Entertainment, Games, Digital Distribution

Time Warner Cable Inks Deal With Netflix

August 19, 2014 - GamePolitics Staff

Time Warner Cable is the latest internet service provider to get a fee from streaming video service Netflix, according to GIGA OM. Time Warner Cable has officially signed a paid peering agreement with Netflix, giving it direct access to the ISP's customers.

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Twitch Adds Appeal Button to Videos Affected By Automated Copyright Enforcement System

August 8, 2014 - GamePolitics Staff

After a rather tumultuous and contentious Reddit AMA yesterday featuring Twitch CEO Emmett Sheer, a new blog post from Twitch VP of Marketing & Communications Matthew DiPietro announces a couple of changes.

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Netflix Generating More Revenue Than HBO

August 8, 2014 - GamePolitics Staff

In a status update on Facebook, Netflix CEO Red Hastings said that Netflix now generates more revenue than premium pay channel Home Box Office (HBO). Reed said in his post that the company managed to pull in $1.146 billion compared to HBO's $1.141 billion.

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Twitch CEO Says Ambient Music is the Target When Muting Archived Streams

August 7, 2014 - GamePolitics Staff

In a Reddit AMA, Twitch CEO Emmet Shear said that in-game music getting muted was a mistake. Shear said that the target of the mass muting of archived streams was music played in the background that was not licensed ("ambient music"). He also acknowledged in the thread that some accidental mutings occurred and that they are looking into fixing that problem. He acknowledged that it was also probably a bad idea to roll out all of this stuff without first announcing it to the community.

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Twitch Revamping Video-On-Demand System

August 6, 2014 - GamePolitics Staff

In a lengthy post on its official Blog, game streaming service Twitch announced that it will soon begin implementing a revamped video-on-demand service that offers users higher quality VOD options, the ability to view archived content on mobile and other devices, and a simplified system for exporting video to YouTube.

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Justin.tv Shuts Down

August 5, 2014 - GamePolitics Staff

Justin.tv has closed its doors today after seven years in operation. The service launched in 2007 and later spun off its gaming category into a new service called Twitch due to its popularity.

"The Justin.tv website, mobile apps, and APIs are no longer in service," reads a message on the official website. "Thank you sincerely for seven years of live video memories."

If you have videos on the site and are looking to somehow retrieve them, you are out of luck:

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Raptr Introduces Game Video Capture and Streaming Features

July 28, 2014 - GamePolitics Staff

Raptr has introduced a major update to its service that adds the ability to record or stream gameplay video with virtually "no degradation of system performance thanks to hardware encoding support across both AMD- and Nvidia-based graphics processors (GPUs)."

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Join Us For a Live Stream Of Super Podcast Action Committee!

July 11, 2014 - Andrew Eisen

This Saturday, July 12th at 6:15p PST, Super Podcast Action Committee is going to live stream its 105th episode on Twitch TV and we'd love you to drop buy and hang out with us!

There will be a live chat running so it will be a lot easier to chat with EZK, myself and other viewers while we discuss super important topics like:

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Twelve Million Users Visited Twitch During E3 Week

June 17, 2014 - GamePolitics Staff

A new blog post from Twitch reveals that its deal with the ESA to live-stream E3 Expo press conferences (and other content) was a smashing success for the company.

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OnLive Titles Playable on Mad Catz's Mojo Micro-Console

June 4, 2014 - GamePolitics Staff

We're not sure how cloud-based game streaming service OnLive or Mad Catz Interactive Android-based micro-console Mojo are doing, but apparently those two things have teamed up, according to an announcement by OnLive today.

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Roughly 2.4 Billion Hours of eSports Watched in 2013

June 2, 2014 - GamePolitics Staff

According to a new report from research firm IHS Technology, more people than ever are watching eSports thanks to popular games such as League of Legends and Dota 2. Around 2.4 billion hours of eSports videos were watched during 2013, according to the report - nearly double the 1.3 billion hours watched in 2012. The report goes on to predict that 6.6 billion hours will be watched by fans in 2018, with China representing the largest market for online eSport views in the world, followed by the U.S. and South Korea.

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Report: YouTube in Buyout Talks With Twitch

May 19, 2014 - GamePolitics Staff

Rumors are circulating that Google's YouTube video service is in talks to buy out streaming service Twitch. According to reports in the Wall Street Journal and Variety, those talks are still in the preliminary stages. The deal is rumored to be worth $1 billion to Twitch if it comes to fruition.

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Report: Microsoft May Drop Xbox Live Gold Requirement from Entertainment Streaming Apps

May 13, 2014 - GamePolitics Staff

According to multiple sources within the company, Microsoft plans to lift the Xbox Live Gold requirement for consumers who want to watch Netflix, Hulu and other streaming media apps on Xbox 360 and Xbox One.

Basically it means that consumers who buy a brand new Xbox One will be able to watch these services right out of the box without having to worry about having an Xbox Live Gold account. Of course you'll still have to set up a free Silver account in order to do anything.

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Report: Comcast and EA Negotiating Game Streaming Deal

May 5, 2014 - GamePolitics Staff

Electronic Arts and ISP Comcast are believed to be negotiating a game streaming deal, according to five independent sources speaking to Reuters. According to sources speaking to Reuters, Comcast will give some customers the ability to buy and stream EA titles through Comcast's new X1 operating system. X1 is only available in certain areas covered by Comcast at the moment.

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Netflix Publicly Opposes Comcast-TWC Merger, Announces Rate Hike for New Customers

April 22, 2014 - GamePolitics Staff

Last week Senator Al Franken (D-Minn.) sent a letter to entertainment streaming service Netflix asking the company to weigh in on the proposed merger between Comcast and Time Warner Cable. This week Netflix gave its opinion... to shareholders.

"If the Comcast and Time Warner Cable merger is approved, the combined company’s footprint will pass over 60 percent of U.S. broadband households," Netflix CEO Reed Hastings wrote in a letter to shareholders, adding, "Comcast could control high-speed broadband to the majority of American homes."

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Amazon Reveals $99 'Amazon Fire TV' Device

April 2, 2014 - GamePolitics Staff

The long rumored set-top box/gaming device from Amazon has finally been revealed. The device is called the "Amazon Fire TV" and it is available today for $99. The device offers consumers the ability to play games and stream video from Amazon's video streaming service, Amazon Prime.

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PSA: MLG Launches Xbox 360 App Today

March 24, 2014 - GamePolitics Staff

eSports gaming league Major League Gaming announced that its Xbox 360 app has launched today in Australia, Canada, the U.K and the U.S. You'll need an Xbox Live Gold account to use it. The streaming video / entertainment app allows users to get direct access via the Xbox 360 to its programming on MLG.tv, a streaming service the league launched in November of last year.

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PS Now Rental Options Spotted in PlayStation Store

March 14, 2014 - GamePolitics Staff

There were rumors floating about last week that the PlayStation Store would offer rental options to customers as part of its Gaikai-powered streaming service for older PS3 games. It turns out that there is some truth to it.

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Xbox One Twitch Live Streaming Now Available

March 11, 2014 - GamePolitics Staff

After a long wait Twitch game streaming is now available to Xbox One users. Twitch live broadcasting allows Xbox One owners to live stream their gameplay footage online in almost the exact same way that it does on PS4. The only caveat is that Twitch streaming is restricted to Xbox Live Gold users only - but you can't do much without Xbox Live gold on Xbox One or Xbox 360 anyway. Once the app is set on your Xbox One, you access Twitch broadcasting by saying, "Xbox Broadcast" to their Kinect sensor.

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Twitch Partners with ESA To Be The 'Official Live Streaming Partner' of E3

March 6, 2014 - GamePolitics Staff

Game streaming service Twitch has inked a three year deal to serve as the official live streaming partner of the Electronic Entertainment Expo (E3). The partnership with the tradeshow's owner, Entertainment Software Association (ESA) begins with E3 2014, which takes place in Los Angeles June 10 - 12 at the Los Angeles Convention Center.

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OnLive Reveals New Executive Chairman, Two New Services

March 5, 2014 - GamePolitics Staff

OnLive isn't back because it never left, but it is making headlines today by introducing several new services that it hopes can get it back on top of the video game streaming heap. First the company revealed that former IGN chief Mark Jung is its new executive chairman, and that it has launched OnLive Go and CloudLift. It has been working on this new technology since 2012 when the company fired most of its staff, sold itself to an investment firm and reformed under the same name.

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HBO Go Finally Available on PS3

March 4, 2014 - GamePolitics Staff

While the wait has likely been excruciating for PlayStation 3 owners, at least it is finally over. It has been nearly a year since the HBO Go app was released on Xbox 360, but (for some reason) PS3 owners had to wait...and wait.... and wait. We're not sure exactly why it took so long to get the popular pay network's app on Sony's platform, but now consumers can watch all of the network's past and present shows on demand.

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Verizon: We're In Talks With Netflix

March 4, 2014 - GamePolitics Staff

We are all well aware that Netflix has agreed to pay Comcast in order to get direct access to its customers, but it looks like the popular TV and movie streaming service will be paying another ISP very soon. According to Verizon CEO Lowell McAdam, Netflix and his company are in talks right now to finalize a paid interconnect agreement for direct peering to Verizon customers.

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Verizon CEO: Heavy Bandwidth Users Should Pay More

February 28, 2014 - GamePolitics Staff

In a recent interview with IDG News Service, Verizon CEO Lowell McAdam said that customers who use lots of bandwidth should be charged more. People who download lots of files or stream content on a regular basis should naturally be charged, in his mind.

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Report: Twitch Streaming Coming To Xbox One Alongside Launch of Titanfall

February 25, 2014 - GamePolitics staff

It may have taken them a lot longer than anyone would have liked, but Twitch has finally revealed just when users can start streaming their game experiences from Xbox One to the popular game streaming service. The timing of an update that will implement game streaming is more than a little coincidental too. Today it was revealed by Twitch CEO Emmett Shear that the update that will enable game streaming to Twitch on Xbox One will launch alongside the release of Respawn Entertainment's upcoming action game Titanfall.

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WWE Network Launches on Xbox 360, PS3 and More

February 24, 2014 - GamePolitics Staff

This morning the WWE Network launched, letting customers on Roku devices, tablet devices (Android, iOS), Xbox 360, PS3 and PS4 watch "thousands of hours" of classic WWE, WCW, and ECW content, rebroadcast of its network shows, all pay-per-views live and archived, and new original programming.

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Netflix Pays Comcast for Direct Connection to Network

February 24, 2014 - GamePolitics Staff

The Wall Street Journal (by way of Ars Technica) is reporting the popular entertainment streaming service Netflix has agreed to pay cable operator Comcast to gain a direct connection to Comcast subscribers who use the service.

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Report: Amazon Prime Memberships Getting a Price Increase

February 3, 2014 - GamePolitics Staff

Amazon is going to raise the cost of its yearly membership for its Prime service, which gives consumers discounts on overnight shipping, free two-day shipping on select items, and access to its streaming video on demand services via various devices including iOS, Android, Roku, Xbox One, Xbox 360, PS3, PS4, etc.

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AT&T Patent Uses Credit System to Track and Control Consumer Bandwidth Usage

January 30, 2014 - GamePolitics Staff

A new patent filed by AT&T Mobility in September 2013 and published this month hopes to keep customers from "abusing a telecommunications system" by consuming too much bandwidth, according to a report on TorrentFreak. The ultimate goal of such a patent is to apparently keep users from using certain services within the confines of packages they subscribe to.

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Report: Gaikai for PS4 Coming to North America in Q3 2014

December 2, 2013 - GamePolitics Staff

According to "trusted sources" speaking to Eurogamer, game streaming on PlayStation 4 powered by Gaikai will launch in the third quarter of 2014, with a European launch slated for sometime in 2015. Developers have been briefed on Gaikai, the report claims, and some have been asked to participate in a beta for the cloud service said to begin in 2014.

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MaskedPixelanteSo, if I finish this game Activision claims is the GoldenEye remake, but looks suspiciously like a rejected CoD game, do I get the REAL GoldenEye remake?08/20/2014 - 8:37am
Papa MidnightWii U Games finding Solidarity with PC Gamers :(08/19/2014 - 6:09pm
Zenbuy all of the bad DLC before they even showed the main content everyone was waiting for. I paid for it, I wanted it, and I got tossed aside.08/19/2014 - 4:10pm
ZenIanC: Yep, both Call of Duty games did the same thing holding back all DLC and then releasing the day one map 2 YEARS later out of the blue. Why play what they won't support. Warner Bros canceled their DLC after promising it because Wii U owners didn't08/19/2014 - 4:09pm
Andrew EisenShe's the developer of Depression Quest. It's an interesting game (although I wouldn't call it fun) and you can check it out for free at depressionquest.com.08/19/2014 - 2:48pm
Sleakerwhat's all this Zoe quinn stuff all over and should I even bother looking it up?08/19/2014 - 2:37pm
IanCExactly Zen. The third one had random delays to the DLC and they just came out seemingly at random with no warning, and the 4th they didn't even bother.08/19/2014 - 2:31pm
ZenI may have bought both AC games on Wii U, but WHY would anyone be expected to get the game when they came out MONTHS before release that they were skipping DLC and ignoring the game? They poisoned the market on themselves then blamed Nintendo players.08/19/2014 - 1:27pm
Papa MidnightIn review, that's fair, Andrew. I just tend to take Gawker articles with a lot of salt, and skepticism.08/19/2014 - 12:07pm
Matthew WilsonFor one has a English speaking support team for devs. Devs have said any questions they have, were translated in to Japanese. then back in to English. 08/19/2014 - 11:41am
Adam802they need to realize the "wii-fad" era is pretty much over and start rebooting some old great franchises like they are doing with star fox08/19/2014 - 11:39am
Adam802unfortunatly, this seems to represent 3rd party's position on the wiiU in general. Nintendo has always sucessfully relied on 1st party but now since 3rd parties and console "power" are so important this gen, they're in trouble.08/19/2014 - 11:38am
IanCOkay, so what can Nintendo do to these 3rd parties? Huh? If a company release games late with missing content then of course it won't sell. Seems simple to me.08/19/2014 - 11:25am
Andrew EisenSakurai and Co. REALLY need to go back in there and re-pose Samus. She is so incredibly broken.08/19/2014 - 11:06am
ZippyDSMleeUntill Nin starts paying out the azz or doing much much more to help 3rd party games development, the WIIU is dead in the water.....08/19/2014 - 11:03am
ZippyDSMleehttps://www.facebook.com/permalink.php?story_fbid=316135481893472&id=22417313775637408/19/2014 - 11:02am
ZippyDSMlee*gets out the popcorn* this will be fun08/19/2014 - 11:01am
Andrew EisenIt's not as simple as "Nintendo gamers don't buy AC games."08/19/2014 - 11:01am
Andrew EisenACIII was late, missing DLC (so was IV) and was on a brand new platform that had never had the series competing against two platforms that had an install base of 80 million a piece who had all the previous games.08/19/2014 - 11:01am
 

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