Don't Tase Me, Bro... Second Life Zapped by TASER Lawsuit

April 21, 2009 -

TASER International, which manufactures the controversial electric stun guns that bear its name, has given a jolt to Linden Lab and a number of its corporate executives with a lawsuit filed in U.S. District Court in Arizona.

TASER, which faces numerous lawsuits of its own filed by individuals who have been tased (or, in some cases, their survivors) is concerned that virtual TASER replica items are being sold in Second Life as gear for SL avatars (see pic at left).

TASER also alleges that its brand will be damaged via association with virtual sex and virtual drug use occuring within Second Life. From the 102-page complaint:

All of the defendants that sell virtual property like Plaintiff's real ones, under the mark TASER for use in Second Life programs and grids, also sell adult-only explicit images and scenes... thus attaching such content to the TASER mark... and also sell unlawful drug materials... thus attaching such content to the TASER mark...

TASER 's claims are primarily based on trademark considerations. The company seeks damages in excess of $75,000.

Via: Massively

UPDATE: New World Notes has more...

UPDATE 2: GamesLaw offers a legal analysis of the TASER suit.

UPDATE 3: New World Notes reports that Linden Lab, owner of SL, contacted an in-world vendor of virtual items and requested that "Taser" be replaced with "stun gun."

60 comments

16-Year Old GTA IV Gamer Charged with Grisly S&M Murder of NYC Newsman

March 25, 2009 -

A 16-year old New York youth has confessed to the stabbing murder of a veteran New York City radio newscaster, according to a report in the New York Daily News.

The suspect is an avid video gamer who lists Rockstar's controversial Grand Theft Auto IV as his favorite title.

The NYPD has charged John Katehis (left) with repeatedly stabbing George Weber, 47, last Friday. The pair met after Weber posted a Craigslist ad offering to pay for violent sex. Katehis was to earn $60 for the sleazy encounter at which alcohol and cocaine were reportedly used. Weber, apparently as part of his sado-masochistic fantasy, supplied the knife with which Katehis eventually killed him.

That's not to say that Katehis was a stranger to edged weapons. The New York Daily News, which refers to Katehis as "emotionally disturbed," displays a picture of the teen posing with his exotic knife and sword collection.

Gawker has posted Katehis's MySpace profile, in which says the suspect wrotes:

I enjoy long conversations, drinking, bike riding, hanging out, roof hopping, hanging off trains, any type of Parkour exercise. Extreme violence (chaos, anarchy, etc.) Video Games, Violent Movies and listening to my ipod...

 

I like to do crazy and wild things. I am like an adrenaline junkie. I'm a big risk taker and like to live life on the edge...

The MySpace profile references an account on ibeatyou.com. At that site, Katehis lists Grand Theft Auto IV as the "Hottest PS3 or Xbox 360 Game You've Ever Played" and includes a picture of himself holding a copy of the PlayStation 3 version. Katehis holds up Far Cry 2 in a separate photo.

Additional coverage: Gawker

GP: There are just so many dysfunctional pieces to this story, but video games will certainly be blamed in some quarters.

109 comments

NY Times: GTA Chinatown Wars One of "Most Important" Games

March 23, 2009 -

The release of GTA Chinatown Wars for the Nintendo DS is a defining moment for video games, writes Seth Schiesel of the New York Times.

While video games have been incorporating more mature themes for at least a decade, the NYT's game critic views the arrival of Grand Theft Auto on the generally kid-centric handheld as a definitive statement that the medium is no longer for children only.

What makes [GTA Chinatown Wars] so significant is the system it has been made for, Nintendo’s hand-held DS... [so far] the DS has found its most fervent customers among children.

Yet like “Scarface,” “Goodfellas” and other gangster movies, Chinatown Wars is definitely not for children. Recent Grand Theft Auto games go quite a bit further in their references to hedonism (some might call it depravity) than almost anything coming out of Hollywood...

With Rockstar making Chinatown Wars exclusively for the DS, and with Nintendo approving the game for its system, the two companies are making a bold and vital statement to the public. Chinatown Wars is likely to force many to realize that just because something is called a video game does not mean it is appropriate for children...

 

This is a crucial moment in the maturation of both the game industry and in the mass public conception of what a game is and can be. In just the last few years games have gone from the whipping boy of politicians to a somewhat grudgingly accepted element of popular culture. But there is still a long way to go...

Cops: Suspected Pedophile Targeted 11-year-old Via PlayStation 3

March 16, 2009 -

A 24-year-old Kentucky man is under arrest, charged with persuading an 11-year-old Texas girl to send nude photos of herself through her PlayStation 3.

As reported by Houston's ABC-13, police allege that Anthony Scott O'Shea's manipulation of his victim was managed entirely via the console. Sgt Gary Spurger told ABC-13:

He used the PS3 for everything, checked his email, played on the internet, on his PS3 and of course, played his games on PS3, but had no computer...

 

[O'Shea] asked for pictures of her breasts. She said no. He said friends do things for each other. You're on my friends list. If you don't, I'm gonna remove you, at which point she feels nervous and scared and sent the pictures.

Police say that Shea mailed the girl's pictures to others around the country. The suspect's bail is set at $300,000.

For its part, Sony provided investigators with technical assistance in the case.

23 comments

Conservative Christian Site Slams Same-Sex Couple Option in Game of Life

March 13, 2009 -

The Christian conservative website WorldNetDaily has got its undies in a twist over an option that permits same-sex couples in Hasbro's The Game of Life.

The downloadable PC title is an update of the classic board game of the same name. WND writes:

The online version of a popular board game from many Americans' childhood includes an option for players to choose homosexual marriage and child-rearing as a way of life... even children can download and play a free trial version of The Game of Life, the first game ever created by Mr. Milton Bradley in 1860.

The player's first option in the online version is to choose a persona based on pictures that clearly depict men and women. Shortly thereafter, the game invites players to choose a spouse, regardless of the potential spouse's sex...

But, as WND notes, the modern version of the board game, created in 1960, allowed for gay unions as well:

The board game did not prevent players in any way from placing two pink or two blue pegs in the front seat [of the playing piece representing the family car], thus depicting a homosexual couple.

GP: Got this tip from none other than Jack Thompson during the course of seeking comment on last night's passage of the Utah video game bill.

176 comments

L.A. Times: If Japanese Rape Game Was Banned From Amazon.com, Why Did Film with Brutal Rape Scene Get R-rating?

March 12, 2009 -

Just yesterday, Los Angeles Times entertainment columnist Patrick Goldstein suggested that RapeLay, the controversial Japanese hentai game, was sleazier than any Hollywood movie.

Today, he is apparently not so sure.

What happened to change his mind? Goldstein writes that he wasn't aware of the new film The Last House on the Left:

I guess I owe the makers of RapeLay, the vile Japanese rape-simulator video game, an apology... the [Last House on the Left] remake is even more graphic and disturbing than the [original]. The film's rape scene has already aroused widespread critical outrage...

Roger Ebert, the dean of American critics... lamented: "So now my job as a film critic involves grading rape scenes..."

 

How is it possible that the MPAA ratings board could give a film with this much brutal, graphic violence an R rating instead of an NC-17? I mean, what would it take for the clueless MPAA, which is supposed to serve concerned parents, not powerful studios, to ever draw the line and say to a filmmaker: "You've gone too far..."

 

If the MPAA is willing to give an R rating to "The Last House on the Left," which would allow me to take a bunch of kids to see this new film, then why shouldn't Amazon be allowed to sell Japan's RapeLay video game? It sounds to me like the movie and the video game are really playing in the same "How low can you go?" ballpark.

GP: For clarification's sake, there is no regulatory bar to stop Amazon from selling RapeLay. The giant online retailer voluntarily removed the game, which was being offered by an obscure third-party re-seller.

43 comments

Leigh Alexander: Controversial Rape Game is a Japanese Problem, Not an American One

March 10, 2009 -

In an opinion piece for Slate, game journo Leigh Alexander ties up the loose ends on the recent controversy surrounding RapeLay, a particularly despicable PC game which migrated from Japan to the retail pages of Amazon.com via a third-party merchant.

After the news broke. Amazon, which almost certainly was unaware of the game in the first place, quickly banished it.

Alexander views RapeLay and its ilk as a largely Japanese problem:

It's an old cliché that the more repressed a society, the more extreme its pornography—but more upsetting than RapeLay is the social environment that birthed it. The premise here is that a wealthy man is out for revenge against the schoolgirl who had him jailed as a chikan, or subway pervert. The epidemic of chikan is an enormous problem in Japan, particularly in major cities...

While the moral outrage from the New York City Council and Web sites... is obviously well-placed, there's little hope that legislation or activism can stem the perversion. Not only is RapeLay rooted in a social illness that's embedded in Japanese society, it's just one game in a niche industry that's more closely related to the porn business than to the video game world.

77 comments

Cops: Owner Used Video Game Store to Meet Molestation Victims

February 26, 2009 -

The owner of an independent video game shop in Missouri has been charged with molesting young men who came to his place of business.

As reported by the St. Louis Post-Dispatch, Leland Beasley, 41, operated the Gamestation Section 19 in Lemay:

Beasley... is being held on $250,000 cash-only bond... St. Louis County police believe Beasley had contact with at least 10 different teens at the shop between March 2006 and January...

26 comments

Keith Vaz Moves in Parliament for UK Ban on Rape Game

February 25, 2009 -

Making good on a vow to bring up Japanese PC title RapeLay in Parliament, British Labour MP Keith Vaz has issued a call for the game to be banned in the U.K., reports the Evening Standard:

Mr Vaz, who campaigns against violent computer games, called on the Government to ban [RapeLay] from sale to UK players over the internet.

In a Commons motion, he said he was "appalled that a video game that simulates rape has been readily available for sale on the internet".

He welcomed the decision by Amazon to withdraw the game.

As GamePolitics reported earlier this month, Vaz was one the first to speak out against RapeLay.

72 comments

NY City Council Speaker Will Call for Retail Boycott of Rape Game

February 23, 2009 -

The Speaker of the New York City Council is expected to denounce a controversial Japanese rape simulation game this morning on the steps of City Hall in Manhattan.

Councilwoman Christine Quinn (middle left) will hold a news conference in protest of RapeLay at 11:00 A.M. As GamePolitics has reported, the hentai game was recently removed from product listings on Amazon.com where a re-seller had been offering it for sale.

Quinn will be joined by the New York City Alliance Against Sexual Assault. A press release announcing the event includes the following description:

A teenage video "game" simulating brutal gang rape and other horrifying sexual violence — just pulled by Amazon.com — will be the subject of a news conference hosted by [Quinn]... who will call on all U.S. video distributors to refuse its distribution or sale...

 

The "game" is now available in the U.S. market...

We should point out that RapeLay, while despicable, is not a product of the U.S. video game industry and is not rated by the ESRB.

UPDATE: Newsday has the first mainstream media coverage of today's press conference:

Amazon and eBay have already banned the sale of the game... but New York City Council Speaker Christine Quinn said Monday that the game is available on other Web sites...

UPDATE 2: The photo at left is from the news conference. Speaker Quinn is in the middle. At left, holding artwork from RapeLay, is  Harriett Lessel, Executive Director of The New York City Alliance Against Sexual Assault. Of the game, Lessel said:

Video games of this nature are beyond appalling, and people of good conscience need to speak out against them. Sexual violence is a major problem in America and video games like this send the exact wrong message to young people. It tells boys it’s okay to sexually assault girls, and it tells girls they are worthless. The New York City Alliance Against Sexual Assault is hopeful that American distributors will reject this game and the aberrant behavior it promotes.

272 comments

Singapore Okays GTA IV Expansion's Full Frontal

February 21, 2009 -

Government censors in Singapore have cleared Grand Theft Auto IV: The Lost and Damned, despite the game's well-publicized snippet of male nudity.

The Straits Times reports that Singapore's Media Development Authority reviewed the game:

Mr Ernest Khoo, head of video games and media content at MDA, said that whether full-frontal male nudity is allowed depends on the context in which it occurs.

In this expansion pack, he said, the depiction is 'non-sexual and can hence fall within the M18 rating', which is also the rating given to the original GTA IV. He added that with the M18 rating, only those 18 years old and above will be buying the game and its expansion pack.

Going by the video game classification system MDA introduced last year, games for online download do not need to be sent for classification before sale here.

Okaying GTA IV L&D is another indication that Singapore has loosened its approach to game content since briefly banning Mass Effect in 2007.

18 comments

Common Sense Media Criticizes Full Frontal Nudity in GTA IV Expansion

February 20, 2009 -

The mainstream is beginning to react to the news that GTA IV add-on The Lost and Damned features a moment of full frontal male nudity.

Watchdog group Common Sense Media has now weighed in on the controversy:

It is even more controversial than its predecessors because this game has full frontal male nudity. The game lets you lead a life of crime as part of a motorcycle gang with plenty of gang violence... relentless foul language, drugs and alcohol, and sexual references...

Families can talk about why Rockstar likes to push the envelope and garner controversy over its games? Why did they have to put full-frontal nudity in the game if it's not integral to the story? Do they correlate media outrage with extraordinary game sales? Do players expect Rockstar to stir up controversy with each of its titles, including the Manhunt and Bully series?...

 

56 comments

Full Frontal in GTA IV Lost & Damned

February 16, 2009 -

When I ponder the things that I'd like to see in video games someday, a fully nekkid Congressman is not high on the list.

Nonetheless, Kotaku reports that a cut scene in GTA IV: The Lost and Damned, scheduled to release tomorrow, features a male character displayed with full frontal nudity:

[Congressman] Stubbs, in his first meeting with lead character Johnny Klebbitz, is receiving a massage at the private gentleman's club Jousters when we meet him. The Congressman, dressed in nothing but a towel, quickly becomes pretty comfortable with his new biker friend, choosing to deliver his monologue in the buff...

The ESRB rating for the game—which is "M" for Mature—does make mention of the gratuitous digital d*ck on display, noting that the game has "Nudity" in its content. The original Grand Theft Auto IV is listed as having only "Partial nudity."

GP Poll: Was Amazon Right to Drop Rape Game?

February 14, 2009 -

As GamePolitics reported this week, online retailer Amazon.com has blocked sales of RapeLay, a Japanese hentai game being offered on Amazon by an affiliated re-seller.

While many were upset by news of the game, some felt that Amazon's decision amounted to censorship.

What do you think?

Register your opinion in the GP poll at left.

 

193 comments

Amazon Pulls Rape Game Following News Report, Political Pressure

February 12, 2009 -

Last night GamePolitics reported on the outcry over a Japanese rape game offered on Amazon.com.

Among those expressing disgust over PC hentai title RapeLay was British MP Keith Vaz, long a video game industry critic.

At the time we predicted that - since RapeLay was offered as a used product by re-seller Hentaiguy - Amazon likely didn't know about the game and would do the right thing when they found out.

That now appears to be the case.

LifeNews.com reports that RapeLay has been removed from Amazon.com listings:

Amazon.com has dropped its listing for a controversial Japanese video game called Rapelay that involves raping women and forcing them to have abortions. The so-called "rape simulator" game was sold on the web site and included a graphic description of the gameplay.

Although a listing for the product is available through online searches, the link to it on Amazon's web page no longer functions.

We're also not finding any additional sales listings from Hentaiguy. Perhaps Amazon has shown him the door.

223 comments

British MP Keith Vaz Criticizes Japanese Rape Game's Availability on Amazon

February 11, 2009 -

Labour MP Keith Vaz has vowed to raise in Parliament the availability of Rapeplay, a Japanese PC game. The hentai title is available on Amazon.com from Hentaiguy, an Amazon re-seller apparently based in New York City.

The Belfast Telegraph reports that the game features graphic depictions of sexual assaults on women and girls.

Contacted by the newspaper, Vaz, a longtime critic of the video game industry, said:

It is intolerable that anyone would purchase a game that simulates the criminal offence of rape. To know that this widely available through a major online retailer is utterly shocking, I do not see how this can be allowed. I will be raising this matter in Parliament and hope that action is taken to prevent the game from being sold.

Vaz also expressed a measure of vindication after being widely criticized last year for saying in Parliament that rape was a feature of some games.

The unrated game, apparently intended for the Japanese market only, is listed by the Amazon re-seller as "used - like new" and retails for $19.99. Only two copies are listed as available.

GP: While we find this game appalling, it is not a product of the U.S. or British video game industry. It is an import which is apparently only available through a single re-seller who specializes in the hentai market. We expect that Amazon will take the appropriate steps to correct the situation. 

142 comments

Journalist Asks: Are Games Gay Enough?

January 9, 2009 -

Over at Kombo, journo Brad Hilderbrand surveys how gay and lesbian characters are depicted in games and finds those portrayals wanting:

Unfortunately games have fallen back into the rut of stereotype and hyperbole. While there are brief moments in games like Fable II or Metal Gear Solid that treat homosexuality with a careful, thoughtful approach, the game industry seems to be far more comfortable sticking with tired clichés and stereotypes for the sake of not offending, but also not progressing...

 

In a market where Marcus Phoenix stands as the definition of a man and Lara Croft is the essence of what it means to be a woman, there seems to be little inclination to tackle one of society's biggest taboos. While games have the potential to stand at the bleeding edge of social and political commentary, they prefer to play it safe and put sales above message, lagging far behind their contemporaries in television and cinema...

 

162 comments

Researcher Studies Gender in MMOs, Gets Strange Results

December 24, 2008 -

Sometimes you just have to go with your gut.

And my gut is telling me that a recent study dealing with gender in online games is seriously flawed. A BBC report describes the work of University of Delaware Prof. Scott Caplan, who surveyed Everquest II players with assistance from publisher Sony Online Entertainment. The University of Southern California and Pal Alto Research Center also participated in the project.

Caplan claims that about 40% of EQII players are female, but that the women are more dedicated, spending more time per day with the game that male players. Based on my MMO experience, I have a difficult time with that conclusion. But what really blew me away was this:

The survey revealed an unusually high level of bisexuality among the women who took part in the study - over five times higher than the general population.

"These are not people who are following strict gender stereotypes," said Prof Caplan.

"I think that the game itself is right now a very non-traditional activity for women, and so I think what you would find in this population are going to be people who are in other ways less traditional than the majority population."

From here, the bisexuality figure alone renders Caplan's study questionable. EQ II women are five times as likely to be bisexual? What is the statistical likelihood of that occurring? Perhaps the answer lies in the fact that the survey relied on self-reporting data from EQII players. Could some respondents have been pulling Caplan's chain? 

Really, it's unfortunate that this statistical anomaly mars Caplan's work. His other conclusions are generally positive, indicating that EQII players are healthier and more social than the common MMO player stereotype.

Oddly enough, the bisexuality angle did not come up in earlier coverage of Caplan's work, including ours (See: Survey Says: MMO Players Not Fat, But Have Other Issues). We also note that University of Delaware school newspaper UDaily does not mention the bisexuality angle in its coverage of Caplan's reserach.

UPDATE: Sister-site GameCulture takes me to task for my comments regarding Caplan's study. However, I'll stand by my remarks. There was a fair amount of uncorrelated self-reporting data in the study, including the respondents' own claims about their level of fitness. Beyond that, the idea of the bisexual woman is such a stereotypically male fantasy that any study which finds a five-fold increase in that population, absent any compelling explanation, is, de facto, suspect.

36 comments

Will New Study Linking Kids' Media Habits to Sex, Drugs & Obesity be Fast-tracked to the White House?

December 4, 2008 -

A study released by watchdog group Common Sense Media this week strongly correlates the amount of time children spend with media to poor school performance as well as negative health outcomes such as obesity, substance abuse and smoking.

Media and Child and Adolescent Health: A Systematic Review is, essentially, a survey of research on the topic conducted over the past 30 years. The study was carried out by researchers from the Yale University School of Medicine, National Institutes of Health, and California Pacific Medical Center.

From a political standpoint, it is interesting to note that lead researcher Ezekiel Emanuel of the NIH is the brother of President-elect Barack Obama's incoming White House chief of staff, Rahm Emanuel. Common Sense Media CEO and founder Jim Steyer (left) discussed the Obama connection with Time:

[Rahm Emanuel] will have a strong position in the incoming Administration. And I am optimistic that you'll see a renewed emphasis, from the White House on down, on media, technology and kids. In that sense, I'm very hopeful that Barack and Michelle Obama will be parents-in-chief and role models-in-chief for our country. Barack talked about it repeatedly through his campaign—turning off the TV, turning off the video games, doing your homework, talking with your kids.

Steyer also told Time that the study deliberately stayed away from issues of violence and media:

The research team decided that there was a voluminous amount of studies that focus solely on media and violence. So they wanted to stay away from that... This report doesn't say, nor would Common Sense ever suggest, that media is the cause of all society's ills, or the sole cause of childhood obesity or risky sexual behavior or smoking or alcohol use among teens. But it is a significant contributing factor...

The study's politicial potential is also emphasized in a press release on the Common Sense Media website which quotes former FCC chairman and CSM board member William Kennard:

The new administration has shown a commitment to children and has already made important statements about how it will focus new attention on technology and media. There is a unique opportunity to make real change in the role that media plays in our children’s lives.

46 comments

"Morally Responsible" Investment Firm Goes Gay Bashing in Games

December 2, 2008 -

The Timothy Plan, a Florida investment firm which bills itself as "conservative Christian," is warning holiday-shopping parents away from what it calls the 30 "most offensive" video games.

While the usual suspects (GTA IV, Saints Row 2, Blitz the League II) make the list, there are some surprises as well, including the T-rated Bully: Scholarship Edition and World of Warcraft: The Burning Crusade.

In its game rankings, the organization displays an obvious anti-gay bias. While it evaluates titles for sex and nudity, a gay/lesbian rating is also included, meaning that a game with a gay sexual encounter might get a double whammy when compared to a game where the sex is of the straight variety. This effect, for instance, pushes Fable II onto the group's most offensive list. Along that line a report prepared by the Timothy Plan contains this rather bizarre comment:

Army of Two: Homosexual Encounters: ...Somewhat homo-erotic undertones between the two main characters are present.

WoW made it onto the dirty thirty, thanks to a high "addiction" rating as well as a high rating for alcohol use (curse you, Noggenfogger elixir!).

How the group determined the addiction rank is really quite unfathomable. WoW received a 3, for example, the worst possible rating, while Lord of the Rings Online got a 1 and Age of Conan a 2. In fact, all of the MMOs were tagged for addiction as well as some multiplayer games like Halo 3. A few games (The Darkness, Devil May Cry 4) were punished for "demonic" references.

Timothy Plan president Art Ally (left) comments:

Many, if not most, parents who buy their kids video games really don't know the extent of sex and violence imbedded in them. From drug use, prostitution, murder and mayhem to vulgar profanity and blasphemy these games have become a powerfully negative influence on our kids...

 

I believe, if parents would take a moment to look at the report we've created, their game selections would be quite different.

The group maintains a corporate "hall of shame" which includes game publishers EA, Take-Two and Microsoft. The Timothy Plan also offers to screen your portfolio to see if any of your mutual funds have investments in shameful companies.

So helpful!

Document Dump: Get the Timothy Plan's game score card here. The group's press release with holiday shopping warnings is here.

Report: PC Version of GTA IV Won't Be Edited for Aussie Market ...But?

December 1, 2008 -

There's a confusing story on GameSpot this morning which reports that the PC version of Grand Theft Auto IV will be released in the Australian market with no content edits.

It's odd because earlier this year Australian censors refused to issue a rating to the console versions of GTA IV until some of the game's animated hooker sex scenes were chopped. An unnanmed Australian Rockstar spokesperson told GameSpot:

Grand Theft Auto IV PC has been rated MA15+ strong violence, sex scenes, coarse language, and drug references by the Australian Classification Office. The PC game is unedited in any way and identical in content to the international version.

So... does this mean that Australia's Office of Film and Literature Classification is no longer concerned about the hooker animations? Or that it is - for some reason - less concerned about them in the PC version? 

Is it possible that R* left the animations out of the PC version? Will future shipments of the console version to Australia add the sex scenes back in?

Something doesn't add up on this one.

20 comments

Porn Game Publisher Takes Issue with ESRB, Big Three

November 28, 2008 -

The publisher of a sex game has taken the video game industry and its U.S. content rating board to task.

As reported by Spong, D-Dub Software, which publishes BoneTown, claims that it will create an "adult video game industry." The sex game company says that it is frustrated by restrictions put in place by console manufacturers and the ESRB.

Currently, the big three system makers won't license games which are rated Adults Only (AO) by the ESRB, leaving only the PC as a potential development platform. However, major retailers won't stock AO games on any system, leaving online distribution as the only viable option for such products. D-Dub CEO "Hod" says that the company will pursue the online model:

It doesn’t make sense. The ratings boards are not telling us that these games aren’t for kids. We know that already. What they’re telling us is that adult games shouldn’t exist at all. We don’t agree, and neither does our customer base of adults who are interested in games that might include themes like sex, drugs, and language.

 

Since they’ve made it so that games like ours can’t be marketed and distributed through the channels other video games use, we are starting a new industry to get this game out to our customers.

Although the Spong article mentions that BoneTown has received an AO from the ESRB, we're not finding that using the ESRB search widget located in GP's lower right sidebar.

GP: Thanks to GP correspondent Andrew Eisen for the tip...

 

63 comments

Viagra Video Game Yields to Stiff Opposition from FDA

November 24, 2008 -

Pharmaceutical manufacturer Pfizer has pulled out of plans to continue running Viva Cruiser, an advergame designed to promote the company's popular erectile dysfunction drug, Viagra.

According to Multinational Monitor, the Food & Drug Administration (FDA) nixed Pfizer's online game which had been appearing on Forbes.com. Viva Cruiser was quietly withdrawn in September:

The video game was pulled shortly after Pfizer removed a video ad from CNN.com, which aired without required warning messages. “The video is misleading because it makes representations and suggestions about the use of Viagra … but fails to disclose any risk information for the drug,” the FDA wrote in its warning letter to Pfizer.

Pharma Industry describes the gameplay aspects of the now-flaccid Viva Cruiser:

Players are instructed, “You’re about to take your partner on a romantic getaway. Pick up a few things on the way.” Players must then guide a motorcycle rider down a desert road picking up gifts for a date and avoiding orange hazard cones. The gifts include roses, scented candles, gift boxes — and of course little, blue, diamond-shaped pills.

As the game progresses, players get points for running over gifts and are penalized for hitting the orange cones. As a stopwatch counts down the available gametime, Pfizer’s “Viva Viagra” theme song can be heard in the background...

(The game isn’t likely to threaten Grand Theft Auto. In only three attempts, I doubled my points from an initially disappointing 27 to a more robust 47.)

41 comments

Bill O'Reilly Whines About Heidi Klum's Guitar Hero Commercial

November 14, 2008 -

On Fox News program The O'Reilly Factor, pundit Bill O'Reilly tries to drag Heidi Klum's Guitar Hero commercial into the culture wars, but even his two conservative female guests don't want to go there.

At issue is Heidi's Risky Business-inspired Guitar Hero shredding routine. O'Reilly is apparently concerned about the the moral effects of the commercial, featuring a lingerie-clad Klum, airing in prime time.

Then again, O'Reilly has never been much of a fan of video games. Or iPods. Or Blackberries. But Mr. Morality does enjoy a good loofa.

GP: Thanks to GP jack-of-all-trades Andrew Eisen for the sharp eyes...

74 comments

Gaming's Biggest Political Hypocrite Will Face No Charges, Say Feds

November 6, 2008 -

Federal prosecutors say that former New York Gov. Eliot Spitzer will face no criminal charges for patronizing a high-priced, multi-state prostitution ring.

U.S. Attorney Michael Garcia told CNN:

After a thorough investigation, this office has uncovered no evidence of misuse of public or campaign funds.

 

In light of the policy of the Department of Justice with respect to prostitution offenses and the longstanding practice of this office, as well as Mr. Spitzer's acceptance of responsibility for his conduct, we have concluded that the public interest would not be further advanced by filing criminal charges in this matter.

Theoretically, Spitzer could face local charges lodged by Washington D.C authorities (it's illegal to hire a prostitute), but that seems highly unlikely at this point.

As governor, Spitzer pushed hard for legislation designed to regulate video game sales. Ironically, he claimed to be concerned about the cartoon prostitutes in Rockstar's Grand Theft Auto series, saying:

Media content has gotten more graphic, more violent and more sex-based… Currently, nothing under New York State law prohibits a fourteen-year old from walking into a video store and buying… a game like ‘Grand Theft Auto,’ which rewards a player for stealing cars and beating people up. Children can even simulate having sex with a prostitute…

In April GamePolitics readers voted Spitzer Gaming's Biggest Political Hypocrite, beating out the likes of California Gov. Arnold Schwarzenegger, Boston Mayor Thomas Menino and British MP Keith Vaz.

GP: Pictured are Spitzer, a GTA prostitute and 22-year-old Ashley Dupre. It was the disgraced guv's rendezvous with the would-be singer that led to his downfall in March of this year. On the other hand, if Spitzer had stuck with GTA's virtual hookers he'd still be governor.

Thanks to: GP reader seikyo for the heads-up!

27 comments

Locked Up, Key Thrown Away for GTA "Teen Sex Fiend"

November 6, 2008 -

The Daily Mail reports that 19-year-old Ryan Chinnery (displaying bling at left) has been sentenced to an indefinite period of incarceration after pleading guilty to a series of sexual assaults in Kent. GamePolitics previously covered the start of Chinnery's trial in September.

As it does so often these days, Grand Theft Auto gets the blame:

[Chinnery] prowled streets in his car targeting innocent women he thought were prostitutes - imitating scenes from the controversial [Grand Theft Auto] game in which a man drives around and attacks call girls...  Officers found a copy of the 18-certificate Grand Theft Auto during a swoop on the home Chinnery shared with his girlfriend - and he initially insisted to detectives that he had been playing on his computer at the time of the attacks.

Prosecutor Eleanor Laws told a jury last month how Chinnery's obsession with Grand Theft Auto, which has sold some 35million copies, 'may go some way to explaining his attitude towards women'. Miss Laws added: 'Prostitutes in it can be exposed to violence. There may be some connection with the defendant admitting spending a lot of time playing that game.'

The judge, on the other hand, seemed to relate Chinnery's crimes to an obsession with porn, but did give GTA a mention. The Kentish Express reports:

Judge Philip Statman said: "What most troubles me is the mirror conduct between pornography and that which he later does. It is as if spurring on comes from the pornographic material.

"I know part of this case referred to something called Grand Theft Auto. While it appears the defendant does not accept it influenced his conduct on that particular evening, it could not have helped him, I would have thought, in all the circumstances of the case."

Playboy Centerfold is Former Guitar Hero P.R. Rep

October 25, 2008 -

To my great surprise there was a plain brown envelope from Playboy Enterprises International in the GamePolitics post office box yesterday. Inside was the November issue.

After about three hours of perusing the magazine (in the interests of giving GP readers a complete and accurate report), I figured out the reason why Playboy sent the mag my way.

It seems that Miss November, Grace Kim, is a former publicist for Guitar Hero publisher Activision. The brief bio which accompanies her centerfold pictorial discusses her connection to the game: 

I play a mean game of Guitar Hero and I'm willing to challenge anybody. I must warn you I'm a very sore loser - at any game...

 

Grace says her ideal date is a round of Guitar Hero or Rock Band with perks.

Kotaku has a lengthy interview with Grace:

I had heard of an opening to work directly with the head director of Guitar Hero, so I applied, and I didn't think I'd get the job because there were so many applicants... but I also had a lot of PR experience. I was really blessed that they brought me on board. I think they appreciated my passion...

"Activision was getting annoyed [over the time demands of the Playboy picture shoots], and I wanted to keep my job [at first]... But my boss wasn't happy and I wasn't happy, and being a Playmate is a job. I really wanted to explore that area, and see where this path would take me. And, working so much for Activision kind of killed my love a little for Guitar Hero.

 

40 comments

Quick at Games, Too Quick in the Sack?

October 9, 2008 -

According to Dutch researchers, guys with quick reflexes who are good at video games might also be a little too quick during moments of passion.

As reported by the BBC, scientists studying premature ejaculation found that the cause might be genetic. Sexual psychologist Paula Hall told the BBC:

These men have very quick reflexes. They may be excellent at playing tennis or computer games, for example.

If you've got those quick reflexes, don't feel bad, guys. One in three men suffer from premature ejaculation. And it's treatable. Just be glad for your high scores and in-game achievements.

Via: Kotaku

38 comments

Will Streaking in Saints Row 2 Revive Sex-in-Games Controversy?

October 9, 2008 -

When it comes to the crime game genre, it must be difficult to compete with the Grand Theft Auto series.

Perhaps that explains the inclusion of streaking in the upcoming Saints Row 2. Edge Online put the question to Craig Mitchell, media relations guy for publisher THQ:

In terms of backlash from the game's content, we are not too concerned. THQ and [Saints Row developer] Volition have worked within the guidelines of the ESRB and the international ratings boards and the game has been rated appropriately...

In addition, Saints Row 2 has a very over-the-top tone and the activities like streaking play into that.  In streaking, the character's front is blurred out, plus, all the characters were made 'asexual' so even a possible mod/hack would not reveal anything.

In-game streaking earns respect points for the player's character.

32 comments

New Book Digs Into the Past - and Future - of Sex in Video Games

October 6, 2008 -

While video games generally catch more heat for violence than sex, there have been a fair number of lust-fueled controversies in game land. Now, Playboy tech writer Damon Brown documents them in his new book, Porn & Pong: How 'Grand Theft Auto,' 'Tomb Raider' and other Sexy Games Changed Our Culture.

Salon has a lengthy interview with Brown who starts with Custer's Revenge and touches (appropriately, we might add) on everything from Leisure Suit Larry to Hot Coffee and beyond. Not one to leave out the online crowd, Brown includes a section on game-related cybersex:

One of the things I write about is the first documented cyberspace rape in a text-only environment called LambdaMOO. A user found a loophole that allowed him to control the actions of other players. He could make one player hurt or have sex with another player and so on. The malicious user went rampant through the game universe, forcing players into sexual acts, and was repeatedly kicked off the game, but he always managed to come back under a different user name.

The Playboy writer also explains his theory of why most protagonists in sexually-oriented games are male:

Most of the creators of these games are straight, most are white and a portion of them are Asian. [Game designers] want to have a protagonist the player can identify with and, on a different level, the designer himself can identify with. People identify with Larry, because everyone's been desperate and had those moments where they can't pick up anyone, or they want to be Niko Bellic, this awesome tough guy who can maintain five girlfriends across the city of New York.

In the future, Brown sees erotically-charged games becoming much more, um... interactive:

Our grandchildren are going to have amazing sex lives -- I can't think of a better way to say it. Connecting vibrators and other types of tools to the computer and getting pleasured by a professional or a long-distance lover is a brilliant idea. It will connect people in a much deeper way than the Internet or a webcam that's going 15 frames per second...

 

From talking to people at the Adult Entertainment Expo in Vegas in January, I understand the basic idea is that teledildonics will take off in a mainstream way any moment now. I'd say within five years it's going to become standard equipment for a lot of people.

UPDATE: Over at Edge Online, editor Colin Campbell has an entertaining whinge at the entire subject of sex in games. Best line:

Words like teledildonics leave me dizzy with nausea.
 

22 comments

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
james_fudgeA leak that had me worried about being swatted by Lizard Squad.10/20/2014 - 6:03am
james_fudgeIt should be noted that the author leaked the GJP group names online10/20/2014 - 6:03am
MechaTama31I mean, of the groups being bullied here, which of the two would you refer to collectively as "nerds"?10/19/2014 - 11:30pm
MechaTama31But that's the thing, it doesn't sound to me like he is advocating bullying, it sounds like he is accusing the SJWs of bullying the "nerds", who I can only assume refers to the GGers.10/19/2014 - 11:21pm
Andrew EisenInteresting read. Unfortunately, too vague to form an opinion on but at least now I know what faefrost was talking about in James' editorial.10/19/2014 - 10:39pm
Neo_DrKefkaBreaking GameJournoPros organized a blacklist of former Destructoid writer Allistar Pinsof for investigating fraud in IndieGoGo campaign http://blogjob.com/oneangrygamer/2014/10/gamergate-destructoid-corruption-and-ruined-careers/10/19/2014 - 8:57pm
Neo_DrKefkaOnly good thing I seen come out of the Biddle incident was the fact a professional fighter offered to give 10k to an anti bullying charity for a round in the ring with Biddle.10/19/2014 - 7:49pm
Neo_DrKefkaEven after all the interviews she is still on twitter making fun of people with disabilities (Autism) yet she is a part of the crowd that is on the so called right side of history...10/19/2014 - 7:48pm
Neo_DrKefkaWhich #GameGate supports are constantly being harassed and bullied. Brianna Wu who I told everyone she was trolling GamerGate weeks ago with her passive aggressive threats was looking for that crazy person in the crowd.10/19/2014 - 7:47pm
Neo_DrKefkaI believe the problem #GamerGate has with Sam Biddle is he is apart of this blogging group that in a way hates or detests its readers. Also being apart of the crowd that claims its on the right side of history isn't helping when he is advocating bullying10/19/2014 - 7:45pm
MechaTama31Of course, I'm looking at these tweets in isolation, I don't know a thing about the guy.10/19/2014 - 7:06pm
MechaTama31If anything, the sarcastic implication seems to be that the SJW crowd is bringing back the bullying of nerds. But it's the GGers who are out for his blood? I'm lost...10/19/2014 - 7:01pm
MechaTama31I don't really get this Sam Biddle thing. The reaction to his tweets seems to be taking them at face value, but... they're tongue in cheek. Right?10/19/2014 - 7:00pm
Andrew EisenI have it. The problem, so far as I can tell, is neither of them allow me to overlay my webcam feed or text links to my Extra-Life fundraising page.10/19/2014 - 4:08pm
quiknkoldand yes, its free10/19/2014 - 4:05pm
quiknkoldshould grab Hauppauge capture. has mic support and can upload directly to youtube10/19/2014 - 4:05pm
Andrew EisenThe former.10/19/2014 - 4:00pm
quiknkoldwas it StreamEez, or the StreamEez feature in Hauppauge Capture? cause I know Capture has alot more support from the devs.10/19/2014 - 3:54pm
Andrew EisenI actually tried StreamEez last week. Flat out didn't work.10/19/2014 - 3:53pm
quiknkoldI use the Hauppauge Capture software's StreamEez. Arcsoft showbiz for recording. I just streamed a few hours of Persona 4 Golden with zero problem using the program. Xsplit is finniky when it comes to Hauppauge10/19/2014 - 3:40pm
 

Be Heard - Contact Your Politician