2K Australia closed, entire staff laid off

April 16, 2015 - GamePolitics Staff

2K Australia, one of the last major AAA game development studios in the country, is shutting down, Kotaku Australia reports. According to that report all employees are being laid off and the studio is being shut down. The studio was located in Canberra.

Costs were the reason the studio was shuttered according to sources speaking to Kotaku Australia, who also said that a move to Melbourne was considered at one point.

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'Grand Theft Auto V' Reaches 45 Million Sales Milestone

February 4, 2015 - GamePolitics Staff

Last night Take-Two Interactive revealed that - to no one's surprise - that wholly owned studio Rockstar’s Grand Theft Auto V has now reached 45 million unit sales since its launch. Take-Two also revealed that around 10 million of those sales come from PlayStation 4 and Xbox One sales, with the rest coming from the last generation PS3 and Xbox 360. The PC version is currently in development and is set for a release in March after a delay in January.

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2K Games Announces 'The Handsome Jack Collection'

January 20, 2015 - GamePolitics Staff

2K Games has announced The Handsome Jack Collection, a compilation package that includes two Borderlands games remastered for the Xbox One and PS4. Hitting retail March 24, The Handsome Jack Collection includes Borderlands 2, Borderlands: The Prequel and all the DLC from both games' Season Passes. Both of the games have been remastered in high definition for the PS4 and Xbox One and also offer the ability to transfer saves from both games from your PS3 to your PS4 and Xbox 360 to your Xbox One.

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Take-Two President: If you don't like 'GTA V,' don't buy it

December 9, 2014 - GamePolitics Staff

Speaking at the BMO Capital Markets 2014 Technology & Digital Media Conference (as chronicled by GII) today, Take-Two president Karl Slatoff said that those pushing to get Grand Theft Auto V banned in Australia should simply not buy the game if they don't like it, not get it banned from store shelves.

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Take-Two Says That Digital Distribution Revenue is Strong, But Physical Media Still Important

December 3, 2014 - GamePolitics Staff

Take-Two CEO Strauss Zelnick said today at the Credit Suisse Annual Technology Conference that, while digital revenues are growing, some maybe overstating the impact revenues from digital sales have on a company's bottom line. Zelnick claims that Take-Two generates roughly 15 - 30 percent of its revenue from digital sales.

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Take-Two CEO Expresses Disappointment in Target Australia's Decision to Remove 'GTA V' From Stores

December 3, 2014 - GamePolitics Staff

Take-Two Interactive CEO Strauss Zelnick has expressed deep disappointment in Target Australia's decision to pull Grad Theft Auto V from its store shelves after an online petition specifically targeted the retailer over stocking the game. That petition on Change.org called for the retailer to pull the game over first-person interactions with sex workers (mostly viewed from YouTube videos showing sex with a prostitute followed by a murder in first-person view).

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Take-Two Sells 34 Million Copies of 'GTA V'

October 29, 2014 - GamePolitics Staff

As part of his company's Q2 FY2015 earnings call, Take-Two CEO Strauss Zelnick revealed that Grand Theft Auto V has sold 34 million copies worldwide since its launch late last year. Those figures represent sales on the Xbox 360 and PS3 since late last year. Zelnick went on to say that these numbers are good because the company has not reached full saturation in all markets. The game is set for launch on PS4, Xbox One and PC.

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Linsday Lohan's Lawyers Modify Focus of 'GTA V' Lawsuit Against Take-Two

October 10, 2014 - GamePolitics Staff

Lindsay Lohan's lawsuit against Rockstar/Take-Two Interactive for her alleged depiction in Grand Theft Auto V has shifted its focus to be compatible with New York State law (the jurisdiction where the lawsuit was filed) and the amended complaint filed by Lohan's lawyers has gone from 10 to 67 pages long, according to the Hollywood Reporter.

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Rumor: CM Punk Rep. Negotiating With WWE Over 'WWE 2K15'

September 9, 2014 - GamePolitics Staff

According to this GameSpot report, legal representatives for former WWE wrestler CM Punk (real name, Phil Brooks) are in talks with WWE officials to sort through a number of unsettled issues - including CM Punk's inclusion in 2K Games' upcoming WWE-branded wrestling game WWE 2K15. According to the report, which cites "sources connected to the matter," CM Punk is upset over being included in 2K's upcoming game.

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Rumor: Activision in Talks to Buy Take-Two

September 1, 2014 - GamePolitics Staff

GamesIndustry International talks to two financial analysts who closely watch the video games industry sector about what they make of rumors that Activision could possibly acquire Take-Two. This rumor began circulating over the weekend after Mike Hickey, an equity researcher for the Benchmark Company, sent a note to investors on Friday claiming that the two companies were engaged in what he categorized an "emerging romance."

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Rockstar Calls Lindsay Lohan's GTA V Lawsuit 'Frivolous'

August 27, 2014 - GamePolitics Staff

Grand Theft Auto V maker Rockstar Games and its parent company Take-Two Interactive responded to Lindsay Lohan's lawsuit in a Manhattan Court filing on Tuesday. The companies said in their response to Lohan's lawsuit that the Hollywood star "filed [the lawsuit] for publicity purposes." They also called the lawsuit frivolous.

They are asking the court to dismiss the lawsuit and for Lohan to pay its legal fees.

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Take-Two Records Small Loss in Q1 2015

August 6, 2014 - GamePolitics Staff

Take-Two posted a net revenue of $125.4 million in the first quarter of its 2015 fiscal year, down 12 percent compared to the $142.7 million recorded for the same period a year ago. The company's net loss shrank by nearly 43 percent to $35.4 million, down from $61.9 million last year.

NBA 2K14, Grand Theft Auto V, Grand Theft Auto Online, and Borderlands 2 drove revenue for the quarter.

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Take-Two CEO Sees Oculus Rift as 'Anti-Social,' Geared Towards 'Core Gamers'

May 30, 2014 - GamePolitics Staff

Take-Two CEO Strauss Zelnick says that, while the Oculus Rift virtual reality headset is great for core gamers who want to immerse themselves in a gaming experience, it may not be so good for social interactions with friends and family from the living room couch.

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Take-Two: BioShock, Red Dead Redemption Not Dead

May 30, 2014 - GamePolitics Staff

Take-Two Interactive CEO Strauss Zelnick revealed yesterday during a Cowen and Company analyst conference (covered by GameSpot) that a new Red Dead Redemption game is on the way and that BioShock is not dead.

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Take-Two CEO Praises New Kinect-Free Xbox One

May 16, 2014 - GamePolitics Staff

Take-Two Interactive CEO Strauss Zelnick told GamesIndustry International that he is pleased that Microsoft decided to unbundle the Kinect from Xbox One, in turn allowing consumers to pick up the system for $100 less.

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Some 2K Games Will Lose Online Support After GameSpy Shutdown

April 22, 2014 - GamePolitics Staff

2K Games says that the upcoming shutdown of online-service provider GameSpy Technology (owned by Glu) will "temporarily" take Borderlands and several Civilization games offline. The publishing label of Take-Two plans to transition some of the affected games from GameSpy to Steamworks, while nearly 20 other titles will lose online support.

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Former 'Mob Wives' Star Sues Take-Two Over Grand Theft Auto V

February 26, 2014 - GamePolitics Staff

Karen Gravano, the daughter of New York City mobster-turned-informant Sammy "The Bull" Gravano, has filed a lawsuit in Manhattan against Take-Two Interactive and Rockstar Games, claiming that the game makers made a character based on her without her permission in Grand Theft Auto V.

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Irrational Games to Close After BioShock Infinite DLC is Released

February 18, 2014 - GamePolitics Staff

Irrational Games founder and Bioshock creator Ken Levine announced via the Irrational Games web site that the studio would be shutting down and laying off all but 15 people. The studio, which was bought out by 2K Games (Take-Two) in January of 2006, will shut down after it finishes up work on the BioShock Infinite downloadable content, the second part of Burial at Sea. The DLC is set for release next month.

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Take-Two Rakes in $578 Million in FYQ3 on GTA V Sales

February 4, 2014 - GamePolitics Staff

Publisher Take-Two Interactive released financial results for its fiscal third quarter ending December 31, 2013, revealing that it raked in a whopping $578 million in profits. The company attributed the lion's share of this profit to its latest game in the popular Grand Theft Auto series, Grand Theft Auto V.

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Report: 2K Czech Prague Office Closed, Some Staff Moved to Other Studios

January 10, 2014 - GamePolitics Staff

Eurogamer has confirmed with 2K Games that the headquarters of 2K Czech in Prague (where Mafia 3 was rumored to be in development) has been closed and some of the staff has been moved to its offices in Brno. Some staff were laid off as well.

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Report: Major Layoffs Hit 2K Marin, Studio Could be Closing

October 18, 2013 - GamePolitics Staff

Yesterday news broke about a round of layoffs at Take-Two Interactive's 2K Marin studio. The publisher confirmed that it underwent "staff reductions" at the studio behind The Bureau: XCOM Declassified, but now reports are emerging that the staff was effectively reduced to zero.

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GTA V Now Holds Seven Guinness World Records

October 9, 2013 - James Fudge

Rockstar Games' Grand Theft Auto V has managed to get itself into the official record books seven times.

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NYU-Poly Roundtable Discusses Supporting the Video Games Industry in New York City

September 20, 2013 - GamePolitics Staff

Twenty-five executives and experts in the interactive entertainment industry are taking part in an event to discuss how New York City lawmakers can attract and support an industry that generates nearly $5 billion a year today. The event is being hosted and sponsored by Polytechnic Institute of New York University (in Brooklyn, NY).

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Take-Two Warns GTA V Video Makers About 'Spoilers'

September 17, 2013 - GamePolitics Staff

Rockstar parent company Take-Two Interactive told fans in this support forum thread that it is "happy for fans" to upload gameplay footage, but warns them that any videos containing spoilers and other "in-game entertainment" will be flagged for removal via a takedown notice to whatever service they might be using.

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Report: GTA V Costs $266 Million to Develop and Market

September 9, 2013 - GamePolitics Staff

Rockstar Games' upcoming open-world action game Grand Theft Auto V may have cost up to $266 million to develop and market, according to a report by Scottish newspaper The Scotsman. The article also claims that industry analysts expect the game "could sell" upwards of 25 million copies in its first year on the market. That would generate over $1.56 billion in sales for Take-Two Interactive, they say.

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Take-Two Files Complaint With WIPO Over GTA V Domain

August 7, 2013 -

Rockstar Games parent company Take-Two Interactive filed a complaint this week with the World Intellectual Property Organization (WIPO) seeking to claim the domain GTAV.com. The domain name is currently registered to a Spanish resident and listed as "for sale." While the domain name currently redirects users to the official Grand Theft Auto V website, in February it sent users to a blog about the game.

Take-Two has filed more over 24 disputes against websites related to GTA V - including one that promised access to a beta test of the game (gta5betacode.com).

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Publishers Still Deliberating on Used Games in Next Generation

June 25, 2013 -

While Microsoft, Sony, and even Nintendo seem to be on the same page about messing with used games on their new systems, publishers are still being non-committal about how they will approach used games sales in this new generation. In the past some have tried everything from always-on DRM to online passes and even forcing customers to use software clients in order to play their games.

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Take-Two Describes Taxing Used Xbox One Games as 'Punishing Consumers'

May 31, 2013 -

Speaking to an audience at the Cowen Technology, Media, and Telecom Conference this week, Take-Two CEO Strauss Zelnick describes Microsoft's plan for a licensing fee on used games as "punishing consumers," and makes it sounds like his company is not in the loop when it comes to getting some of that licensing fee on Xbox One games.

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Take-Two Reports a Net Loss of $31.2 Million for Fiscal Year

May 14, 2013 -

For the fiscal year that ended on March 31, publisher Take-Two recorded a loss of $31.2 million on revenue of approximately $1.2 billion, the company announced last night. For the fourth quarter, the company raked in revenue of of $299.5 million, up from $148.1 million from the same period a year ago. Net income for the quarter was $21.2 million, up from a net loss of $66 million from the same period a year ago.

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2K Games Will Not Exhibit at E3 This Summer

April 29, 2013 -

2K Games will not be on the show floor at the 2013 Electronic Entertainment Expo this summer, according to an announcement on its website. The company did not give any particular reason for not attending this year's show, only promising to release information on its slate of upcoming games later this spring.

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Andrew EisenYeah, I'll wait for the cheaper Game of the Year Edition that includes all the DLC.04/28/2015 - 2:17pm
PHX Corphttp://www.forbes.com/sites/davidthier/2015/04/28/a-full-version-of-batman-arkham-knight-costs-100/ A Full Version Of 'Batman: Arkham Knight' Costs $10004/28/2015 - 2:07pm
Matthew Wilsonhttp://arstechnica.com/business/2015/04/28/verizon-fios-sales-reps-you-need-to-pay-more-for-smoother-netflix/ come on now it doesnt cost that much to upgrade interconnect points.04/28/2015 - 1:05pm
Matthew Wilsonhttps://www.youtube.com/watch?v=3eD7zacG39I "Are eSports real sports and does it even matter?" is a solid video by TB on some of the controversy after heroes of the storm was on espn 204/28/2015 - 10:54am
james_fudgeTurns out laser cats are real in 2105.04/28/2015 - 10:08am
james_fudgeSorry I was time traveling this morning.04/28/2015 - 10:07am
E. Zachary KnightPHX, thanks. I fixed it.04/28/2015 - 9:14am
PHX CorpThere is a typo in the Gamestop raising 500K article, it should be 2015 not 210504/28/2015 - 8:36am
MattsworknameThis is the world now Colin, either get with the times, or get left behind. Your choice.04/28/2015 - 8:14am
Mattsworknamehttp://www.forbes.com/sites/insertcoin/2013/08/24/league-of-legends-finals-sells-out-las-staples-center-in-an-hour/04/28/2015 - 8:14am
Mattsworknamehttp://www.polygon.com/2014/7/29/5949773/dota-2-the-international-tournament-20-million-viewers04/28/2015 - 8:13am
Mattsworknamehe's not needed, not in the modern world, not in a world where more people attend the LOL finals for 5 million, then attend your average sports event.04/28/2015 - 8:12am
MattsworknameFunny that Colin Cowherd is so out of the times, he had to try multiple times to get the names of the games right. People like him are anachronisms.04/28/2015 - 8:10am
PHX Corphttp://kotaku.com/halo-mcc-esports-event-canceled-because-the-game-would-1700543158 Halo: MCC eSports Event Canceled Because The Game Wouldn't Work04/27/2015 - 10:15pm
Matthew Wilson@AE I know I was just stating where I stand on issues like that in general04/27/2015 - 8:12pm
Andrew EisenWho, Colin Cowherd? No one's suggesting he should be forced out. Or that he should commentate on video games.04/27/2015 - 8:10pm
Matthew Wilson@AE I do not think he should be forced ou though. he has his right to his opinion and shouldnt be forced out because people disagree with it.04/27/2015 - 8:07pm
ZippyDSMleeJim suggjested a pay what you want setup like humble bundel.04/27/2015 - 7:49pm
MontePerhaps they should just add a donation system for creators like the monthly pateron model. Only those who regularly make quality content can get compensated while those who would abuse the system are ignored04/27/2015 - 7:46pm
MontePaid mods is not a bad idea; i mean its only fair that makers be compensated and even better if they can do it full time. UNfortunatly there is too much that can go wrong and room for abuse04/27/2015 - 7:44pm
 

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