Penny Arcade Expo

PAX South Planned for 'Early 2015'

April 14, 2014 - GamePolitics Staff

The Penny Arcade Expo has found great success in the Eastern and Western parts of the United States and even in Australia, but organizers want to bring the fan-focused event to a region of the United States that is rich in development talent and underserved gaming fans: Texas. So Joining PAX East and PAX Prime in 2015 will be PAX South.

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The Penny Arcade Controversy That Will Not Die

September 6, 2013 - GamePolitics Staff

Wired contributor Rachel Edidin has joined a growing contingent of writers and game developers that say they won't be attending PAX events in the future. Edidin says that a Q&A with Mike Krahulik (the artist of the web comic Penny Arcade and co-founder of PAX) this weekend was the final straw that broke the camel's back for her. She is not alone in that assertion.

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Majesco Launches New Indie Label, to be Run by Former IGN Editor

August 29, 2013 - GamePolitics Staff

Majesco has launched a new publishing label for indie games called Midnight City, headed up by a former public relations firm CEO and a former editor from IGN.

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Super Podcast Action Committee - Episode 66

August 27, 2013 - GamePolitics Staff

This week hosts Andrew Eisen and E. Zachary Knight are joined by Joystiq Managing Editor Susan Arendt to talk about female soldiers in Call of Duty: Ghosts multiplayer, a Connecticut lawmaker who wants game makers to stop "licensing" deals with gun makers, the best reason to go to PAX, Gone Home and Saturday Morning RPG, that infamous OUYA ad, and even some of Andrew's LEGO game milestones. Download Episode 66 now: SuperPAC Episode 66 (1 hour, 15 minutes) 69.3 MB.

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Indie Megabooth at PAX Prime Offers Over 80 Titles

August 15, 2013 - GamePolitics Staff

The Indie Megabooth at PAX Prime 2013 will offer visitors more than 80 games to check out including Anodyne, Bit.Trip Runner 2, Crypt of the Necrodancer, Don't Starve, Gravity Ghost, Hotline Miami 2: Wrong Number, Legend of Dungeon, Octodad: Dadliest Catch, N++, Scale, That Dragon Cancer, and Where is My Heart? There's also a Minibooth that includes over 25 games from ultra-small indie developers. These booths allow developers to share the cost of showing off their games at PAX Prime...

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IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
Matthew WilsonSF have to build upwards they have natural growth limits. they can not grow outwards. ps growing outwards is terable just look at Orlando or Austin for that.04/16/2014 - 4:15pm
ZippyDSMleeIf they built upward then it would becoem like every other place making it worthless, if they don't build upward they will price people out making it worthless, what they need to do is a mix of things not just one exstreme or another.04/16/2014 - 4:00pm
Matthew Wilsonyou know the problem in SF was not the free market going wrong right? it was government distortion. by not allowing tall buildings to be build they limited supply. that is not free market.04/16/2014 - 3:48pm
ZippyDSMleeOh gaaa the free market is a lie as its currently leading them to no one living there becuse they can not afford it makign it worthless.04/16/2014 - 3:24pm
 

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