PEGI

Game Critic Keith Vaz Supports PEGI Ratings, Says ELSPA Head

July 24, 2009

Labour MP Keith Vaz (left), a longstanding critic of the video game industry, is apparently lending his support to the use of PEGI as the UK's sole rating system.

At least, that's the word from ELSPA. A press release issued today by the UK game publishers group reports on a "quick meeting" between ELSPA boss Michael Rawlinson and Vaz:

London, United Kingdom – 24 July, 2009: ELSPA’s Director General, Michael Rawlinson, met with Keith Vaz MP this week. During the meeting the Home Affairs Select Committee Chairman made it clear he supports the single rating system being introduced for videogames and also commended the improvements to PEGI.
 
“We had a quick meeting with Mr Vaz and he made it apparent that he believes it is important to have a single, rather than a confusing dual, rating system in the UK,” said Michael Rawlinson. “Mr Vaz added that he was keen to see the changes being made to the PEGI system and acknowledged the UK games industry’s commitment to an advertising and education campaign around the new age symbols and content descriptors when they are introduced to further protect players.”

"Quick meeting" leaves a lot to the imagination: Hallway? Elevator? Men's room? We've asked ELSPA for clarification and whether we can expect any type of announcement in which Vaz states his position for himself.

British Government Forms Video Game Committee

July 23, 2009

The British government will establish a "video games committee," reports MCVUK.

The concept for the new group came out of a meeting last week between representatives of UK game publishers' group ELSPA and Siôn Simon (left), the government's new Minister for Creative Industries. The committee will have representatives from a number of British Cabinet offices, including the Departments of Culture, Media and Sport, Business Innovation and Skills, Health, the Home Office and Children, Schools and Families.

ELSPA head Michael Rawlinson told MCVUK that he was encouraged by the decision to create a video game-specific government committee:

The news was indeed upbeat. The Minister assured us that the Government is confident of being able to introduce pro-PEGI legislation before the next election.

We also covered the other hot topic of the moment: tax breaks for the industry. Siôn Simon confirmed that the Treasury is now open in principle to the idea of tax breaks for the country’s video games industry.

But endlessly calling for tax breaks is not enough. What is obvious is that hard evidence has so far been very lacking so the Minister has now asked ELSPA to help further the debate by furnishing that evidence. This, of course, we are happy to do.

In Parliament, Suggestion of "Global Regulatory Future" For Video Games

July 21, 2009

In Parliament yesterday, longtime video game industry critic Keith Vaz (Labour) quizzed Siôn Simon (left), Parliamentary Under-Secretary, Department for Culture, Media & Sport about PEGI ratings and the controversial Japanese game RapeLay.

Conservative Mark Field jumped in on the topic, appearing to suggest the pursuit of a global content rating system for video games. Surprisingly, Simon said that the UK's recent adoption of the European PEGI system was viewed by the Gordon Brown government as "the building block to moving towards a global regulatory future."

The conversation went something like this:

Keith Vaz: What recent discussions has [Simon] had with pan-European game information on the age classification of video games?

Siôn Simon:
I have spoken to the Video Standards Council—the current UK agents for the PEGI system—about the classification of video games and have another meeting scheduled with it very soon. I have also had discussions with the British Board of Film Classification. Both organisations are working hard to ensure the success of the new system.

Keith Vaz:
I thank the Minister for his answer and welcome the steps that the Government are taking on this issue. However, it is still a matter of concern that a game such as "RapeLay", which shows extreme violence against women, can be downloaded from the internet. What steps are the Government taking to ensure that such games are not accessed from the internet, so that children and young people are properly protected?

Siôn Simon: We should be clear that [RapeLay] was not classified, but was briefly available on Amazon and then was banned. The point that my right hon. Friend is making is about games that, like other brutal, unpleasant, illegal content, can be available on the internet. All steps that apply to any other content on the internet will apply to games. Specifically, as part of the Byron review we set up the UK Council for Child Internet Safety to work with content providers, internet service providers and all aspects of Government to make sure that such content cannot be accessed, particularly by children.

Mark Field: The Minister will know that Britain is a great leader in video and computer games, and while I take on board many of the concerns expressed by Keith Vaz, will the Minister recognise that this is a global industry, not simply a European one, and in so far as we are going to have the safeguards to which the right hon. Gentleman refers, we will clearly also need to have global regulation along those lines?

Siôn Simon: The system of regulation for which we have opted—the PEGI system—is pan-European, and as such, we see it as the building block to moving towards a global regulatory future. The key principle is that the markings on games should make it clear to parents which games are suitable for adults and which are suitable and unsuitable for children and young children. Adults should be allowed to access adult content; children most certainly should not.

GP: Readers, what do you think of the idea of a global content rating system? Is it even possible? If so, is it desirable?

Source: They Work For You

ELSPA Head Details New Strategy For Lobbying UK Government

July 13, 2009

Michael Rawlinson (left), who heads British game publishers group ELSPA, details his organization's new - and apparently successful - approach to dealing with the U.K.'s government bureaucracy in a guest column for MCVUK.

Despite some difficult recent years in which most of the political dialogue on video games in the U.K. involved criticism of game violence, the British game biz has scored some big wins of late. Most notable among these was the government's recent adoption of the PEGI content rating system favored by the industry.

At its core, ELSPA's strategy seems to involve working both harder and smarter. Rawlinson writes:

PEGI’s ascent to becoming the sole ratings system for games was a momentous achievement for the industry – and just goes to show how we can really get the Government’s attention when we get our approach right.

 

We’ve deliberately become more professional in terms of our dealings with Government. We’re strategically planning what we do – we don’t just bowl up to meetings, answer questions then leave.

We not only had to convince Government... we also took our arguments much wider, taking in the whole of Westminster, as well as the devolved parliament in Scotland and the regional assembly in Wales as well as the European parliament. Retailers, children’s charities and more were also covered. All of these groups had different needs we had to meet...

Tanya Byron Applauds PEGI Decision

June 19, 2009

Dr. Tanya Byron has thrown her support behind the British Government's recent decision to award the U.K.'s game rating chores to PEGI over the BBFC.

MCVUK reports that Byron, who in 2008 completed a review of the role of video games and the Internet in the lives of British children, said:

Video games were the big issue in my review, specifically their classification system. I didn't have time to outline a new classification system entirely, but I did outline principles for how it should look.

My suggestions then went to consultation and the Government have this week made their decision, which is an enhanced PEGI system. My recommendations have been upheld and it's a really great decision which I thoroughly support.

PEGI Rolls Out New Rating Symbols

June 17, 2009

Fresh on the heels of yesterday's announcement that it would be the sole video game content rating agency for the U.K., PEGI has unveiled an updated set of symbols depicting its age guidelines for games.

gamesindustry.biz reports that the new ratings are 3, 7, 12, 16 and 18, with color coding that runs from green to orange. Current symbols representing additional content information suchas violence, language, discrimination, sex and online play will remain in use.

UPDATE: gi.biz is now reporting that British game publishers trade group ELSPA will foot the bill for a marketing campaign to inform parents about the new PEGI ratings.

It's PEGI Over BBFC in British Video Game Rating Battle

June 16, 2009

After more than a year of consideration, the British Government has selected the Pan-European Game Information system, better known as PEGI, will handle video game content rating chores in the U.K.

The announcement was made a short time ago and is contained in Lord Stephen Carter's Digital Britain report.

The U.K. video game industry is sure to be pleased with the news. British game publishers association ELSPA lobbied hard for PEGI during the 15 months since Dr. Tanya Byron's review recommended that there be a single content rating system for the U.K. ELSPA boss Mike Rawlinson was ebullient over the announcement:

The Government has made absolutely the right decision for child safety. By choosing PEGI as the single classification system in the UK, British children will now get the best possible protection when playing videogames either on a console or on the internet.

Parents can be assured that they will have access to clear, uniform ratings on games and an accurate understanding of game content.

On the other hand - as in the United States where the ESRB handles ratings - some will question whether the video game industry can be relied up to effectively self-regulate.

For its part, the BBFC issued a statement reflecting its disappointment but vowing to support the Government's decision:

The BBFC has always supported PEGI and wished it well, but it continues to believe that it satisfies these requirements better than PEGI. However, it will cooperate fully in the detailed work needed to give effect to the Government's decision. And it must be independent in substance as well as appearance, reaching its decisions and providing information on the basis of its own detailed assessments.

Among the video game community the BBFC is best known for the controversial nationwide ban it imposed on Manhunt 2 in 2007. That edict was later overturned by Britain's High Court.

Via: TechRadar

PEGI or BBFC for U.K. Ratings? We'll Find Out This Morning

June 16, 2009

The British Government's long-awaited decision as to which agency will take control of video game content rating chores in the U.K. should come this morning.

gamesindustry.biz reports that the release of the Digital Britain report by Communications Minister Lord Stephen Carter (left) will follow a statement in the House of Commons. From gi.biz:

The report, which is expected to cover a number of videogames industry issues, including the decision on game ratings, will also cover off a number of high profile issues, such as the UK's broadband infrastructure and the future of analogue radio.

PEGI or BBFC? U.K. to Announce Ratings Choice Next Week

June 11, 2009

Who will be in charge of video game ratings in the U.K.?

That long-awaited answer will come next Tuesday, according to MCVUK. As GamePolitics readers know, a pair of entities have been competing for the assignment ever since Dr. Tanya Byron completed her review of the effects of video games and the Internet on British youth in early 2008.

The U.K. game industry has voiced a strong preference for the Pan-European Game Information rating system, better known as PEGI. Some in government, however, are believed to favor the British Board of Film Classification. The BBFC is best known to gamers for banning Rockstar's bloody Manhunt 2 in 2007. That decision was later overruled by the British High Court.

MCVUK reports that industry group ELSPA planned to do some last-ditch lobbying on PEGI's behalf new Culture Secretary Ben Bradshaw. ELSPA boss Michael Rawlinson told MCV:

We are encouraged that Ben’s previous work as a BBC news correspondent will mean he has first-hand knowledge, experience and understanding of the problems facing the creative industries sector.

We look forward to meeting with Ben soon and discussing how our industry can continue to work with the Government to ensure games retain their place as a world leader in the sector.

We will, of course, also be explaining the significance and importance of PEGI becoming the single classification system for games in the UK. We wish him well in the post.

Thanks to: GamePolitics correspondent Mark "Beemoh" Kelly...

Forbidden Fruit Theory 101: Game Content Warnings Make Kids Want to Play

March 2, 2009

Content warning labels placed on video games actually increase children's desire to play, according to a new study published in the March issue of Pediatrics.

As reported by the Chicago Tribune:

Researchers tested 310 Dutch children ranging in age from 7 to 17. Participants read fictitious game descriptions and rated how much or how little they wanted to play each game. In every group, the more objectionable the content, the more kids clamored for the controller—"forbidden fruit," the researchers called the games...

 

Authors, Brad Bushman of the University of Michigan and Elly Konijn of VU University Amsterdam... suggest that youth should not be allowed to buy their own games, that parents and physicians be aware of risk factors... and that policy-makers rethink the classifications...

Interestingly, the study began with the hypothesis that mature content ratings issued by the Pan-European Game Information system (PEGI) enticed younger players. With regard to PEGI the authors conclude:

Although [PEGI] was developed to protect youth from objectionable content, this system actually makes such games forbidden fruits. Pediatricians should be aware of this forbidden-fruit effect, because video games with objectionable content can have harmful effects on children and adolescents.

As GamePolitics readers know, PEGI, which enjoys video game industry support, is locked in a bitter struggle with the British Board of Film Classification (BBFC) for ratings dominance in the U.K.

BBFC: 74% of British Parents Want Something Like the BBFC

February 27, 2009

The battle for control over U.K. game ratings rages on...

The quasi-governmental British Board of Film Classification has released survey results which indicate that 74% of UK parents want video games to be rated by an independent (i.e., non-industry) body.

Like, say, the BBFC...

The content rating body, which has been locked in a bitter struggle for control of UK game ratings dominance with the PEGI system favored by the industry, reports that its figures come from a poll conducted on the British YouGov portal. Among its other conclusions:

  • 74% of parents are concerned about the content of some video games.
  • 79% of parents think video games may affect the behaviour of some children.
  • 74% of parents believe video games should be regulated by an independent regulator.
  • 77% of parents believe video game ratings should reflect the concerns of UK parents.
  • 82% of parents believe it would help them if video games used the same ratings as films and DVDs.

BBFC head David Cooke (left) commented on the survey data:

This poll clearly shows parents support a regulatory system for games that is independent of the industry and UK based, reflecting UK sensibilities and sensitivities... The BBFC has been classifying games for over 20 years and our decisions reflect the views of the public.  Our classification systems and symbols are known and trusted by the public and in a converging media world they want to know what their children are playing as well as watching.

Meanwhile, website techradar takes the BBFC to task, dismissing its survey as "hokum," The site criticizes the sample size (1329 parents) and suggests that leading questions were employed.

For its part, UK game publishers' trade group ELSPA promised to throw money at the problem:

Our first concern is to protect British children... The independently administered PEGI system is the right solution for child safety.

Naturally we will support the PEGI system with a multi million pound campaign that helps parents understand that the right system for real protection of their children is PEGI.

Euro Parliament Moves to Protect Kids from "Potentially Harmful" Games

February 9, 2009

We don't have any details on this yet, but the European Parliament has a notation on its website indicating that it will release some type of content and/or retailer guidelines later this week:

Video game safety:  The Internal Market Committee will set out a series of recommendations to improve the protection of children from potentially harmful video games on Wednesday.

In late January the European Parliament gave its endorsement to the Pan-European Game Information (PEGI) content rating system.

GP: We'll post more information as we learn of it.

European Parliament Endorses PEGI Rating System

January 26, 2009

The European Parliament has given its endorsement to the Pan-European Game Information rating system, better known as PEGI.

Edge reports:

The Committee on Civil Liberties, Justice and Home Affairs had recently convened to discuss a report on aiding consumers (particularly minors) in playing the right kind of videogames for their maturity. In their discussions, says ELSPA, the European Parliament had endorsed a single age rating system, and that “the PEGI system provides an elegant solution to the questions raised by the evolving global games industry.”

The Committee’s [concluded]... that “video games are predominantly non-violent, and a winning form of entertainment.” ELSPA adds that the Committee also claimed that games “can also be used well for valuable educational purposes..."

 

Finally, the Committee encouraged its member states to use and promote the PEGI system. The group also acknowledged the shift gaming has taken to online content, stressed the importance of adequate control measures for online purchases, and supported the PEGI Online system in light of this.

Mainland Europe may be settled with PEGI, but in the UK PEGI remains locked in a bitter fight with the British Board of Film Classification for control of the game content rating process.

In Parliament, Lively Debate on Video Game Ratings & Green Cross Man

November 14, 2008

The House of Commons had a lengthy and entertaining debate on video game issues yesterday. Also under discussion was the issue of Internet safety for children. Both topics, of course, were the focus of the well-known Byron Review.

MPs, including Labour Party game critic Keith Vaz argued about game ratings, game violence and whether the government does enough to support the British game biz.

The session had to be gaveled to order at a couple of points and Vaz made reference to a "secret tea" attended by Conservative MP Edward Vaizey and game industry execs. And, as if the ongoing turf war between PEGI and BBFC for U.K. ratings dominance wasn't complex enough, yesterday's debate also featured the light-hearted suggestion that British road safety icon the Green Cross Man (left) somehow be tied into the game rating system.

In this report, we've omitted the Internet bits to focus on the video game debate. Here's our abridged transcript:

John Whittingdale (Conservative): ...If one looks for empirical, hard, factual evidence that viewing a particular video or playing a video game has led someone to go out and commit a crime such as a rape or an act of violence, there is very little. Our view was therefore... that we should act on the probability of risk. Where there is a probable risk that someone would be influenced by exposure to such material, that is sufficient cause for intervention...

Tanya Byron did a great deal of work on that. Her other conclusion, which was shared strongly by the Committee, was that we cannot completely insulate children from material that might pose a risk. Part of educating children involves teaching them how to deal with risks. If we insulate them to the extent that they never encounter risks, they will not know how to deal with them...

Providers such as Microsoft told us about the parental controls that they have installed into products such as the Xbox... We were impressed by the commitment that almost every major industry body, including internet service providers, social networking sites and hardware manufacturers, has shown regarding the protection of young people, but there is no commonality...

I want to talk about video games in the final part of my remarks. I know that Keith Vaz... has several concerns about this issue, so he has arrived [late] at just the right moment.

Part of the problem with video games... is that there is no hard evidence to prove that playing a game will lead someone to go out and commit a crime or physical attack. Nevertheless, we agree that there is a probability that it could occur, and there is anecdotal evidence to support that view. The Video Recordings Act 1984 provided that games should be classified, that it is necessary to restrict certain games to people over a certain age... and that there would be games that should be banned entirely. That system has been generally successful since then, although there is often controversy about individual games...

Edward Vaizey (Conservative): I invite my hon. Friend, in the tone of his remarks, to make the point that when we talk about harmful video games and films, we are talking about a small minority. Does he agree that it is incumbent on hon. Members to remind the House as often as possible, when they talk about video games, that we have a most successful video games industry in this country, which employs thousands of people?

John Whittingdale (Conservative): My hon. Friend is entirely right. The video games industry is increasingly important and generates more money than the film industry. It is something that we are very good at. We are a creative nation, and many of the most successful games were developed here. We strongly support the games industry's efforts to ensure that it remains strong in this country and is not poached by other countries such as Canada, which is attempting to attract it there.

Keith Vaz (Labour): ...The fact remains that some of those games, even though they are a minority, are very violent. The hon. Gentleman and I have both commented on the video internet game "Kaboom" in which people replicate the activities of a suicide bomber. It cannot be right that the makers of those games should choose such storylines to provide entertainment, especially on the internet, where our children and under-18s can access them more easily than if they were going into a shop to buy them, as with non-internet games?

John Whittingdale (Conservative): This is a very difficult area and "Kaboom", which has been around for a little while, is an interesting example. It is a remarkably crude, cartoon-type game and is not in the least realistic, as many games now are. It is undoubtedly tasteless and might be offensive to a large number of people. I suspect that it is probably distressing to anyone who has suffered a bereavement as the result of a suicide bombing. Does that mean that it should be banned? I am not convinced that it should, because it is so crude, and other games pose greater concerns.

Edward Vaizey (Conservative): May I make a point to my hon. Friend? In his response to Keith Vaz, he has implied that "Kaboom" is somehow a legitimate video game that breaches the boundaries of taste, but it is not. It was created by an individual in his bedroom. To say that we should ban "Kaboom" is, with the greatest respect to my hon. Friend, slightly missing the point."Kaboom" is not subject to any legal constraints. It cannot be submitted to a regulator to be classified, because it is made by an individual, effectively illegally, outside the mainstream... It is not at all part of the mainstream video games industry. (more after the jump)

ELSPA Green Lights New Color-coded Ratings

October 28, 2008

ELSPA, the trade group which lobbies for game publishers in the U.K., plans to introduce a color-coded rating scheme.

The move comes in the midst of ELSPA's bitter struggle with the British Board of Film Classification for control of game content ratings in the U.K.

According to Gamasutra, ELSPA's new system is based on something that's familiar to everyone - traffic lights.

The new color codes would be layered on to the existing PEGI rating categories. Games with 16 and 18 ratings would get a red light, a yellow for 12s and green for games suitable for young children.

Of course, with three colors and five ratings, not all of the kinks have been worked out.

Gamasutra writes:

The new rating system is in response to the UK government's upcoming consultation into video game ratings on November 20 and to child psychologist Dr. Tanya Byron's recommendations in her recently published report on the effects of video games on children.

Not surprisingly, BBFC spokeswoman Sue Clark criticized the ELSPA plan:

There is a system in place already which people know and understand and which in fact uses the traffic light colours, and it's called the BBFC system.

ELSPA Not Giving Up the Fight over U.K. Game Ratings

October 1, 2008

ELSPA, which represents U.K. game publishers, has vowed to fight on in its bid to have content rating chores assigned to PEGI rather than the British Board of Film Classification, gamesindustry.biz reports.

The PEGI-BBFC debate has become rather a long-running sideshow in the U.K., where government officials seem to prefer the BBFC, the industry wants PEGI and no one seems in the mood to compromise. ELSPA boss Paul Jackson spoke to gi.biz of his organization's determination:

Nobody is saying for a second that if government brings in a regulation for a videogames act of parliament that our members won't fight it. Of course they will. At the end of the day we're a very law-abiding industry and we'll fight our corner right the way through. If there's a legislative process we'll fight that as well.

 

I think [government officials are] listening now. I have a real sense that the arguments we're making are so well-founded in fact that they're impossible to not listen to...

 

Fifteen years ago when we set up our own age ratings without anybody asking us to, we did it entirely off our own backs to make sure there was child protection. I don't think there is the slightest doubt that this industry isn't serious, coherent and of one mind of where we're going.

 

PEGI vs. BBFC - Fight! ...Now with Bonus Paranoia

September 24, 2008

As GamePolitics readers know, the British video game industry has been lobbying forcefully to have the government declare content ratings the exclusive province of the PEGI system.

But, as gamesindustry.biz reports, ratings rival BBFC was quick to fire back to a recent attack launched by U.K. publishers group ELSPA, pointing out that both a government committee as well as Dr. Tanya Byron support the BBFC. From a statement issued by the group:

The BBFC rejects ELSPA's claims. They should be judged against the fact that both the Byron Review and the House of Commons CMS Committee have recommended a greater role for the BBFC in games classification. The BBFC's case will be developed in its response to the current government consultation.

As to the paranoia promised in this article's headline? Kotaku reports that a public relations firm representing PEGI agreed to answer its questions about the dust-up, but with the implication that it would do so only if Kotaku agreed to support PEGI beforehand and provided its transcript of a similar interview with the BBFC. From the P.R. firm's letter:

Is there any way that we could have confirmation from Kotaku’s editor that he supports PEGI – that way it might ease the way to getting an interview set up. Also, can you find out to me how many unique hits Kotaku gets in the UK. The reason is ELSPA may come back and say Kotaku is just US based. The fact that Kotaku is a US blog might make things tough – just trying to help set this up...

 

Also if you could provide the transcript for the BBFC interview that’d be useful.

U.K. Game Biz Lobbies Against BBFC at Labour Party Gathering

September 22, 2008

By now, most GamePolitics readers probably know that the U.K. game industry is keen to see the government assign content rating duties to the privately-run Pan European Game Information (PEGI) service. At the same time, the industry is determined to keep the government's apparent choice, the British Board of Film Classification, at bay.

As reported by gamesindustry.biz, ELSPA, representing U.K. game publishers, has pleaded its case again. At a Labour Party Conference ELSPA boss Paul Jackson adminstered a bashing to the BBFC:

A linear ratings system like the one the BBFC uses is designed for films with a beginning, middle and end where the outcome is always the same. It just can't cope with the infinite variety and complexity of modern videogames, and the interaction between players.

 

The film ratings board continually downgrades games classified 18 by PEGI. They go to BBFC 15 or even BBFC 12. History shows us that BBFC ratings – and the UK – would regularly be out of step with our European neighbours.

ELSPA Exec Bashes BBFC

September 4, 2008

The political battle over who will handle video game rating chores in the U.K. continues.

In the latest development, Spong cites comments from ELSPA general manager Michael Rawlison concerning the relative merits of the British Board of Film Classification (BBFC) and Pan-European Game Information (PEGI) system.

GamePolitics readers may recall that the industry strongly favors PEGI, while Gordon Brown's government seems to be leaning toward the BBFC. Here's what Rawlinson had to say:

The PEGI people are available to go and talk to developers through the development process and look at things in pre-production. [By way of contrast] you can only get a ruling on a BBFC rating once you've finished the product.

 

If we listen to what the BBFC said in print around Dark Knight - 'We analysed this film and we felt that it was borderline around 12 and 15 but in the end we decided to give it a 12', now whether they gave it a 12 of their own free will and volition or whether it was through heavy arm-twisting and pressure, who knows? I certainly have no evidence one way or the other. However, clearly there is no way to pre-determine what the rating of that is going to be until you send them the product.

Report: Sega Cooperating with BBFC to Avoid Manhunt 2-like Ban in U.K.

August 25, 2008

Given the pre-release backlash from media watchdogs over the level of violence depicted in Sega's upcoming Wii title Madworld, publisher Sega is said to be in touch with officials of the British Board of Film Classification (BBFC) and Pan-European Gaming Information system (PEGI) in an effort to head off the type of outright ban imposed on Rockstar Games' controversial Manhunt 2 last year.

Nintendic reports on the dialogue between Sega and the ratings bodies. Of particular significance is the BBFC. The organization was behind the Manhunt 2 ban, which was later overturned by Britain's High Court. More recently government officials have indicated that their preference is to turn the U.K.'s game rating chores over to the BBFC. The British game industry, however, would prefer PEGI.

Nintendic quotes Sega exec  David Corless:

Yes, [Madworld's] violent. We don’t try to hide that, but as publishers, we see it as a fantasy game - it’s fantasy violence. It’s over the top. It’s cartoony. We also take the violence very seriously. We are working with the age rating boards, with PEGI and with BBFC. We’re not at the end of the game’s development, but we’re working with them now to make sure that we don’t go over the top. The game has been banned in Germany; there’s no getting around that unfortunately. But we are taking it seriously and we’re going to make sure that this game is rated for the appropriate audience.

 

GamePolitics ShoutBox

Posted 11/07/09 at 11:33pm
JDKJ: BREAKING: In photo-finish at the wire, House passes health care reform bill. Relatedly, in fit of pique, Austin Lewis kicks innocent dog.
Posted 11/07/09 at 04:27pm
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ZippyDSMlee: replaced :P
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Posted 11/07/09 at 04:18pm
beemoh: @Zip: ...and you'd have to spend all that time re-downloading that porn?
Posted 11/07/09 at 03:34pm
ZippyDSMlee: ggrrrrr......vista lost one of my hard drives and I had a heart attack thinking I lost 1TB of data....
Posted 11/07/09 at 10:58am
JDKJ: Which could be explained by both (a) and (b).
Posted 11/07/09 at 10:56am
Austin_Lewis: JDKJ: You forgot C) the fact that, for some reason, every time he did something that would suggest he shouldn't be in the military, let alone an officer, higher ups ignored it or let it slide.
Posted 11/07/09 at 10:51am
JDKJ: Part of the problem is, I believe, that (a) the Army had a lot of time and money already invested in him and which they were unwilling to simply write-off and (b) an increasing need for the type of skills and services he provided.
Posted 11/07/09 at 10:48am
JDKJ: And that even if he was begging not to get cut loose, he was apparently a real good candidate for being cut loose, anyway.
Posted 11/07/09 at 10:11am
JDKJ: @chada: And while Kennedy once noted that there's usually more than enough blame for everyone to get a slice, the possibility that the Army was unwilling to cut loose someone who was asking to get cut loose could be a factor.
Posted 11/07/09 at 10:07am
ZippyDSMlee: *noms on his feet*..nomnomnomnom*droooll* ...wuuutttttt uuu looking at?
Posted 11/07/09 at 10:05am
JDKJ: I'm no psychologist, but I'm told that crazy people have a tendency to do crazy things.
Posted 11/07/09 at 10:03am
chadachada321: Whoops, was out of the convo for awhile. I do wonder what type of ammo he used etc, but the real issue is WHY he did it, not HOW
Posted 11/07/09 at 09:56am
JDKJ: But if it turns out that they actually did, they'll have Hell to pay.
Posted 11/07/09 at 09:45am
JDKJ: And I'd tend to rule out the possibilty of FN Herstal supplying restricted ammunition to someone merely because they're ordering it from a military base.
Posted 11/07/09 at 09:37am
JDKJ: I know you don't leave your gated community and get around much in dark alleys, so you may be surprised to learn that there's this thing called "the black market" where, if you've got enough money, ain't too much of anything which can't be bought.
Posted 11/07/09 at 09:36am
Austin_Lewis: Or, maybe he or someone else at the base ordered the SS190 from FN Herstal.
Posted 11/07/09 at 09:32am
Austin_Lewis: the hands of private owners. They run about 300 dollars minimum for a box of 50, and boxes of AP 5.7 are extremely scarce, mainly residing in the hands of Class III stores or individuals who for one reason or another got a demo box of it.
Posted 11/07/09 at 09:30am
Austin_Lewis: There are other firearms that fire the 5.7. However, I too would like to know where he got the ammo and what kind was used. Maybe Hasan, planning not to live through this, went out and bought one the boxes of SS190 that are floating around in
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