Zampella: Almost Eight Million Playing 'Titanfall' Now

December 19, 2014 - GamePolitics Staff

Respawn Entertainment founder Vince Zampella admits that he may have erred on the decision to make the PC version of Titanfall Origin-only and revealed just how many people are currently playing the game. Speaking to Game Informer, Zampella describes the game as "obviously pretty successful."

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Valve's Steam Holiday Sale Is Alive!

December 18, 2014 - GamePolitics Staff

Valve's annual Holiday sale is alive and kicking, offering deep discounts on various games from now until January 2.

During the sale Steam customers can take advantage of special deals running every 12 hours and new "Featured Deals" happening daily. Like last year's sale, Steam users can also vote in the Community Choice promotion to determine which games receive deeper discounts. Those who participate in the sale may also earn exclusive Holiday Sale Trading Cards.

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Valve Region Locks Steam Gifting in Some Territories

December 18, 2014 - GamePolitics Staff

Those looking to take advantage of Steam due to currency differences to save a couple of books will have a harder time thanks to a change in policy from Steam owner Valve Software.

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Valve Reinstates 'Hatred' on Steam Greenlight

December 17, 2014 - GamePolitics Staff

Maybe the Christmas Spirit moved them, or maybe they thought it should be up to the community - but whatever the reason - Valve has decided to reinstate Creative Destruction's controversial game Hatred on Steam Greenlight.

If you haven't been paying attention to the situation, Valve removed the game (which its developers describe as a mass shooting action game where you gun down people for no particular reason) from Steam Greenlight a few hours after the project went live on the service, with Valve's Doug Lombardi saying the game wasn't a good fit for Steam.

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Valve Removes 'Hatred' From Steam Greenlight

December 15, 2014 - GamePolitics Staff

Creative Destruction's controversial mass shooter game Hatred launched a Steam Greenlight page today, but within hours of it going online Valve decided to take it down. The game was announced back in October to a mixed reaction from the community due to its violent nature and because it seemed to glorify mass shootings.

Valve's Doug Lombardi tells Eurogamer that Hatred isn't a good fit for Steam:

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PSA: How To Transfer Your 'Dark Souls' PC Saves from GFWL to Steam

December 15, 2014 - James Fudge

Today is the day to finally give Games For Windows Live the heave-ho on the Steam version of Dark Souls: Prepare To Die Edition. Bandai Namco revealed details on how users can go about transferring save files and achievements to Steamworks today on this page.

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Valve Temporarily Shuts Down and Resets Steam Holiday Auction

December 12, 2014 - GamePolitics Staff

Valve's first annual Holiday Auction ran into a bit of a snag in its early outing and has been rebooted due to some questionable activity by a small minority of participants, according to this Ars Technica report. The idea behind the auction was simple: Steam users could trade their unwanted inventory items for gems that could then be used to bid on 2,000 Steam game codes (with a total of 200,000 copies being sold during the course of the auction).

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Steam Version of 'Dead or Alive 5 Last Round' Won't Have Online Play At launch

December 4, 2014 - GamePolitics Staff

Dead or Alive 5 Last Round is coming to Steam on February 17, but it will be missing online play at launch. On the game's Steam product page publisher Koei Tecmo tells potential buyers that "Online modes for Dead or Alive 5 Last Round will be added in a patch within 3 months of release." Further details on why the online mode won't be available at launch were not revealed by either the publisher or developer Team Ninja.

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'Red Faction Guerilla' Dumps Games For Windows Live in Favor of Steamworks

December 3, 2014 - GamePolitics Staff

The Steam version of Red Faction Guerilla is dumping Games For Windows Live in favor of Steamworks for multiplayer thanks to a new update from Volition and Nordic Games (Nordic Games acquired the IP in a THQ bankruptcy fire sale).

The new and improved Steam version offers Steam Trading Cards, the Behemoth Mode, matchmaking and multiplayer via Steam, six Wrecking Crew maps, leaderboards, voice chat, and Steam achievements.

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Peter Molyneux Shares His Opinions On The Pitfalls of Kickstarter and Steam Early Access

December 2, 2014 - GamePolitics Staff

In an interview with TechRadar, Fable series creator Peter Molyneux says that utilizing the services of Kickstarter and Steam Early Access too soon in a game's development process can ultimately have a detrimental effect on the final product. Molyneux is speaking about his own experiences in funding his god-sim game, Godus.

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Valve Unveils Steam Broadcasting

December 2, 2014 - GamePolitics Staff

Steam has made live streaming a reality with a new update today to its beta client. Valve unveiled the new Steam feature here and highlighted some of the things you and your friends can do with it.

Dubbed Steam Broadcasting, anyone who uses Steam can stream audio and video from any game available on the service over the Internet, and that content can be viewed either by the public at large or only by people on their friends list (depending on your settings).

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Steam 'Exploration Sale' Discounts over Five-Thousand Games

November 26, 2014 - GamePolitics Staff

Valve Software has kicked off its annual sale. While it doesn't call it a "Black Friday" or "Cyber Monday" sale like others do, it is intended to land on those days for maximum effect. This year's "Steam Exploration Sale" runs from November 26 to December 2 and features discounts and deals on 5,649 games right now.

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'Dark Souls' Migration to Steamworks Delayed Until December

November 26, 2014 - GamePolitics Staff

Those wanting to ditch Games for Windows Live in favor of Steamworks for multiplayer, leaderboards, and achievements in the PC versions of Dark Souls will have to wait a bit longer.

Bandai Namco and From Software announced on Steam that testing Dark Souls: Prepare to Die saves and achievements to Steam is taking a bit longer than expected and has forced them to push the migration to Steam to sometime in December.

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Valve Makes Changes to Trading Steam Gift Codes

November 25, 2014 - GamePolitics Staff

In a move meant to stifle the activities of Steam code resalers, Valve Software has announced a new policy for gift codes. Going forward you will no longer be able to trade Steam gift codes for at least thirty days, according to Valve. There will be no restrictions on giving these codes away as gifts, as intended.

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Report: Valve Making Changes to Steam Early Access Guidelines

November 21, 2014 - GamePolitics Staff

It looks like Valve Software has decided to tighten up the rules a bit on Steam Early Access games, according to Gamasutra. In a new post on the official Steam Partners site and in emails sent out to developer partners this week, Valve laid down some new rules for Steam Early Access games.

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Poll: Will Paranautical Activity Make Its Way Back Onto Steam?

October 24, 2014 - Andrew Eisen

Earlier this week, indie game Paranautical Activity was mislabeled as an Early Access title when it launched on Steam.  This upset one of the game's developers who issued a few profanity-laden tweets culminating in:

"I am going to kill gabe newell. He is going to die."

In response, Valve removed the game from Steam.

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'Shroud of the Avatar' Coming to Steam Early Access in Late November

October 23, 2014 - James Fudge

Richard Garriott (best known as the creator of the popular Ultima series and the MMO Ultima Online) and his studio Portalarium are taking the next step to get his online RPG Shroud of the Avatar to Steam Early Access.

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'Dark Souls' Players Will Be Able To Transfer Game Data From GFWL To Steamworks In November

October 21, 2014 - GamePolitics Staff

It looks like From Software and Bandai Namco are finally going to ditch Games For Windows Live. After saying earlier in the year that they were going to stick with the multiplayer matchmaking system for PC games from Microsoft, From Software says that it will allow gamers to transfer over their Dark Souls characters, progress, and Achievements to their Steam accounts later this year. GFWL rankings will not be transferred over.

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'Paranautical Activity' Developer Threatens Gabe Newell, Gets Game Pulled From Steam

October 21, 2014 - James Fudge

Paranautical Activity developer Mike Maulbeck was upset that his game made the front page of the Steam store labeled as an "early access" title yesterday. It is not an early access game, and so as some like to do, he took to social media to vent in a series of tweets. But as his tweets came out in rapid succession, Maulbeck said something he later regretted - he threatened Valve founder Gabe Newell's life.

Before that, he called Valve and its digital distribution service every name under the sun:

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Racist Steamworks Mod for 'Plague Inc: Evolved' Takes Heat

October 7, 2014 - James Fudge

A Steamworks mod for Plague Inc: Evolved on Steam (currently available as of this writing) is catching some heat for its highly racist themes and a title that leaves very little room for interpretation.

The name of the mod is "Niggas Conquering the World (ALPHA)," and features a picture of President Barack Obama, a caption photo of former president George W. Bush saying "Nigga what," and a photo of African American gang members holding guns.

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Humble Store Offers 'RPG Maker VX Ace' and More For Cheap

October 3, 2014 - GamePolitics Staff

For the next two days, those who want a nifty entry level tool to develop a role-playing game can buy Enterbrain's RPG Maker VX Ace for just $17.49 as part of the Humble Store's RPG Weekend sale. RPG Maker VX Ace normally retails for $69.99, so this is a pretty dramatic price cut.

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Steam Curators Must Disclose 'Paid Recommendations'

October 3, 2014 - GamePolitics Staff

Valve Software has updated it terms and conditions related to Steam Curators, making it a requirement for anyone that is paid for a recommendation to disclose it to customers. Valve launched the Steam Curator system as part of a large-scale update in September.

"If you've accepted money or other compensation for making a product review or for posting a recommendation, you must disclose this fact in your recommendation," reads the updated terms page.

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'Ryse' PC Features Don't Include Microtransactions

September 25, 2014 - GamePolitics Staff

A lengthy post on Crytek's official blog reveals details about the new features PC gamers will get in Ryse, and one thing removed from the game that probably wouldn't be welcomed on the platform anyway. According Crytek the game will support 4K Resolution, various customization options (related to graphics settings, mostly), and 4 DLC packs that were previously released for the Xbox One version of the game.

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PSA: Valve Launches 'Steam Music Player'

September 25, 2014 - GamePolitics Staff

Valve has launched Steam Music Player, which lets users listen to MP3s while playing games in Steam. The Music Player allows users to create their own playlists, queue up mixes, listen to albums, and MP3s on your computer.

To go along with today's launch, Valve has some of the Half-Life and Portal soundtracks DLC available for free to those who own the related games and the documentary.

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Steam Now Has More Than 100 Million Active Users

September 23, 2014 - GamePolitics Staff

While announcing its new Steam Discovery update, Valve also revealed that the service now has more than 100 million active accounts, up by 25 million from the 75 million figure the company revealed in January.

Valve also announced that more than 3,700 games are available to consumers on Steam, and that more than 1,300 games have been added in 2014. That's a dramatic increase compared to the 304 titles that were added to Steam in the first nine months of 2013.

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Double Fine Taken To Task By Fans For 'Spacebase DF-9' Release Plans

September 22, 2014 - GamePolitics Staff

Over the weekend Double Fine took some heat from fans after it announced that it was releasing version 1.0 of Spacebase DF-9 next month, and effectively killing the benefits of those who bought the game through Steam Early Access.

Those who bought the game via Early Access were not pleased with this news because - as they see it - the game has gone from an early alpha state into a full blown release without a beta period.

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Steam Now Supports 16 Local Currencies

September 17, 2014 - GamePolitics Staff

Steam now supports additional local currencies, according to an announcement made today by Valve Software - as reported by CVG. Local currency in Indonesia, Malaysia, Philippines, Singapore, and Thailand are now supported. In late August Steam added support for the Japanese Yen.

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'Borderlands' Finally Dumps GameSpy for Steamworks Multiplayer

September 16, 2014 - GamePolitics Staff

2K Games and developer Gearbox have finally finished transitioning the PC version of Borderlands away from GameSpy (for multiplayer features) to Steamworks. The game has been without a working multiplayer mode since the Gamespy multiplayer service shut down on May 31.

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Uncensored Version of 'Left 4 Dead 2' Now Available in Australia

September 15, 2014 - GamePolitics Staff

The uncensored PC version of Left 4 Dead 2 is finally available to consumers in Australia via Steam today (thanks Blue's News). The uncensored version of Valve's co-op zombie survival shooter sequel now carries an R18+ rating and is for sale - for a limited time - for 75 percent off its normal asking price.

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Capcom Ditching GFWL Support in Three More Games

September 9, 2014 - GamePolitics Staff

Capcom is ditching Games For Window Live in three more games - Dead Rising 2, Dead Rising 2: Off the Record, and Resident Evil 5 - but the exact timeframe for when these titles will make the full transition to Steamworks is to be determined.

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PHX Corphttp://kotaku.com/halo-mcc-esports-event-canceled-because-the-game-would-1700543158 Halo: MCC eSports Event Canceled Because The Game Wouldn't Work04/27/2015 - 10:15pm
Matthew Wilson@AE I know I was just stating where I stand on issues like that in general04/27/2015 - 8:12pm
Andrew EisenWho, Colin Cowherd? No one's suggesting he should be forced out. Or that he should commentate on video games.04/27/2015 - 8:10pm
Matthew Wilson@AE I do not think he should be forced ou though. he has his right to his opinion and shouldnt be forced out because people disagree with it.04/27/2015 - 8:07pm
ZippyDSMleeJim suggjested a pay what you want setup like humble bundel.04/27/2015 - 7:49pm
MontePerhaps they should just add a donation system for creators like the monthly pateron model. Only those who regularly make quality content can get compensated while those who would abuse the system are ignored04/27/2015 - 7:46pm
MontePaid mods is not a bad idea; i mean its only fair that makers be compensated and even better if they can do it full time. UNfortunatly there is too much that can go wrong and room for abuse04/27/2015 - 7:44pm
Andrew EisenYeah, working on that story now. Or rather, I'm working on finding time to write up that story.04/27/2015 - 7:40pm
Matthew Wilsonhttps://www.youtube.com/watch?v=Dll8eMJnTEE this crap is why sports fans and gamers dont get along. for love of god did I get sent back to 1995.04/27/2015 - 7:37pm
Matthew WilsonI do not think it will be the last time we see this. btw I am ok with paid mods.04/27/2015 - 7:10pm
ZippyDSMleehttp://www.pcgamer.com/valve-has-removed-paid-mods-functionality-from-steam-workshop/ 0_o04/27/2015 - 6:37pm
ZippyDSMleeMatthew Wilson:Humor and sarcasm sir.04/27/2015 - 6:36pm
Matthew Wilson@zippy there is no way they are going to merge with capcom becouse both companies are not in good shape. sony, Nintendo, and square are the only companies with enough money to pull it off in japan.04/27/2015 - 4:27pm
ZippyDSMleeCutesy name for motherboard. My 300$ mobo fried itself one night...04/27/2015 - 4:23pm
Andrew EisenNo problem. No idea what a mobo is but it's easy to overlook stuff in the Shout box.04/27/2015 - 4:18pm
ZippyDSMleeAndrew Eisen:Ah sorry, last 2-4 days I been dealing with a dead mobo then my new laptop came in trying to get it up to date and stuff transferred over....blag04/27/2015 - 4:16pm
Andrew EisenAlready linked about 10 shouts ago.04/27/2015 - 4:00pm
ZippyDSMleehttp://www.polygon.com/2015/4/27/8503893/konami-delists-itself-from-new-york-stock-exchange This just in Konami and Capcom merge so they can ignore more IP's.04/27/2015 - 3:50pm
E. Zachary KnightNot really. I think people are overly critical of other game projects. Delays should be expected and shouldn't be considered a major failing and worthy of the crap they get.04/27/2015 - 3:09pm
Matthew WilsonI agree that Double Fine gets off way too easy compared to others.04/27/2015 - 2:40pm
 

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