Alienware Changes Tune on Steam Machine Upgrades, But Says 'It Won't Be Easy'

January 23, 2014 - GamePolitics Staff

Earlier this week Alienware said that its Steam Machines - custom PCs that sport Valve's steam OS, hardware to support it, and a nifty Steam Controller - were not upgradeable and that it would use a release schedule similar to the iPad to get new hardware out there. Today the company is saying that there was a bit of a miscommunication in its original message.

What the company meant to say, apparently, is that you CAN upgrade the Alienware-branded Steam Machine, but it won't be an easy thing to do.

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Alienware Plans Annual Steam Machine Releases

January 21, 2014 - GamePolitics Staff

Here's the problem with letting a bunch of different PC manufacturers make something and use a brand like "Steam Machines" - you are going to get some wildly different products and price ranges that can be pretty darned costly for rank and file consumers whose last names aren't "Rockefeller," "Bloomberg," "Trump," etc. That's what is happening with Alienware's version(s) of the Steam Machine.

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Super Podcast Action Committee - Episode 84

January 20, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll (SimCity's offline mode), the plastic surgery game that got booted off Apple App store and Google Play store, the changes made to the Steam Controller, and Nintendo's ongoing financial woes due to poor Wii U sales. Download Episode 84 now: SuperPAC Episode 84 (1 hour, 12 minutes) 83.3 MB.

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Gabe Newell 'Fine with Origin on Steam Machines'

January 17, 2014 - GamePolitics Staff

In a thread on Reddit, Valve front man Gabe Newell said something that surprised a lot of people: that he's okay with EA's Origin digital distribution platform running on Steam Machines. While we don't know how Steam OS and Origin would cooperate within the same environment, Newell's comments continue to illustrate Valve's commitment to being an all-inclusive platform for all kinds of games and methods of delivery, etc.

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Report: Valve Paid Community Content Creators $400K in First Week of January

January 17, 2014 - GamePolitics Staff

According to information coming out of Valve's Steam Dev Days event from Steamdb, Team Fortress 2 and Dota 2 content creators were paid a collective $400,000 in the first week of 2014.

"In the first week of 2014, $400k was paid out to content creators", noted Valve during the second Steam Day. The content in question is made by ordinary players in the community who then resell it to fellow players.

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Ghost Recon Online Coming to Steam Early Access

January 16, 2014 - GamePolitics Staff

Ubisoft is the first major publisher to launch a major game via Steam's early access program. Is this the beginning of a trend where developers and publishers who make PC games take their games to Steam and let players play early alphas to shape the game before it officially launches? We're not sure but if it is, it looks like Ubisoft will be on the ground floor of the trend embraced by indies.

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Steam Client Beta Supports VR Mode

January 14, 2014 - GamePolitics Staff

Two of the companies that had the biggest buzz coming out of the Consumers Electronics Show in Las Vegas last week were Oculus (for a new version of its Oculus Rift VR gaming headset) and Steam (for its Steam Machines and Steam Controller), so it is interesting that Valve has announced plans to bring the two PC gaming devices together. Steam is now testing an experimental mode that uses the virtual reality headset Oculus Rift in the most recent Steam Client Beta.

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Valve Hopes Steam Controller Will Be Able to Support Complex PC Games like Dota 2

January 10, 2014 - GamePolitcs Staff

Valve's Steam Controller has been getting a mixed response from journalists who finally got to try out the hardware at the Consumer Electronics Show in Las Vegas this week. Valve recognizes that the controller still needs a lot of work and tweaking, but ultimately the goal is to make it work with all kinds of games - even games that one would think "require" the use of a mouse and keyboard.

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Steam Family Options Beta Rolled Into Steam Client

January 9, 2014 - GamePolitics Staff

Valve has launched a beta of the new "family options" for its Steam digital distribution service that makes it easier for parents to put limits on content for their children.

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Prices on Third-Party Steam Machines Vary Wildly, Offer Different Hardware Configurations

January 7, 2014 - GamePolitics Staff

Last night at its Consumer Electronics Show press conference Valve Software revealed that 14 third-party hardware manufacturers were working on Steam Machines that would run its Steam OS operating system and would support the Steam controller. The prices among these manufacturers for the customized Steam Machines vary wildly, with a starting price of $499 all the up to the ridiculous price of $6,000.

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Report: 12 Companies Set to Build Steam Machines

January 6, 2014 - GamePolitics Staff

Twelve more companies have lined up to build Steam Machines - machines meant to be used with a high definition television set in the living room that run Valve's Linux-based operating system Steam OS and support the Steam controller. This news comes from an Engadget report. Valve is set to hold its Consumers Electronics Show press conference this evening, where it will make a number of announcements related to these systems and its custom-built game-focused operating system.

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Dayz Sell 400K Through Steam Early Access

January 2, 2014 - GamePolitics Staff

Developer Bohemia Interactive recently revealed that more than 400,000 people have put down their hard-earned money to buy DayZ during its first week on Steam Early Access. The game, which began its life as a mod for Arma 2, was released on December 16.

While some people who might not otherwise be interested in a game like DayZ are taking note because of its popularity, Bohemia Interactive is warning potential customers that the game they are thinking about buying early is not finished and still contains a lot of bugs.

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Steam Hits 7.6 Million Concurrent Users Over the Weekend

December 30, 2013 - GamePolitics Staff

According to Valve's statistics page for Steam, the online service has set a new concurrent user record. On Dec. 29 Steam had 7.6 million of its 65 million members logged in at the same time, setting a new record for peak concurrent usage. This number is up slightly up from 7 million concurrent users recorded over the Thanksgiving holiday weekend and the all-time high of 6 million concurrent users in 2012.

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Still Time to Get Left 4 Dead 2 for Free

December 26, 2013 - GamePolitics Staff

If you heard that Valve's hit Zombie shooter Left 4 Dead 2 was free for a limited time but didn't get it yet - don't fret, there's still time. According to Valve's Left 4 Dead blog you have until 9 am PDT, or 1 pm EDT. From the blog:

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DayZ Early Access Generates $5.1 Million in First 24 Hours on Steam

December 18, 2013 - GamePolitics Staff

The standalone early access version of the zombie survival game DayZ has managed to generate sales in the $5.1 million range in its first 24 hours since launch, with new players joining the zombie survival adventure every hour (88,000 survivors joined in the first 12 hours), according to Bohemia Interactive's CEO Maruk Spanel.

He revealed on his blog that, after 24 hours of being made available, 172,500 copies of the game had been sold and 142,403 players were online. The early access version of the game landed on Steam earlier this week.

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Valve Releases Steam OS Beta

December 16, 2013 - GamePolitics Staff

Over the weekend Valve released the beta version of its Steam OS to the public at large. Steam OS is a Debian variant of the Linux operating system, in case you are interested. Valve has warned those that are eager to install the Steam OS on their PCs that the release is meant more for technically savvy users, and not casual fiddlers.

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Valve Selecting Steam Machine Beta Testers Today, Shipping Systems on Friday

December 11, 2013 - GamePolitics Staff

At about this time today (5:00 pm EST) 300 individuals in the United States will get an email from Valve Software announcing that they are one of the lucky few to get a Steam Machine. The beta quality Steam Machines and Steam Controllers will be shipped to those 300 testers beginning on Friday, according to Valve's announcement today. The system will support a selection of games that currently are capable of running on Steam OS, which will be added to users' libraries.

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Steam Greenlights Another Hundred Titles

December 5, 2013 - GamePolitics Staff

Valve has approved 100 more titles to be a part of its Steam Greenlight program, Valve Software announced this week. There's very few familiar titles in this latest batch (the most recognizable being Company of Heroes: Eastern Front, Deathfire: Ruins of Nethermore, Pixel Piracy, and Saturday Morning RPG). Nevertheless, there's certainly a few gems in this latest batch worth checking out depending on the kinds of games you find fascinating. As always each of the games in this list will release on their own schedules.

You can check out the full list below:

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Valve Joins The Linux Foundation

December 4, 2013 - GamePolitics Staff

With Valve Software pushing towards a future in which it is at the center of our big screen gaming experience in the living room using a system that is entirely powered by the Linux operating system, it should come as no big surprise that the company has joined The Linux Foundation this week. The Linux Foundation is a nonprofit organization dedicated to accelerating the growth of the titular open-sourced operating system.

Valve Software's Mike Sartain says that joining the foundation is just one of the ways that it is putting a spotlight on the operating system.

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Steam Hits Seven Million Concurrent Users Milestone on Sunday

December 2, 2013 - GamePolitics Staff

Valve's Steam digital distribution platform managed to hit a major milestone as its biggest sale of the year continued to play out over the weekend. On Sunday, over seven million users logged in to the service concurrently as they searched for deals in the company's annual Steam Autumn Sale.

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Steam Autumn Sale 2013 Now Underway

November 27, 2013 - GamePolitics Staff

Valve Software has kick off its annual Autumn Sale today with daily deals running every 24 hours, along with flash sales every 8 hours until Dec. 3. Highlights include Terraria for $2.49, Skyrim for $7.49, Prison Architect for $14.99, Outlast for $6.49, Sleeping Dogs for $4.99, Left 4 Dead 2 for $4.99, Rogue Legacy for $5.09, The Walking Dead for $6.24, and Anti-Chamber for $4.99.

My personal favorites right now? DLC Quest and Breath of Death VII for $0.98.

As always the Steam sale offers listing for top sellers, games under $10, and games under $5.

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Voting Begins for Valve's Saxxy Awards

November 19, 2013 - GamePolitics Staff

Voting is now open for the Saxxy Awards, Valve's annual film-making awards competition. This year, the competition is exclusively based on the Source Filmmaker tool. The animation suite from Valve has been out long enough so that the community is familiar with it enough to create some amazing shorts - like the Team Fortress 2-based short about a mini-Pyro called 'Lil Guardian Pyro.'

You can check out the video to your left, and if you like it, you can vote for it here.

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Rain Blood Chronicles: Mirage Launches on Steam, Gets 30 Percent Discount

November 14, 2013 - GamePolitics Staff

Rain Blood Chronicles: Mirage has launched on Steam this week and is discounted to $9.99 until Nov. 18. This particular game is unique because it is one of the few games imported from China that isn't a free-to-play MMO game. Developed by ORiGO GAMES, Mirage is a "Wuxia" (which means "Martial Hero") story that pays homage to a broad genre of Chinese fiction concerning the adventures of martial artists.

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Steam In-Home Streaming Beta Registration Opens

November 11, 2013 - GamePolitics Staff

Valve has opened up registration for the Steam In-home Streaming closed beta, which will begin within the next two months (before the end of 2013). Those interested in getting in on the closed beta can do so simply by joining the official Steam group. The beta will let users play PC games on other machines within their house.

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Valve: No Exclusives for Steam Machine

November 5, 2013 - GamePolitics Staff

While revealing its new Steam Machines this week Valve Software emphasized that the Linux-based hardware will not have any exclusives. We assume this also includes games in popular franchises it owns such as Half-Life, Team Fortress, Portal, Left 4 Dead, DOTA, and Counter-Strike too.

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Wadjet Eye Games Gets Burned Over Halloween Promotion

November 1, 2013 - GamePolitics Staff

What started out as a goodwill Halloween gesture to the community by indie developer Wadjet Eye Games turned into a nightmare last night. Wadjet Eye Games made the latest game in its popular point-and-click adventure game series Blackwell Deception available for free. It was supposed to be available until midnight on November 1, but Wadjet Eye Games was forced to shut the promotion down early, leaving many who found out about the freebie later to miss out. Fans who didn't know what was going on were obviously peeved with the indie developer.

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Valve: Steam Has Over 64 Million Registered User Accounts

October 30, 2013 - GamePolitics Staff

If you laughed when Valve introduced its new Steam OS, Steam-based hardware and a controller along with it, then you'll understand why the company thinks it can take up space in gamers' living rooms alongside current and next generation consoles when you hear how many people in the world have Steam accounts. According to an announcement made today, Valve's digital distribution platform and soon-to-be living room entertainment destination has over 65 million registered user accounts worldwide.

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Dark Matter Yanked from Steam, GOG.com for Having 'No Ending'

October 22, 2013 - GamePolitics Staff

According to a Gamasutra report, many of the developers working on the indie title Dark Matter were laid off after the game's Kickstarter failed this summer.  But that didn't stop an abbreviated version of the game hitting Steam and GOG last week.  This week, the game has been yanked from those digital download services after complaints that the adventure title didn't have an ending.

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John Carmack Expresses Doubts About Valve's SteamOS, Steam Machines

October 21, 2013 - GamePolitics Staff

Id Software co-founder and Oculus Rift guy John Carmack says that he is not convinced that Valve Software can pull off the lofty goals of SteamOS and Steam Machines - while at the same time admitting that he has been very wrong in the past about what Valve is capable of.

"There's an interesting kind of retrospective on it," Carmack said during Nvidia’s Montreal conference.

He also pointed out the time when Valve approached Id Software about adding Doom 3 to Steam's launch lineup.

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Games For Windows Live Removal Causes Headache for Some Batman Arkham Asylum or Batman: Arkham City Players

October 18, 2013 - GamePolitics Staff

A post on Steam this morning reveals that if you purchased Batman Arkham Asylum or Batman: Arkham City through anywhere other than Steam then you will have to jump through a few hoops to have the games maintain their functionality and you may have to start playing the aforementioned games from the very beginning.

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SleakerGamestop articles popping up everywhere about their ludicrous new Credit card offerings at a whopping pre-approval for 26.9% APR07/29/2014 - 10:19pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/07/podcasting-patent-troll-we-tried-to-drop-lawsuit-against-adam-carolla/ the podcasting patent troll scum is trying to turn tail and run.07/29/2014 - 9:50pm
MaskedPixelanteOf course it's improved. At launch, Origin was scanning your entire hard drive, but now it's just scanning your browsing history. If that's not an improvement, I dunno what is!07/29/2014 - 8:59pm
Papa Midnighthttp://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/12029-Has-EAs-Origin-Service-Improved-Any-Over-the-Last-Two-Years07/29/2014 - 8:25pm
Sora-ChanSo it's just a matter of having better emulation software. If it can be done with a 3DS game, with all the memory and what not it takes up, it can be done with a GBA title through emulation.07/29/2014 - 7:30pm
Sora-ChanOther VC titles for the NES and Gameboy had the same setup where you couldn't access the homescreen without quitting out of the game til a later update when those games were released for the public outside of the founder program.07/29/2014 - 7:28pm
Sora-Chanthe 3DS can, and does, run GBA games, as seen by the founder gifts, which included a number of GBA titles. As for running GBA games and still having access to the home screen, I beleive it's more of the game emulation software needs to be updated.07/29/2014 - 7:27pm
Matthew Wilsonthe 3ds already swaps os's with the original ds. plus I dont think people expect miverse interaction when playing a gba game.07/29/2014 - 6:06pm
MaskedPixelanteBut that's not the issue, the 3DS is perfectly capable of emulating GBA games. The problem is that it doesn't have enough available system resources to run it alongside the 3DS OS, and thus it doesn't have access to stuff like Miiverse and save states.07/29/2014 - 5:45pm
Matthew WilsonI am well aware that it requires more power, but if a GBA emulator could run well on a original psp, than it should work on a 3ds.07/29/2014 - 5:36pm
ZenThe reason the SNES could run Gameboy, or the Gamecube could run GBA was because their adapters included all of the necessary hardware to do it in the respective add-ons. The systems were just conduits for control inputs and video/sound/power.07/29/2014 - 4:51pm
ZenMatthew: Emulation takes more power than people realize to run a game properly. You can make something run on less, but Nintendo...as slow as they are at releasing them..makes them run as close to 100% as possible. Each game has its own emulator for it.07/29/2014 - 4:47pm
Matthew Wilsonkind of hard to believe since the 3ds is atleast as powerful as the gamecube hardware wise.07/29/2014 - 4:27pm
MaskedPixelanteYes, the 3DS has enough power to run 16-bit emulators, but not at the same time it's running the 3DS systems themselves. You could run the games, but you wouldn't get save states or Miiverse.07/29/2014 - 4:04pm
InfophileRunning GBA on 3DS shouldn't be hard. The DS had flashcarts sold for it that added just enough power to emulate GBA and SNES games, so the 3DS should have more than enough natively.07/29/2014 - 3:37pm
MaskedPixelanteIt's a bunch of people whining about boycotting/pirating Trails in the Sky FC because XSEED didn't license the Japanese dub track, which consists of about 10 lines per character.07/29/2014 - 11:27am
Sleaker@MP - devolver Digital issued a twitter statement saying they would replace the NISA pledge.07/29/2014 - 10:57am
E. Zachary KnightIs that a discussion about RIAA member music labels?07/29/2014 - 10:48am
MaskedPixelantehttp://steamcommunity.com/app/251150/discussions/0/43099722329318860/ In this thread: Idiots who don't understand how licensing works.07/29/2014 - 9:20am
MaskedPixelantehttp://www.joystiq.com/2014/07/28/gaymerx-in-dire-straits-after-nis-america-allegedly-backs-out-of/ NISA backs out of GaymerX support, but it seems like the only people crying foul are GaymerX.07/29/2014 - 6:30am
 

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