Nintendo Ordered to Pay $15.1 Million in 3DS Lawsuit

August 15, 2013 - James Fudge

Bloomberg is reporting that Nintendo has been ordered to pay inventor and former Sony employee Seijiro Tomita $15.1 million dollars for infringing on the technology he created that was allegedly used for the 3DS hand-held gaming device. The $15.1 million represents about half of the $30.2 million Tomita was awarded by a jury when he won his lawsuit against Nintendo in March of this year.

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Federal Judge Sorts Expert Witness List in Motorola-Microsoft Patent Dispute

August 8, 2013 -

A federal judge in Seattle has swept through a list of experts that both Microsoft and Motorola want to testify in the continuation of their contentious court battle over a technology licensing dispute related to wireless technology used in the Xbox 360. The back and forth between Microsoft and Google subsidiary Motorola is about how much Microsoft should pay for essential technology on a reasonable and nondiscriminatory (RAND) basis.

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Obama Administration Overturns ITC Ban on Older iOS Devices

August 5, 2013 -

The Obama administration has lifted an International Trade Commission ban on older models of Apple's iOS devices (iPhones and iPads). As a general rule, presidents do not intervene in cases handled by the ITC - the last time an ITC ban was overturned was in 1987. The news was revealed over the weekend by U.S. Trade Representative Michael Froman, who announced that  he would stop both an import ban and a cease-and-desist order that would have required Apple to remove the products from shelves.

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Google's Motorola Files Appeal of ITC Decision on Xbox 360 Exclusion Order

July 22, 2013 -

According to a tip sent over by Foss Patents, Google has appealed Motorola's loss to Microsoft in its ITC patent case which sought to have the sale of its Xbox 360 banned in the United States.

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Tropico 4 Developer Targeted by Treehouse Avatar Technologies

July 19, 2013 -

Kalypso Media USA has confirmed with GamePolitics that Haemimont Games has received a letter from the law firm representing Treehouse Avatar Technologies. Haemimont Studios received a letter on July 1 related to its Prohibition-era mob-themed action strategy game Omerta - City of Gangsters and how "it could be" violating Treehouse's 858 patent (U.S Patent 8,180,858), "Methods for Presenting Data Over a Network Based Network User Choices and Collecting Real-time Data Related to Said Choices."

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Veteran MUD Developer Iron Realms Entertainment Receives Letter from Treehouse

July 18, 2013 -

GamePolitics has learned that another independent game developer received a letter on July 1 from the law firm (David, Littenberg, Krumholz, & Mentlik) representing Treehouse Avatar Technologies' 858 patent (U.S Patent 8,180,858) "Methods for Presenting Data Over a Network Based Network User Choices and Collecting Real-time Data Related to Said Choices." MUD and MMORPG maker Iron Realms Entertainment received a letter at the beginning of this month similar to the letters we have already reported on concerning this particular 858 pat

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EFF and 50 Organizations Urge Congress to Reform the Patent System

July 17, 2013 -

The Electronic Frontier Foundation (EFF) and 50 organizations have sent a letter to U.S. lawmakers in both houses of Congress urging them to reform the patent system. The appeal urges Congress to deal with "abuses of the legal system by certain patent assertion entities, commonly referred to as patent trolls."

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Wi-Lan Loses Patent Infringement Case Against Mobile Phone Makers

July 17, 2013 -

What happened to Ottawa-based patent-licensing firm Wi-Lan in an East Texas court this week has to be the nightmare of every company using patent licensing portfolios, lawsuits, and settlements as their business model of choice.

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Super Podcast Action Committee - Episode 60

July 15, 2013 -

In Episode 60 of the Super Podcast Action Committee, hosts Andrew Eisen and E. Zachary Knight talk about the latest SHIELD Act, the many letters of Treehouse Avatar Technologies, Nintendo's EVO misstep, Square Enix's bad idea to deal with jailbroken iOS devices, and fake geek girls. Download Episode 60 now: SuperPAC Episode 60 (1 hour, 13 minutes) 59.1 MB.

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MMO Developer Unistellar Industries Gets Trolled by Treehouse

July 13, 2013 -

Unistellar Industries is the sixth independent studio to receive a letter from the law firm representing Treehouse Avatar Technologies on July 1. Unistellar Industries operates the space-themed MMO Rise: The Vieneo Province. The subscription-based MMO game has been operating since 2006.

unistellar.pdf
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Treehouse Avatar Technologies Legal Representative Responds to 'Patent Trolling' Accusations

July 12, 2013 -

When we first started writing about law firm Lerner, David, Littenberg, Krumholz & Mentlik sending letters on behalf of Treehouse Avatar Technologies to independent game development studios concerning an 858 patent (U.S Patent 8,180,858), we reached out to the signatory on those letters - Stephen F. Roth - to give him an opportunity to tells his client's side of the story.

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Poll: Should Patent Trolls Pay All Costs and Attorney’s Fees If They Lose?

July 10, 2013 -

Patent trolls.

Nobody likes them.  Always hiding under bridges and eating sheep.  If that weren't bad enough, they also like to acquire generic and incredibly broad patents and spam every business within earshot of infringement in an attempt to collect settlement monies.  They typically have nothing to do with the patent they own and often don't make or sell anything.  Other than the bridge/sheep thing, they pretty much just try to take advantage of small companies that don't have the bank to fight it out in court.

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Three More MMO Developers Receive Letters from Treehouse Attorneys

July 10, 2013 -

GamePolitics has learned that at least three more independent development studios received letters from the law firm representing Treehouse Avatar Technologies claiming that they "may be infringing" on a patent the company holds because they make online games. Earlier in the week we detailed how the law firm representing Treehouse sent a letter to Bothel, Washington-based indie developer Bad Pug Games.

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Rep. Peter DeFazio Puts Patent Trolls on Notice

July 10, 2013 -

Rep. Peter DeFazio (D-Ore.) has penned an editorial over at The Hill espousing the benefits of the SHIELD Act which he crafted with the help of Rep. Jason Chaffetz (R-Utah) with input from tech start-ups, consumer groups, and legal professionals from all across the country.

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Treehouse Targets Indie Studio with Threat of Patent Infringement Lawsuit

July 8, 2013 -

On July 1, a law firm representing Treehouse Avatar Technologies sent a legal packet to Bothel, Washington-based indie developer Bad Pug Games warning the two-man studio that it was violating an obscure 858 patent (U.S Patent 8,180,858) "Methods for Presenting Data Over a Network Based Network User Choices and Collecting Real-time Data Related to Said Choices."

Demand Letter.pdfPatent Claims.pdf
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Report: FTC Expected to Launch Investigation into Patent Troll Practices

June 21, 2013 -

This week the Federal Trade Commission (FTC) will announce plans to start an investigation into the questionable practices employed by patent trolls, according to a New York Times report. The investigation will be announced at a conference headed up by FTC chairwoman Edith Ramirez.

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White House Takes Aim at Patent Trolls

June 4, 2013 -

Patent trolls have one more thing to worry about today as President Obama focuses his attention on curtailing their questionable legal activities with a new plan that includes five executive actions and seven legislative recommendations.

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Who's Watching Who: Microsoft's Questionable Rewards Patent for Xbox One

June 3, 2013 -

This TechDirt article details a Microsoft patent application related to the Xbox One console that might give you a little pause. The patent, "Awards and achievements across TV ecosystem," uses (what we assume is) the Kinect camera and sensors to tell whether a person is watching an advertisement.

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ITC Rules That Microsoft's Xbox 360 Does Not Infringe on Motorola's Patents

May 24, 2013 -

The International Trade Commission (ITC) ruled on Thursday that Microsoft did not infringe upon any of Motorola Mobility's patents related to its Xbox 360 console. This latest decision from the ITC puts an end to an investigation that stretches as far back as 2010.

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European Commission Mandates the Inclusion of Intellectual Property Rights Measures in TAFTA

May 24, 2013 -

Back in March La Quadrature du Net (a non-profit association defending the rights and freedoms of citizens on the Internet) joined 47 European and International organizations in asking the European Parliament to exclude provisions related to patents, copyright, trademarks, data protection, geographical indications, or other forms of so-called intellectual property from the Trans-Atlantic Free Trade Agreement (TAFTA).

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Nintendo Wins Appeal in Wii Patent Case

May 14, 2013 -

The U.S. Federal Circuit Court of Appeals in Washington, D.C. has sided with Nintendo in a patent lawsuit filed by Motiva LLC in 2008 alleging that the Wii console infringed on technology that facilitated "a system to track player position and movement." In its ruling the court gave the plaintiff a scathing rebuke while rejecting its appeal, noting that litigation was "Motiva's only activity that could be related to commercializing the technology."

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Report: UK Parents Soaked for Millions a Month in 'Unauthorized' In-App Purchases

May 8, 2013 -

According to a report in the UK newspaper The Guardian - citing data from a recent Microsoft survey - as much as £30.9 million in purchases a month are made by children without their parents' consent. That is according to 28 percent of 2,000 parents surveyed in the region.

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European Commission Issues Preliminary Antitrust Ruling Against Motorola Mobility

May 7, 2013 -

This week the European Commission issued a preliminary antitrust ruling against Google’s Motorola Mobility related to its heavy handed tactics against Apple in German Courts. The finding could ultimately lead to a large fine for Motorola (and by extension Google) and could lead to Motorola being forced to enter an agreement with competitors to license its patents for a reasonable royalty rate.

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Seattle Court Rules Patents Used by Microsoft Worth $1.8 Million a Year, Not $4 Billion

April 26, 2013 -

The Federal District Court in Seattle, Washington has given Google's Motorola Mobility a slap in the face, ruling that its FRAND patent fees collected from Microsoft to be worth only about $1.8 million a year. The court said that the H.264 video standard and the 802.11 wireless standard patents weren't worth the $4 billion Motorola was seeking to collect.

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Lodsys Adds Four Companies to Patent Infringement Lawsuit

April 8, 2013 -

Lodsys, a company that seems to specialize only in filing patent infringement lawsuits, has added a number of new video game industry targets in the mobile games space. According to Ars Technica, Gameloft, Gamevil, BackFlip Studios, Pocket Gems and The Walt Disney Company are now named defendants for violating a patent the company holds related to technology used for in-app purchasing.

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ITC Dismisses Google Patent Claims Against Xbox 360

March 25, 2013 -

On Friday the U.S. International Trade Commission (ITC) finally and formally dismissed a case brought forward by Google's Motorola Mobility unit that alleged that Microsoft's Xbox 360 violated a handful of its patents. ITC Judge David Shaw issued the ruling on Friday, dismissing the last of the five patent disputes. The verdict is still subject to a review by the ITC, and Google retains the right to appeal the decision if it so chooses.

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Nintendo Loses 3DS Patent Infringement Case, Ordered to Pay Ex-Sony Engineer $30.2 Million

March 14, 2013 -

Nintendo has lost a patent infringement lawsuit filed by Tomita Technologies and has been ordered to pay $30.2 million. The patent relates to glasses-free 3D displays, which Sejiro Tomita claims Nintendo used to develop its 3DS hand-held after a 2003 meeting with the plaintiff where he introduced his technology to engineers within the company. Nintendo has been ordered to pay $30.2 million in damages to Tomita Technologies after a jury found that the company infringed on a patent for glasses-free 3D displays.

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Mojang Hard at Work on 'Minecraft Realms'

March 13, 2013 -

Mojang is working on a new service called Minecraft Realms, which it hopes will give those players interested in subscribing their own special little corner of the Minecraft universe.

4 comments | Read more

Apple Files Patent for System to Resell Digital Goods

March 7, 2013 -

Apparently Apple has filed a patent application that would allow them to - get this - develop a system that would allow the resale and transfer of "used" digital goods. The new patent application published by the USPTO shows how Apple might be able to enable users to resell or lend digital content they’ve purchased in the past. The patent accounts for transfers that can take place either through the original content provider’s store or directly between users. The method described would also allow for transfers of content that is stored in the cloud.

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Judge Diminishes Damages in Apple-Samsung Patent Verdict

March 4, 2013 -

It looks like Apple has just gotten its hand slapped away from Samsung's cookie jar - according to a report this morning on AllThingsD. Judge Lucy Koh, the judge overseeing the Apple-Samsung patent trial threw out part of the billion dollar verdict Apple had previously won in the long-running case and ordered a new trial to determine damages for patent infringement.

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Andrew EisenAnd again, you keep saying "accountable." What exactly does that mean? How is Gamasutra not accounting for the editorial it published?07/28/2015 - 11:47pm
Andrew EisenMatt - I disagree with your 9:12 and 9:16 comment. There are myriad ways to address content you don't like. And they're far easier to execute in the online space.07/28/2015 - 11:47pm
Andrew EisenMatt - Banning in the legal sense? Not that I'm aware but there have certainly been groups of gamers who have worked towards getting content they don't like removed.07/28/2015 - 11:45pm
DanJAlexander's editorial was and continues to be grossly misrepresented by her opponents. And if you don't like a site, you stop reading it - same as not watching a tv show. They get your first click, but not your second.07/28/2015 - 11:40pm
TechnogeekYes, because actively trying to convince advertisers to influence the editorial content of media is a perfectly acceptable thing to do, especially for a movement that's ostensibly about journalistic ethics.07/28/2015 - 11:02pm
Mattsworknameanother07/28/2015 - 9:16pm
Mattsworknameyou HAVE TO click on it. So they get the click revenue weather you like what it says or not. as such, the targeting of advertisers most likely seemed like a good course of action to those who wanted to hold those media groups accountable for one reason07/28/2015 - 9:16pm
MattsworknameBut, when you look at online media, it's completely different, with far more options, but far few ways to address issues that the consumers may have. In tv, you don't like what they show, you don't watch. But in order to see if you like something online07/28/2015 - 9:12pm
MattsworknameIn tv, and radio, ratings are how it works. your ratings determine how well you do and how much money you an charge.07/28/2015 - 9:02pm
Mattsworknameexpect to do so without someone wanting to hold you to task for it07/28/2015 - 9:00pm
MattsworknameMecha: I don't think anyone was asking for Editoral changes, what they wanted was to show those media groups that if they were gonna bash there own audiance, the audiance was not gonna take it sitting down. you can write what you want, but you can't07/28/2015 - 8:56pm
MattsworknameAndrew, Im asking as a practical question, Have gamers, as a group, ever asked for a game, or other item, to be banned. Im trying to see if theres any cases anyone else remembers cause I cant find or remember any.07/28/2015 - 8:55pm
Andrew EisenAs mentioned, Gamasutra isn't a gaming site, it's a game industry site. I don't feel it's changed its focus at all. Also, I don't get the sense that the majority of the people who took issue with that one opinion piece were regular readers anyway.07/28/2015 - 8:43pm
MattsworknameDitto kotaku, Gawker, VOX, Polygon, ETC07/28/2015 - 8:41pm
MechaTama31So, between pulling a game from one chain of stores, and forcing editorial changes to a media source, only one of them strikes you as being on the edge of censorship, and it's the game one?07/28/2015 - 8:41pm
Andrew EisenHave gamers ever tried to ban a product? Can you be more specific? I'm not clear what you're getting at.07/28/2015 - 8:41pm
Mattsworknamethey should have expected some kind of blow back. But I didn't participate in that specific action07/28/2015 - 8:41pm
MattsworknameAndrew Youd have to ask others about that, I actualyl didn't have much beef with them till last year, so I can't speak to there history. I simply feel that gamesutra chose politics over gaming and chose to make enimies of it's prime audiance. For that,07/28/2015 - 8:40pm
Andrew EisenI'm still not clear on how Gamasutra was lacking in accountability or what it was lacking in accountability for.07/28/2015 - 8:38pm
MattsworknameAndrew: You and I agree on most of that. I don't diagree that there should ahve been other actions taken. Now, I do want to point something out, casue Im not sure if it's happened. Have gamers ever tried to have a product banned?07/28/2015 - 8:37pm
 

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