Final Australian R18+ Guidelines Released

November 4, 2011

The final guidelines for the new r18+ games rating classification have been released by the Australian government (thanks to Cheater87). Federal Minister for Home Affairs Brendan O'Connor also announced that all of the states have signed off on these new guidelines. The guidelines, made public this week, finally explain the important parts of the R18+ rating, and show changes to the existing MA15+ rating.

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Australia's R18+ Rating Could Be Two Years Away

October 28, 2011

David Emery, manager of applications at the Australian Classification Branch, has warned the public at large in Australia that there will probably be a two year delay before the country finally sees the full implementation of an R18+ rating.

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Dr. Hoyer Goes to Redwood Shores

October 20, 2011

EA's official news blog chronicles a recent visit by German Deputy Foreign Secretary Dr. Werner Hoyer to the company’s Redwood Shores, California campus. Hoyer, a member of the German parliament stopped by to discuss a variety of topics related to the German games market and EA studio in Cologne, Germany.

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Australian Government May Forego Mobile and Online Game Classifications

October 13, 2011

Plans to classify mobile and online games in Australia may be abandoned under new legislation being introduced by the federal government. The government has proposed an amendment to the classification (publications, films, and computer games) legislation to include a temporary measure that would allow mobile and online games to be released in Australia without classification for the next two years.

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Australian Law Reform Commission Recommends Voluntary Ratings System

September 30, 2011

The Australian Law Reform Commission's (ALRC) review into the country's classification system has determined that that only games likely to be rated MA15+ or hired should be classified by the government. The review was commissioned late last year by Federal Attorney-General Robert McClelland. The point of the review was to find ways to reform Australia's classification laws in light of changing business models, globalization of retail, and new distribution methods.

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Underwear Optional: Nudity in Dead Island

September 26, 2011

When the zombie apocalypse comes, undergarments are optional. A player who obviously has too much time on his hands noticed that one of the characters in Dead Island - Xian - forgot to put her panties on. He created a ridiculously long video that rambles on for a well over a minute before showing (after the 1:55 mark) the character’s freshly shorn ..squirrel.

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South Korean Game Rating Board Targets Jackpot Items in MMO’s

September 22, 2011

The South Korean Game Rating Board (GRB) has accused several MMO publishers of obstructing an investigation related to in-game "jackpot items," according to a report in This Is Game. The GRB wants to know from game makers if the in-game purchase of jackpot items should be considered gambling. The Jackpot item system lets players pay a set amount of in-game currency in return for a random item of potentially greater value.

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House of the Dead: Overkill Extended Cut Refused Rating in Australia

August 24, 2011

According to a report in Computer & Videogames, House of the Dead: Overkill Extended Cut for the PlayStation 3 has been refused classification in Australia, even though an R18+ rating has been agreed upon "in principle" and will inevitably be launched in the country later this year.

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Australian NSW AG Backs R18+ Rating

August 10, 2011

Last month, Australia's attorneys-general agreed "in-principle” to introduce an R18+ ratings category for video games in the country. At the same time, NSW Attorney-General Greg Smith abstained from the R18+ vote, but promised to take the issue back to his Cabinet before making a final decision. Despite the fact that Smith abstained from voting, Federal Minister for Home Affairs Brendan O'Connor announced that the federal government would move ahead with introducing the R18+ rating for games based on the support from the remaining states and territories.

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Atelier Meruru Rating Revoked in Japan, Shipments Halted

July 28, 2011

Japanese game publisher and developer Gust has halted shipments of its latest Atelier role-playing game, Atelier Meruru, after the Japanese ratings board CERO raised objections to some scenes. The board said that the game featured some scenes that do not fit its "A" rating.

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ESRB Twitter Party Tonight

July 27, 2011

The ESRB is hosting what it calls an ESRB Twitter Party this evening starting at 9:00 pm ET, according to a post on the group's Facebook page. Twitter users can participate by sending messages with the hashtag #ESRB from 9:00 - 10:00 pm ET / 6:00 - 7:00 pm PT with any questions about video game ratings and safety. Those that participate will be eligible to win (by random drawing) a variety of prizes, such as a $50 GameStop gift card.

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EA Comments on AU R18+ Decision

July 22, 2011

Electronic Arts is applauding the Australian government's plans to implement a R18+ game rating in the country. EA Asia Publishing vice president Mark Bradley told GameSpot Australia yesterday that the publisher is encouraged by the Australian federal government decision to bring the country's game rating in line with other countries in Europe and North America.

"Australia needs a rating system that recognises that millions of adults play video games," Bradley said. "The current policy of the Australian government forces an arcane censorship on adults who play games--cuts they would never impose on movies, books or other forms of artistic expression. This year, the American Supreme Court voted overwhelmingly to affirm that game developers deserve the same creative freedom as film makers and authors.

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Australian Christian Lobby Asks Ministers to Slow Down on R18+

July 20, 2011

The Australian Christian Lobby has asked classification ministers meeting in Adelaide later this week that they should wait until the Australian Law Reform Commission (ALRC) completes its review of the National Classification Scheme before voting on video game classification reform that would add a new R18+ rating.

ACL spokesman Rob Ward said that news about South Australian Attorney-General John Rau's desire to reclassify existing MA15+ games as R18+ may have some merits, but going doing so independent of other jurisdictions would complicate an already confusing ratings system.

"Mr. Rau’s suggestion wouldn’t address or fix the problems inherent in the existing classification system, such as subjective and ill-defined guidelines," he said. "The system also requires proper enforcement mechanisms and consequences for publishers and retailers who breach the guidelines."

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Dead or Alive: Dimensions Re-Classified in New Zealand

July 11, 2011

The Nintendo 3DS game Dead or Alive: Dimensions has had its rating changed in New Zealand from a "PG" rating to "M" by New Zealand's chief censor Andrew Jack. Jack decided to re-classify the game last month after the Waikato Times newspaper alerted his office to its content. He subsequently issued an order that copies must carry an "M" label and a note indicating it contains violence and nudity.

Jack said the game had not passed through his office because the law does not require films and games already classified in the UK or Australia with an equivalent rating of G, PG or M to be reclassified in New Zealand.

The game was temporarily banned in Australia before receiving a higher rating. 

An M rating in New Zealand does not restrict sales to minors because it is an "only an advisory," according to Stuff.

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Douglas Gentile: Parents Want Universal Ratings, Minus Age Categories

June 23, 2011

Citing a recent study that was published in Pediatrics magazine, Douglas Gentile from the Media Research Lab at Iowa State University said that parents want a universal ratings system for all types of media, but would be better off if they didn’t have age descriptors. Besides the fact that a universal  system just won't work (different media has different descriptors that are likely not interchangeable - sort of like having universal descriptors for tobacco, drugs, and alcohol) ratings without age categories would be wildly unorganized and even more confusing.

"Regardless of what age raters set for a movie or video game, most parents will inevitably disagree," Gentile said. "With a content-based system, everyone can judge for themselves based on their own values whether a movie or video game is appropriate."

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Research: Parents Want a Universal Ratings System for Entertainment

June 20, 2011

New research, based on three different surveys, finds that parents want a universal ratings system for all media formats. The research, which gathered the responses of 2,300 adults from three different surveys found that most parents were generally satisfied with ratings related to television, movies, video games, music, and handheld devices. Nevertheless, a majority of surveyed felt there should be some sort of universal rating system for all media, including web sites, music CDs, and games played on handheld devices.

Some parents also said that the differences in the ratings systems for different types of media were often inconsistent and confusing, though most complained about television ratings that didn't properly convey what kinds of content a given program contained.

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Australian Classification Board Revisits We Dare Rating

June 16, 2011

The Australian Classification Board said this week that it will rethink the current PG (Parental Guidance) rating for Ubisoft's We Dare, a game which received heavy criticism earlier this year for its adult content and sexually suggestive mini-games. The review will be carried out on June 17 and will be conducted by the Classification Review Board. The re-review is the result of a formal complaint filed by Federal Minister for Home Affairs Brendan O'Connor. Chances are it will result in a higher rating for the title.

In March the board took some heat from the public over its decision to give the Ubisoft-published adult party game for the Wii a PG rating for "mild sexual references." A number of early media reports blamed the board for inappropriately rating the game, because of the trailer, which showed two couples engaged in some saucy and suggestive situations inspired by the game's mini-games.

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Report: PEGI Ratings Could Be Law by Year's End

June 15, 2011

The United Kingdom's Department for Culture, Media and Sport said this week that complex technical details are behind the delay of implementing PEGI age-ratings for video games in the UK. There is some doubt that the ratings system will become law this year, but the DCMS says that it is working hard on getting it done.

"We are working to put the scheme into implementation as soon as possible," a DCMS spokesperson told GamesIndustry.biz, but did not offer a revised timetable.

Culture Minister Ed Vaizey, UKIE, the Video Standards Council, and ratings body the BBFC, are said to be at a "delicate" stage in the negotiations. Sources familiar with the matter tell GameIndustry.biz that there is a general optimism that the system has a chance of becoming law "by Christmas." All involved want to sort out the details and get things right the first time, before pushing forward.

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UKIE Applauds Bailey Review

June 6, 2011

UK video game industry trade  group UKIE issued a press statement today "welcoming" the "Bailey Review of the Commercialisation and Sexualisation of Childhood." The report emphasized the need for "responsible action" of video game developers when it comes to protecting children and the positive steps the industry has taken. In its submission to the Review (found here), UKIE pointed out the positive actions the UK video games industry is already taking to protect children. Those efforts include the introduction of the PEGI age rating system for video games, responsible advertising and online ratings efforts.  UKIE (then as ELSPA) successfully lobbied the government to "enshrine" the PEGI system in the Digital Economy Act 2010.

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June is Entertainment Ratings & Labeling Awareness Month

June 1, 2011

With summer vacation on its way later this month in most parts of the country and with children looking for things to do when they aren't outside, it makes perfect sense that June has been declared Entertainment Ratings & Labeling Awareness Month by DiMA, EMA, NARM, and NATO (no, not THAT NATO).

The Digital Media Association (DiMA), Entertainment Merchants Association (EMA), National Association of Recording Merchandisers (NARM), and National Association of Theatre Owners are calling on theatre owners and retailers of movies, music, and video games to highlight and emphasize the motion picture and video game ratings and music labeling systems to their customers.

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Australian AG's Seek Feedback on R18+ Draft Guidelines

May 27, 2011

The Australian Government’s Attorney-General’s Department has posted an online survey to gauge public opinion on the recently released draft guidelines for the R18+ ratings classification released earlier this week.

The survey contains four possible answers showing either support or opposition to the new game classification and a comment section where participants can leave lengthy comments. The survey does not seem to be exclusive to citizens of Australia (though it does require users to leave their name, state, territory and email).

Here are the four choices users can select:

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Catholic Bishops Conference Supports R18+ Rating

May 26, 2011

While we have no idea where most Australian politicians stand on yesterday's draft proposal for an R18+ video game classification, the new adult rating is getting some unexpected support from the Catholic Church. According to a GameSpot report, the Australian Catholic Bishops Conference said that they welcomed yesterday's proposed guidelines for adult rating for video games. Unfortunately not all religious groups agree: the Australian Christian Lobby describe the changes as "frightening."

In a press statement, the Conference, which carries the influence of the Catholic Church in Australia, said that it would support the rating because it could not achieve its preference of having adult material banned. A tepid approval for sure, but the church admits that it is better to have such content under a proper ratings system that parents can use.

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Australian R18+ Draft Guidelines Released

May 25, 2011

The Australian Federal Government has released draft guidelines for a new video game classification system which adds an R18+ rating and keeps the MA15+ rating. Some politicians in Australia, like South Australian Attorney General John Rau, have said that in order to add an R18+ rating to the system the MA15+ rating would need to be eliminated from the ratings system.

The new 16-page draft proposal (found here in PDF format) released by home minister Brendan O'Connor simply adds an R18+ classification and defines the descriptors for sex, drug and alcohol use, and violence in detail.

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Australia: Pro R18+ Ratings MP Resigns

May 12, 2011

One Australian MP who supported the idea of a national R18+ ratings category for video games has stepped down, to the chagrin of gamers across the country. Tasmanian Attorney-General David Bartlett announced today that he was resigning, saying he had lost his passion for the job.

"[F]or the past two to three weeks … I have had to question whether or not I still have the passion and commitment that is required," said Bartlett.

Bartlett also said he wanted to spend more time with his family.

Bartlett was of the most outspoken advocates of the R18+ rating for Australia. Or perhaps he simply listened to the general public, who generally support a ratings category meant for adults. Either way, he pushed hard for lawmakers in the country to join him in voting for it at most of the SCAG meetings where the topic came up. To introduce an R18+ video games rating in Australia, each state’s Attorney-General has to reach a consensus.

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XBIG Developer Disappointed by Microsoft Actions

April 20, 2011

Robert Boyd, developer of the Xbox Live Indie Games Cthulhu Saves The World and Breath Of Death VII: The Beginning, says that he is delighted by Microsoft's decision to fix the ratings system for XBIG, but is disappointed that it won't turn back the clock a little. Boyd says that Microsoft's failure to remove suspicious votes from the system is “highly disappointing” and that affected games will never recover from being "completely buried" by illegal voting.

"Microsoft doing nothing to fix the fake ratings that have already been given is highly disappointing," Boyd tells Edge. He points to research done by XNA community developer Michael C. Neel, which shows that ratings abuse was far more widespread than anyone had thought.

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Xbox Live Indie Games Get Ratings Revamp

April 19, 2011

Microsoft has made major changes to the ratings system for its Xbox Live Indie Games channel, after reports that users were manipulating individual game ratings last month. As of today only Xbox Live Gold subscribers can rate indie games on the service.

Robert Boyd of Zeboyd Games (Breath of Death VII and Cthulhu Saves the World) alleged manipulation on the Facebook page for XBLIG game College Lacrosse: The Video Game. The developer of the game had urged fans to provide 5-star ratings to boost the game up the XBLIG charts. Boyd also claimed that those fans went further by providing minimum 1-star rating to competing XBLIG titles to help improve the Lacrosse games' positions. That would explain why Boyd would be talking about it.

A post on the XNA Game Studio Team blog this week detailed the changes:

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ESRB Automates Ratings System Pipeline with New Technology

April 18, 2011

Starting today, North American video game ratings system ESRB revealed that it will start using a computer-based program to determine ratings on some games. According to a New York Times report, the ESRB has developed a computer program designed to take developer input to create a rating for their games. This will be used first with downloadable games on platforms such as Xbox Live Arcade, PlayStation Network, and WiiWare titles.

Game developers will fill out an online questionnaire to find out what "violence, sexuality, profanity, drug use, gambling and bodily function" that might be considered questionable by players. The submissions would then be reviewed by the new ESRB software and a rating would be issued. A submitted game won't be reviewed by an actual human until after release.

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R18+ Opponent Accuses Australian Gamers of Using 'Propaganda'

March 31, 2011

Barbara Biggins, CEO of the children's advocacy group the Australian Council on Children and the Media, is ratcheting up the rhetoric against gamers in the fight to keep Australia from getting an adult ratings classification. She has accused Australian gamers of "using propaganda" in the very public debate over changing the ratings system.

In an article that appeared on The Drum Unleashed, Biggins alleges that the rhetoric used by those that want an expanded ratings system has changed recently, and now downplays the negative side effects:

"Over the past year ... the pro-R18+ lobby has argued that having such a category would provide better protection for children," she wrote. "The push became propaganda."

Her argument is that allowing games into the country that have adult content in them won't keep them out of the hands of children, who will find a way to get them.

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Metacritic Drops Developer Ratings

March 29, 2011

After game developers and the gaming community at large complained loudly about Metacritic's plan to "rate" developers, the review aggregation site has decided to pull the feature. Metacritic says that the "career scores" are "a work in progress." Fans don't like it for a number of reasons - not the least of which is the fact that it attempts to put a numerical score on an actual person.

"As part of our relaunch of Metacritic in August of last year, one of our goals was to make the site much more dynamic and to allow our users to discover new products by exploring other titles by the creative teams behind the movies, games, TV shows, and albums our users enjoy," wrote Metacritic games editor Marc Doyle.

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Singapore-MIT GAMBIT Game Lab Talk Ratings, Censorship

March 29, 2011

The Singapore-MIT GAMBIT Game Lab is hosting a series of video talks that explores everything from ratings systems in Europe and North America to game censorship. The first in the series, available now, is called "Blood, Sex, and Politics in Video Games: How Censorship Is Done (or Not): "'Die!' Censoring Game Violence." Below is the tease from the GAMBIT Game Lab site:

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DorthLousAnybody tried Hiversaire? Thoughts?05/22/2013 - 5:48pm
E. Zachary KnightNew Humble Bundle Weekly Sale. Alan Wake: https://www.humblebundle.com/weekly No Linux or Mac support. :(05/22/2013 - 1:46pm
E. Zachary KnightMicrosoft talks about the lack of backward compatability. You're backwards. http://www.gamasutra.com/view/news/192801/If_youre_backwards_compatible_youre_really_backwards.php05/22/2013 - 1:39pm
E. Zachary KnightThat is absolutely nuts there. As bad an experience XBox Indie Games was, the problems weren't with the self published side of things. Forcing a publisher onto independent studios is not going to help.05/22/2013 - 10:43am
MaskedPixelantehttp://www.eurogamer.net/articles/2013-05-22-microsoft-wont-let-indies-self-publish-on-xbox-one And the hits just keep on coming.05/22/2013 - 9:20am
E. Zachary KnightAE: You beat me to it. That's what I get for taking the night off.05/22/2013 - 7:40am
E. Zachary KnightTo continue the confused and convoluted messaging system present in EA, They are making Wii U games: http://www.gamasutra.com/view/news/192753/EA_is_working_on_Wii_U_games_after_all.php05/22/2013 - 7:33am
ImautobotI gotta admit, I seriously believed Microsoft was going to "Bring It" with this new console. But they failed, and I think that failure might be Epic.05/22/2013 - 7:27am
Andrew EisenWell, the Xbox One reveal certainly had an interesting affect on the big 3's stock prices. https://twitter.com/AndrewEisen/status/33705126448977100805/21/2013 - 10:45pm
PHX Corphttp://kotaku.com/so-the-xbox-one-reveal-screwed-up-a-lot-of-peoples-kin-509179256 So The Xbox One Reveal Screwed With Some People's Kinects05/21/2013 - 10:36pm
ZenOn a funny side note...both of my boys have already voted NOT to get the Xbox One as soon as they found out Minecraft won't transfer lol. Some people have priorities damnit! ;)05/21/2013 - 9:27pm
Andrew EisenHere's the full quote on EA making Wii U games according to Neogaf: http://www.neogaf.com/forum/showthread.php?t=56112105/21/2013 - 8:19pm
Andrew EisenXbox One may not be always on but that doesn't mean you can use it without an internet connection. http://kotaku.com/xbox-one-does-require-internet-connection-cant-play-o-50916410905/21/2013 - 7:39pm
Andrew EisenPolygon says EA's CFO says it is developing games for Wii U but doesn't provide that quote. http://www.polygon.com/2013/5/21/4351844/ea-developing-wii-u-games05/21/2013 - 7:11pm
Andrew EisenWell, I was right. Both Sony and Microsoft's consoles will be out by the year's end and both will be significantly more powerful than the current gen.05/21/2013 - 5:06pm
james_fudgethnx05/21/2013 - 4:47pm
ZenJust to let ya know...you called it the "Xbox 260" in the backwards compatibility article lol.05/21/2013 - 4:26pm
Zen@PHX Awesome, I will hit those up after class tonight. Going back to college finally! :) My kids have had a blast telling ME to do my homework now lol.05/21/2013 - 4:19pm
PHX Corp@Zen I sent you a friend request on both PSN and XBL, just a heads up05/21/2013 - 4:16pm
ZenI noticed it with the football players when EA showed off Madden as well.05/21/2013 - 4:11pm
 

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