Take-Two CEO Sees Oculus Rift as 'Anti-Social,' Geared Towards 'Core Gamers'

May 30, 2014 - GamePolitics Staff

Take-Two CEO Strauss Zelnick says that, while the Oculus Rift virtual reality headset is great for core gamers who want to immerse themselves in a gaming experience, it may not be so good for social interactions with friends and family from the living room couch.

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Take-Two: BioShock, Red Dead Redemption Not Dead

May 30, 2014 - GamePolitics Staff

Take-Two Interactive CEO Strauss Zelnick revealed yesterday during a Cowen and Company analyst conference (covered by GameSpot) that a new Red Dead Redemption game is on the way and that BioShock is not dead.

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Take-Two CEO Praises New Kinect-Free Xbox One

May 16, 2014 - GamePolitics Staff

Take-Two Interactive CEO Strauss Zelnick told GamesIndustry International that he is pleased that Microsoft decided to unbundle the Kinect from Xbox One, in turn allowing consumers to pick up the system for $100 less.

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Some 2K Games Will Lose Online Support After GameSpy Shutdown

April 22, 2014 - GamePolitics Staff

2K Games says that the upcoming shutdown of online-service provider GameSpy Technology (owned by Glu) will "temporarily" take Borderlands and several Civilization games offline. The publishing label of Take-Two plans to transition some of the affected games from GameSpy to Steamworks, while nearly 20 other titles will lose online support.

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Former 'Mob Wives' Star Sues Take-Two Over Grand Theft Auto V

February 26, 2014 - GamePolitics Staff

Karen Gravano, the daughter of New York City mobster-turned-informant Sammy "The Bull" Gravano, has filed a lawsuit in Manhattan against Take-Two Interactive and Rockstar Games, claiming that the game makers made a character based on her without her permission in Grand Theft Auto V.

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Irrational Games to Close After BioShock Infinite DLC is Released

February 18, 2014 - GamePolitics Staff

Irrational Games founder and Bioshock creator Ken Levine announced via the Irrational Games web site that the studio would be shutting down and laying off all but 15 people. The studio, which was bought out by 2K Games (Take-Two) in January of 2006, will shut down after it finishes up work on the BioShock Infinite downloadable content, the second part of Burial at Sea. The DLC is set for release next month.

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Take-Two Rakes in $578 Million in FYQ3 on GTA V Sales

February 4, 2014 - GamePolitics Staff

Publisher Take-Two Interactive released financial results for its fiscal third quarter ending December 31, 2013, revealing that it raked in a whopping $578 million in profits. The company attributed the lion's share of this profit to its latest game in the popular Grand Theft Auto series, Grand Theft Auto V.

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Report: 2K Czech Prague Office Closed, Some Staff Moved to Other Studios

January 10, 2014 - GamePolitics Staff

Eurogamer has confirmed with 2K Games that the headquarters of 2K Czech in Prague (where Mafia 3 was rumored to be in development) has been closed and some of the staff has been moved to its offices in Brno. Some staff were laid off as well.

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Report: Major Layoffs Hit 2K Marin, Studio Could be Closing

October 18, 2013 - GamePolitics Staff

Yesterday news broke about a round of layoffs at Take-Two Interactive's 2K Marin studio. The publisher confirmed that it underwent "staff reductions" at the studio behind The Bureau: XCOM Declassified, but now reports are emerging that the staff was effectively reduced to zero.

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GTA V Now Holds Seven Guinness World Records

October 9, 2013 - James Fudge

Rockstar Games' Grand Theft Auto V has managed to get itself into the official record books seven times.

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NYU-Poly Roundtable Discusses Supporting the Video Games Industry in New York City

September 20, 2013 - GamePolitics Staff

Twenty-five executives and experts in the interactive entertainment industry are taking part in an event to discuss how New York City lawmakers can attract and support an industry that generates nearly $5 billion a year today. The event is being hosted and sponsored by Polytechnic Institute of New York University (in Brooklyn, NY).

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Take-Two Warns GTA V Video Makers About 'Spoilers'

September 17, 2013 - GamePolitics Staff

Rockstar parent company Take-Two Interactive told fans in this support forum thread that it is "happy for fans" to upload gameplay footage, but warns them that any videos containing spoilers and other "in-game entertainment" will be flagged for removal via a takedown notice to whatever service they might be using.

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Report: GTA V Costs $266 Million to Develop and Market

September 9, 2013 - GamePolitics Staff

Rockstar Games' upcoming open-world action game Grand Theft Auto V may have cost up to $266 million to develop and market, according to a report by Scottish newspaper The Scotsman. The article also claims that industry analysts expect the game "could sell" upwards of 25 million copies in its first year on the market. That would generate over $1.56 billion in sales for Take-Two Interactive, they say.

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Take-Two Files Complaint With WIPO Over GTA V Domain

August 7, 2013 -

Rockstar Games parent company Take-Two Interactive filed a complaint this week with the World Intellectual Property Organization (WIPO) seeking to claim the domain GTAV.com. The domain name is currently registered to a Spanish resident and listed as "for sale." While the domain name currently redirects users to the official Grand Theft Auto V website, in February it sent users to a blog about the game.

Take-Two has filed more over 24 disputes against websites related to GTA V - including one that promised access to a beta test of the game (gta5betacode.com).

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Publishers Still Deliberating on Used Games in Next Generation

June 25, 2013 -

While Microsoft, Sony, and even Nintendo seem to be on the same page about messing with used games on their new systems, publishers are still being non-committal about how they will approach used games sales in this new generation. In the past some have tried everything from always-on DRM to online passes and even forcing customers to use software clients in order to play their games.

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Take-Two Describes Taxing Used Xbox One Games as 'Punishing Consumers'

May 31, 2013 -

Speaking to an audience at the Cowen Technology, Media, and Telecom Conference this week, Take-Two CEO Strauss Zelnick describes Microsoft's plan for a licensing fee on used games as "punishing consumers," and makes it sounds like his company is not in the loop when it comes to getting some of that licensing fee on Xbox One games.

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Take-Two Reports a Net Loss of $31.2 Million for Fiscal Year

May 14, 2013 -

For the fiscal year that ended on March 31, publisher Take-Two recorded a loss of $31.2 million on revenue of approximately $1.2 billion, the company announced last night. For the fourth quarter, the company raked in revenue of of $299.5 million, up from $148.1 million from the same period a year ago. Net income for the quarter was $21.2 million, up from a net loss of $66 million from the same period a year ago.

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2K Games Will Not Exhibit at E3 This Summer

April 29, 2013 -

2K Games will not be on the show floor at the 2013 Electronic Entertainment Expo this summer, according to an announcement on its website. The company did not give any particular reason for not attending this year's show, only promising to release information on its slate of upcoming games later this spring.

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Report: Take-Two Secures WWE License, Plans First Release This Fall

February 20, 2013 -

ESPN is reporting that Take-Two Interactive has signed an exclusive five-year deal with World Wrestling Entertainment to create and publish WWE-based wrestling games. The new WWE-based games will fall under the name "WWE 2K," with the first game to be released this fall as WWE 2K14, reports ESPN. Take-Two and the WWE have not made an official announcement about this deal yet.

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BMO Capital Markets Analyst Reacts to Grand Theft Auto V Delay

January 31, 2013 -

After announcing that Grand Theft Auto V would be getting released a little later in the year than was previously announced and expected, some financial analysts have decided to adjust their opinion on Take-Two Interactive's future earnings. One such firm is BMO Capital Markets.

BMO Capital Markets analyst Edward S. Williams said in a note to investors that Take-Two moving the upcoming launch of Rockstar's Grand Theft Auto V for the PS3 and Xbox 360 from a spring 2013 release window to Sept. 17 will have an impact:

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Nevada Lawmakers Defend Take-Two Las Vegas Deal

January 7, 2013 -

As news of the Sandy Hook Elementary shootings in Newtown, Connecticut were coming to light on December 14, the finishing touches were being put on a deal with the Nevada Economic Development Board and Take-Two Interactive (see Vegas Inc. for the details). This week that deal is being questioned by the media in the state.

Billionaire Ken Griffin Now Owns Six Percent of Take-Two

January 4, 2013 -

According to documents unearthed by Motley Fool, Billionaire Ken Griffin has increased his financial stake in publisher Take-Two Interactive. Ken Griffin's Citadel Investment Group now holds 5.5 million shares in the company, according to a December 28 filing with the Securities and Exchange Commission. That's a substantial jump from the 3 million shares of Take-Two stock held by Griffin's group in October of 2012.

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Take-Two CEO: Some Third-Party Publishers Will Not Survive Jump to Next-Generation of Consoles

November 30, 2012 -

Take-Two CEO Strauss Zelnick told attendees at the Credit Suisse 2012 Technology Conference in Scottsdale Arizona that he expects some third-party publishers to die off as they attempt to make the jump to the next console generation.

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Take-Two CEO: Annual Releases Can Hurt Franchise Sales

November 28, 2012 -

My, Mr. Zelnick sure is chatty this week.

Take-Two CEO Strauss Zelnick told GameSpot UK that the secret to Grand Theft Auto's continued success is the fact that the games are released years apart, making each debut special.

"It's our view that if you want intellectual properties to be permanent," said Zelnick, "then you run the risk in that circumstance of having consumers fall out of love with that franchise. [Activision] obviously views the world differently."

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Take-Two CEO: Next Gen Console Transition Will Kill a Dev or Two

November 28, 2012 -

The transition to the next generation of consoles will not be without a few casualties, says Take-Two CEO Strauss Zelnick.

"If you're not capitalized for the transition, you can find out that you're not there for the transition. And historically, in every transition that's occurred in this business, one or two third-parties have gone out of business."

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Cypress Hill Back-Up Singer Loses Appeal in GTA: San Andreas Lawsuit

November 2, 2012 -

The Hollywood Reporter reports that Michael "Shagg" Washington has failed to convince an appeals court in California that a lower court's ruling on his case against Take-Two Interactive over Grand Theft Auto: San Andreas didn't have merit. The lower court ruled that the case filed by the model and backup singer for the rap group Cypress Hill against Take-Two in 2010 was without merit.

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Easy Mode Gets Easier in Upcoming XCOM: Enemy Unknown Update

November 2, 2012 -

Apparently some XCOM: Enemy Unknown players have declared to 2K Games' Firaxis that easy mode isn't all that easy and that they wouldn't mind something done about it. Firaxis has listened to the community (as detailed in this forum thread) and plans to tone things down a bit with a second patch - release date to be determined.

Besides making the game a lot easier in easy mode across all platforms, the patch will deal with a number of other issues that have cropped up:

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Take-Two: Quarterly Sales Doubled, Still Posted a Loss

October 31, 2012 -

Take-Two Interactive today released its earnings report for the three months ended September 30, posting booming revenues for the quarter, but warning that it would fall drastically short of its full year projections. It posted net revenues of $273.1 million, up from $107 million from the same period a year ago. During that same period a year ago Civilization V: Game of the Year Edition helped drive the company's revenues.

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Take-Two Postpones Q2 Results, Reveals GTA V Release Window

October 30, 2012 -

Today publisher Take-Two announced that it would delay releasing its second quarter earnings report for the fiscal year 2013 and conference call due to the "catastrophic weather conditions in the regions of its corporate headquarters." New York City is currently suffering from the aftermath of Hurricane Sandy, which caused widespread flooding, power outages, and a closure of most means of transportation in and out of town.

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Curt Schilling Says Copernicus 'Wasn't Fun' and Details an Alleged Take-Two Publishing Deal

July 24, 2012 -

A nine-page article in Boston Magazine takes an in-depth look at why former Red Sox pitcher Curt Schilling's company 38 Studios failed and offers the first glimpse inside that company's studio structure, the dysfunction of management, Schilling's opinion on the Kingdoms of Amalur MMO Copernicus, and details on a publishing deal that Schilling claims was almost finalized.

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Sora-ChanAmbassador program, that's what I was looking for. Anyway the other games that have been made no longer exclusive to the early adopters got updates in their software. It'll only be a matter of time more than likely for the GBA to get the same treatment.07/31/2014 - 5:35am
Sora-ChanI might be naming it incorrectly when I say "founder" i mean the program for earlier adopters.07/31/2014 - 5:34am
Sora-Chanthe 3DS's GBA emulator was a rush job due to the founder program. No other GBA titles have been released on the 3DS yet. If/When they do get around to it, they'll more than likely update the emulation software.07/31/2014 - 5:32am
Zenemulator...it's not just a slap job that makes "some" work..they do it for each which is why they work so well. I would rather have the quality over just a slap job.07/30/2014 - 5:48pm
ZenMatthew there is a difference between "worked" and "accurate". You play the Nintendo VC titles they play as damn close to the original as possible. The PSP would just run them as best they could, issues and all. And Masked...EACH VC title has their own07/30/2014 - 5:48pm
MaskedPixelanteOnce again, the 3DS already HAS a GBA emulator, it just can't run at the same time as the 3DS OS.07/30/2014 - 4:54pm
Matthew Wilsonyou cant street pass in ds mode ether, and if moders can make a gba emulator that runs very well on the psp as I understand it. you are telling me that Nintendo devs are not as good as moders?07/30/2014 - 4:49pm
Zenperformance. Halo 1 and 2 worked great because they actually did custom work on each of them...just like Nintendo does now lol07/30/2014 - 4:08pm
Zenexisting hardware while the GBA has to be emulated completely. Same reason the 360 couldn't run most Original Xbox games correctly, or had issues because they just did "blanket approach" for their emulation which led to game killing bugs or horrible07/30/2014 - 4:07pm
ZenSora/Matthew: It's not just Miiverse, but the whole idea of streetpass and things like that would be affected if the OS is not running. And just because a 3DS game can be downloaded and run does not mean that GBA can as easily. Those 3DS games use the07/30/2014 - 4:06pm
E. Zachary KnightSleaker, How is that different from every other credit card company targeting high school and college students?07/30/2014 - 1:40pm
Sleaker@EZK - I think some people are concerned beacuse it's a predatory technique targetted toward younger people that don't understand on top of offering the worst interest rates of any retailer around.07/30/2014 - 11:33am
MaskedPixelantehttp://www.joystiq.com/2014/07/30/europe-gets-long-detained-shin-megami-tensei-4-at-cut-price/ "Sorry you had to wait a year for SMT4, would a price cut make it sting less?"07/30/2014 - 10:29am
NeenekoI would hope not. Though it is not unheard of for store specific cards to be pretty good.07/30/2014 - 8:17am
E. Zachary KnightDoes anyone, or at least any intelligent person, expect a retail branded credit card to be anything close to resembling a "good deal" on interest rates?07/30/2014 - 7:13am
SleakerGamestop articles popping up everywhere about their ludicrous new Credit card offerings at a whopping pre-approval for 26.9% APR07/29/2014 - 10:19pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/07/podcasting-patent-troll-we-tried-to-drop-lawsuit-against-adam-carolla/ the podcasting patent troll scum is trying to turn tail and run.07/29/2014 - 9:50pm
MaskedPixelanteOf course it's improved. At launch, Origin was scanning your entire hard drive, but now it's just scanning your browsing history. If that's not an improvement, I dunno what is!07/29/2014 - 8:59pm
Papa Midnighthttp://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/12029-Has-EAs-Origin-Service-Improved-Any-Over-the-Last-Two-Years07/29/2014 - 8:25pm
Sora-ChanSo it's just a matter of having better emulation software. If it can be done with a 3DS game, with all the memory and what not it takes up, it can be done with a GBA title through emulation.07/29/2014 - 7:30pm
 

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