Sega Pass System Hacked, Company Informs Customers

June 17, 2011

According to a letter posted by our very own E. Zachary Knight at his personal website ezknight.net, Sega has been hacked, and the scope and scale of the security breach seems to be grand in nature. According to the email from Sega, the company was forced to take down its "Sega Pass System" yesterday after it identified that an "unauthorized entry" had occurred with the system's user database.

A "subset" of SEGA Pass members' emails addresses, dates of birth and encrypted passwords were  stolen during that intrusion, says Sega. Thankfully, no credit card or other personal financial information was stolen, and Sega stressed that the stolen data was encrypted and not in "plain text" format.

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Sega Skips gamescom

July 6, 2010

If you were headed to Cologne, Germany to see Sega at gamescom this year, then you'll be sad to hear that the company has decided not to attend Europe's biggest trade show. Sega said in a brief statement today that the decision to skip this year’s show was purely financial. Today's announcement confirms rumors that surfaced last night about the company not attending.

“gamescom 2009 was a very successful show for us and continues to be the most important European event in the calendar. The decision not to show at this year’s event was not down to the location of Cologne and will not mean that Sega will never attend gamescom in the future, but simply a commercial decision made for 2010.”

Sega would have shown games like Sonic 4, Valkyria Chronicles II, Vanquish, Shogun 2: Total War and more. Maybe next year Europe. gamescom takes place between August 18-22.

Source: VG247

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Developers, Political Parties Weigh in on R18+

March 2, 2010

A story on GameSpot features the opinions of Electronic Arts and Aliens vs. Predator developer Rebellion as related to the R18+ videogame rating discussion ongoing in Australia.

The Aliens vs. Predator game was originally Refused Classification by The Classification Board before successfully winning an appeal and an MA15+ rating. Rebellion producer Paul Mackman spoke to GameSpot about Rebellion’s position that it would not modify the game to appease censors:

This was important to us and something Sega agreed with, and I think they handled the appeal process very well. It reached a successful result and you guys get to play the game and that's the important thing. The politics aside, [it’s] really not for me to comment on.

Mackman indicated that keeping the game true to the film source was Rebellion’s top priority, “…it's fair to say these are fiendish monsters from outer space and they do commit violent acts. Those are all represented in the films, so I don't think we would be true to the licence if we didn't portray that.”

Electronic Arts, who most recently clashed with the rating board over Left 4 Dead 2, provided a statement on their backing of an R18+ rating category:

Government policies that refuse to rate mature content effectively censor the content that adult players want to play. This shows a poor understanding of exactly who plays interactive games in Australia. The spectrum of gamers is as wide as the viewership of television, movies, theatre, and the readers of books.

A government policy that keeps our games out of stores and forces developers to rewrite code is censorship. Age rating systems are designed to help people make appropriate content choices for the right age groups.

In a related article, GameSpot notes that both the Australian Sex Party and the Pirate Party Australia have thrown their weight behind the introduction of an R18+ videogame rating category, while more traditional parties, such as the Greens and The Federal Coalition, have adopted a wait and see attitude.

Greens Senator Scott Ludlam did offer his take on South Australian Attorney general Michael Atkinson however:

I think the position he took to block the rest of the country from moving forward was really unhelpful, and I don’t think he necessarily provided the arguments to back up the position he took.



Thanks Ryan!

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Down Under Reversal on Aliens vs. Predator

December 18, 2009

Australia’s Classification Review Board has overturned a ban on Sega’s Aliens vs. Predator PC game, granting it an MA15+ classification.

The decision of the three-member Board (PDF) was unanimous and the game will carry the descriptor “Strong Science Fiction Violence.” The Board determined that the fantasy nature of the game reduced the impact of its violent content:

… violent scenes are not prolonged and are interspersed with longer non violent sequences. The violence is fantastical in nature and justified by the context of the game, set in a futuristic science-fiction world, inhabited by aliens and predators. This context serves to lessen its impact. The more contentious violence is randomly generated and is not dependent on player selection of specific moves.


Refused-Classification notes
that this is the first successful appeal since F.E.A.R. 2: Project Origin in 2008.

The Classification Board had originally Refused Classification for Aliens vs. Predator, citing violence as a factor.

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Aliens vs. Predator to Get Aussie Re-Review

December 14, 2009

Sega’s Aliens vs. Predator PC game, originally Refused Classification by Australia’s Classification Board earlier this month for its depictions of violence and gore, will be re-reviewed this Friday, December 18.

Refused-Classification has the media release from Australia's Classification Review Board on the subject, which states:

If an individual or organisation wishes to apply for standing as an interested party to this review, please write to the Convenor of the Review Board. The closing date to lodge your application for standing as an interested party and any submissions is Monday 14 December 2009.

 

Please note that the Review Board can only consider submissions about the computer game Aliens vs Predator itself and not any other matters relating to computer games policy or issues generally.

The appeal was presumably undertake at the behest of Sega.

The game’s developer, Rebellion, has gone on record as stating that it will not modify the title in order to appease the Classification Board.
 

|Thanks Ryan|

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bin Laden Bodyguard Can Turn a Sega Cartridge into a Bomb

November 4, 2008

There were some pretty awesome games on the old Sega Genesis.

Some bombs, too.

But an Al Qaeda operative apparently taught himself how to turn a Genesis cartridge into a real bomb, as the New York Times reports:

They were called the Dirty 30 — bodyguards for Osama bin Laden captured early in the Afghanistan war — and many of them are still being held at Guantánamo Bay, Cuba. Others still at the much-criticized detention camp there include prisoners who the government says were trained in assassination and the use of poisons and disguises.

One detainee is said to have been schooled in making detonators out of Sega game cartridges. A Yemeni who has received little public attention was originally selected by Mr. bin Laden as a potential Sept. 11 hijacker, intelligence officials say.

It's unknown whether a Sega cartridge bomb was ever actually used in a terrorist attack.

Via: Kotaku

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Uncharted NESDavid Jaffe Rails Against Storytelling Games- http://slashdot.org/palm/10/12/02/13/1943236_1.shtml02/13/2012 - 5:04pm
DorthLousAustralian government holding anti-piracy talk behind closed door: http://delimiter.com.au/2012/02/13/govt-holds-second-secret-anti-piracy-meeting/02/13/2012 - 12:31pm
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DorthLousPassed 1.5M$. And I'd also say that Brutal Legend is far from being a bad game. I just think it was a few levels under what people expected from the people working on the project.02/11/2012 - 8:25am
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RedMageBrutal Legend.02/10/2012 - 7:52pm
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james_fudgeI hope you some said something sassy! Where's the link?02/09/2012 - 7:46pm
Andrew EisenHey, neat. IGN quoted a blog I had writen only two hours earlier. I certainly timed that one pretty well.02/09/2012 - 7:38pm
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