Psychologist: “Ridiculous” to Assume Games Increase Violence in Players

October 6, 2010 -

Two unnamed gamers oppose the opinions of research experts in a BBC story examining the impact, if any, violent games have on players, but the roles are probably reversed from what you might expect.

The academic types, which included Dr. Cheryl Olson and Villanova University Professor Dr. Patrick Markey defended games, with Olson, co-author of Grand Theft Childhood, saying “Given that the typical young teenage boy plays violent games, and that the youth crime rate has gone down rather than up, it makes sense that these games are meeting needs.”

Markey referenced his previously published research, which indicated that only people who are already angry typically fall under the negative spell of violent games, or, as he told the BBC, “Those who are negatively affected have pre-existing dispositions, which make them susceptible to such violent media.”

Psychologist Dr. John Ryder had the strongest condemnation of any link between violent games and hostile behavior, stating, “Usually violence begets violence, not watching it on TV or play-acting in a video game.”

13 comments | Read more

Pennsylvania Legislators Hear Prof's Testimony on Violent Video Game Research

March 18, 2009 -

Earlier this month, GamePolitics covered a hearing on violent video games held by the Children and Youth Committee of the Pennsylvania House of Representatives.

As we reported, Prof. Patrick Markey of Villanova University testified at length before the committee on what research says about the relationship between video game and real-world violence.

Markey, who has studied topics such as whether the Wii's motion control system enhances any negative effects of violent video games (Markey says no), also took time to explain to the committee the difference between causation and correlation.

While Markey adopts a researcher's neutral posture on the game violence topic, he seemed - at least in GP's observation - to be the recipient of a bit of political venting by some members of the committee. That is probably explained by the fact that  no one from the video game industry appeared at the hearing. ESA VP Sally Jefferson mailed in her written testimony.

GP previously posted a different video clip from the hearing (see: Pennsylvania Legislators Ponder Violent Game Tax) shot from a digital camera. The higher-quality video of Markey's testimony was taken by the Pennsylvania Cable Network. Due to YouTube length limits, the Markey segments are spread over three video clips:

Markey Testimony, Part 2

Markey Testimony, Part 3

GP's Live Coverage of Philly Game Violence Hearing

March 6, 2009 -

The Children and Youth Committee of the Pennsylvania House of Representatives held a hearing on video game violence today at City Hall in Philadelphia.

Rep. Ronald Waters (D, left) appeared to be the point person for the hearing, although Rep. Louise Bishop, who chairs the committee, was also on hand. As GamePolitics has previously reported, Rep. Waters has been questioning the role of violent video games in real-world violence for some time. Since Philly is his home turf, so it's not surprising that he took the lead.

GamePolitics was on hand for most of the hearing and supplied a live feed via Twitter. We also secured some video of the proceedings which we will get uploaded to YouTube over the weekend.

Four witnesses testified:

  • a project manager from the Philadelphia chapter of the Fraternal Order of Police
  • Prof. Patrick Markey of nearby Villanova University
  • Two members of the Legislature's research organization
     

Here are the actual GP posts to Twitter. They are original, except that we've added endings that Twitter truncated in a few cases:

  1. I am heading out to cover video game violence hearings in Philly today. A state legislator is chairing. I will be tweeting from the hearing... 
  2. Just arrived at philly city council... Witness not well informed. Said that law on books in PA to prevent minors from buying m-rated games. But that's incorrect...
  3. Dr. Patrick Markey now testifying as to difference between correlation and causation. Markey has done research, generally favorable to games in past...
  4. Markey says violent games have a small, but consistent effect, but only on certain kids with pre-dispositions...
  5. Rep. Waters spends about 7 mins criticizing violent games with police shooting. This is a big issue in Philly lately as we have lost a lot of cops...
  6. Rep. Waters said that the industry pulled 25 to Life off shelves. That is not correct...
  7. Poor Prof. Markey seems to be serving as a proxy for the game biz. The reps. Are directing their anger about games at him...
  8. ESA apparently mailed in their testimony. The reps mentioned written testimony from ESA VP Sally Jefferson.
  9. Prof. Markey still getting follow-ups. Rep now wants to clarify Markey's suggested correlation numbers...
  10. Rep. is bringing up that military uses games to train personnel, so it must be an effective way to train people to do things.
  11. 2 guys up now from PA Joint State Govt Commission, research wing of PA legislature. They were asked to look into violent games. GP reported on this in late 2008.
  12. These guys are not telling the reps what they want to hear... Letting them know that game laws invariably unconstitutional...
  13. Wow, one of the reps just raised the idea of a five per cent tax on violent games to fund public education on game ratings...
  14. Rep. Samuelson suggests no public funds should be allocated to violent game developers - the Texas model (although he is unaware of that, clearly)...
  15. Rep. Murphy suggests that the state should mandate parental controls.... Guess he doesn't realize that they are already built in...
  16. Reps are upset over line in state report that players can get some benefits from violent games. 3 [Reps.] have now have objected.
  17. I've taken some shaky cam video here, but just found a nice, steady place to put my camera... Will post vids on YouTube tonite or tomorrow
  18. Rep. Waters again said that the game biz pulled 25 to Life off market, which is not true. Plus, he keeps calling it 21 to Life
  19. Rep. Waters asking what are penalties for selling violent games to minors.
  20. Rep. Cox (?) asking why games are so bad compared to violent movies, music, etc. High praise for ESRB, talks about parental responsibility...
  21. Chairwoman is asking about parental control features. Rep. Samuelson back again complaining about that phrase "violent games can have beneficial effects"
  22. Rep. Youngblood asks if violent games desensitize kids to death.
  23. Hearing now over.

GP: Although the representatives seemed quite frustrated with violent games during the earlier part of the hearing, by its end they had calmed down a good bit. In particular, the testimony of Dr. Markey and the two gentlemen from the PA Joint State Government Commission seemed to allay many of their concerns with information about research, parental controls and the ESRB ratings, as well as past failures of video game legislation. Of course, that's not to say that the issue was decided today.

Both Markey and the Joint Commission employees who testified were part of the Pennsylvania Task Force on Violent Interactive Video Games, which, as GamePolitics reported in December, recommended against legislating games.

New Study: Wii Motion Controls Do Not Increase Negative Effects of Manhunt 2

November 17, 2008 -

If you recall the furor surrounding the 2007 release of Manhunt 2, you'll probably also remember claims by some critics that playing the Wii version of Rockstar's bloody game would enhance any potential negative effects.

Critics like Jack Thompson and Dr. Michael Rich of the Center on Media and Child Health at Children's Hospital Boston warned that the Wii's motion control system would effectively constitute a rehearsal of the body movements used in real-world beating, slashing and stabbing. Dr. Rich said at the time:

Video games are among the most powerful educational tools yet developed... players experience and learn the game’s skills, whether they be based in strategy, logic, or violence. The content of Manhunt 2 and the unique physical interaction with the Wii control combine to take this simulation a level closer to reality - we can expect that the effects of this experience will be even greater.

But new research by Dr. Patrick Markey (left) of Villanova University suggests that motion-controlled game violence has no more effect on the player than sessions in which a standard control device is used. Markey's study, which examined results from 118 college student participants, has been published in Computers in Human Behavior.

Study subjects first completed a measure of psychoticism and then played either Manhunt 2 or the nonviolent Tiger Woods Golf 2008 using either standard or motion control. Markey's findings are detailed in the study's abstract:

Immediately after the video game play period, participants’ current level of hostility and aggressive cognitions were assessed... Results indicated that the use of motion capture controls did not increase the negative effects of violent video games.

All of the news is not good for games, however. Markey also concluded that research subjects who tested higher on the study's initial measurement of psychoticism were far more prone to being affected by violent games, whichever type of controller was used:

Participants with elevated levels of psychoticism were much more affected by violent video games than other participants. Such findings suggest that only some individuals are adversely affected by violent video games and that those who are affected have preexisting dispositions which make themsusceptible to such violent media.

UPDATE: Read the full report here.

46 comments

Villanova Research Video: Violent Games Only Make Angry People Aggressive

August 24, 2007 -

Unless you're already experiencing anger management issues, violent video games will not make you more aggressive.

At least, that's the conclusion of researchers at Villanova University, led by Prof. Patrick Markey. The study, which measured the responses of 167 students who played violent games like Doom 3 and Return to Castle Wolfenstein as well as non-violent fare such as Tetris Worlds and Project Gotham Racing. Said Prof. Markey:

So probably what's happening is these school shooters aren't doing the shootings because they played the violent video games. They're doing the school shootings because they are angry and maybe they've been provoked in life. Perhaps one of these provocations might be about video games but there's all the other daily provocations that happen. So it's not the video game's fault for these school shootings. It's the person's fault for these school shootings.

The news of the research goes back to mid-April, but this is the first we've seen of this video report.


 

64 comments

 
Forgot your password?
Username :
Password :

Poll

Which Feminist Frequency video are you looking forward to most?:

Shout box

You're not permitted to post shouts.
Matthew WilsonI cant say anything though I am stupid lucky. I have a 75/75 line01/29/2015 - 11:27pm
Matthew Wilsonthat isnt awful 1.2MBs, but yeah 100bucks a month is over priced to all hell. ps 8mbs=1MBs01/29/2015 - 11:24pm
ZippyDSMleehttp://www.speedtest.net/my-result/410086446201/29/2015 - 9:12pm
ZippyDSMleeMatthew Wilson Dunlap, TN, its the only game in town and they only started in 08 or so.01/29/2015 - 9:12pm
MechaCrashThe explanation for the misanthropy of the character in Hatred comes from "we want to be super edgy and get those controversy dollars."01/29/2015 - 8:34pm
Andrew EisenI'm interested in giving it a try. I think it has some cool ideas but I haven't been "feeling it" when watching continuous gameplay.01/29/2015 - 8:04pm
Matthew Wilsonif you dont know, the code name STEAM demo is out, and it it downloading very slowly. It might be more popular that I thought, or it could just be the eshop.01/29/2015 - 8:02pm
Goth_SkunkPlayer/Playable Character, yes. As opposed to the NPC.01/29/2015 - 7:36pm
Andrew EisenOh, Player Character! Heh, that one took me a few moments!01/29/2015 - 7:29pm
Goth_SkunkIt really bothers me that there is no explanation for the PC's misanthropy. Even the Saw movie series, despite the level of violence in them, had a premise that fascinated me. The only thing about Hatred that fascinates me is the controversy.01/29/2015 - 7:27pm
Goth_SkunkI can't think of a time a game has made me simultaneously want to both buy it and not buy it. On the one hand, I find the premise disturbing and repulsive. On the other hand, I find the controversy fascinating and want to play it just to say I did.01/29/2015 - 7:25pm
Andrew EisenTrailer for new Van Damme movie, Pound of Flesh. "They just stole the wrong man's kidney!" http://vimeo.com/11808880501/29/2015 - 7:24pm
Andrew EisenNew Hatred trailer. Destructible environments, vehicles, light buildings and people on fire! http://www.gametrailers.com/videos/7bzwzs/hatred-devastation-gameplay-trailer01/29/2015 - 7:12pm
Goth_Skunk@WonderKarp: And that's why I don't read or watch mainstream news.01/29/2015 - 5:06pm
Matthew Wilsonzip is it KB or kb? if its KB its MB, if its kb is mb. ether way where do you live that you are getting ripped off that badly?01/29/2015 - 4:41pm
ZippyDSMleeI has a whole 1MB(mb mabye, 1000KBPS) for a whole...100$ a month ;_;01/29/2015 - 4:24pm
WonderkarpFCC appears to be kicking ass today01/29/2015 - 4:11pm
WonderkarpI found this neat. Shows the different ways different websites tell the same story. Not VG Related, but its neat https://i.imgur.com/3m6xOfE.jpg01/29/2015 - 2:12pm
Matthew Wilsonnp I am still suprised that the fcc did it, but I still do not trust the chairman yet.01/29/2015 - 2:11pm
Andrew EisenYeah, what I mean is I'm fortunate enough to live in an area where I have the option of up to 50Mbps if I want to pay for it. Meant that as an anecdote; didn't mean it to come across as a "you're wrong!" Sorry 'bout that!01/29/2015 - 2:06pm
 

Be Heard - Contact Your Politician