PETA Launching Animal Friendly 'Minecraft' Server This Weekend

November 13, 2014 - GamePolitics Staff

People for the Ethical Treatment of Animals (PETA) has launched its own special Minecraft servers where animals are treated with the utmost love and respect.

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PSA: 'Destiny' Going Offline For Maintenance Nov. 13

November 12, 2014 - GamePolitics Staff

Bungie announced today that its popular online action game Destiny will go offline for at least four hours on Thursday, Nov. 13. Starting at 8 am PT (11 am ET) Online services will go offline for roughly four hours, assuming that everything goes as planned.

"This totally planned service outage will enable us to prepare for the arrival of a series of updates planned for the next few weeks," Bungie said on its official site. "During this time, you'll be unable to play Destiny. We're sorry about the interruption, but it's for the greater good."

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'Evolve' Alpha Available to PS4 Owners

November 3, 2014 - GamePolitics Staff

After a rough start for PS4 owners who wanted to get into the Evolve alpha but couldn't last week because Turtle Rock delayed it (due to problems with a PS4 firmware update that caused technical problems on Playstation Network), it looks like things are back on track. The team-based online-focused action game is now available to PS4 users and the alpha has been expanded to some degree on Xbox One and PC.

The news comes from the official Twitter account for the company. It notes that on Nov. 4 at 12PM PT  the alpha will be expanded to some degree:

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Report: 'Smash Bros.' 3DS Players Getting Banned for 136 Years!

November 3, 2014 - GamePolitics Staff

A number of people who enjoy playing Smash Bros 3DS online have found themselves banned... for 136 years! No this isn't Nintendo being heavy-handed with players; apparently it's all due to an odd bug. According to what one programmer posits on this Reddit thread, the bans occurred due to a bug related to the game's ban verification process, he suggests. His theory is that it involves a simple code error in the programming used to determine a player's correct ban length.

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Visceral: 'Battlefield Hardline' Will Work at Launch

September 29, 2014 - GamePolitics Staff

You know you are starting to get a bad reputation when you have to assure customers that your "game will work" at launch. That is what Visceral Games is saying today about Battlefield Hardline, the company's militarized police versus dangerous criminals shooter. The spin-off game based ever-so-loosely on DICE's popular military shooter series is being developed by Dead Space creators Visceral Games, in case you didn't know.

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Nexon Launches New Division, Shuffles Executives

September 22, 2014 - GamePolitics Staff

Free-to-play online games company NEXON Co., Ltd. has launched a new division within the company called ‘Nexon XP’ and shuffled some of its top executives. The new division will be dedicated to working with external development talent to bring their free-to-play games into the Nexon free-to-play games portal.

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DDoS Attacks Take Down 'Destiny,' 'Call of Duty' Servers, and The Escapist

September 20, 2014 - GamePolitics Staff

Hacking Group Lizard Squad is taking responsibility for knocking Destiny and Call of Duty: Ghosts servers offline with DDoS attacks today. This is the same group that took credit for a DDoS attack that took down the PlayStation Network last month and took credit for calling in a bomb threat that caused Sony Online Entertainment president John Smedley's plane to be diverted.

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'Borderlands' Finally Dumps GameSpy for Steamworks Multiplayer

September 16, 2014 - GamePolitics Staff

2K Games and developer Gearbox have finally finished transitioning the PC version of Borderlands away from GameSpy (for multiplayer features) to Steamworks. The game has been without a working multiplayer mode since the Gamespy multiplayer service shut down on May 31.

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Trion Worlds Targeted by DDoS Attack

September 15, 2014 - GamePolitics Staff

Over the weekend MMO maker Trion Worlds found itself targeted by a DDoS attack by an unknown party, affecting all of its games - including ArcheAge, RIFT, Defiance, and Trove.

According to TenTon Hammer the attacks started on Sept. 13. Trion Worlds' Twitter account indicated in its last update - which was on Sept. 13, noted that its services were still under attack:

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Infinite Ammo Exploit Spotted in 'Destiny

September 12, 2014 - GamePolitics Staff

The videos below suggest that there's a cheat being used in Bungie's freshly released online game Destiny that gives players greasy enough to use it the ability to have unlimited ammo. The exploit allows the user to shoot indefinitely without the need to reload or pick up more ammo.

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Bungie Aware of 'Destiny' Players at Colleges Getting 'Centipede Error' messages

September 10, 2014 - GamePolitics Staff

Bungie says that it is aware of players on college campuses having trouble playing Destiny and that it is looking into the problem to find a solution. Some players on college campuses are loudly complaining about getting the Centipede Error message, which relates to college networks that don't support or actively block activities like gaming.

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'Diablo III' Community Uncovers Experience Exploit

September 9, 2014 - GamePolitics Staff

While details on the exact nature of a new Diablo III exploit (thanks Blue's News) uncovered by players and already being investigated by the developer is unknown at this time, there are some concerns within the community that the problem will receive a hotfix without offering any kind of punitive action against players who are gleefully exploiting it.

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'Dawn of War 2' Dumps Games For Windows Live

September 5, 2014 - GamePolitics Staff

Relic Entertainment said back in May of this year that ridding Dawn of War 2 and Chaos Rising of its Games For Windows Live multiplayer components was going to take a lot of extra work. Apparently it wasn't kidding around, because it took them until today to implement a different solution for people still playing the game.

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'RuneScape' Bonds Used to Fund Trip to RuneFest Event

September 4, 2014 - GamePolitics Staff

Jagex, makers of the long-running fantasy MMORPG RuneScape, are highlighting what it calls "the continued success of RuneScape Bonds." Since their launch, Bonds have enabled players to access premium membership content, exchange them with other community members for in-game items and wealth, and gift them to friends around the world.

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Puppy Games Launches Patreon for MMO 'Battledroid'

August 29, 2014 - GamePolitics Staff

Puppy Games has launched a Patreon to fund the ongoing development of its free MMO Battledroid. While the small indie studio continues to work on it, it has come to the conclusion that the MMO needs at least another year of development time and it does not have enough money to fund that effort. So they decided to turn to Patreon instead of other crowdfunding methods like Indiegogo or Kickstarter to raise some funds.

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CCP Games Fire Two Executives, Closes San Francisco Office

August 28, 2014 - GamePolitics Staff

Update: A rep. for CCP Games informed us that CCP Games CFO Joe Gallo and CMO David Reid left the company voluntarily, and were not fired, as was previously reported.

Original Story: EVE Online maker CCP Games announced during its latest financial report that it is shutting down its San Francisco-based game development studio and letting two executives go. The news comes on the heels of the company reporting a downturn in year-over-year profits.

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DDoS Attacks Disrupt Several Online Games

August 22, 2014 - GamePolitics Staff

A series of distributed denial-of-service (DDoS) attacks have targeted several popular online games including MMOs RuneScape and Eve Online, according to this Develop report. These attacks have (naturally) caused sporadic outages and limited players' ability to log into these games.

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'Counter Strike: Global Offensive' Tournament Viewership Break Records at ESL One Cologne

August 20, 2014 - GamePolitics Staff

The ESL announced that the ESL One Cologne 2014 event saw peak online concurrent viewership of more than 409,368 during the Counter Strike: Global Offensive match in-game or online. In addition Twitch saw 343,638 peak concurrent viewers, beating a record set in March by 153 percent.

"It's amazing to see the growth of Counter Strike: Global Offensive in the eSports community. Just five months after ESL One Katowice, we see ESL One Cologne 2014 break our previous record by an amazing 161 per cent," said the ESL's Ulrich Schulze.

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'Robocraft' Sees Big Boost from Steam Early Access

July 29, 2014 - GamePolitics Staff

Free-to-play MMO shooter Robocraft has managed to surpass one million registered players since its release on Steam Early Access. While an early build of the game was available prior to being released on Steam's Early Access, developer Freejam says that putting it on Steam has helped drive the game's user base significantly.

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PSA: 'Love Child' Premieres Tonight on HBO

July 28, 2014 - GamePolitics Staff

HBO's documentary film about game addiction in South Korea will premiere tonight at 9:00 PM ET. The film, "Love Child," tells the story of two South Korean parents who were so addicted to the Korean MMO Prius that they neglected their three-month-old child to the point that he died. They were later charged by police.

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Star Wars: The Old Republic Generated $165 Million Last Year, But WoW Still on Top

July 18, 2014 - GamePolitics Staff

BioWare's Star Wars MMO remains strong, and World of Warcraft is still leading the MMO space with subscriptions by a wide margin, according to new data from research group SuperData.

According to that data, EA's Star Wars MMO, Star Wars: The Old Republic, made $165 million in revenue worldwide last year. That figure comes from revenue generated by subscriptions, expansion packs and microtransactions.

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Riot Disables Skin Codes in 'League of Legends'

July 14, 2014 - GamePolitics Staff

Riot Games has decided to remove the ability to use League of Legends skin codes in-game as an attempt to stop third-party resellers and scammers from ripping players off. The company made the announcement via an official forum post detailing the changes.

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C&C Community Offers GameSpy Multiplayer Alternative

July 7, 2014 - GamePolitics Staff

The Command & Conquer community has launched a server to keep multiplayer going in a number of C&C games that had been abandoned by GameSpy Technologies, who once provided multiplayer services for the popular PC real-time strategy games. According to this Eurogamer report, users interested in playing online can visit C&C: Online, register with Revora and install a launcher which emulates GameSpy servers.

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Riot Kills Off 'League of Legends' Public Chat Rooms

July 2, 2014 - GamePolitics Staff

Riot Games announced that the public chat rooms related to its ultra-popular MOBA game League of Legends have been shut down, and while they plan on brining something back to take their place at some point, the space was so awful that the developer felt it had to do something about it.

The channels, which have been a bastion for spammers, scammers, cheaters, and generally uncivilized behavior, only offered players one option to deal with unruly characters: the "ignore button."

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EA Promises Stable Launch of Battlefield Hardline

June 24, 2014 - GamePolitics Staff

One of the biggest complaints about Battlefield 4 (aside from the fact that it required Origin) was its technical and connectivity issues at launch that prevented many people from playing the popular shooter. The developers of the next Battlefield game - the cops v. robbers-themed Battlefield Hardline - promise that those issues will be kept to a minimum at launch.

Speaking to PSLifestyle, lead multiplayer designer Thad Sasser said that players should "expect great stability at launch."

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PSA: Account Changes Coming for European 'PlanetSide' and 'EverQuest' Players

June 18, 2014 - GamePolitics Staff

If you play Sony Online Entertainment games is Europe then you deal with a partner company called ProSiebenSat1. Games (PSG). The company handles accounts for a number of SOE titles including PlanetSide 2, DC Universe Online and EverQuest 2, and many others. Soon users of those games will have to transfer their accounts to Sony Online Entertainment.

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Research: 'Polite' Female and 'Rude' Male Gamers Accepted Most in Online Games

June 17, 2014 - GamePolitics Staff

A study of online Call of Duty players found that women who sent out friend requests were more likely to be accepted if they behaved in polite and positive manner during play. Those women who talked trash during matches were less likely to have a friend request accepted. On the flip side, males who talked trash during online play sessions were more likely to have a friend request accepted than those who were polite or remained quiet during a match.

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DreamHack 'Hearthstone' Tournament Winner Accused of Cheating

June 17, 2014 - GamePolitics Staff

The winner of Monday's DreamHack Hearthstone tournament has been accused of cheating by the community - even though organizers have reviewed the situation and given both participants a "pass," and the loser of the event says that the winner beat him fair and square. The trouble revolves around the winner, Radu 'RDU' Dima, who apparently received Battle.net messages from friends while the finals were taking place. Dima eventually bested Team Liquid's Jason 'Amaz' Chan by 3-0 to take home a $10,000 prize pot.

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Malwarebytes Warns DOTA 2 Players About Ongoing Phishing Scams

June 17, 2014 - GamePolitics Staff

Security research firm and anti-virus software maker Malwarebytes is warning players of Valve's popular MOBA game DOTA 2 to beware of nasty phishing schemes. The firm says in a new blog post that there is a new phishing scam making the rounds that offers "rare in-game items in exchange for a Yahoo email address and password," according to Malware intelligence analyst Chris Boyd at Malwarebytes.

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Notch Responds to Complaints About 'Minecraft' EULA Changes

June 16, 2014 - GamePolitics Staff

Minecraft creator Markus "Notch" Persson is not happy that some in the Minecraft community have called Mojang "literally worse than EA" after a recent update to the Minecraft end-user agreement. Writing on his personal blog, Notch explained the recent changes to Minecraft's EULA.

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PHX Corphttps://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/description apparently Bloodstained: ritual of the night will have a Wii U version(through Armature Games)05/26/2015 - 9:02pm
WonderkarpSo I found out I'm Invincible Today. I drove through a Tornado and didnt even know it. was windy and torrential downpour but I drove through like a boss. 05/26/2015 - 7:35pm
ZenEnded up giving the code to Andrew so he gets to be the other guinea pig lol.05/26/2015 - 6:53pm
ZenSo...who wants to help with an experiment and get a free game for 3DS and possibly Wii U lol? Gave a friend the Wii u OlliOlli code from the Humble Bundle and it gave him the 3DS one too. Still have a 3DS code which may give a Wii U version too.05/26/2015 - 4:35pm
Zenjust wish they had been as open about development as they were with X1 and PS4. All we got were interviews saying everything was great and then this lol.05/26/2015 - 4:14pm
ZenYeah, he brought it up again as time went on and stated it was not to be taken seriously. And I am in NO way defending people who are acting like...well....the not so nice way to say "butts". And I don't personally think they haven't worked on the game, I05/26/2015 - 4:12pm
Andrew EisenSo I can see why Bell would be ultra defensive and snippety. But, again, still not an advisable thing to say.05/26/2015 - 3:57pm
Andrew Eisennot to mention horrifically insulting.05/26/2015 - 3:56pm
Andrew EisenAgreed, even out of frustration, not an advisable thing to post. As for the rest, sounds like it thought its tweeks and optimizations would work. The idea that it was stringing everyone along and not actually working on it is nearly nonsensical...05/26/2015 - 3:55pm
Zenand looking great...yet refused to even show a single screen shot while touting their open development on X1 and PS4. People are now asking if they even worked on the game or if it was dropped in the beginning & they were keeping up appearances instead.05/26/2015 - 3:53pm
ZenI understand that, but making a blanket statement to cover an entire market like that will do nothing more than push consumers away or alienate a group. Other issues stem from the interviews and public announcements they made stating the game is running05/26/2015 - 3:52pm
Andrew EisenNot an advisable thing to post, I'll grant you.05/26/2015 - 3:47pm
Andrew EisenReading the thread, it looks like he's just getting frustrated with the obnoxious and unreasonable members of the board (most of whom signed up that day).05/26/2015 - 3:47pm
ZenNintendo users in general by stating "Yup, and if you need to pass this on, we really dislike Nintendo users." on their forum. Sincere or not, it's annoyed some fans & put doubt on the company even trying.05/26/2015 - 3:35pm
ZenThey pushed that even just a few months ago it was running great, with effects, but they just needed a few tweeks before release. I posted about this last night, but it has since cycled thru. Ian Bell also had some fairly disparaging things to say about05/26/2015 - 3:34pm
Matthew Wilson@AE @iamc they admired they cant do wiiu, and they have a valid reason for it. the wiiu is too weak.05/26/2015 - 3:24pm
Andrew EisenLied about what?05/26/2015 - 3:11pm
IanCThey outright lied, they kept pushing that it was coming out on Wii U right to they got a publisher, then went quiet. Funny that...05/26/2015 - 3:09pm
Matthew Wilsonhttp://www.vg247.com/2015/05/26/project-cars-struggling-to-hit-720p30fps-on-wii-u/ I love that he is honest. they admited that they are at their wits end with the wiius hardware.05/26/2015 - 1:48pm
E. Zachary KnightHumbleSupport has said the codes don't expire. So That is pretty tempting.05/26/2015 - 1:38pm
 

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