Steam Boasts 125 Million Active Users

February 25, 2015 - GamePolitics Staff

Valve claims that it has hit several new milestones on Steam - including the number of active users that platform has an concurrent users on the service at one time. According to Valve's internal user data, Steam has over 125 million active users worldwide.

Valve also noted that Steam now offers 4,500 games and 400 million bits of user-generated content. How many of those are incomplete "early access" games was not revealed.

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Fake 'Darkest Dungeon' Game Pulled From Windows Game Store

February 24, 2015 - GamePolitics Staff

Yesterday we reported that the version of the popular indie game Darkest Dungeon being sold on the Windows Game Store was a fake and was not put there by developer Red Hook or its founder Chris Bourassa. Bourassa tweeted a warning yesterday that the Windows Game Store version was not from his company and that he was reaching out to Microsoft to get the game removed.

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Valve Reveals SteamVR

February 24, 2015 - GamePolitics Staff

It looks like Valve is getting into the virtual reality game with everyone else. The Steam, Half-Life, Left 4 Dead, Team Fortress, Portal, and Counter-Strike owners announced this morning its own entry into the space called "SteamVR." Valve describes SteamVR as a "previously unannounced hardware system," which will make its formal debut at the Game Developers Conference in early March.

Valve also plans to show the reworked Steam controller gamepad, and a series of new living room devices (what it used to call Steam Machines) at the event.

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Report: Valve Censoring Messages About Torrent Site in Steam Chat

February 17, 2015 - GamePolitics Staff

According to this TorrentFreak story (by way of MCV), Valve is censoring links in Steam's chat that point to popular torrent site KickassTorrents. The site, which is one of the last huge Torrent sites in the world at this point, was taken offline last week after its Somalian domain was seized.

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'Paranautical Activity' Returns to Steam

February 13, 2015 - GamePolitics Staff

Indie developer Code Avarice has sold the rights to Paranautical Activity to PC and console game publisher Digerati, which in turn has brought the game back to Steam.

You may recall that the game was pulled from Steam late last year after one of Code Avirice's co-founders made a death threat to Valve founder Gabe Newell.

"Just sold PC rights for Paranautical Activity to @DigeratiDM," Tweeted Code Avarice.

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Valve to Greenlight Candidates: Don't Bribe Voters With Game Codes

February 10, 2015 - GamePolitics Staff

Valve Software is quietly telling developers that using Steam keys to bribe people to vote for their game(s) while it is going through the Steam Greenlight process is a big no-no. Buying votes is an unacceptable practice by anyone's standards, but apparently some developers desperate to get on Steam are handing them out like candy.

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Steam Inventory System Made Available to All Developers

February 9, 2015 - GamePolitics Staff

Late last week Steam officially made its inventory system available to all game developers on Steam via a freshly released Steamworks SDK update. The Steam Inventory System - popularized by Valve's games like Team Fortress 2 and Dota 2 - is a "set of new Steamworks APIs and tools that allow a game to enable persistent items that have been purchase or unlocked by individual users without having to run special servers to keep track of these user's inventory." In other words, you can enable community sales of virtual items for your games if you are a game developer.

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'Under the Ocean' Developer Voluntarily Pulls Game from Steam Early Access

February 9, 2015 - GamePolitics Staff

Early Access title Under the Ocean has been pulled from Steam voluntarily by its developer Paul Hart - the last man standing after the co-creator of the game, programmer Michael Reitzenstein, left the project due to “differences in opinion about the future direction” with him (thanks MCV). The project ran out of money last year and now Hart - while he refuses to give up on completing the game - is pulling the project from Early Access and providing refunds.

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'DOA 5: Last Round' Producer Concerned About The 'Morality' Of Modders

February 6, 2015 - GamePolitics Staff

In an interview with MCV (thank you Ars Technica for pointing out this portion of the interview), Koei Tecmo producer Yosuke Hayashi talks about the Steam version of Dead or Alive 5: Last Round, which will feature mod support.

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Code Reseller Targeted By Ubisoft Denies Wrongdoing

January 28, 2015 - GamePolitics Staff

Yesterday we reported that Ubisoft was deactivating codes bought at code resellers for use on digital distribution platforms like Steam and EA's Origin. Well, the reason that the publisher is doing this is because - it claims - these codes were bought with fraudulent or stolen credit cards. Consumers who bought codes for games like Far Cry 4 and Assassin's Creed Unity were not happy when Ubisoft did this for obvious reasons.

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Valve Releases Update To Bring Steam Broadcasting to Everyone

January 20, 2015 - GamePolitics Staff

Valve has released a new update for its Steam client that finally makes Steam Broadcasting available to all users. The game streaming feature was added in to a beta Steam client back in December.

Steam Broadcasting is a new feature that lets users live stream content to the Steam community. Likewise, Steam users can watch other people stream their games using the new 'Watch Game' option within their friends list or on friends' profile pages to instantly pull up gameplay live streams.

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PSA: Valve Adds 'Captcha' To Steam Card Trading System

January 12, 2015 - GamePolitics Staff

Valve has decided to add an extra layer of protection to those human-to-human Steam Trading Card transactions this week with a simple Captcha rolled into the mix to keep the robots away. The goal is to also stop Malware from making trades (should a person get infected) on someone's behalf. If you don't know, Captcha is used to make sure the people on the other end of the screen are real live human beings and not automated computer programs.

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Origin PC: The Term 'Steam Machines' All But Dead

January 7, 2015 - GamePolitics Staff

PC maker Origin (not to be confused with EA's digital distribution platform of the same name) says that the term "Steam Machines" is all but dead and that Valve will reveal new details on its Steam controller and other related Steam stuff at the game Developers Conference in March.

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Valve: No Steam Dev Days This Year

January 7, 2015 - GamePolitics Staff

Valve Software says it won't be hosting a Steam Dev Days event like it did last year. Speaking to Gamasutra, the company said that the event is meant to highlight important things the company is working on. Last year the company revealed its Steam Machines and more details on its Steam OS and Steam controller. Apparently the company has nothing to show off this year.

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'Aliens' Games Disappear From Steam Catalog

January 2, 2015 - GamePolitics Staff

Some eagle-eyed commenters on Reddit have noted that several games have been removed from Steam... and from other digital distribution platforms in the new year. According to the Reddit thread, both Aliens: Colonial Marines and the 2010 version of Aliens vs. Predator have been removed from the Steam catalog.

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Steam Hits 8 Million Concurrent Online Users On Holiday Weekend

January 2, 2015 - GamePolitics Staff

Over the weekend - and in the midst of Steam's Holiday Sale - Valve's digital distribution platform managed to reach a milestone of over 8 million concurrent players online using the service at one time. On Sunday, December 28, a peak of 8,357,541 players were online at once at one point, according to the Steam Game and Player Statistics page.

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'Hatred' Gets Approved on Steam Greenlight

December 30, 2014 - GamePolitics Staff

Creative Destruction's ultra violent action game Hatred has been approved on Steam Greenlight by the Steam community. The road to getting on Greenlight has been an interesting one for Creative Destruction. Earlier this month Creative Destruction managed to get its "mass shooter" action game on Steam Greenlight only to have it pulled by Valve after only a few hours. At the time Valve's Doug Lombardi said that Hatred wasn't a good fit for Steam.

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Zampella: Almost Eight Million Playing 'Titanfall' Now

December 19, 2014 - GamePolitics Staff

Respawn Entertainment founder Vince Zampella admits that he may have erred on the decision to make the PC version of Titanfall Origin-only and revealed just how many people are currently playing the game. Speaking to Game Informer, Zampella describes the game as "obviously pretty successful."

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Valve's Steam Holiday Sale Is Alive!

December 18, 2014 - GamePolitics Staff

Valve's annual Holiday sale is alive and kicking, offering deep discounts on various games from now until January 2.

During the sale Steam customers can take advantage of special deals running every 12 hours and new "Featured Deals" happening daily. Like last year's sale, Steam users can also vote in the Community Choice promotion to determine which games receive deeper discounts. Those who participate in the sale may also earn exclusive Holiday Sale Trading Cards.

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Valve Region Locks Steam Gifting in Some Territories

December 18, 2014 - GamePolitics Staff

Those looking to take advantage of Steam due to currency differences to save a couple of books will have a harder time thanks to a change in policy from Steam owner Valve Software.

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Valve Reinstates 'Hatred' on Steam Greenlight

December 17, 2014 - GamePolitics Staff

Maybe the Christmas Spirit moved them, or maybe they thought it should be up to the community - but whatever the reason - Valve has decided to reinstate Creative Destruction's controversial game Hatred on Steam Greenlight.

If you haven't been paying attention to the situation, Valve removed the game (which its developers describe as a mass shooting action game where you gun down people for no particular reason) from Steam Greenlight a few hours after the project went live on the service, with Valve's Doug Lombardi saying the game wasn't a good fit for Steam.

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Valve Removes 'Hatred' From Steam Greenlight

December 15, 2014 - GamePolitics Staff

Creative Destruction's controversial mass shooter game Hatred launched a Steam Greenlight page today, but within hours of it going online Valve decided to take it down. The game was announced back in October to a mixed reaction from the community due to its violent nature and because it seemed to glorify mass shootings.

Valve's Doug Lombardi tells Eurogamer that Hatred isn't a good fit for Steam:

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PSA: How To Transfer Your 'Dark Souls' PC Saves from GFWL to Steam

December 15, 2014 - James Fudge

Today is the day to finally give Games For Windows Live the heave-ho on the Steam version of Dark Souls: Prepare To Die Edition. Bandai Namco revealed details on how users can go about transferring save files and achievements to Steamworks today on this page.

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Valve Temporarily Shuts Down and Resets Steam Holiday Auction

December 12, 2014 - GamePolitics Staff

Valve's first annual Holiday Auction ran into a bit of a snag in its early outing and has been rebooted due to some questionable activity by a small minority of participants, according to this Ars Technica report. The idea behind the auction was simple: Steam users could trade their unwanted inventory items for gems that could then be used to bid on 2,000 Steam game codes (with a total of 200,000 copies being sold during the course of the auction).

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Steam Version of 'Dead or Alive 5 Last Round' Won't Have Online Play At launch

December 4, 2014 - GamePolitics Staff

Dead or Alive 5 Last Round is coming to Steam on February 17, but it will be missing online play at launch. On the game's Steam product page publisher Koei Tecmo tells potential buyers that "Online modes for Dead or Alive 5 Last Round will be added in a patch within 3 months of release." Further details on why the online mode won't be available at launch were not revealed by either the publisher or developer Team Ninja.

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'Red Faction Guerilla' Dumps Games For Windows Live in Favor of Steamworks

December 3, 2014 - GamePolitics Staff

The Steam version of Red Faction Guerilla is dumping Games For Windows Live in favor of Steamworks for multiplayer thanks to a new update from Volition and Nordic Games (Nordic Games acquired the IP in a THQ bankruptcy fire sale).

The new and improved Steam version offers Steam Trading Cards, the Behemoth Mode, matchmaking and multiplayer via Steam, six Wrecking Crew maps, leaderboards, voice chat, and Steam achievements.

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Peter Molyneux Shares His Opinions On The Pitfalls of Kickstarter and Steam Early Access

December 2, 2014 - GamePolitics Staff

In an interview with TechRadar, Fable series creator Peter Molyneux says that utilizing the services of Kickstarter and Steam Early Access too soon in a game's development process can ultimately have a detrimental effect on the final product. Molyneux is speaking about his own experiences in funding his god-sim game, Godus.

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Valve Unveils Steam Broadcasting

December 2, 2014 - GamePolitics Staff

Steam has made live streaming a reality with a new update today to its beta client. Valve unveiled the new Steam feature here and highlighted some of the things you and your friends can do with it.

Dubbed Steam Broadcasting, anyone who uses Steam can stream audio and video from any game available on the service over the Internet, and that content can be viewed either by the public at large or only by people on their friends list (depending on your settings).

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Steam 'Exploration Sale' Discounts over Five-Thousand Games

November 26, 2014 - GamePolitics Staff

Valve Software has kicked off its annual sale. While it doesn't call it a "Black Friday" or "Cyber Monday" sale like others do, it is intended to land on those days for maximum effect. This year's "Steam Exploration Sale" runs from November 26 to December 2 and features discounts and deals on 5,649 games right now.

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'Dark Souls' Migration to Steamworks Delayed Until December

November 26, 2014 - GamePolitics Staff

Those wanting to ditch Games for Windows Live in favor of Steamworks for multiplayer, leaderboards, and achievements in the PC versions of Dark Souls will have to wait a bit longer.

Bandai Namco and From Software announced on Steam that testing Dark Souls: Prepare to Die saves and achievements to Steam is taking a bit longer than expected and has forced them to push the migration to Steam to sometime in December.

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Will an M rating hurt Batman: Arkham Knight's sales?:

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MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
E. Zachary KnightThe problem I have with complaints of "sexualized men" is that men don't have to wear speedos to be sexualized. Captain Jack Harkness from Torchwood/Doctor Who, was one sexy man, but he spent 99% of his time in a WW2 soldier's trenchcoat.02/26/2015 - 8:23pm
Andrew EisenThat there's more to her character than her sexualization? Sure (depending on which depiction we're talking about). No one's claiming that there are zero examples of female characters beyond their sexualization.02/26/2015 - 8:22pm
 

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