Morons on Parade: Slavery - The Game Trailer

September 6, 2011

It takes a unique kind of person to create a video promoting an obviously fake video game about slavery, a sad part of our history that the majority of Americans do not find much humor in. Nonetheless, we live in an age where the Internet allows for all kinds of free speech - even the kind we do not agree with, find offensive, or find to be outright disgusting. Still, sometimes you have to look straight into the abyss to see the foolishness of humanity. Perhaps this is one of those moments, so we present the promotional video for "Slavery - The Game."

Posted in
16 comments | Read more
Buzz It

3D Games, Motion Controllers, and Motion Sickness

December 23, 2010

A Science Daily report called "Motion Sickness Reality in Virtual World, Too" discusses a new study about motion sickness associated with the Xbox 360 Kinect and PlayStation 3 Move. Clemson University (Clemson, SC) psychologist Eric Muth says that motion sickness from high-end technology that was at one time limited only to commercial marketplace and government training simulations is now in livings rooms across the U.S. This means that, with more access to this technology and the advent of 3D TV, motion sickness may become a more common thing to regular consumers. 

4 comments | Read more
Buzz It

Study: Depression, Not Violent Media, is a Predictor of Aggressive Behavior

December 14, 2010

New research by one Dr. Christopher Ferguson from Texas A&M International University finds that depression in young people has more of a correlation to aggressive and violent behavior than gaming does - at least among Hispanics. While the study was narrowed to one demographic, the conclusions are nonetheless interesting.

"Depressive symptoms stand out as particularly strong predictors of youth violence and aggression, and therefore current levels of depression may be a key variable of interest in the prevention of serious aggression in youth," Ferguson concluded. "The current study finds no evidence to support a long-term relationship between video game violence use and subsequent aggression. Even though the debate over violent video games and youth violence will continue, it must do so with restraint."

11 comments | Read more
Buzz It

Xenophobic Spanish Political Game Taken Down, Developer Blamed

November 17, 2010

A game appearing on the website of a Spanish political party, in which players shot down illegal immigrants, was quickly yanked from the Internet after objections to its content.

The game, entitled Rescue, appeared on the website of the Catalan branch of the conservative Partido Popular (or People’s Party). Further describing the game, the Telegraph indicated that the goal was to “shoot down targets including ‘illegal immigrants’ parachuting from a plane and donkeys intended to represent Catalan separatists."

Once culminated, the game urged players to vote for the PP in the November 28 elections.

6 comments | Read more
Buzz It

Consumer Reports: Kinect Works Fine, Requires Adequate Lighting

November 5, 2010

Responding to a story from GameSpot which claimed that Microsoft’s Kinect had trouble recognizing the facial features of dark-skinned users; Consumer Reports refuted the problem, stating that the reported flaw was most likely due to low lighting.

Consumer Reports found that “The log-in problem is related to low-level lighting and not directly to players' skin color,” adding that the Kinect camera needs a certain amount of light and contrast in order to determine a user’s facial features.

In testing Kinect, the organization “did not experience any instance where one player was recognized and the other wasn't under the same lighting conditions.”

| Read more
Buzz It

GameSpot: Problems with Kinect and Dark-Skinned Users

November 4, 2010

A story on GameSpot details the problems two dark-skinned site employees had with Microsoft’s Kinect, the just-released, controller-free add-on for the Xbox 360.

According to the site, the two employees in question had problems with Kinect’s facial recognition abilities. One GameSpoter’s face was recognized “inconsistently,” while when it came to the face of the other staffer, Kinect was “never able to properly identify the other despite repeated calibration attempts.”

To make it even more confounding, Kinect had “no problems” recognizing the face of a third dark-skinned employee. No hurdles were reported with Kinect’s skeletal tracking system for any of the employees, which is good, as it is the primary means of controlling on-screen action.

The problem may or may not be that big of a deal however, as GameSpot wrote:

14 comments | Read more
Buzz It

Columnist Asks if Enslaved Game is “Racially Insensitive”

October 19, 2010

An article on the African-American news site the Grio takes issue with the subject matter of the recently released Namco Bandai Games title Enslaved: Odyssey to the West, labeling the game "hurtful."

The game is set 150 years in the future, during a time when a war has destroyed much of the Earth and civilization, leaving robots more or less in charge.

The game’s main character, named Monkey (pictured), awakens aboard a slave ship as it is about to wreck. Monkey escapes with a woman named Trip, but loses consciousness.

When Monkey awakes he finds that Trip has applied a slave headband to his noggin, which forces him to follow her orders.

The Grio columnist called Enslaved “culturally insensitive,” adding:

31 comments | Read more
Buzz It

Race Politics and First-Person Shooters

October 19, 2010

An interesting opinion piece on The Atlantic Wire looks at race politics in video games, focusing on first-person shooters. Author Max Fisher talks about Resident Evil 5, Medal of Honor and Modern Warfare 2, inspired by an essay from Jim Gourley for ForeignPolicy.com.

The thrust of the opinion piece is about the painful transition from conflicts against zombies and fictionalized Nazis to real world conflicts involving real groups of people and how developers portray them. Here's a taste:

19 comments | Read more
Buzz It

Left 4 Dead 2 Writer Calls Racism Charges "Utter Insanity"

August 3, 2009

In mid-July GamePolitics reported on Houston Chronicle game blogger Willie Jefferson's assertion that video games are increasingly possessed of "racist undertones."

In support of his claim Jefferson mentioned the much-debated Resident Evil 5 as well as the recently-released Call of Juarez: Bound in Blood. Jefferson also pointed to Valve's in-development Left 4 Dead 2 (screenshot at left):

I am disturbed by the growing trend of racist undertones that are cropping up in video games.

One of the games that comes to mind is "Left 4 Dead 2." ...Set in New Orleans, players will have to fight their way through hordes of zombies - with several of them who appear to be African-Americans. When I saw the first trailer for the game, all I could think about was Hurricane Katrina and the aftermath...

In the wake of Jefferson's charge, a writer for L4D2 has fired back, reports Destructoid:

While visiting Valve this past week, we asked how they felt about the [racism] accusations, and Left 4 Dead writer Chet Faliszek was quite frank with his response.

"Utter insanity," says Faliszek... "There are mixed races of zombies, there are all different races of zombies that you shoot, and since we placed it in New Orleans, that makes it racist? I honestly re-read the [Houston Chronicle] paragraph about five times ... but when two of the characters in your game are African-American, it's a weird thing to be accused of. We're like, 'how does this work'?

"... As far as Katrina goes, if you go down to New Orleans, Katrina's still going on. I mean, it's messed up, it is crazy that the city is still in the state it's in, and we treat that with the utmost respect... It's a place we love, it's dear to our hearts. We would not cheapen it. It's not a brick-for-brick representation of New Orleans; it's a fictional version, and I love that city."

51 comments
Buzz It

Research: Video Game Characters Lack Ethnic & Gender Diversity

July 30, 2009

If you are a white male, the chances are pretty good that you will have something in common with the character you play in your favorite video game.

If you are a woman or ethnic minority, not so much.

At least, that's the conclusion drawn by researchers from the University of Southern California, Indiana University, Ohio University and Virginia Polytechnic. The research is published in the current issue of New Media & Society.

Study leader Dmitri Williams of USC commented on the data:

Latino children play more video games than white children. And they're really not able to play themselves. For identity formation, that's a problem. And for generating interest in technology, it may place underrepresented groups behind the curve.

Ironically, they may even be less likely to become game makers themselves, helping to perpetuate the cycle. Many have suggested that games function as crucial gatekeepers for interest in science, technology, engineering and math.

According to the study, only 3% of video game characters are Hispanic; all of those noted were non-playable characters. Ony 10% of characters are women.

African-Americans are more proportionately represented, but mostly appear in sports games or titles like 50 Cent Bulletproof which represent racial stereotypes.

Via: TG Daily

165 comments
Buzz It

Obama to African-American Parents: Put Away the Xbox

July 17, 2009

President Barack Obama has - yet again - referenced playing video games as a metaphor for underachievement.

[GP: click here for other recent examples, although Obama has made similar comments going back to at least 2006.]

In a speech in New York last night marking the 100th anniversary of the NAACP, Obama said:

We have to say to our children, Yes, if you’re African American, the odds of growing up amid crime and gangs are higher. Yes, if you live in a poor neighborhood, you will face challenges that someone in a wealthy suburb does not. But that’s not a reason to get bad grades, that’s not a reason to cut class, that’s not a reason to give up on your education and drop out of school. No one has written your destiny for you. Your destiny is in your hands - and don’t you forget that.

To parents, we can’t tell our kids to do well in school and fail to support them when they get home. For our kids to excel, we must accept our own responsibilities. That means putting away the Xbox and putting our kids to bed at a reasonable hour. It means attending those parent-teacher conferences, reading to our kids, and helping them with their homework...

 

It also means pushing our kids to set their sights higher. They might think they’ve got a pretty good jump shot or a pretty good flow, but our kids can’t all aspire to be the next LeBron or Lil Wayne. I want them aspiring to be scientists and engineers, doctors and teachers, not just ballers and rappers. I want them aspiring to be a Supreme Court Justice. I want them aspiring to be President of the United States.

BlackPoliticsontheWeb has the full text of Obama's speech. The Washington Post has coverage of the event, which it termed a "tough love message for [Obama's] fellow African-Americans." The New York Times called Obama's speech "a fiery sermon."

UPDATE: The Wall Street Journal took notice of our coverage - and of some comments by GP readers...

183 comments
Buzz It

Houston Chronicle: Is Racism Becoming a Norm in Gaming?

July 15, 2009

Yesterday's edition of the Houston Chronicle's Game Hack blog ponders whether racism is becoming a norm in video game design.

Blogger Willie Jefferson expresses concern over 2009 releases Resident Evil 5 and Call of Juarez: Bound in Blood (pic at left) as well as the in-development Left 4 Dead 2. RE5, of course, has already been the subject of much debate over its depiction of African villagers as zombies. Jefferson writes:

I am disturbed by the growing trend of racist undertones that are cropping up in video games.

One of the games that comes to mind is "Left 4 Dead 2." ...Set in New Orleans, players will have to fight their way through hordes of zombies - with several of them who appear to be African-Americans. When I saw the first trailer for the game, all I could think about was Hurricane Katrina and the aftermath...

The game that really inspired this blog entry was Ubisoft's "Call of Juarez: Bound in Blood." The game starts out with players assuming the role of Ray, a Confederate officer... the Confederacy, as far as I am concerned, wanted to keep their cheap slave labor and the like. I can not stand the Confederate flag... To me, the flag represents hate -- and offends me and many others to no end. [It] made me wonder how much research Ubisoft did for this game...

As a minority, had the South won, I wouldn't be in this position I am today...

136 comments
Buzz It

Underground Railroad Game Funded by National Endowment for Humanities

July 13, 2009

The National Endowment for the Humanities has awarded a $100,000 grant to a Norfolk University history professor to develop a video game which tells the tale of the Underground Railroad.

Prof. Cassandra Newby-Alexander said that the history of the Underground Railroad, a network which helped slaves escape from the South in pre-Civil War days, is not well understood:

The underground Railroad was a much more complex issue than it's been made out. When you push a person to a point where they have nothing to lose, that's when you create a formidable enemy. Ultimately, human beings are going to be free.

When you ask people to describe the Underground Railroad, they think of Harriet Tubman on foot, with a gun. Most slaves didn't escape that way. I don't want to dumb-down the game.

Newby-Alexander is working with a local playwright to create a script for the game, which is expected for PC in 2011.

Via: Kotaku

9 comments
Buzz It

Pacific Islanders Protest iPhone Game

April 30, 2009

Pacific Islanders are expressing outrage over a popular iPhone game which they say encourages the torture and killing of characters who resemble them.

The Brisbane Times reports that the Pacific Women's Information Network has targeted Pocket God, which puts the player in a deity-like position of power over "primitive islanders." Group spokesperson Elaine Howard - who lives in the United States - told the newspaper:

How do you think people would react if you created a game where you were God and you could create and kill as many Mexicans as you wanted? Or Asians? People would be outraged.

I hope you don't decide to advertise your application in New Zealand or Australia because you will get a backlash of the same intensity.

Dr. Malakai Koloamatangi of New Zealand's Canterbury University added:

To claim [the characters] are not Pacific islanders is ridiculous. Everything about them is Polynesian. How can they justify encouraging the torture of a race in this way? It's disgusting.

I'm not saying let's bring in the thought police but there needs to be limits on what is acceptable, and this surpasses those.

Bolt Creative, which developed the 99-cent app, denied that it intended to depict any actual ethnic group in the game.

73 comments
Buzz It

Games Under Fire Over Political Correctness, Warns Free Speech Lawyer

March 27, 2009

An experienced First Amendment lawyer warned that political correctness is a looming threat to the video game industry.

Lawrence Walters made his remarks at the Game Developers Conference in San Francisco yesterday. GameSpot offers a report:

Just when the decency police and moral values groups have been all but defeated in the courts--both of law and public opinion--a new threat has emerged from our left flank: political correctness. The leftist thought police are now wanting to impose their view of propriety on modern cultural discourse...

 

Think about [a New York bill that would prevent minors from purchasing games containing racial stereotypes]... Would we ever in a million years tolerate the government passing a law that movies cannot have profanity, racial jokes, or derogatory language? That would eliminate practically every movie made.

Now we can debate all day long whether racist stereotypes or derogatory language is even appropriate in video games, but that's for us to debate, and not for the government to decide... [The video game industry] needs to reveal its enemies for who they are--radicals on the left and on the right--and marginalize them...
 

32 comments
Buzz It

Georgia City Councilman Resigns, Is Sued After e-mailing Racist Game

March 18, 2009

Kennesaw, Georgia is in the midst of an ugly scandal. And a racist online game is playing a prominent role.

Last week, a group of minority employees in the Atlanta suburb filed a federal civil rights lawsuit alleging mistreatment by white co-workers, supervisors and elected officials.

City Councilman John Dowdy (left), a defendant in the suit, has resigned his post, according to the Atlanta Journal-Constitution.

Among numerous allegations, the lawsuit charges that Dowdy, a 10-year veteran of City Council, circulated e-mail links to the anti-immigration themed Flash game Border Patrol. Released anonymously in 2006, Border Patrol disparages Hispanics with epithets such as "drug dealer" and "breeder."

From the lawsuit:

Dowdy sent an email to Human Resources Director... linking the recipient to a racially violent video game called "Border Patrol" in which the game player would "shoot" different cartoon characters that were stereotypes of Mexicans, including "Mexican National," "Drug Smuggler," and "Breeder," a cartoon of a pregnant Mexican woman holding hands with children . Points were assigned for shooting and killing each of these characters .

 

Dowdy forwarded this game to [three Kennesaw employees] among other people, along with a message which read, "THIS IS WAY TOO MUCH FUN!!!!!!!!!!!! Makes you feel better anyway, I did my part today, I kept a few from coming over!!! GET READY --- THEY ARE
FAAAST! ! !"

UPDATE: We inquired with Kennesaw officials as to whether Dowdy is a Democrat or Republican. However, we were told that council elections there are non-partisan, so no party affiliation is recorded by the city.

45 comments
Buzz It

Today's Roundup of Media Commentary on RE5 Race Issue

March 17, 2009

Posted by GP on Twitter this morning: Game press commentary on RE5 issue perplexes me. Can a white guy even have an opinion on whether something is offensive to black people?

---------------

The controversy over whether there is racism in Resident Evil 5 continues to bounce around the media.

Variety's Ben Fritz pens a review of the game (he didn't like it so well) and, near the end, touches on the race issue:

The racial imagery is disturbing at times. No, that doesn't mean the game is "racist." Racism is the belief that race is a determining factor in human capacity and that some are superior to others. That's a tall order for a game and certainly not one "RE 5" fulfills.

But the game does contain some disturbing imagery reminiscent of the violent colonial past... you're the white solder, walking through their villages, murdering every single one of them...

Does that mean you can't make an action game set in Africa, even with a White protagonist and Black enemies? Of course not. It just means you have to address the issue in some way because it's real and unavoidable...

Is it unfair that you have to address the race issue differently for a game set in Africa than for what was essentially the same game set in Spain? Sure. But, you know, colonialism was unfair too. Such is the reality of the world in which we live.

Meanwhile, in a lengthy post, Stephen Totilo of MTV Multiplayer writes that his concerns about the RE5 race issue have faded:

Watching the [E3 2007] trailer again, it still made me feel uneasy. I still didn’t like the fantasy it portrayed...

In the game, however, I saw something different. The white vs. black racial dichotomy was gone. The infected people looked infected. The characters who once looked like poor Africans whom I didn’t want to shoot now looked like undead menaces I needed to stop to stay alive.

I don’t know if I have changed. I don’t think I have. But what I’ve seen of the game has changed. The game gives a different feeling than the trailer. It uses race and color differently. That’s worth more discussion, and I hope people will engage with it.

27 comments
Buzz It

NY Times: Resident Evil 5 Not Racist

March 16, 2009

Yesterday, GamePolitics reported that the mainstream (i.e., non-gaming) press was beginning to weigh in on the race issue in regard to Capcom's just-released Resident Evil 5.

As we noted, the AP's Lou Kesten was concerned. The Huffington Post's Earl Ofari Hutchinson was angry.

Seth Schiesel is the video game reporter for the New York Times. Like Kesten, he has a foot in both worlds. You can't any get more maintream than the Times, yet gaming is his daily beat. Schiesel, who reviews RE5 this morning. believes that the race issue is overblown:

Let’s get this out of the way: Resident Evil 5 is not a racist game.

For at least a year some black journalists have been wringing their hands about whether the game... inflames racist stereotypes because it is set in Africa. The answer is no... Resident Evil 5 exposes the perhaps uncomfortable truth that blacks and Arabs can become zombies too, just like anyone else... The point of the story is that the indigenous people have become the innocent victims of evil white people.

All that said, Resident Evil 5 could not possibly have been made in the United States. Racial sensitivities and prevailing political correctness would have had American game executives squirming in their Aeron chairs the minute they read a budget proposal for a game featuring African zombies.

Not so in Japan, apparently...

40 comments
Buzz It

Mainstream Media Considers the Resident Evil 5 Racism Question

March 15, 2009

While the video game press appears to have reached a consensus that Resident Evil 5 is not racist in its portrayal of blacks, non-gaming media outlets do not seem quite so sure.

Lou Kesten, for example, who covers games for the Associated Press, straddles the line between games and the mainstream. In a syndicated column which will be reprinted across North America, Kesten clearly is uncomfortable with RE5's racial vibe:

Even longtime fans of the horror franchise may find themselves wondering: Is this game racist?...

 

Yes, the vast majority of monsters in "RE5" are infected black men. Does that make it racist? I believe producer Jun Takeuchi's claim that the story led naturally to Africa, and it's obvious that a zombie-creating virus unleashed there would lead to hordes of African zombies.

Still, there were plenty of moments where I felt uneasy after shotgunning a path through a crowd of feral Africans. Even though "RE5" makes some points about colonialism and capitalism... the racial imagery is more loaded than its creators probably realized.

Judged purely as a game, "RE5" is undeniably entertaining. But many players are going to find it disturbing for the wrong reasons.

At left-leaning political blog Huffington Post, commentator Earl Ofari Hutchinson pulls no punches. For Hutchinson, RE5 is clearly an exercise in racism:

The well-worn script reads like this. A protest group blasts a video game manufacturer... for dumping a game on the market loaded with racially insulting and demeaning stereotypes. The video game team yelps that the game is pure entertainment, has some blacks or Latinos in on the design and production, and gets high marks from the industry...

So it was no surprise that Jun Takeuchi yanked out that script to defend his video game brainchild Resident Evil 5 from the charge that it's racist. But what else could one call it? It features a white male (modern day Bawana) mowing down a pack of poor, primitive disease challenged Africans... . The racist game reinforces the worst of the worst ancient stereotypes against and about Africans...

GP: When video game controversies flare, there is typically lag time between the gaming press's more immediate coverage and the issue's crossover to the mainstream media. Now that RE5 has been released, it's likely that the racism issue will be receiving a new round of attention from mainstream outlets in coming weeks.

73 comments
Buzz It

BBFC Sees No Racism in Resident Evil 5

March 2, 2009

The British Board of Film Classification (BBFC) has weighed in on Resident Evil 5 and finds no evidence of racism, reports Eurogamer.

Complaints of racial insensitivity in RE5 have cropped up periodically ever since a trailer for the game was released at E3 2007. Most recently, Eurogamer's report on a pre-release look at RE5 code renewed concerns about possible racism in the game.

But the BBFC's Sue Clark dismissed the racial angle in a scene fretted about by Eurogamer:

It's the bit where you see "a white blonde woman being dragged off, screaming, by black men", as our preview put it... [BBFC's] Clark responded, "In the version [of the scene] submitted to the BBFC there is only one man pulling the blonde woman in from the balcony, and I can't say the skimpiness of her dress impressed itself on me. The single man is not black either.

"As the whole game is set in Africa it is hardly surprising that some of the characters are black, just like the fact that some of the characters in an earlier version were Spanish as the game was set in Spain," Clark continued.

"We do take racism very seriously, but in this case there is no issue around racism."

Odd that both Eurogamer and Kikizo reported it was black men doing the dragging, but presumably we were given an earlier version of the code than the one submitted to the BBFC.

27 comments
Buzz It

Penny Arcade Examines the RE5 Racism Controversy

February 18, 2009

While gamers continue to debate whether or not the upcoming Resident Evil 5 contains racist imagery, the Penny Arcade crew has weighed in on the issue with a new comic (left).

Incidentally, in a recent GamePolitics poll on the topic, 83% of GP readers disagreed with the idea that there was racism in the game.

For the full PA comic, click here.

73 comments
Buzz It

GP Poll: Racism in RE5 ?

February 12, 2009

With the release of Capcom's Resident Evil 5 drawing closer, the debate over whether the game contains racist imagery has been rekindled.

What do you think?

Register your opinion in the GamePolitics poll at left...

 

78 comments
Buzz It

The Atlantic Weighs in on RE5 Racism Controversy

February 11, 2009

In what is likely the first of many mainstream media outlets to weigh in on the topic, a blogger for The Atlantic seems convinced that the upcoming Resident Evil 5 contains racist imagery.

Ta-Nehisi Coates writes:

Seriously, I have no idea what the frack Capcom was thinking, when they went ahead with Resident Evil 5...

 

the whole "it's only a game" defense--which people always raise--is so lame... if we're going to allow video games to enter into the world of adults, if we don't want to looked upon as boys in the bodies of men, then we have to be serious... You can't ask people to at once respect the creativity of gaming, and then tell them they can't critique it.

84 comments
Buzz It

Resident Evil 5 Imagery May Generate Renewed Racism Controversy

February 6, 2009

The debate as to whether the upcoming Resident Evil 5 contains racist imagery has raged ever since Capcom released a controversial trailer for the game at E3 2007.

Eurogamer, which has a detailed hands-on preview of RE5, reports that there is additional room for concern over images in the retail version:

There's also the spectre of the old racism debate, hovering the background. That debate is only going to get louder and more urgent once the game is released...

One of the first things you see... is a gang of African men brutally beating something in a sack. Animal or human, it's never revealed, but these... are ordinary Africans... Since the Majini are not undead corpses... it makes the line between the infected monsters and African civilians uncomfortably vague. Where Africans are concerned, the game seems to be suggesting, bloodthirsty savagery just comes with the territory...

Later on, there's a cut-scene of a white blonde woman being dragged off, screaming, by black men... If this has any relevance to the story it's not apparent in the first three chapters, and it plays so blatantly into the old clichés of the dangerous "dark continent" and the primitive lust of its inhabitants that you'd swear the game was written in the 1920s...

 

All it will take is for one mainstream media outlet to show the heroic Chris Redfield stamping on the face of a black woman, splattering her skull, and the controversy over Manhunt 2 will seem quaint by comparison. If we're going to accept this sort of imagery in games then questions are going be asked, these questions will have merit, and we're going to need a more convincing answer than "lol it's just a game."

Resident Evil 5 will be released on March 13th.

252 comments
Buzz It

NY Bill Would Shield Minors from Racist Stereotypes and Profanity in Games

January 13, 2009

A new legislative proposal to restrict the sale of video games portraying negative racial stereotypes and bad language has been proposed in the New York Assembly.

The measure, A01474, was submitted by Assemblyman Keith L.T. Wright, a Democrat from Manhattan. The bill, which has been referred to the Assembly's Consumer Protection and Affairs Committee:

Prohibits the sale to minors of certain rated video games containing a rating that reflects content of various degrees of profanity, racist stereotypes or derogatory language, and/or actions toward a specific group of persons.

A similar bill proposed by Wright in 2007 failed to pass.

GamePolitics readers will recall that New York passed a video game law in 2008 mandating - redundantly - that game packages display ratings and that consoles offer parental control features. The video game industry did not bring a legal challenge, however, since those remedies were already in place and the law did not threaten sales.

121 comments
Buzz It

NYC Street Artist Portrays Black-on-Black Violence Via GTA IV Billboard

December 29, 2008

In a provocative guerilla work, street artist TMNK uses a Grand Theft Auto IV billboard to make a point about black-on-black violence:

A perfectly legal Billboard advertisement promoting a video game where the participants commit acts of violence, for fun. And scrawled on it a message that is considered illegal, vandalism. One message paid for by a business who simply wants to make money, regardless of the cost. The other, written freely, in hopes of sounding an important alarm, despite it’s potential cost to the author...

There are more of US killing US, than terrorists killing us. And in my community there are more of US killing Us than Cops Killing US.

46 comments
Buzz It

ESRB, GameStop See No Loophole in Animal Crossing Racial Slur Incident

December 8, 2008

Last week GamePolitics reported on a bizarre incident in which more than a dozen prominent game journalists were sent Animal Crossing: Wild World Nintendo DS cartridges which contained a racial slur.

MTV Multiplayer's Stephen Totilo, who broke the story, reports that he subsequently queried used game seller GameStop and the ESRB as to whether the Animal Crossing incident exposes a flaw in the system whereby embedded user-generated content might exceed the content rating.

Both GameStop and the ESRB view the Animal Crossing episode as an anomaly and deny a larger problem. MTV's Totilo writes:

ESRB spokesperson Eliot Mizrachi, told me... “Just as with online-enabled games that allow features like chat, ESRB ratings cannot anticipate and therefore consider user-generated content in the ratings we assign,” he wrote. “Besides, as you mentioned, saving content to the actual game medium is pretty uncommon in today’s games. Most games are read-only with the saved content being stored on the system and not on the game medium itself.”...

The ESRB may not have much reason to worry that questionable content will make it to consumers because gaming chain GameStop claims to be scrubbing the content from re-sold games. Chris Olivera, spokesman for GameStop, told me in a phone interview that his company has a “proprietary” process that wipes consoles and games clean before they are sold back to consumers...

GP: GameStop and the ESRB make a good case here. It's important to remember that the offending DS cart was not purchased through retail channels, but rather was mailed out by Nintendo's own PR department.

25 comments
Buzz It

Nintendo Addresses Racial Slur Shipped with Animal Crossing Review Kits

December 4, 2008

Nintendo is in damage control mode after a DS cart shipped to game reviewers was found to contain a commonly used racial slur.

Kotaku reported yesterday that editor Brian Crecente received a pre-played copy of Animal Crossing: Wild World for the DS. The 2005 title, shipped with secrets unlocked, was intended to show reviewers how content could easily be migrated from the DS game to the recently-released Wii title, Animal Crossing: City Folk.

However, as Kotaku explains, things soon went awry:

When you come upon Baabara, the town's resident sheep, you're greeted with a racial epithet. The word is used repeatedly in your conversation with the sheep.

"I almost forgot about you, N—-a" "So got any juicy gossip for me, N—-a?" "Just thinking about it gets me all excited, N—-a."

Nintendo quickly issued a statement, blaming WiFi for the screwup:

Previously played copies of the were sent to 14 members of the media to demonstrate the ability of players to transfer items to the new Animal Crossing: City Folk for Wii. We regret that an offensive phrase was included without our knowledge via a wireless function that allows user-generated catchphrases to spread virally from one game to the next.

 

This version is limited to 14 copies created for media review purposes only and is not available at retailers. We sincerely apologize for the incident and are working with media who received the game cards to return them to Nintendo immediately.

47 comments
Buzz It

Xbox 360 Version of Black College Football Experience Compatible with Rock Band Drum Kit

November 29, 2008

Louisiana game publisher Nerjyzed Game Studios is readying the launch of an Xbox 360 version of its Black College Football Experience game, reports The Advocate. The release of BCFx will mark the first-ever publication of a console game by an African-American owned studio.

A national ad campaign for Black College Football Experience will kick off today during the Bayou Classic as Southern University and Grambling square off in their 35th gridiron tilt. BCFx debuted last year on the PC. Of today's launch, Nerjyzed CEO Jacqueline Beauchamp commented:

We’re going to be doing a complete national rollout, and it’s going to start right here in Louisiana first. We actually have six commercial spots on NBC (during the game).

NBC will be highlighting the game during the broadcast (2 p.m. Eastern):

The network will... feature another first, the BCFx Sideline Video Game Zone... NBC will cut back and forth between the actual football game and the action in the Video Game Zone.

“The announcers will say, ‘Southern may be winning 24-10 on the football field. Let’s take a look at who’s winning in the video game,’ ” Beauchamp said.

The network has agreed to cut to the Video Game Zone twice during the broadcast but Nerjyzed is hoping for more, Beauchamp said.

In addition to its football action, of special note is BCFx's drumline game play, which is compatible with the Rock Band drum kit for the Xbox 360. 35 tunes and 65 drum cadences are included.

GP: Unfortunately, the 2007 launch of the PC version generated unkind remarks by some in the game community. Let's hope that the new version is received with greater tolerance. It actually sounds like a very cool mix of football and rhythm-based gameplay.

73 comments
Buzz It

Bill Cosby: Grand Theft Auto is Entrance Exam for Prison

November 22, 2008

Comedian and activist Bill Cosby likened Grand Theft Auto to a prison prep course during an appearance in Greenwood, Mississippi on Thursday.

Cosby, who urged the local African-American community to take an active role in bettering their neighborhood, dismissed Rockstar's controversial game series, saying:

Cost your mother $250 to buy that for you so you can practice your entrance exam (to prison).

Cosby's remarks were filmed for an upcoming documentary. Among his other comments:

The drug dealer is not in your culture, nor is the prostitute, nor is the glorified pimp if you teach black pride. They have no pride. They don’t know their culture.

Via: Greenwood Commonwealth

102 comments
Buzz It

Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
Uncharted NESDavid Jaffe Rails Against Storytelling Games- http://slashdot.org/palm/10/12/02/13/1943236_1.shtml02/13/2012 - 5:04pm
DorthLousAustralian government holding anti-piracy talk behind closed door: http://delimiter.com.au/2012/02/13/govt-holds-second-secret-anti-piracy-meeting/02/13/2012 - 12:31pm
DorthLousSONY new CEO says Hardware is important, but the future lies in content and service: http://www.techworld.com.au/article/414925/incoming_sony_ceo_hot_gadgets_aren_t_enough_anymore02/13/2012 - 12:27pm
Andrew EisenThat article is over five years old, Uncharted. A fun blast from the past though.02/12/2012 - 10:47pm
Uncharted NESCritics: 'Left Behind' game glorifies violence- http://tinyurl.com/wu64s02/12/2012 - 4:34pm
ZenI felt Brutal Legends was a funny & beautiful look at the world of rock from Double Fines point of view. The only parts I wasn't hot for were the RTS bits as it felt forced. Otherwise fantastic.02/12/2012 - 1:34pm
DorthLousPassed 1.5M$. And I'd also say that Brutal Legend is far from being a bad game. I just think it was a few levels under what people expected from the people working on the project.02/11/2012 - 8:25am
TechnogeekBrutal Legend wasn't bad so much as "marketing had no idea how the game actually played", causing it to suffer accordingly.02/10/2012 - 10:38pm
RedMageIt looks the CIA's website has been DDOS'ed. Anon?02/10/2012 - 7:52pm
RedMageBrutal Legend.02/10/2012 - 7:52pm
ddrfr33kHas anything Tim Schafer ever made been of crap caliber? I'm struggling to think of one...02/10/2012 - 7:37pm
GuamishI think it is in good hands. Tim did a game for the GDC award show and that was fun for how short it was.02/10/2012 - 12:22pm
Andrew EisenIt'll be tragic if the game ultimately sucks.02/10/2012 - 12:17pm
james_fudge$1.3 million02/10/2012 - 11:32am
Uncharted NESGermany Says It Won't Sign ACTA [Update: ... Yet]- http://tinyurl.com/7r2twrg02/10/2012 - 11:21am
Andrew EisenDamn. Double Fine's Kickstarter fund has already passed a million dollars.02/09/2012 - 8:16pm
Andrew EisenAudrey didn't quote the sassy parts. Here's IGN's article: http://wii.ign.com/articles/121/1218359p1.html And here's my original post: http://tinyurl.com/7y68a3902/09/2012 - 7:50pm
james_fudgeI hope you some said something sassy! Where's the link?02/09/2012 - 7:46pm
Andrew EisenHey, neat. IGN quoted a blog I had writen only two hours earlier. I certainly timed that one pretty well.02/09/2012 - 7:38pm
Andrew EisenToki Tori has been added to the Humble Bundle for Android.02/09/2012 - 5:11pm

Be Heard - Contact Your Politician