Peter Moore Rails Against Twitter For How It Handles Abuse

December 10, 2014 - GamePolitics Staff

Electronic Arts COO Peter Moore has called out social media network Twitter for the way it handles harassment and threats after finding himself the target of some pretty egregious threats himself. It all started with a tweet from a user named "xbox_gamer87" with the profile name "Robertclarke." He tweeted at Moore:

"Hope your wife gets raped." He followed that tweet up with more of the same:

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EA's Peter Moore: Digital Revenue Will Overtake Physical in Two Years

February 21, 2014 - GamePolitics Staff

Electronic Arts COO Peter Moore says that his company's digital revenue will overtake its physical disc sales in two years. Moore made the comments during a conversation with Entertainment Software Association president Mike Gallagher at the Digital Entertainment World conference in Los Angeles, as reported on by Games Industry International.

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EA's Peter Moore: Online Pass 'Was a Mistake'

June 12, 2013 -

Polygon's Colin Campbell pulls no punches in an excellent sit down interview with Electronic Arts' chief operating officer Peter Moore.

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Peter Moore: EA Can and Will Do Better

April 5, 2013 -

With EA within striking distance of winning the Consumerist's "Worst Company in America" award for a second year in a row, EA chief operating officer Peter Moore thought it might be a good idea to mention that the company is paying attention to the dubious distinction it might end up winning next week and that it realizes that it needs to make some changes to better serve its customers.

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EA: Our Zynga Lawsuit is a Fight for the Entire Industry

August 21, 2012 -

You can all feel protected now game developers: EA is protecting you against the likes of Zynga. So says Chief Operating Officer and tattoo aficionado Peter Moore in a new interview with Eurogamer. Moore tells the publication that EA's The Sims Social lawsuit (in which it accused Zynga of blatantly copying that Facebook game when it created The Ville) represents a hard push-back against Zynga's business model of cloning both big and small games.

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Peter Moore: There's No Feud Between Valve and EA

August 16, 2012 -

There's no feud between Valve and EA over their competing digital distribution platforms (Steam and Origin) - at least according to EA's Chief Operating Officer Peter Moore. Speaking to Eurogamer at Gamescom in Cologne, Germany this week, Moore brushed aside the idea that there's some sort of grudge match between the two companies.

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Peter Moore: EA Loves What Retail Does for Them

May 10, 2012 -

Speaking at the Bank of America Merrill Lynch 2012 Global Technology Conference this week, Electronic Arts chief operating officer Peter Moore has said that retail is still "where it's at" for most customers, despite the amazing growth for the company in the digital space.

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PETA Ticked at Vick Pick for Madden NFL Cover

March 31, 2011 -

People for the Ethical Treatment of Animals (PETA) are apparently cheesed off that Michael Vick has advanced to the "Sweet 16: of fan voting to determine who will grace the cover of Madden 2012. They should be grateful if Vick wins the distinction because Madden NFL cover athletes tend to have very bad luck.

"I can tell you we've already received the letters from our good friends at PETA urging us to take him out of the bracket," EA Sports president Peter Moore said recently at the World Congress of Sports in Miami. "I personally believe, and this is personal commentary right now, that Michael served his time. He's had a tremendous season."

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Ten Years On, Peter Moore Reminisces About the Dreamcast

September 9, 2009 -

Sega's marvelous Dreamcast system launched ten years ago today and EA Sports boss Peter Moore, who headed Sega of America at the time, has posted a nice retrospective on his blog.

Although EA's refusal to develop for the DC was likely a major factor in its abbreviated life, Moore is diplomatic on this issue:

Over the years, I have been asked many times whether EA's decision not to develop and publish games for the Dreamcast was a major contributing factor in its early demise. That we will never know. But it is hard to argue with EA's rationale at the time and the ultimate outcome - get in position for the impending arrival of the Playstation 2, deploying all resources against the newest version of Sony's already wildly successful video game platform...

Moore also points out that the DC, which shipped with a built-in modem, was the first console truly enabled for online gaming:

With the Dreamcast's online capabilities, we coined a phrase "We're taking gamers where gaming is going"...  As rudimentary as those first dial-up game play experiences were, we proved that it could be done, and that gamers were clamoring for competition that extended past whomever was sat next to you on the couch at the time...

 

Many saw the Dreamcast as a spectacular failure... If measured by longevity and the ultimate financial outcome, they were right. But the Dreamcast had a profound and lasting impact on the world of video games...


23 comments

EA'S Peter Moore Challenges Obama

June 21, 2009 -

When President Obama linked video games to a sedentary lifestyle in a speech to the American Medical Association last week, Peter Moore sensed a marketing opportunity.

On Friday the EA Sports boss posted a "challenge" to Obama on his official blog. As you might guess, there's an EA product involved:

It may be time for the President and his family to put their Wii to good use and fire up the 30-Day Challenge with EA SPORTS Active.  This is a “game” even the President may not want to “step away” from...

In fact, I know [Obama is] in pretty good shape, but I guarantee the President wouldn’t look quite so smooth walking across the White House lawn to Marine One the morning after his first session with EA SPORTS Active (especially if he does those pesky lunges)! ...

Mr. President, here is my challenge to you: Try EA SPORTS Active and I guarantee you’ll need aides saying “Yes You Can!” to finish your first workout.

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ConsterDon't 'beauty rags' already get plenty of criticism?02/27/2015 - 9:02am
ZippyDSMleeEh still rather subjective… the haters would be better off going after teen and beauty rags and magazines than fiction, fiction follows reality and going after fiction tends to turn into a bullying fest’s… plus its fiction its unrealistic to start with….02/27/2015 - 1:10am
MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
 

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