kickstarter for Isle of Wight-based video games developer Stainless Games has successfully funded Carmageddon Reincarnation. The remake of the popular racing game that encourages using your car as a weapon against innocent bystanders has raised $445,895 (as of this writing). The developers were asking for $400,000. The project still has eight days to go before funding closes.

3 comments | Read more

EVE Online Developers: We Will Not Interfere in 'Burn Jita' Action

April 27, 2012 -

CCP Games has told Eurogamer that it will not interfere in an in-game campaign of destruction that is targeting the monetary system in its online space game EVE Online. Controversial former Council of Stellar Management boss Alexander "The Mittani" Gianturco (who CCP banned for encouraging the community to grief a suicidal player during a recent FanFest event) plans to lead a major attack the Jita trade hub.

6 comments | Read more

Microsoft: No Third Party Content for MS Flight

February 21, 2012 -

Microsoft will not allow third parties to build content for its new Microsoft Flight game. They say that allowing third parties to develop content for the new game would simply cause brand confusion amongst customers. The game series has a rich tradition of third party content, but this latest iteration is a free-to-play game offering bonus content created and sold by Microsoft.

5 comments | Read more

Nolan Bushnell Predicts Doom and Gloom for California

July 14, 2011 -

  Atari founder and serial entrepreneur Nolan Bushnell says that he plans to disrupt education with a new startup aimed at teaching youngsters using technology and game-like educational programs. Speaking at this week’s GamesBeat 2011 conference, Bushnell was coy in revealing details on his new educational initiatives, but he did say that he would get his foot in the door when the state of California finally goes bankrupt in two years.

"What am I working on?” he said, speaking vaguely of his educational system. "I want to fix education in the world. As soon as I work on that, I am going to work on world hunger and then world peace."

Bushnell said the in the future all schools will end up using game metrics to teach children. Then he offered his dire prediction on California's future:

6 comments | Read more

Trip Hawkins: We Don't Own the Land We are Tilling

July 14, 2011 -

Electronic Arts founder and Digital Chocolate CEO Trip Hawkins has accused Nintendo of presiding over what he calls a "feudal dark age" in the industry in which developers "don't own the land that they are tilling." He has a point, but Nintendo certainly isn't the only platform holder guilty of that.. At GamesBeat in San Francisco today, Hawkins talked at length about the power of platform holders and how they often limit creativity in comparison to open platforms.

"Look at the world wide web and how many great companies have been built on that open platform," he said. "Nintendo is a great, amazing company, but how many companies have been built on the back of Nintendo's platform in the past 25 years?"

6 comments | Read more

Rod Humble Named CEO of Linden Labs

December 24, 2010 -

Rod Humble once swam in the fantasy waters of EverQuest, he lived in the virtual worlds of The Sims, and now he dwells in the hodge podge of Second Life. The former Sony Online Entertainment and EA Play employee is now the CEO of Linden Lab. Humble takes over the role left vacant by Mark Kingdon , who stepped down from the position in June.

"Joining Linden Lab is a very exciting opportunity," said Humble. "I have a long standing interest in the how the boundaries of society and economics change as communications evolve in new ways. Second Life is unique: it sits at the intersection of virtual worlds, avatars, and human contact. The Residents and developers of Second Life have built something very special, I am honored to join the talented team at Linden Lab to help expand this new frontier."

| Read more

 
Forgot your password?
Username :
Password :

Poll

Will the FCC preempt state laws that limit municipal broadband services?:

Shout box

You're not permitted to post shouts.
PHX CorpI'm going to do a test stream later today, if anyone is intrested07/31/2014 - 2:40pm
Andrew EisenYes, I'm such a big Nintendo dork that I read Nintendo's quarterly financial reports.07/31/2014 - 2:09pm
Andrew EisenCool tidbit - Mario Kart 8 sales account for more than half of total Wii U software sales for the last quarter even though it was only available for the last third.07/31/2014 - 2:09pm
Andrew EisenStill a pretty cool promotion. Unfortunately for me, I'm not interested in purchasing Mario Kart 8 and I already owned or didn't want any of the free games on offer.07/31/2014 - 1:43pm
Andrew EisenInteresting that EU had 10 games to choose from while North America only had four.07/31/2014 - 1:41pm
MaskedPixelanteIt certainly worked, I probably would never have bought Mario Kart 8 if it didn't come with a free copy of Wind Waker HD.07/31/2014 - 1:14pm
Andrew EisenI imagine will see similar promotions like "Buy Mario Kart 8 get a download code for one of these specific games" but almost certainly not for all of its (however you would define) biggest releases.07/31/2014 - 11:24am
MaskedPixelanteI wonder if Nintendo is going to be doing "buy one get one free" promos for all their biggest releases going forward.07/31/2014 - 10:48am
MaskedPixelantehttp://www.mcvuk.com/news/read/special-report-retail-revolt-over-pc-code-strippers/013614007/31/2014 - 8:27am
ZippyDSMleeWouldn't they be able to afford and get done in a timely manner a general gba emluator for the 3DS? It seems to me if they want to make money off sales they need to do it.07/31/2014 - 7:25am
Sora-ChanAmbassador program, that's what I was looking for. Anyway the other games that have been made no longer exclusive to the early adopters got updates in their software. It'll only be a matter of time more than likely for the GBA to get the same treatment.07/31/2014 - 5:35am
Sora-ChanI might be naming it incorrectly when I say "founder" i mean the program for earlier adopters.07/31/2014 - 5:34am
Sora-Chanthe 3DS's GBA emulator was a rush job due to the founder program. No other GBA titles have been released on the 3DS yet. If/When they do get around to it, they'll more than likely update the emulation software.07/31/2014 - 5:32am
Zenemulator...it's not just a slap job that makes "some" work..they do it for each which is why they work so well. I would rather have the quality over just a slap job.07/30/2014 - 5:48pm
ZenMatthew there is a difference between "worked" and "accurate". You play the Nintendo VC titles they play as damn close to the original as possible. The PSP would just run them as best they could, issues and all. And Masked...EACH VC title has their own07/30/2014 - 5:48pm
MaskedPixelanteOnce again, the 3DS already HAS a GBA emulator, it just can't run at the same time as the 3DS OS.07/30/2014 - 4:54pm
Matthew Wilsonyou cant street pass in ds mode ether, and if moders can make a gba emulator that runs very well on the psp as I understand it. you are telling me that Nintendo devs are not as good as moders?07/30/2014 - 4:49pm
Zenperformance. Halo 1 and 2 worked great because they actually did custom work on each of them...just like Nintendo does now lol07/30/2014 - 4:08pm
Zenexisting hardware while the GBA has to be emulated completely. Same reason the 360 couldn't run most Original Xbox games correctly, or had issues because they just did "blanket approach" for their emulation which led to game killing bugs or horrible07/30/2014 - 4:07pm
ZenSora/Matthew: It's not just Miiverse, but the whole idea of streetpass and things like that would be affected if the OS is not running. And just because a 3DS game can be downloaded and run does not mean that GBA can as easily. Those 3DS games use the07/30/2014 - 4:06pm
 

Be Heard - Contact Your Politician