Square Enix Launches Beta for CoreOnline

August 29, 2012 -

Square Enix announced today that it is launching a new web-based gaming service that will allow consumers to play console quality, high definition games in their browser. The service is called CoreOnline, and will feature a micro transaction-based system.

The first titles released are Hitman: Blood Money and Mini Ninjas, with other games such as Lara Croft and the Guardian of Light, Tomb Raider: Underworld, and others to follow at a later date to be determined.

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Report: Weekend Release of Final Fantasy VII PC 'A Mistake'

August 6, 2012 -

Over the weekend fans were delighted to learn that they could pick up the PC version of Square Enix's popular RPG, Final Fantasy VII for $12.70 on www.finalfantasyviipc.com, but then started having problems with the DRM system it uses, SecuROM. When players tried to start the game, the SecuROM DRM failed to authenticate their purchase. Naturally those who bought the game were quite irate.

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Square Enix President: Final Fantasy Versus XIII Still In Development

July 24, 2012 -

Last week it was reported that Square Enix had abandoned development on Final Fantasy Versus XIII. Final Fantasy fans put on sackcloth and ashes. Hands were wrung raw. Prayers were said. Incense were burned to dark gods and souls were offered up to creatures that slither in the underbelly of the universe. It is too bad that those reports weren't completely accurate.

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Square Enix Exec Blames Extended Life Cycle of Consoles for Console Game Market Decline

July 10, 2012 -

Square Enix’s worldwide technology director Julien Merceron says that Microsoft’s and Sony's insistence on extending the lifecycle of their respective consoles has ultimately hurt the industry. In a recent interview with GamesIndustry International he called this protracted life cycle the "biggest mistake ever made" and claimed that this move has ultimately damaged the overall console market. Those are fighting words.

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Square Enix Employees Have Higher Average Salaries than Nintendo or Sony

June 29, 2012 -

You would think that employees in Japan that work for the likes of Nintendo or Sony would make more money than someone who works at Square Enix, but it turns out that the opposite is true. According to Nensyu Lab's top salary chart (as uncovered by Andriasang), Square Enix employees get an average salary of ¥21.68 million ($272,384.40). Sony and Nintendo employees are paid ¥9.23 million ($116,232.40) and ¥9.14 million ($115.099.10), respectively.

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Livingstone: Reaction to Tomb Raider Attempted Rape Comments were 'Extreme'

June 27, 2012 -

Eidos life president Ian Livingstone recently responded to the controversy over what Tomb Raider executive producer Ron Rosenberg said in describing a scene in the new Tomb Raider game that involved protagonist Lara Croft narrowly avoiding an "attempted rape."

Livingstone said that the recent controversy about Tomb Raider's E3 trailer was "quite extreme" and "blown out of proportion."

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Square Enix: Activision was 'Crazy' to Abandon True Crime: Hong Kong

May 25, 2012 -

In an interview with GamesBeat, Square Enix’s Mike Fischer says that Activision was crazy when it made the decision to abandon True Crime: Hong Kong. Mike Fischer is the president and chief executive of the U.S. division of Square Enix, who also happens to own Eidos. Here's what he had to say about Activision letting the game now known as Sleeping Dogs go:

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Square Enix Audio Launches for Japan

April 11, 2012 -

Adriasang reports that Square Enix has launched a free streaming music service that you can access with PC and Android devices. Though the site is intended for those who reside in Japan, you can get at it directly from your PC by visiting the streaming music website. Most of the site is in Japanese but there is a small bit of English as well - enough for just about anyone to figure out how to navigate around the site.

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2009 Final Fantasy XI Lawsuit Dismissed

December 27, 2011 -

Square Enix announced on Friday that the 9th Circuit Court of Appeals in California has dismissed with prejudice a class action lawsuit involving its MMORPG Final Fantasy XI. The ruling came on December 20. The lawsuit was filed by San Francisco's Esther Leong in 2009 on behalf of a class (Final Fantasy XI subscribers), that accused the publisher of "deceptive advertising, unfair business practices, and fraudulent concealment with respect to the online games at the point of purchase." The game was released in North America in 2003.

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Square Enix: 1.8 Million Accounts Could Be Compromised

December 16, 2011 -

Square Enix has revealed details on the extent of the hack that we reported on earlier this week. Square Enix confirmed that up to 1.8 million customers in Japan and the U.S. could be affected by the attack on its member service that took place earlier this week. While personal information may have been compromised, the Final Fantasy maker says that no financial information was stolen because the servers contained no credit card or billing information. They also noted that servers in Europe were not comprised.

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Square Enix Hacked

December 13, 2011 -

Here we go again.

Square Enix put out a press release this afternoon stating that it had “reason to believe that unknown parties may have gained unauthorized access” to a server related to its Square Enix Members service offered in North America and Japan.  In response, the company temporarily suspended operation of the free service as of last night.

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Final Fantasy XIV Fees Begin January 6

December 6, 2011 -

Starting January 6 Square Enix will begin charging subscribers who are still playing Final Fantasy XIV online. The Final Fantasy-based MMO has been free for almost a year because of a myriad of technical problems that the company couldn't initially overcome. The MMO was so bad that it made Square Enix reevaluate how it handles developing and lunching MMO's.

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Square Enix Plans New Studio, Expansion in Montreal

November 21, 2011 -

Square Enix announced plans this morning to expand its presence in Montreal by adding jobs to its existing Eidos-Montreal studio and opening a new studio in 2012 called Square Enix Montreal.

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Square Enix: Final Fantasy XIV Damaged the Final Fantasy Brand

September 27, 2011 -

At a press conference in Tokyo, Japan yesterday, Square Enix CEO Yoichi Wada said that the entire Final Fantasy brand has been damaged by its latest MMO title. Final Fantasy XIV, which launched in September of 2010 on PC, did not do as well as anticipated due mostly to serious technical issues, connectivity issues, and bugs at launch. This caused the PS3 version of the MMO to be delayed as the development team put its focus on fixing problems and generally improving the game to make customers happy.

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Square Enix Presses Valve for Info on Deus Ex: Human Revolution Theft

July 7, 2011 -

Yesterday we reported that Square Enix had filed a lawsuit against unnamed Italian citizens who (they allege) stole a preview build of Deus Ex: Human Revolution (see this story). The latest wrinkle in the story is that the company wants Valve Software to help them because the stolen build was a copy that was hosted on Valve's Steam service.

For its part, Valve says that it has plenty of information on those individuals responsible for stealing and leaking the file onto the internet, but it is unable to give that information to Square Enix without them presenting Valve with a court ordered subpoena.

It may seem like an odd position for Valve to take with a publishing partner, but the company is simply protecting itself and following procedure.

We'll let you know how this situation plays out.

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Square Enix Sues Over Deus Ex: Human Revolution Theft, Leak

July 6, 2011 -

Square Enix is ticked off that its new Deus Ex game has been leaked and it is taking some individuals in Italy to task for it. The company has filed a lawsuit against unnamed Italian individuals who allegedly crashed an invite-only preview of Deus Ex: Human Revolution, then somehow managed to download the game and distribute it online.

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GRIN Blames Square Enix for Bankruptcy

May 30, 2011 -

GRIN, who you may know best as the creator of Capcom's Bionic Commando action game, claims that it went bankrupt due to an insane relationship with Square Enix. The company had been working on a "Nordic themed" Final Fantasy spin-off which never came to fruition. The company spoke out (to Swedish publication Aftonbladet) about its relationship with Square Enix, and the picture it paints isn't a pretty one.

The spin-off codenamed "Fortress" never had a chance, according to GRIN founders Ulf and Bo Andersson, because Square Enix was erratic, unreasonable, and contrary in its dealing with GRIN. GRIN says that Square Enix didn't pay any of the $20 million contract it had with the studio to develop the game, even though it met every milestone it was supposed to right up until it went bankrupt in August 2009.

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Square Enix Confirms Security Breach at Eidos Montreal Web Site

May 13, 2011 -

Sony isn't the only company worrying about lost data, personal privacy and the level of security on its web sites. Today Square Enix revealed that the Eidos Montreal website has been compromised on Wednesday and that up to 25,000 email addresses and 350 resumes may have been compromised. From Square Enix:

“Square Enix can confirm a group of hackers gained access to parts of our Eidosmontreal.com website as well as two of our product sites. We immediately took the sites offline to assess how this had happened and what had been accessed, then took further measures to increase the security of these and all of our websites, before allowing the sites to go live again,” Square Enix said in a statement sent to VG247.

Square Enix said that no credit card data had been stolen because the site did not have that kind of data on its servers. More from the statement:

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Square Enix Warns Investors of Massive Fiscal Year Loss

May 12, 2011 -

Final Fantasy and Dragon Quest series creator and publisher Square Enix warns investors that it will report losses of around ¥12 billion ($148m / £90.6m) for its fiscal year later this week. Digital project cancellations, the recent natural disasters in Japan, associated closures and restoration of the company's amusement facilities are being blamed for the losses. The digital projects represent slightly over a third of the total loss.

"Under a rapidly changing operating environment and more prudent estimates of future cash flows, the Company plans to write down goodwill (approximately ¥8.8 billion)," read the statement. "Further, as a result of introducing a tightened selection standard regarding title lineup to strengthen the revenue base of the Company's digital entertainment segment, project development cancellation and related losses (approximately ¥4.5 billion) are expected."

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Report: Square Enix Negotiating Canadian Tax Deal for Future Studio

March 16, 2011 -

Square-Enix plans to open a new studio with over a hundred employees in 2012, somewhere in Canada. The maker of Final Fantasy is reportedly negotiating with the governments of Vancouver, Toronto and Montreal. Whichever location offers the best tax incentives package will get a new Square Enix Studio that expects to employ over one-hundred new employees. Square Enix already has a studio in Montreal - which it acquired when it bought Eidos in 2009. But that doesn't mean Square Enix is giving the edge to that locale:

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Oops: Square-Enix Editing COD Zombie Mode After All

November 4, 2010 -

In addition to being censored in Germany, Activision’s Call of Duty: Black Ops will be receiving a few trims for its release in Japan as well.

A few weeks ago, Square-Enix, who is distributing the title in Japan, announce that in order to comply with standards set by the CERO ratings board, it would be removing “all scenes of dismemberment and ‘expressions of brutality.’”  These cuts would apply to the both the subtitled and the dubbed versions of the game but the publisher promised that the zombie mode would remain untouched.

Turns out, that’s not the case.

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Bricked Consoles Spur Suit Against Sony & Square Enix

June 7, 2010 -

Square Enix and Sony Computer Entertainment of America have been hit with a class action lawsuit filed by a San Diego gamer upset over a glitch in Final Fantasy XIII that can cause PS3 consoles to freeze up and become useless.

The lawsuit, which was filed on the behalf of all similarly situated US owners of Final Fantasy XIII for the PS3, alleges that SCEA and Square have been so busy blaming each other for the bricked PS3s, that they haven't remedied the problem or repaired the bricked units (or are charging users for the repair).

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Wada on Piracy and “Japan is Over” Quip

January 6, 2010 -

Square Enix President and CEO Yoichi Wada provided some insight and opinions on the Japanese videogame market in a recent interview with Edge-Online.

Wada, who is also Chairman of Japan’s Computer Entertainment Supplier’s Association (CESA), a trade organization designed to promote interactive entertainment, was queried on how piracy is affecting Japanese game makers:

Piracy does a lot of damage, but within the Asian region the majority of damage comes from outside of Japan – not including the Nintendo DS. The R4 continues to inflict tremendous damage to our business. So in tandem with Nintendo, we have brought the issue to court. And we have been able to reach a certain degree of success from the court rulings.

When asked why Western games appear to be shunned by Japanese gamers, Wada answered:

Well, actually, I’ve found the person that is prejudiced is actually the retailer and not the actual players. The retailers have a prejudice against overseas titles, and they won’t procure them.

Wada was asked for his take on a comment from Capcom’s Keiji Inafune that Japan’s game industry is finished:

To say something so extreme is surprising. I’m surprised Capcom allowed Inafune to say that at TGS. My message by proxy for the Japanese developers who would have heard such a discouraging message is that if they are willing today, then they definitely have the capability to change and face tomorrow.

Head over to Edge for the full article, which also details what’s next on Wada’s games-to-be-played list and the possibility of using non-Japanese developers on future Square Enix titles.

8 comments

Consumer Class-Action Suit Targets Final Fantasy XI

June 26, 2009 -

A class action lawsuit has been brought against Square Enix of America alleging unfair business practices, false advertising and unjust enrichment with regard to their long running MMORPG Final Fantasy XI.

In the suit, lead plaintiff Esther Leong of San Francisco claims that Square Enix deceived more than 100,000 customers about the game's monthly fees, penalties and restrictions. The suit seeks damages of $5 million. The nasty business which Leong charges that Square Enix engaged in includes:

  • Licensing of online game software disguised as a sale
  • Monthly fees to play the game
  • Penalties for late payment of fees
  • Interest charges for late payment of fees
  • Charges while the user's acccount is suspended
  • Termination of right to play for late payment of fees
  • User restrictions and conditions related to the game
  • Termination of game data for late payment of fees

Unfortunately, specific details of how Square Enix allegedly screwed its customers are not specified in the complaint. 1UP points out that the FFXI website lists a $12.95 monthly fee to play

DOCUMENT DUMP: Grab a copy of the lawsuit here.

-Doug Buffone, Entertainment Consumers Association intern

Via: Courthouse News Service

109 comments

Square Enix Gets Heavy-Handed With Its Homebrew Fans

May 21, 2009 -

Pirating games is one thing and those who engage in the practice assume all of the risks involved, legal and otherwise.

But The Guardian's Keith Stuart reports that, earlier this month, Square Enix sicced its lawyers on a small band of rabid Chrono Trigger fans, serving them with a menacing cease and desist order.

It seems that a group of homebrew types spent four years (!) modding a sequel which they dubbed Chrono Trigger: Crimson Echoes. Talk about a labor of love. As Stuart reports, the group use a ROM hack to mod the original source code:

If Square Enix had allowed the game to be released, the commercial impact would have been infinitesimal. It's being released as an IPS patch, not a complete Rom image; and if you're not sure what I'm talking about, that's the point – getting these things to run is for the homebrew community only.

As Stuart points out, some fan projects (Counter-Strike, for example) have turned into actual commercial games. And the video game industry is increasingly touting the idea of user-generated content to market certain games. But the message inherent in Square Enix's slap at its adoring, hardcore fans is of an entirely different nature. Stuart writes:

Think of the marketing benefits of embracing this passion, of inviting the creators to port the project over to the DS or on to WiiWare. It would be a radical departure from standard tactics but it would surely be more useful and forward-thinking than kicking the lawyers into action. How about a new mantra: embrace and assist?

Swine Flu Keeps Japanese Staff of Square & Koei Away From E3

May 21, 2009 -

Two more video game publishers have pulled their Japanese employees out of the upcoming E3 Expo in Los Angeles due to concerns over swine flu.

Develop reports that Square Enix and Koei join Capcom in withholding Japanese employees from the highly-anticipated show:

Square Enix has cancelled plans for its Kingdom Hearts team to attend the show, whilst Koei has confirmed that an unspecified number of its Japanese employees will not be travelling to the event...

However, like Capcom, both publishers will be represented at E3 by U.S. and European staffers. According to Develop, neither Sony nor Nintendo plan to withhold employees due to swine flu.

AFP reported this morning that there are 281 confirmed cases in Japan, although most are mild. There have been no deaths attributed to the virus in Japan so far and Japanese Prime Minister Taro Aso urged the public to be calm.

Via: gamebizblog

6 comments

Report: Square Enix Pushing a Japanese Game Publishers Alliance

October 22, 2008 -

With Japanese game publishers losing market share to their Western counterparts, Kotaku reports that Square Enix chief Yoichi Wada has put forth the idea of a "Japan alliance".

From the report:

To remain competitive, Wada says, "Therefore, we should consider some sort of 'Japan Alliance'." More medium to small-sized companies will need to realign — case in point, Tecmo and Koei. "Individuality is important," Wada adds. "It's not forcing everything into a single corporate brand. The ideal is a holding company under which several companies and brands can hang."

7 comments

 
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E. Zachary KnightMojang Support is trying to claim they have no responsibility for broken content on the PS3 version of Minecraft.04/01/2015 - 9:23am
MaskedPixelantehttp://www.destructoid.com/kojima-productions-logo-removed-from-silent-hills-website-289814.phtml So... Japan doesn't usually do April Fool's, right?04/01/2015 - 7:51am
E. Zachary KnightXKCD is really fun this morning. http://xkcd.com/04/01/2015 - 7:37am
E. Zachary KnightI managed to wrangle a refund out of Sony for the broken texture pack. But for actual issues with texture packs, they referred me to Mojang. When I asked mojang about it, they referred me to Sony.04/01/2015 - 7:16am
Andrew EisenHuh?04/01/2015 - 2:42am
Matthew Wilson@AE I think the first dragon age did it the best. the person you played was treated differently based class,race, and gender. if the npc are going to act like 2015, you should just set the game in 2015 and add magic and dragons.04/01/2015 - 1:23am
E. Zachary KnightYeah, the PS3. My son paid for the Steampunk Texture Pack and it would not work at all. No matter what I did, it wouldn't allow us to save.03/31/2015 - 10:56pm
Sora-ChanConsole version?03/31/2015 - 10:40pm
E. Zachary KnightSo, Mojang has been selling a broken texture pack for Minecraft since at least Dec. 2014 and it hasn't been fixed yet.03/31/2015 - 10:30pm
Andrew EisenI think TT Games gets away with multiple LEGO games a year because they're all based on different franchises. If there were two or three LEGO Star Wars games every year, I think people would feel the same fatigue as they do with Assassin's Creed.03/31/2015 - 6:40pm
Andrew EisenIn other words, a hero is male because that's the default. A hero is female because of a gender-related reason. So, male heroes are for everyone. Female heroes are for women.03/31/2015 - 5:32pm
Andrew EisenHer point is that "When archetypal fantasy heroes in games are overwhelmingly portrayed as men, it reinforces the idea that... women should be able to empathize with male characters but that men needn’t be able to identify with women’s stories."03/31/2015 - 5:30pm
Andrew EisenDaniel - She doesn't say that in any of the TvW videos and I doubt she's said elsewhere that all games with male protagonists are male power fantasies. Anyway, you seem to be conflating two different ideas.03/31/2015 - 5:30pm
MaskedPixelantehttps://twitter.com/Yuriofwind/status/583028257890635776 Oh snap!03/31/2015 - 5:14pm
WymorenceFor me it just boils down to the fact that, even at a giant company, when a game comes out annually it just gives it a vibe of being rushed out the door. And god knows Unity sucked some major lemur with all its bugs...03/31/2015 - 4:22pm
PHX CorpI launched my spotify account today, and I kinda went a little overboard with adding music03/31/2015 - 3:59pm
Sora-ChanCon't. Games like AC are a pain to someone like me who likes to play games in order. So when a game gets too many releases too quickly, it puts me off. Only exceptions are games that have no interconnected underlying stories like the FF games.03/31/2015 - 2:53pm
Sora-ChanWikipedia has rarely let me down on matters like this. But yeah... AC needs a break.. like two.. or three... or eight years.03/31/2015 - 2:51pm
ConsterThere's 9 already?! I think I played 1, 2, and the ones inbetween 2 and 3.03/31/2015 - 2:23pm
Sora-ChanCon't There are now Nine... of just the main entries into the series. There are 13 more in the "other games" department.03/31/2015 - 2:15pm
 

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