Valve Greenlights 32 More Titles

October 17, 2013 - GamePolitics Staff

Valve has greenlit 37 new titles through its Greenlight program, including games, mods, and some software applications. At a glance, the new greenlit titles include Towerclimb and Ikaruga, a Half-Life 2 mod, and more. All of these titles will appear on Steam in "the coming weeks or months", Valve announced earlier today.

Greenlit titles are voted on by the Steam community, with press reaction and past performance on other platforms also affecting the process, according to Valve's criteria for Greenlight submissions..

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DICE: Linux Needs One Killer Game App to 'Explode'

October 14, 2013 - GamePolitics Staff

In a recent interview with Polygon, DICE creative director Lars Gustavsson said that the Linux operating system is one killer game away from having a major impact on gaming. He believes that the open-sourced OS one "killer app" away from that possibility.

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Valve Release Steam Controller Video

October 11, 2013 - GamePolitics Staff

Valve today released a video showing off how the new Steam Controller will work with different types of games. In the video Valve shows off how games such as Portal 2, Counter-Strike: Global Offensive, Papers, Please; and Civilization V work with the new controller - including some games that use the legacy mode (games that have not been modified specifically to support the controller). Valve promises more of these videos in the future.

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Valve Details 'Steam Dev Days' Event in January 2014

October 10, 2013 - GamePolitics Staff

Valve Software has announced a two-day event in January of next year for developers that showcases the new Steam OS, and its own hardware. The goal of the event set for January 15 - 16, 2014 is to get developers interested in supporting the controller and the OS.

It will cost $95 to attend and will take place at Valve headquarters in Seattle, Washington. Seating is limited, according to Valve.

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IDC: PS4 Will Beat Out Xbox One This Holiday Season

October 3, 2013 - GamePolitics Staff

A new report from International Data Corporation (IDC) suggests that the PlayStation 4's lower price point will help it beat out Microsoft's Xbox One this holiday season. IDC said that this will occur due to a "variety of factors," but the biggest determining factor is that the PS4 costs $100 less than the Xbox One: the Xbox One will retail for around $500, while the PS4 will cost $400. The price difference is mostly due to Kinect being bundled with the Xbox One, while Sony's PlayStation Eye will be sold separately.

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Steam Greenlights 32 New Games

October 2, 2013 - GamePolitics Staff

Valve announced today that it has green lit a fresh new batch of games via the Steam Greenlight program.

A total of 32 new games get the thumbs up from the community including a batch of simulations, action games, RPGs, horror adventure titles, and many more. Many of these titles are familiar but the majority of them are interesting indie titles.

You can find the full list of games below, or you can visit the Steam Greenlight page for more details.

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Valve Announces the Steam Controller

September 27, 2013 - GamePolitics Staff

Valve's third and final "big announcement" for this week is a new controller designed to work with Steam OS and its SteamOS-based hardware. The controller features two trackpads (instead of thumbsticks) that uses haptic feedback, a touch-enabled surface with a high resolution screen similar to what Sony is offering on the PS4 controller (which can also be used like four separate clickable buttons), shoulder buttons, four face buttons, and three buttons below the touch enabled surface.

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Notch Praises SteamOS

September 23, 2013 - GamePolitics Staff

Valve is likely quite delighted to hear that the creator of one of the biggest hit game franchises in recent memory is fully behind its freshly announced operating system, SteamOS. Marcus "Notch" Persson, co-founder of Mojang and creator of the hit franchise Minecraft took to Twitter to praise Valve's announcement and said that - in the face of all his concerns about Windows 8 - this was welcomed news.

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Valve Announces SteamOS

September 23, 2013 - James Fudge

Valve promised three big announcements and the first - revealed today - is that it is working on its own Linux-based operating system called SteamOS. Valve said that it came to the conclusion that the best environment for delivering games is one that it has created. While Valve promises that the new OS will be open-ended as Linux-based operating systems usually are, some are concerned that Valve is creating its own version of the "walled garden" that the company complained about with Windows 8.

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Valve Reveals Steam Family Sharing Program

September 11, 2013 - GamePolitics Staff

Valve Software has revealed the "Steam Family Sharing" program, which allows friends and family to share their library of Steam games online. A limited beta for the program will launch next week. Valve says that the Steam Family Sharing plan allows family members and friends to play each other's games, and individual members can earn their own achievements and keep their own saves and application data intact via the Steam cloud too.

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Steam Greenlights 100 Games

August 28, 2013 - GamePolitics Staff

Steam has greenlit one-hundred games today including Precursor Games' Shadow of the Eternals, which failed to meet its funding goal on Kickstarter earlier this month. Addressing the community in an update today, Valve Software's Alden Kroll said that the company decided to release all of these new games as part of a stress test of the Steam Greenlight system.

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Game Dev Tycoon Coming to Steam August 29

August 22, 2013 - James Fudge

Game Dev Tycoon is coming to Steam on August 29, according to independent game development studio Greenheart Games. The game allows players to create a video game start-up company in the 1980's and make it a successful enterprise by developing cutting edge video games. Players will have to design games, research new technologies, build custom game engines, manage office space, build out their development teams, and avoid pitfalls like piracy.

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Batman: Arkham Origins for PC to Use Steamworks

August 19, 2013 - GamePolitics Staff

Warner Bros. has confirmed with IGN that the PC version of Batman: Arkham Origins will use Valve's Steamworks for its multiplayer and achievements, distancing itself from Microsoft's Games for Windows Live service. Microsoft announced last week that it planned shut down the marketplace portion of the service at the end of this month.

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Former Valve Executive Joins Microsoft

August 14, 2013 - James Fudge

Former Valve executive Jason Holtman has joined Microsoft, according to GamesIndustry International. Holtman was in charge of Steam for eight years, helping to turn it into the digital distribution platform juggernaut that it is today. Holtman was the point man for developers looking to get their games on the platform, and is credited with convincing big third-party publishers like Activision and Electronic Arts to hawk their PC wares there.

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CS: Go Operation Payback Map Pack a Hit for Community Map Makers

July 26, 2013 -

The Counter-Strike: Global Offensive community has made over $150,000 from the sale of the online passes related to the Operation Payback initiative. The news comes from the official Twitter account for Counter-Strike: Global Offensive.

Launched in April of this year, the initiative features seven maps created by the community and chosen by players as the very best. The seven maps were later released on Steam as a map pack for $5.99. It will be available until the end of this month.

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Guncraft Hits Steam Aug. 9

July 25, 2013 -

Even though Guncraft was released earlier this month on the PC for $15, developer Exato knows that getting it on Steam is important for driving sales. The company revealed today that the game will debut on Steam August 9 and is asking fans to help it design Steam Trading cards specific to the platform.

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Steam Greenlights 14 More Games

July 24, 2013 -

Valve Software has "greenlit" 14 more games and two pieces of software today for eventual release on Steam. That brings the total number of Greenlit titles to 127 to-date.

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VZVB Promises Lawsuit Over Steam Software Resale Rights

July 22, 2013 -

According to Gaming Blend, the Federation of German Consumer Organizations (VZVB) is reportedly looking to challenge Valve's stance on digital trade-ins in court before the end of the year. The VZVB is pursuing legal action regarding Steam's inability for its customers to resell the software they buy. The group had promised in February that it planned to sue Valve.

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PSA: Steam's Massive 'Summer Getaway Sale' Begins

July 11, 2013 -

Valve has launched the annual Steam Summer Getaway Sale, offering steep discounts on hundreds of games. Right now the biggest problem consumers hungry for deals will encounter is the ability to actually get into the Steam storefront in order to buy something - due to high levels of traffic hammering the site right now.

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Twitch and Valve Team Up

July 5, 2013 -

Valve Software and Twitch have inked a deal this week that will allow Steam users to link their Twitch accounts and watch video streams outside of a game. The deal is mainly for DOTA2 players, who will become eligible for tournament item drops while watching a Twitch stream. Valve said it plans to expand on the features available through the deal, and is asking players for feedback on the matter.

The deal came to light as part of a new DOTA 2 update that added a number of new features into the game including six new tutorial missions and a new Limited Heroes mode.

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Double Fine: We Need More Funding for The Broken Age

July 3, 2013 -

Either backers will understand or they will be furious when they hear that Double Fine's Tim Schafer says that The Broken Age still requires more capitol in order to be developed. The adventure game that managed to raise $3 million on Kickstarter (in a campaign that was only seeking $400,000) apparently has to turn to other sources in order to continue.

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EA Abandons Darkspore, Steam Pulls Game From Catalog

July 1, 2013 -

UPDATE: Looks like EA has changed its mind.  A new message on the Darkspore forums reads:

"Welcome to the Darkspore forums. Thanks for supporting the game. We recently resolved an issue that was causing some players to not be able to connect to the game. If you any encounter any other issues, please contact help.ea.com for customer support. We will continue to support Darkspore, so feel free to continue to discuss the game here. Thanks – Maxis."

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Report: Steam Beta Code Suggests Game Sharing

June 19, 2013 -

A thread on NeoGAF that pokes around in some code from the new Steam Beta reveals some strange strings about game sharing on the popular digital distribution platform. The code refers to a shared game library and a shared license. While the strings have been confirmed as legitimate, Valve has not publicly commented on the data fished from the new client beta. The code in question is below:

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Shadow Warrior Classic Free on Steam

May 29, 2013 -

Shadow Warrior Classic, an updated version of 3D Realms' 1997 game Shadow Warrior, is now available for free on Steam. The free game has been released by developer Flying Wild Hog and publisher Devolver Digital, who are also working on a "reimagining" of the game. The remake will also be called Shadow Warrior, and is set for release later this year on Windows PC and next-generation consoles.

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Six Games Greenlighted by Steam Community

May 17, 2013 -

Valve announced six new titles to be greenlighted by the Steam community. The new games that will eventually make their way to Steam thanks to the community's support are Bleed, Game Dev Tycoon, Riot, Stardew Valley, The Legend, and Legends of Eisenwald.

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Valve Launches Steam Subscription Service

April 25, 2013 -

Valve Software announced that the very first game to make use of its freshly launched support for subscriptions is the MMO Darkfall Unholy Wars, with "additional subscription-based games to follow."

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New Batch of Games Get Greenlit on Steam

April 18, 2013 -

Valve has announced the latest batch of games and application software to be approved for sale on the digital distribution platform as part of its Steam Greenlight program. Eighteen new games and two new software programs join the 90 titles Greenlit since Steam Greenlight launched in August of last year.

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Man Gets Refund for Bioshock Infinite over Religious Objections

April 17, 2013 -

Valve has refunded the money of a man who says that a certain choice in Bioshock Infinite goes against his religious beliefs. We won't mention the specifics of the choice beyond saying that it relates to a Christian religious rite, so as to avoid giving any spoilers. Breen Malmberg, who says he is a Christian, found the choice to be unacceptable.

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Valve Reveals Steam Early Access

March 20, 2013 -

Valve Software today revealed a new feature for Steam users called "Early Access" which allows consumers to roll the dice and buy a game still in development and play it early. Valve calls this an opportunity to "go behind the scenes" and experience the development cycle of games first-hand. They'll also be able to interact with game developers and provide the feedback that could potentially make the game better.

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Retro City Rampage Developer: Game Sells Better on PSN than on XBLA or Steam

March 1, 2013 -

Update: We didn't have to wait long to hear Vblank Entertainment's thoughts on WiiWare. Speaking to Nintendo Life exclusively in an interview to be published in full over the weekend, Brian Provinciano called the WiiWare release a $20,000 gift to Wii fans. He asks everyone to go buy it so he can recoup some of those costs.

 
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SleakerGamestop articles popping up everywhere about their ludicrous new Credit card offerings at a whopping pre-approval for 26.9% APR07/29/2014 - 10:19pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/07/podcasting-patent-troll-we-tried-to-drop-lawsuit-against-adam-carolla/ the podcasting patent troll scum is trying to turn tail and run.07/29/2014 - 9:50pm
MaskedPixelanteOf course it's improved. At launch, Origin was scanning your entire hard drive, but now it's just scanning your browsing history. If that's not an improvement, I dunno what is!07/29/2014 - 8:59pm
Papa Midnighthttp://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/12029-Has-EAs-Origin-Service-Improved-Any-Over-the-Last-Two-Years07/29/2014 - 8:25pm
Sora-ChanSo it's just a matter of having better emulation software. If it can be done with a 3DS game, with all the memory and what not it takes up, it can be done with a GBA title through emulation.07/29/2014 - 7:30pm
Sora-ChanOther VC titles for the NES and Gameboy had the same setup where you couldn't access the homescreen without quitting out of the game til a later update when those games were released for the public outside of the founder program.07/29/2014 - 7:28pm
Sora-Chanthe 3DS can, and does, run GBA games, as seen by the founder gifts, which included a number of GBA titles. As for running GBA games and still having access to the home screen, I beleive it's more of the game emulation software needs to be updated.07/29/2014 - 7:27pm
Matthew Wilsonthe 3ds already swaps os's with the original ds. plus I dont think people expect miverse interaction when playing a gba game.07/29/2014 - 6:06pm
MaskedPixelanteBut that's not the issue, the 3DS is perfectly capable of emulating GBA games. The problem is that it doesn't have enough available system resources to run it alongside the 3DS OS, and thus it doesn't have access to stuff like Miiverse and save states.07/29/2014 - 5:45pm
Matthew WilsonI am well aware that it requires more power, but if a GBA emulator could run well on a original psp, than it should work on a 3ds.07/29/2014 - 5:36pm
ZenThe reason the SNES could run Gameboy, or the Gamecube could run GBA was because their adapters included all of the necessary hardware to do it in the respective add-ons. The systems were just conduits for control inputs and video/sound/power.07/29/2014 - 4:51pm
ZenMatthew: Emulation takes more power than people realize to run a game properly. You can make something run on less, but Nintendo...as slow as they are at releasing them..makes them run as close to 100% as possible. Each game has its own emulator for it.07/29/2014 - 4:47pm
Matthew Wilsonkind of hard to believe since the 3ds is atleast as powerful as the gamecube hardware wise.07/29/2014 - 4:27pm
MaskedPixelanteYes, the 3DS has enough power to run 16-bit emulators, but not at the same time it's running the 3DS systems themselves. You could run the games, but you wouldn't get save states or Miiverse.07/29/2014 - 4:04pm
InfophileRunning GBA on 3DS shouldn't be hard. The DS had flashcarts sold for it that added just enough power to emulate GBA and SNES games, so the 3DS should have more than enough natively.07/29/2014 - 3:37pm
MaskedPixelanteIt's a bunch of people whining about boycotting/pirating Trails in the Sky FC because XSEED didn't license the Japanese dub track, which consists of about 10 lines per character.07/29/2014 - 11:27am
Sleaker@MP - devolver Digital issued a twitter statement saying they would replace the NISA pledge.07/29/2014 - 10:57am
E. Zachary KnightIs that a discussion about RIAA member music labels?07/29/2014 - 10:48am
MaskedPixelantehttp://steamcommunity.com/app/251150/discussions/0/43099722329318860/ In this thread: Idiots who don't understand how licensing works.07/29/2014 - 9:20am
MaskedPixelantehttp://www.joystiq.com/2014/07/28/gaymerx-in-dire-straits-after-nis-america-allegedly-backs-out-of/ NISA backs out of GaymerX support, but it seems like the only people crying foul are GaymerX.07/29/2014 - 6:30am
 

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