Sony E3 Press Conference Addendums: Glacier White PS4 and PlayStation Now Pricing

June 10, 2014 - GamePolitics Staff

After last night's press conference Sony released further information on the Glacier White PlayStation 4 and pricing on games available on its PlayStation Now service. Sony said that the special Glacier White edition of the 500GB PS4 console that will be bundled with Bungie's Destiny will cost $449. It will also come with a glacier white DualShock 4 controller, a copy of Destiny and a 30-day PlayStation Plus voucher.

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Sony E3 Press Briefing Report

June 10, 2014 - GamePolitics Staff

Prior to the launch of its two-hour E3 press conference, Sony released a trailer for Killzone: Shadowfall Intercept online. Intercept basically adds four-player coop to the game from Guerilla Games.

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PSA: E3 Press Conferences Begin Today

June 9, 2014 - GamePolitics Staff

Reminder: You can watch the biggest E3 press conferences on Twitch, starting at 9:30 am PST (that's 12:30 pm EST) with Microsoft's big E3 event.

Later today Electronic Arts will host its press conference, followed by Ubisoft, and then way later in the evening Sony will host its event for the show.

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PSA: PayPal Now Available as Payment Option on PS4

June 6, 2014 - GamePolitics Staff

If you loathe credit cards and think PayPal is the best digital payment solution since the penny was minted then you'll be happy to hear that you can now use it to buy things on Sony's newest PlayStation console. Sony announced today that PayPal is available on PS4 for people who live in the U.S., Canada, Mexico, Chile and Argentina. Console owners still have the option to add funds using a credit card or PSN card as well.

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Sony to Offer Six Games a Month to PS Plus Subscribers Beginning in July

May 29, 2014 - GamePolitics Staff

Two free games a month from Xbox Live? Sony is upping the ante by announcing that, starting in July, PS Plus subscribers (divided up amongst PS3, PS4, and PS Vita) will get two titles per platform on the first Tuesday of each month in North America and the first Wednesday every month in Europe. The previous month's titles will expire on that same day, Sony announced Thursday.

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Report: Sony Execs to Take Pay Cut, Forgo Bonuses

May 13, 2014 - GamePolitics Staff

Prior to Sony reporting its consolidated results for the fiscal year ending March 31, CEO Kazuo Hirai and other executives will not be taking bonuses this year, according to the Wall Street Journal.

They may also take a 50 percent pay cut this year, according to the report. Sony's exit from the PC business as well as consumer disinterest in physical media such as DVDs and Blu-ray discs are the main reason for these reductions in pay and bonuses.

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Report: Microsoft May Drop Xbox Live Gold Requirement from Entertainment Streaming Apps

May 13, 2014 - GamePolitics Staff

According to multiple sources within the company, Microsoft plans to lift the Xbox Live Gold requirement for consumers who want to watch Netflix, Hulu and other streaming media apps on Xbox 360 and Xbox One.

Basically it means that consumers who buy a brand new Xbox One will be able to watch these services right out of the box without having to worry about having an Xbox Live Gold account. Of course you'll still have to set up a free Silver account in order to do anything.

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InFamous: Second Son Sells Over One Million Copies

April 11, 2014 - GamePolitics Staff

Sony and developer Sucker Punch are happy to announce that their first-party PlayStation 4 title InFamous: Second Son has sold through over 1 million digital and physical copies worldwide in its first nine days after launch. The super-hero/villain themed open-world action game is one of the first significant releases this year for the PlayStation 4, topping the digital charts on PlayStation Network in both North America and Europe, according to Sony.

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Sony 'Considering' Pre-Loading Software Option for PS4

March 25, 2014 - GamePolitics Staff

Sony says that it is considering allowing software to be "pre-loaded" on to its PlayStation 4 console. Speaking to Polygon, a Sony rep. told the publication that the company is aware that consumers want this feature.

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PS Now Rental Options Spotted in PlayStation Store

March 14, 2014 - GamePolitics Staff

There were rumors floating about last week that the PlayStation Store would offer rental options to customers as part of its Gaikai-powered streaming service for older PS3 games. It turns out that there is some truth to it.

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Microsoft: Games With Gold Fundamentally Different From Other Programs

March 10, 2014 - GamePolitics Staff

Speaking at SXSW this weekend, Microsoft Studios corporate vice president Phil Spencer said that Xbox’s Games with Gold program (it's free monthly game giveaway for Xbox 360 - and eventually Xbox One) is "fundamentally different" than "other programs" (we assume he is referring the PlayStation Plus for PS3 and PS4) because it allows members to keep the games regardless of whether they continue to pay for a subscription or not.

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Comcast Subscribers Still Can't Watch HBO Go on Their PS3s, Roku Devices

March 6, 2014 - GamePolitics Staff

While most PS3 owners are finally able to enjoy HBO Go on their favorite console, Comcast customers will have to wait a little longer, and there's no indication when the wait will be over. According to The Verge, Comcast Xfinity subscribers can't yet access HBO Go on the console. Ironically, Comcast is blocking access to a pay channel that is owned by Time Warner Cable, a company it wants to buy.

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HBO Go Finally Available on PS3

March 4, 2014 - GamePolitics Staff

While the wait has likely been excruciating for PlayStation 3 owners, at least it is finally over. It has been nearly a year since the HBO Go app was released on Xbox 360, but (for some reason) PS3 owners had to wait...and wait.... and wait. We're not sure exactly why it took so long to get the popular pay network's app on Sony's platform, but now consumers can watch all of the network's past and present shows on demand.

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Verizon CEO: Heavy Bandwidth Users Should Pay More

February 28, 2014 - GamePolitics Staff

In a recent interview with IDG News Service, Verizon CEO Lowell McAdam said that customers who use lots of bandwidth should be charged more. People who download lots of files or stream content on a regular basis should naturally be charged, in his mind.

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Report: UK Spy Agency Evaluated the Potential of Using Kinect, PlayStation Eye for Bulk Surveillance

February 28, 2014 - GamePolitics Staff

New documents from former NSA contractor Edward Snowden cited in a new Guardian report indicate that UK spy agency GCHQ evaluated the potential of using the Xbox 360 (and now Xbox One) Kinect peripheral as a means to spy on people. The report also indicates that the agency also considered the usefulness of the PlayStation Eye as well.

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Sony's Revenues Rise with PS4, But Layoffs and Shifts in Operations Are Coming

February 6, 2014 - GamePolitics Staff

Sony's games division (which covers PS Vita, PS3, PS4, Sony Computer Entertainment, Sony Online Entertainment, and PlayStation Network) recorded sales and operating revenue of 441.8 billion yen (or $4.35 billion USD) for the quarter ending Dec. 31, 2013. That's a 64.6 percent year-on-year increase thanks to the launch of the PlayStation 4 in major markets around the world last November.

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Sony: Over 9.9 Million PS4 Games Sold in 2013

January 8, 2014 - GamePolitics Staff

Sony announced this week at the Consumer Electronics Show in Las Vegas that PlayStation 4 owners purchased more than 9.7 million games in 2013, according to the company's own internal estimates. That figure includes both retail and digital sales as of December 31, 2013. The top selling games on PS4 in 2013 were Call of Duty: Ghosts, Battlefield 4, FIFA 14 and Killzone Shadow Fall.

Yesterday Sony announced that PS4 hardware sales topped 4.2 million in 2013 globally, placing it 1.2 million sales ahead of Xbox One.

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Sony Reveals PlayStation Now Game Streaming Service at CES

January 7, 2014 - GamePolitics Staff

Sony announced today that the service based on its acquisition of game streaming service Gaikai will be called PlayStation Now and will eventually stream PlayStation, PlayStation 2, and PlayStation 3 games "from the cloud." Sony executive Andrew House made the announcement at the Consumer Electronics Show taking place this week in Las Vegas.

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Sony Shutting Down Online Multiplayer for Multiple PS3 Titles in Early 2014

December 27, 2013 - GamePolitics Staff

Sony has announced that it will be pulling the plug on online support for several PlayStation 3 games in early 2014. Online multiplayer for Gran Turismo 5 will end on May 20, 2014. Online multiplayer for the Resistance franchise (Resistance: Fall of Man, Resistance 2, and Resistance 3) on PlayStation 3 will be shut down on March 28. On January 28, 2014, online play for MAG, SOCOM: Special Forces and SOCOM: Confrontation will also be discontinued, effectively making these games cease to exist (because they are online-only titles).

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PS Plus Subscribers Getting BioShock Infinite and More in January

December 27, 2013 - GamePolitics Staff

Sony is kicking off the new year right for those who subscribe to its PlayStation Plus premium online service for its various devices. In January, PS Plus subscribers will be able to download BioShock Infinite, DmC: Devil May Cry, and Brothers: A Tale of Two Sons for the PlayStation 3. PlayStation 4 owners will be able to grab the indie title Don't Starve. Finally, PS Vita owners will be able to grab Worms: Battle Island and Smart As...

Sony gave away Borderlands 2 for PS3 in December (which we assume is still available to PS Plus subscribers who haven't grabbed it yet).

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Sony Warns of 'Irregular Activity' on PSN, Resets Some PSN Passwords

December 6, 2013 - GamePolitics Staff

Sony's security team has uncovered what it is calling "irregular activity" and has reset a number of PlayStation Network and Sony Entertainment Network passwords this week, according to Verge. The extent of this activity was not detailed and it is unclear how many users are being asked to change their passwords. Sony seems to be extra cautious, likely remembering the widespread 2011 PlayStation Network hack that brought the service down for months.

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Sony Resets Some PlayStation Network Passwords in North America

November 26, 2013 - GamePolitics Staff

Following a recent password reset in Europe for the PlayStation Network users, Sony has decided to do the same to North American users as a precautionary measure.

The company's European division did the same thing last week after detecting what it called "irregular activity" on the network.

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PSA: Download That PS4 Day-One Update Early

November 13, 2013 - GamePolitics Staff

If you are one of the millions of consumers that pre-ordered the PlayStation 4 or plan on standing in a line at a retailer in the early hours of Nov. 15 to get one, then Sony has some good advice for you: you don't have to wait to get the PS4 1.5 firmware update.

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Sony: You Can Still Sell Your PS4 Games

November 12, 2013 - GamePolitics Staff

Sony is reiterating what it said during E3 earlier this year: users can sell their used games without too much trouble. The clarification comes on the heels of an update to the company's Sony Entertainment Network terms of service. Besides saying that it reserves the right to monitor PlayStation Network users' actions and share it with authorities as it sees fit, the updated agreement also states that games are services and cannot be resold.

The update to clause 7 reads:

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PSN: We Reserve the Right to Monitor and Record Your PSN Activity

November 11, 2013 - GamePolitics Staff

CVG has unearthed an interesting part of the PlayStation Network's Software Usage Terms that the company reserves the right to conduct surveillance on certain activity on PSN including text or voice communication, or user-generated media (UGM) where they feel it's necessary.

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Sony: 80 Million PS3s Sold Worldwide Since 2006 Launch

November 6, 2013 - GamePolitics Staff

Sony announced today that its current-generation PlayStation 3 has sold through over 80 million units worldwide since it launched in Nov. of 2006. Sony also said that 4,332 games have been released for the system in the last seven years and that the number does not include downloadable titles. Despite the PlayStation 4 launching on Nov. 15, Sony says that it expects an additional 300 titles to be released for PS3 during the holiday season.

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PlayStation Second Most Popular Brand on YouTube

November 1, 2013 - GamePolitics Staff

While Red Bull is the number one brand on YouTube (mostly because it sponsors so many interesting sporting and gaming events worldwide), "PlayStation" is also pretty popular, according to data collected by Statista and Mashable.

Sony Reports Q2 Loss, But Maintains PS3 and PS4 Sales Estimates

October 31, 2013 - GamePolitics Staff

Sony reported a net loss of $197 million, or ¥19.3 billion in the second quarter of its current fiscal year. Despite a boost in revenue from positive currency exchange rates and decent smartphone sales, the company saw a 24.5 increase in net losses. As a result, the company has lowered net revenue expectations by about 40 percent to ¥30 billion, or $305 million, due to what it calls lowered expectations for sales of "certain electronic products."

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Consumers Can Play Games While Day One Update for PS4 Downloads, Says Sony

October 28, 2013 - GamePolitics Staff

On Friday Sony revealed that the PlayStation 4 would require a 300 MB day one update in order to use most of the system's most popular features. While Sony has not changed its tune on that front (you're still going to need to download the update the minute you turn it on and connect to the Internet), there is one silver lining to the story now: you'll be able to do other things while you wait.

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Sony Reveals Details on PS4 Game and Account Sharing

October 28, 2013 - GamePolitics Staff

A new section of the official PlayStation 4 FAQ offers more details on Sony's policies when it comes to game sharing on its upcoming next-generation console system.

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Matthew WilsonThe issue is most people would settle for the basics and not work. That is why we would need very heavy automation to make a system like that work. Almost all labor intensive tasks would have to be done by robot.07/11/2014 - 2:32pm
InfophileOf course, that's a gross oversimplification. The idea, have a basic safety net that pays for what's needed to live. If people can find a job and are willing to work, they get more money which can be spent on comfort and perks.07/11/2014 - 11:33am
InfophileIt's quite possible to get an economy to work with a basic minimum standard of living. You just need perks for the people who do work. Everyone gets food and a home. Everyone who works also gets an iPhone.07/11/2014 - 11:32am
MaskedPixelanteIn the continuing adventures of "Stuff I figured would be overpriced on eBay but isn't", 15 bucks for a copy of Mario and Luigi: Superstar Saga.07/11/2014 - 10:04am
SleakerI didn't gather the same conclusion.. Seems like they are focusing on devices & services still, just not calling it 'devices and services'07/11/2014 - 8:57am
PHX CorpMicrosoft CEO readies big shakeup, drops devices and services focus http://www.theverge.com/2014/7/10/5887143/satya-nadella-microsoft-ceo-employee-email07/11/2014 - 8:45am
MechaTama31declared that everybody should have them. Somebody still has to produce them.07/11/2014 - 7:44am
MechaTama31I do mean the developers/governmet. And money is not the only thing of value. I am including the food, housing, etc that everybody is supposed to get for free under this system. In the real world, those things don't exist merely because an authority has07/11/2014 - 7:43am
InfophileAs automation gets better and better, the number of jobs absolutely required keeps diminishing. How many people these days do you think are actually needed to keep everyone alive? Most people just make our lives more convenient and entertaining.07/11/2014 - 4:43am
Matthew Wilsonthat kind of system only works when most people (around 70 to 80 percent ) do not need to work.07/11/2014 - 1:21am
TechnogeekConjured up by who, though? If by the players, then it's not really "on a whim" since they're kind of putting work into it. If you mean the developers/government, then hello and welcome to monetary sovereignty.07/11/2014 - 12:34am
MechaTama31I'm just saying, when everything of value can be conjured up at a whim, that's not an economy. That's a fantasy.07/11/2014 - 12:15am
TechnogeekHonestly, though, what I find most thought-provoking about the article isn't the guaranteed minimum income aspect at all, but a more fundamental point: that we treat poverty as a moral failing on the individual, rather than a design flaw in the system.07/10/2014 - 11:53pm
TechnogeekOr, if your concern is that people won't even bother to work at all if their basic needs are met...well, let me put it this way: do you really want people like that in the workforce anyway?07/10/2014 - 11:51pm
TechnogeekAlso, you raise a valid question, but I'd argue that as things stand we're artificially limiting the amount of "gold/silver" that could be produced. The whole "work a job you hate to pay the bills" thing meshes poorly with the entreprenurial spirit.07/10/2014 - 11:49pm
TechnogeekSeriously, though, it looks at how in-game economies work and what lessons can be applied to reality, focusing primarily on multiple currency systems. Such systems do exist in real life (food stamps, for example), although generally aren't seen as such.07/10/2014 - 11:43pm
MechaTama31Or to produce the gold and silver, for that matter?07/10/2014 - 11:42pm
MechaTama31But in seriousness though, the F2P games can conjure up all the "valuables" out of the ether. Are there going to be enough people going for the "gold" and "silver" to actually produce the necessities the "free energy" is supposed to cover?07/10/2014 - 11:39pm
TechnogeekHey, it works for Wall Street.07/10/2014 - 11:36pm
MechaTama31We should base our real economy on something that is reviled as a soul-sucking scourge? ;)07/10/2014 - 11:25pm
 

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