Final Fantasy XI gamer catwho, posting on liberal political supersite Daily Kos, describes using her feminine wiles (read: cleavage) in an attempt to win a "player of the month" election on a popular Final Fantasy XI fan site. Posted under The Politics of Video Games, catwho writes:
While the Presidential war rages on, I'm fighting the good fight on a video game forum of all places... But now, I'm in a race on that very forum -- for Player of the Month for my video game. This is more or less like the Democratic Primaries where it came down to Clinton and Obama -- I'm the only girl in the race, and it's the funny popular guy that is my main competition...
More or less, the "race" is just a popularity contest. Unlike the Democratic primary, however, this is a no-holds-barred knock-down drag-em-out slugfest. I'm behind in votes, so I offer to sing songs for people. I surge ahead briefly. Then I break out the big guns and post a shot of my cleavage. (Sexism? What's that?) My competitor responds by posting a pic of his man cleavage, chest hair and all. Words cannot describe the horrors contained in this image...
GP: Seems like it worked. Election results on Allakhazam show catwho edging out her nearest competitor.
The Daily Mail has published news of the first - but surely not the last - mainstream attack on Sega's upcoming Madworld for the Wii:
Players in the 'hack and slash' game, which is due for a UK release in early 2009, can impale enemies on road signs, rip out hearts and execute them with weapons including chainsaws and daggers.
The decision to release a violent game on a console which has based its reputation on family fun has shocked anti-violence pressure groups.
John Beyer, head of watchdog group Mediawatch-UK, called for a ban on Madworld:
This game sounds very unsavoury. I hope the British Board of Film Classification (BBFC) will view this with concern and decide it should not be granted a classification. Without that it cannot be marketed in Britain. What the rest of world does is up to them. We need to ensure that modern and civilized values take priority rather than killing and maiming people.
It seems a shame that the game's manufacturer have decided to exclusively release this game on the Wii. I believe it will spoil the family fun image of the Wii.
An unnamed Nintendo spokesperson told the Daily Mail:
Wii appeals to a wide range of audiences from children and teenagers to adult and senior citizens, anyone from 5 - 95, as such there is a wide range of content for all ages and tastes available. Mad World will be suitably age rated through the appropriate legal channels and thus only available to an audience above the age rating it is given. The game is not made by Nintendo but by Sega.
So you handled all the killing and thuggery in GTA San Andreas but found yourself traumatized by the hidden, pixelated sex?
Don't spend your Hot Coffee lawsuit settlement money just yet.
The New York Times reports that the Hot Coffee class-action lawsuit, which was nearing settlement, has been tossed by a federal judge:
...Judge Shirley Wohl Kram wrote that purchasers of the game could not be lumped together in a class action. The claims of members of the proposed class would be affected by the law in each purchaser’s home state, Judge Kram wrote, and therefore could not be resolved in a single proceeding in federal court in New York.
“Accordingly, the court decertifies the settlement class on the grounds that common issues do not predominate over individualized issues,” the judge wrote.
The judge’s latest decision undermines a settlement agreement reached between lawyers for purchasers of the game who contended they were offended by the hidden scenes, on the one hand, and lawyers for the game’s makers, Take-Two Interactive Software and Rockstar Games.
The NY Times notes that less than 3,000 GTA San Andreas buyers had applied to join the lawsuit. The paper had previously questioned the size of the plaintiffs' legal fees in the case. Meanwhile, attorney Ted Frank of Overlawyered writes:
Take Two spent millions negotiating and administering a settlement because the court refused to rule on its decertification motion last year; that wasted effort demonstrates why it is important for courts to resolve certification questions early in the case. But with no certified class, there can be no class settlement...
Frank, who joined the class and filed objections to the proposed settlement, wonders whether there will be an appeal.
The judge's ruling may be found here...
Will Wright's Spore, due for a September 7th release, is one of most anticipated PC titles ever.
But, as CNN reports, some users of the Creature Creator utility, released last month, have built animals which are apparently intent on breeding. Or, at least coupling.
...Buried among the more wholesome attempts [at Spore creature creation] were two-legged dancing testicles, a "giant breast monster" and a four-legged, "phallic fornication machine," for starters...
For EA, the developer of "Spore," it's the downside to tapping into the booming user-generated content arena, which has made sites like YouTube, Flickr, MySpace, Facebook and Second Life so popular... Many of the popular user-generated content sites have faced similar challenges in trying to control obscene material...
The creatures are not just static. Users can create animated scenarios for the characters to engage in, some of which include sexually graphic acts.
When EA got word of the "Sporn" creations, it began working with YouTube to pull them down. Spore executive producer Lucy Bradshaw told CNN:
Whether it's modeling clay, dolls or crayons, a small number of people can be counted on to use it for something vulgar.
CNN also spoke to the "Spornmaster," a 37-year-old man who has created a number of reproductively equipped Sporn creatures:
I admit it is silly and juvenile, but I don't think there's anything perverted, vile or awful about it. If people find it offensive, they can simply not search for it online. No one is forcing anyone to see this content.
One Spore fan told CNN:
I consider this very similar to child pornography, at least to the extent of distributing the material to children.
GP: Buzzfeed has additional NSFW links...
Connecticut State Senator Gayle Slossberg (D) is eager to do something about the rape scene in Grand Theft Auto IV, she told the New Haven Advocate.
But she faces a major hurdle: There is no rape scene in the controversial game.
From the newspaper story:
[Sen. Slossberg] wants confirmation of the rumored rape scene in Grand Theft Auto IV—but she can't reach that level of the game. The Milford state senator's never played GTA, but she fears it's corrupting the youth and thinks a law requiring better warning labels might be the fix. She told the Nose as much at a Capitol press conference last week...
Slossberg hints she'll... introduce legislation next session calling for clearer labeling of depraved video games like Grand Theft Auto... Slossberg's a bit unsure of how the warning labels might read: "I mean what would it say? 'This game will make you a sociopath'?"
The New York Times takes a look at the controversy surrounding legal fees sought by attorneys in the Hot Coffee class-action suit.
Seth Lesser, lead counsel for the plaintiffs, told the NYT he was disappointed that only 2,676 buyers of GTA San Andreas filed claims:
Am I disappointed? Sure. We can’t guess as to why now, several years later, people care or don’t care. The merits of the case were clear... The game was sold as something that it wasn’t.
As previously reported by GamePolitics (see: Did Lawyers Inflate Fees in Hot Coffee Class-action Suit?), Lesser and his legal colleagues are seeking $1.3 in fees. Meanwhile, defense attorneys for GTA publisher Take-Two say it only cost them $30,000 to defend the case.
University of Kentucky law prof Mary Davis told the Times:
It doesn’t typically go that way. [To have legal fees far exceed what plaintiffs receive] is sort of backwards.
Ted Frank, an attorney who also writes for the Overlawyered blog, commented:
There are two possibilities. Possibility one is they have a meritorious lawsuit and they’re selling out the class for attorneys’ fees. The other possibility is that, and frankly I think this is the more likely possibility, they brought a meritless lawsuit that had no business being brought to court at all.
The Times also ponders why GTA's non-stop violence is seemingly more acceptable than the Hot Coffee sex animations. Here the newspaper turns to Craig Anderson, an Iowa State prof whose research on game violence and aggression is accepted in some quarters, disputed in others:
For some reason sex is seen as more harmful to kids than violence. The irony is that in terms of the research literature on harmful effects of various forms of media, television, movies, video games, the research is very, very clear. There are significant short-term and long-term effects of violent content.
A hearing on the proposed settlement is scheduled in U.S. District Court in Manhattan today.
UPDATE: Overlawyered's Ted Frank posts his impressions of the June 25th hearing...
Bully is not the first game with guy kissing built in.
It's just the first one in which the smooching was company-authorized. But some GamePolitics readers may remember a similar scandal that rocked the gaming world a decade ago.
On November 20th, 1996 Maxis released SimCopter for the PC. Within a short time, famed designer Will Wright himself discovered that one of the Maxis programmers, a gay man named Jacques Servin, had secretly coded in hunky men who would kiss on certain occasions. 78,000 copies of the game were shipped before Servin's unauthorized easter egg was discovered.
Based on comments made to the Associated Press and other media at the time, Servin seemed to be making a sort of gay rights statement:
My job was to make the little people with a body and animation editor. The artist who used my editor to make the bodies ... was aggressively heterosexual, and made several 'bimbos,' which was my boss's term. At a certain point I wondered, 'Bimbos -- why not studs?...'
Having failed to convince a Florida judge that Bully is a public nuisance, controversial attorney Jack Thompson has a new tactic in what seems to be a never-ending crusade against the game.
Thompson's latest approach is that the game's boy-kissing scenes are essentially porn, thus making Bully illegal to sell to minors. Although Thompson does not use the P-word, the statute he cites would generally relate to such material.
In a letter sent yesterday to several major retailers, Thompson writes:
"It turns out that the school violence simulation game Bully also contains homosexual activity between the game’s hero, Jimmy Hopkins, and other male students."
"It is my legal opinion that the sale of this game to minors, which is presently occurring at your stores in Florida, violates Florida’s 'Sexual Material Harmful to Minors Statute,' Florida Statute 847.102. Each such sale to a minor constitutes a separate felony."
"Such sales are occurring to children of all ages because of the game’s wholly inappropriate “Teen” rating, as opposed to the 'Mature' rating it deserves..."
GP offers a couple of points here:
First, the late Supreme Court Justice Potter Stewart once said that pornography is hard to define, "but I know it when I see it." We agree, and we're definitely not seeing it with Bully's silly boy-kissing scenes.
Hot Coffee it most definitely is not.
As reported by Joystiq, the University of Connecticut is soliciting proposals for a "safer sex video game."
According to UConn bid specs, the goal of the project is "to test the feasibility of using a PC-executable game (non-Flash) format to change the safe sex practices of an otherwise hard to reach group – urban emerging adults."
The University wants vendors to make the game "fun, motivating, and efficacious." That last one's not a dirty word, by the way.
If trials are successful - and no, GP does not know where you go to volunteer - the game will be distributed "broadly." As Joystiq notes, Europeans are already ahead of us in using game tech to teach safe sex.
Proposals from game developers are due back to UConn officials in November.