Modders and creative types are having fun mocking the death of Osama bin Laden at the hands of an elite U.S. Navy Seals, but one of the best pieces of video game-related comedy on the subject comes from a French television show that uses Super Mario Bros. as the backdrop. Instead of Mario and Bowser, the animation features former U.S. President George W. Bush chasing down Osama in various stages until the 2008 election where Obama takes over. Check out the video to your left to watch the hijinx.
A recent release of Wikileaks documents relating to Guantanamo Bay and its prisoners reveals a video-game related Al Qaeda terrorist plot involving a Sega Genesis cartridge. The Detainee Assessment record for Khalid Shaikh Mohammed put together by the Department of Defense details various operations to strike at the U.S. and its allies around the world, like assassination plots against former U.S. President Bill Clinton and Pope John Paul II, plans to detonate explosive-laden ships crossing the Panama Canal - similar to what Al Qaeda did in Yemen, and attacks on London's Heathrow Airport.
The Detainee Assessment record mentions an odd strategy involving Sega game cartridges:
"Detainee discussed remote-controlled firing devices (RCFDS) which were found during raids in Karachi in September 2002. These RCFDS were built inside black Sega videogame cassette cartridges to protect the RCFDS and to make them appear innocuous."
The FBI has raided the apartment of two University of Michigan students to investigate what it has called "potentially fraudulent sales or purchases of virtual currency that people use to advance in the popular online role-playing game World of Warcraft." The story comes from Computer World. The FBI thinks the two students are terrorists who are doing "something" in World of Warcraft to further some sort of terrorist plot. It's hard to say what exactly they suspect from the two within Blizzard's virtual world, but they obviously aren't going on a hunch here.
A Saudi national who was arrested for plotting to "blow up" former President George W. Bush's Texas home and other targets in America has been connected ever so slightly to violent video games - particularly the Resident Evil series from Capcom. The 20-year-old chemical engineering student at Lubbock's South Plains College, described by authorities as a "jihadist" plead not guilty to charges last Wednesday in a Texas federal court. The charge was attempted use of a weapon of mass destruction. According to an affidavit in the Northern District of Texas, Aldawarsi, who was came to the US in 2008 on a student visa, had allegedly researched how to make a chemical-based, improvised explosive device (IED) online.
The New York Post reports that enjoyed watching game videos from five titles in the Resident Evil series on YouTube - information the paper found while sifting through his blog.
Dr. Walid Phares, the security expert cited by Russia Today in its report on Modern Warfare 2 and a recent Russian airport suicide bombing, has penned an editorial telling his side of the story.
The overall theme of his editorial is at least positive to video game proponents: video games do not create terrorists, Jihadi ideology does.
First he tackles the tenuous link that Russia Today tried to make between the bombing and the "No Russian" scene in Modern Warfare 2:
Two alleged young terrorists arrested over the past two weeks were described as "gamers" in various news reports, though that portrayal seems to be more of an attempt to paint them as “normal” rather than an effort to cast dispersion on gamers.
In a New York Post story on the arrest of 21-year old Abdel Hameed Shehadeh, the Staten Islander, who was busted in Hawaii by U.S. marshals for making false statements, was described by a former landlord as a typical “all-American kid” who liked sports and was a “video-game fan.”
Shehadeh had been on the radar of authorities since attempting to get to Pakistan on a one-way ticket in 2008. It was reported that Shehadeh was hoping to make his way to Dubai from Hawaii, and then get to Somalia. He was thwarted due to his name being placed on the no-fly list.
An interesting article on the Times of India website details a series of games based on the 2008 Mumbai, India terrorist attack and goes into why, perhaps, people are drawn to play them.
The columnist writes that, “In India, the Mumbai terror attack has caught game developers' fancy in a big way,” before referencing a pair of games based on the tragedy.
In the event a cyber attack cripples the World Wide Web, seven members of a “chain of trust” have been given the responsibility of restarting the Internet, with each individual armed with a key.
The key holders include one member from each of the following countries: Britain, the U.S., Trinidad and Tobago, Canada, China, Burkina Faso and the Czech Republic.
According to PopSci.com, five of the seven would need to gather at a U.S. base with their keys in order to restart the Internet.
PopSci further described the keys:
The keys are actually smartcards that each contain parts of the DNSSEC root key, which could be thought of as the master key to the whole scheme. But it is interesting to know that there is a group of individuals out there that hold actual, physical keys that would reboot the Internet as we know it.
You may have read earlier this week that Burst.net, a Scranton, Pa.-based Web hosting service, took Blogetery.com, a blog hosting service that features some 73,000 or so blogs, offline earlier this month over claims that one (or more?) of the sites was hosting materials used by "al-Qaeda operatives." Joe Marr, chief technology officer of Burst.net told C|Net that "it took the site offline after FBI agents alleged the blogging platform was being used by al-Qaeda operatives to distribute recruiting materials and to offer bomb-making tips."
Today Burst.net said that it had zipped up Blogetery.com's data and will give it back to its owner, but it will no longer host the site. Marr also said the al-Qaeda materials and some copyright infringing files were removed. The transfer was due to occur later in the day.
Following last week’s story in which a United Nations investigator called for a ban on the use of CIA drone strikes on suspected Islamic militants in response to fears that such activities could lead to a “PlayStation mentality,” a reporter from the UK’s channel 4 visited an Arizona army base where members of the military are trained to use the unmanned aircraft.
At Fort Huachuca, reporter Sara Smith initially noted that, “You can teach almost anyone to use a joystick and fly these drones.” After stating that many young enlisted soldiers—as young as 18 years old—are being trained to pilot the drones, Smith talked to Staff Sergeant Brian Martin who said, “We like to use the younger generation because they’ve been playing the videogames, so they kind of have that mental capacity and their brain is already setup to think that way.”
A report on NPR this morning about the two young New Jersey men arrested at New York’s JFK airport as they attempted to travel to Somalia, with the alleged intent of joining a terrorist organization, piqued our interest because of the mention of videogames.
24-year old Carlos Eduardo Almonte and 20-year old Mohamed Mahmood Alessa were arrested and charged with trying to join the terrorist group al-Shabab. The pair apparently had no ties to the group and were traveling to Somalia, by way of Egypt, with the hopes that al-Shabab would welcome them into their organization.
A New York Daily News story on the two men reported that “they often went to mall stores and played first-person-shooter computer games - assuming the terrorist role.”
A United Nations Investigator has called for the cessation of CIA-directed drone strikes on suspected Islamic militants, warning that such remote killings could lead to a “PlayStation” mentality.
Philip Alston, a "U.N. special rapporteur on extrajudicial executions," believes that drone attacks should only be carried out if circumstances make it impossible to capture a suspect alive and, if drone strikes do need to be used, only regular U.S. Army personnel, armed with “proper oversight and respect for the rules of war,” should control the craft, according to a Reuters report.
Alston, who will present his opinion to the U.N. Human Rights Council tomorrow, stated:
Because operators are based thousands of miles away from the battlefield, and undertake operations entirely through computer screens and remote audio-feed, there is a risk of developing a 'Playstation' mentality to killing.
The growing reliance of the U.S. military on high-tech recreations of foreign villages and their inhabitants has some social scientists concerned.
A Boston.com story on the subject begins by outlining the work of University of Pennsylvania engineer Barry Silverman, who has been funded (by an unnamed U.S. agency) to the tune of over $500,000 in order to recreate a 3D computer model of an actual village in Afghanistan. Silverman is supplied with data from U.S. Army social scientists, who interviewed residents of the actual village.
Dubbed “human terrain mapping, it’s hoped that this technology can assist the U.S. in fighting terrorists and insurgents, but the whole idea has Hugh Gusterson, a George Mason University anthropologist, concerned. Gusterson asked, “Are we going to detain someone if a computer predicts that he will become an insurgent?"
A Florida man is free on bail following charges that he funded terrorism by shipping Sony PlayStation 2 consoles to Paraguay.
Khaled Safadi of Doral, a suburb of Miami, was the recipient of an eleven-charge indictment from federal authorities for shipping the game consoles and digital cameras to the Galeria Page Mall, located in Ciudad del Este, between 2007 and 2008. The Miami Herald reports that Treasury Department officials believe that the shopping mall is a front used to fund the activities of Lebanese-based Hezbollah.
Safadi reportedly sold $720,000 worth of PS2s and cameras to the mall. Authorities said that he provided false addresses on invoices in an attempt to hide the shipments. Safadi was granted release on a bail of $1.55 million, but will be confined to his home.
Speaking to a judge, Safadi’s lawyer stated, “He is being accused of shipping a children's toy to Paraguay. It's a shame that the government has pumped this thing up as a terrorism case.”
Ulises Talavera and Emilio Gonzalez-Neira were also arrested for their part in forwarding the freight to the South American country. The operator of the Paraguayan mall store in question was not charged.
The arrests, on February 18th of this year, were a result of an investigation by Custom and Immigration officials in conjunction with the Joint Terrorism Task Force of the FBI.
Safadi is a Paraguayan citizen with U.S. residency.
|Image from the New York Times|
Game play from the upcoming Call of Duty: Modern Warfare 2, which appears to cast players in the role of a terrorist, has caused a maelstrom on the Internet.
While Activision has been extremely active in trying to get the footage off of the Web, clips still appear on a variety of websites.
Warning: if you were planning to play the game without knowing anything about it, these videos definitely contain spoilers, so watch at your own risk.
CNN’s iReport still has a 3.00 minute plus video up, showing a group of characters, dressed in civilian clothes with body armor over top, emerging from an elevator into an airport and wantonly gunning down a group of (what appears to be) civilians. Another disturbing image shows a non-player character attempting to drag another injured NPC to safety, only to have them both gunned down by the player. The group of terrorists then systematically marches through the building killing and finishing off any people still left in their path.
OnlineGamingEurope has much the same footage, but with a little differing overlap, showing the group of terrorists emerging from the airport and killing people on the tarmac in the shadow of an airplane.
Comparing officially issued screenshots with the leaked footage, along with other visual cues, GameSpot verified, to the best of their knowledge, that the footage is from the actual game. Activision’s full-scale attempts to take down the videos appear to back up GameSpot’s claims.
GameSpot further compared the rampage shown in the video to the killings that took place in Mumbai, India last year. The gaming site speculates that the terrorist mission might be one of an undercover nature for the player, who must contribute or blow his cover.
What’s different about this bubbling controversy is that even some gaming websites are questioning whether or not this takes things too far. OnlineGamingEurope wrote that they found the footage “hard to stomach.” GameSpot added that, “The brutal nature of the airport massacre and the ever-sensitive subject of terrorism might prove a toxic mix, publicity-wise, if the mainstream media decides to pounce on it.” The Escapist asks, “Tell me that this doesn't have "moral outrage" written all over it.”
IndustryGamers was a bit more reflective:
It'd be easy for Infinity Ward to simply have a non-interactive cut scene depicting parts of this terrorist action, but by putting players into the middle of it, it makes the actions much more real and the consequences more tangible; it's hard not to get a lump in your throat as innocents are being shot down in your gunsights.
GP: The context of the footage is still unknown, and while it could even be a dream sequence or flashback, players do man the guns and pull the trigger. What makes the footage so striking is the level of visuals in Modern Warfare 2, as even in blurry online footage the action looks almost real, taking this a level beyond the cartoonish violence of games such as Grand Theft Auto.
Thanks to everyone who sent this in, we saw it too!
The eighth anniversary of the September 11th terrorist attacks on the United States did not pass unnoticed in Second Life.
[T]he reflecting pool pictured above [is] the creation of Liam Kanno... in real life a New York ad executive who lived near Ground Zero, but after the terror attacks, joined a monastery and created the Second Life site, as part of his healing process.
Liam's memorial site is where I just met Mark Benelli... He describes himself as a firefighter in real life, based in Germany. He doesn't know any brethren based in New York, but he wore his uniform and visited the memorial site, to pay tribute to their valor on that day...
The New York Civil Liberties Union has filed a federal lawsuit claiming that the city of Troy, New York and its Public Works Commissioner suppressed free speech by shutting down a controversial video game exhibit in March, 2008.
GamePolitics readers may recall our extensive coverage of the politically-charged situation surrounding Iraqi-born artist Wafaa Bilal. His Virtual Jihadi exhibit employed a modded PC game which included a mission to blow up then-President George W. Bush. Bilal said that the exhibit was intended to express his view that U.S. policy in Iraq helped create terrorists.
Bilal, a U.S. citizen and a faculty member at the Art Institute of Chicago, was invited to display his work at Rensselaer Polytechnical Institute in Troy but was abruptly ordered off campus after the school's College Republican Club raised objections to the game. Bilal was then offered space to display Virtual Jihadi at a nearby gallery, the Sanctuary for Independent Media.
The gallery, however, was suddenly shut down for building code violations by Troy's Public Works Commissioner, Robert Mirch (left). Mirch, who is named as a defendant in the suit, had earlier led a demonstration protesting the exhibit. He called the suit politically motivated.
The Albany Times-Union offers comment on the suit from Melanie Trimble of the NYCLU's Capital Region Chapter:
City officials cannot selectively enforce building codes to shut down an art exhibition they find distasteful. Mr. Mirch abused his authority to suppress the free speech rights of people he disagree with, an unconstitutional act that must be challenged.
According to the Times-Union report, the NYCLU seeks a court order to block the city from using its building code to infringe on civil rights. The suit also seeks damages on behalf of the non-profit which owns the Sanctuary for Independent Media as well as for the gallery's executive director. The NYCLU has posted a press release on the suit.
DOCUMENT DUMP: Grab a copy of the complaint from the NYCLU website...
Hegseth, who served with the U.S. military in Iraq and as a guard at Guantanamo Bay, was also interviewed by conservative newspaper the Washington Times:
[Rendition: Guantanamo] looked like to us a blatant attempt to twist reality and change the perception of the American soldier...
We need to keep [pressure] on guys like [former Guantanamo detainee] Moazzam Begg and what they are trying to do in rewriting history at Guantanamo: That our troops are oppressors and that the detainees are all victims.
In a surprising turn of events, development has ceased on Rendition: Guantanamo, apparently forever.
The sudden announcement was made earlier today by Scottish firm T-Enterprise and comes following a day of backlash in the wake of media reports about the alleged terrorist background of Moazzam Begg (left), a key consultant to the project.
In a statement released earlier today, T-Eterprise director Zarrar Chishti blamed press coverage by U.S. media:
Unfortunately, much of the speculation regarding the game itself made by various publications and websites has been inaccurate and ill informed... [The game] was never designed to be “propaganda” or “a recruiting tool for terrorism”. Neither was it designed to glamorise terrorism as has been reported.
First and foremost, the main character was NOT Moazzam Begg... T-Enterprise is against all forms of terrorism... Furthermore, Guantanamo was to be a mercenary run institution and so there would have been NO American military personnel killed within the game...
I would now like to refute all suggestions that the game was in any way linked to Al Qaeda. T-Enterprise has never had and would never have a link to Al Qaeda in any way, shape or form... The game was simply designed to be an action video game that adults could enjoy.
However, as a direct result of the extreme reaction that the game and its popular misconceptions have provoked, T-Enterprise has decided to pull out of the project and will not be completing Rendition: Guantanamo.
Damaging press coverage included a blog post by Tom Joscelyn of the conservative Weekly Standard which indicated that Moazzam Begg had strong ties to Al Qaeda and the Taliban. The publication referred to Rendition: Guantanamo as "Al Qaeda's Xbox Fantasy Game."
Conservative pundit Rush Limbaugh also attacked Rendition: Guantanamo yesterday on his radio program, calling the game "disgusting." Noting that Rendition: Guantanamo was being developed for the Xbox 360, Limbaugh linked Microsoft to the project:
This is something that Bill and Melinda Gates -- they have their Bill and Melinda Gates Foundation and so forth -- they should be made aware and held accountable if this is something they allow to go forward. Military families all over the country are just going to be outraged by this. They have risked their lives to capture these terrorists, and the game dishonors the sacrifice that they've made for our country.
The game is obviously political... it's a game played from the standpoint of a detainee and how unfair he's treated and how hopeless his life is and all is lost unless he can escape. There's already a firestorm of conversation about this that's percolating out there now.
Rendition: Guantanamo, an upcoming Xbox 360 and PC game, has come under fire from The Weekly Standard, a conservative publication owned by Rupert Murdoch.
In a blog entry The Weekly Standard's Thomas Joscelyn writes:
One of the more popular former [Guantanamo] detainees is Moazzam Begg, who regularly appears in anti-American documentaries on television... Begg is a big hit with the global left... Begg is upping the ante by trying to win even more hearts and minds with an Xbox videogame...
By the sound of it, the videogame will allow users to pretend they are Gitmo inmates shooting at American servicemen... The director of the firm that is producing the game, Zarrar Chishti, denies this, of course, saying that “no US or British soldiers get killed in it.” Chisti claims: “The only ones being killed are mercenaries.”
Joscelyn writes in detail about Moazzam Begg (left), linking him to reports of jihadist beliefs and Al Qaeda training:
[Begg's] release [from Guantanamo] by the personal intervention of President Bush... was done, many think, as a political palliative to his friend and war supporter British prime minister Tony Blair, who was under much criticism at the time for not demanding immediate release of all British citizens held at Guantanamo...
Begg’s propaganda efforts will now include a disgusting video game in which Begg... gets to target “mercenaries” -- in reality, stand-ins for American servicemen...
Meanwhile, CBS News reports that Zarrar Chisti expects Rendition: Guantanamo to sell well in the Middle East. Begg, who has a financial stake in the game, said that his earnings will be donated to a charity devoted to the rights of Guantanamo detainees.
UPDATE: Gawker reports that Microsoft has denied knowledge of Rendition: Guantanamo. That's a key piece of information, since MS would have to license the game for it to appear on the 360. From Gawker:
In a statement, Microsoft said: "We are unaware of this game and have not been contacted by this developer. As such, we don't have enough details about the game to even comment about it."
More info upcoming...
A few months back there was a minor uproar surrounding "Islam is the light," a phrase which some people thought they heard uttered by both a talking baby doll and a children's DS game.
In a video posted late last week on YouTube, a man claims that a character in Nintendo's recently-released Wii title Punch-Out!! shouts "Allah Akbar," an Arabic phrase which translates to "God is great."
RevolutionOfCG, who describes himself as a conservative pundit in his YouTube profile, posted the clip of fighter Bald Bull and equates the character's supposed utterance of the phrase with terrorism:
Allah Akbar or God Is Great. For those of you that don't understand the implications of this. Let me put it to you this way. Virtually Every Muslim Terrorist has said this before they blew themselves up or in the case of 9-11, before they slammed into buildings...
Hailing from Istanbul Turkey, if we are to understand the implications of culture, Bald Bull is more than likely a Muslim...
Not even 8 years after 9-11 and are we going to accept this phrase in a video game Rated E for Everyone. What do the families of these heinous crimes think of this? Someone out there has to be appalled, I'm certain of that.
The narration of the video includes 9/11 footage of the second plane striking the World Trade Center. As to the phrase Allah Akbar, its Wikipedia page lists a variety of uses other than by terrorists:
This phrase is recited by Muslims in numerous different situations. For example, when they are happy or wish to express approval, when they want to praise a speaker, during battles, and even times of extreme stress or euphoria. It is also used by bombers or suicide bombers before they detonate.
The phrase is said during each stage of both obligatory prayers, which are supposed to be performed five times a day, and supererogatory prayers, which are performed at will...
That's, of course, assuming that Bald Bull actually says Allah Akbar, which is unconfirmed at this point.
Via: VC Review
A British Muslim who spent three years in the controversial Guantanamo Bay detention facility is serving as a consultant on the upcoming Xbox 360 and PC game Rendition: Guantanamo, according to Deadline Scotland.
As GamePolitics reported in March, Rendition: Guantanamo centers around a near-future version of the controversial prison in which mercenaries are in control and scientists conduct experiments on detainees.
Moazzam Begg (left), who was picked up as a suspected Al Qaeda member by Coalition forces in Pakistan, is assisting Glasgow-based game developer T-Enterprise. Begg claims to have been tortured during his stay at Guantanamo. T-Enterprise exec Zarrar Chishti commented on Begg's participation in the project:
We approached Moazzam because it’s very hard for us to know how to design the layout of the prison and he helped. He came up two weeks ago to give his input on what we were working on...
Due to the controversial subject matter, T-Enterprise appears eager not to step on any official toes. Deadline Scotlan reports that the developer had sought advice and permissions from law enforcement and political officials. Chisti explained:
There are certain rules we can’t break after meeting politicians so we are not making the game too extreme. We have had a lot of hate mail about this, mainly from America...
But no US or British soldiers get killed in [the game]. The only ones being killed are mercenaries. We have set it in January 2010 because that’s when we think the camp will be closed. We are making a statement. We did not want Guantanamo to be forgotten.
Begg, who wrote a book about his time at Guantanamo, has a financial stake in the project. He spoke of his time detention:
I was put in solitary confinement with no access to the outside world and no explanation as to why I was being detained. My wife gave birth to my son six months after I was arrested and I saw him for the first time when he was three years old. It would be wrong to say I’m not angry but I’m willing to forgive 1000 times over...
The only thing I am concerned about it making sure the game does not misrepresent the prisoners. This will not demean the reality of Guantanamo but it could bring those issues to people who would not usually think about it.
A leading copyright enforcement official in Japan has likened individuals who pirate Nintendo DS games to terrorists.
tech.radar reports that Yutaka Kubota (left), who heads Japan's Association of Copyright for Computer Software, made the comment to Famitsu magazine:
This is an issue that affects our national interests and, personally, I see it as a form of information terrorism that is crushing Japan's industry.
tech.radar also notes that Kubota's organization has close ties to Nintendo. The DS manufacturer claims that 120 million bootleg copies of DS games were downloaded through the end of 2007. Such activity is not illegal in Japan, but pending legislation would make such downloading a crime.
The U.S. Navy is equipping some of its vessels with Israeli-made Mini-Typhoon 12.7mm remotely controlled machine-guns.
The 370-pound system, which can be fired by an operator in a remote location, holds 230 rounds, sufficient for 25 seconds of rat-tat-tat. Strategy Page notes that the weapon is an effective defense against small boats such as those used by suicide bombers.
So, who might the Navy turn to for Mini-Typhoon duty? Gamers, reports Strategy Page:
The Mini-Typhoon uses a day/night vidcam and a stabilizer. The remote operator has an automatic target tracker, and can easily hit small boats two kilometers away... Operators with video game experience can be quickly trained to operate the weapon.
Just when you thought Six Days in Fallujah couldn't get any more controversial...
The developer of Six Days in Fallujah told attendees at Konami's recent Gamers' Night event that Iraqi insurgents are contributing to the project along with U.S. Marines and Iraqi civilians.
Joystiq's Randy Nelson has a detailed report, including the startling remarks by Atomic Games president Peter Tamte:
It's important for us to say, you know, that there are actually three communities that are very affected by the battle for Fallujah. Certainly the Marines. Certainly the Iraqi civilians within Fallujah, and the insurgents as well. We are actually getting contributions from all three of those communities so that we can get the kind of insight we're trying to get.
I need to be careful about the specifics that I give... I think all of us are curious to know why [insurgents] were there. The insurgents [came from] different countries. And I think we're all kind of curious about you know - they went there knowing that they were going to die... And I think that that's a perspective that we should all understand.
[Insurgents are] involved in the creation of the game as well, as are Iraqi civilians. That's important to us. It's true. The game -- the influences for the game came from the Marines that returned from Fallujah. But quite frankly in talking with them, it's um, many people would just like this to be a recreation and we can't recreate that without getting the perspectives of all the people who were involved.
Although Tamte doesn't give a straightforward answer to whether or not Atomic has actually communicated with insurgents, his comments indicate that some type of input has taken place. It's unclear whether that input was direct or indirect.
The news that there is an insurgent perspective is likely to provoke renewed outrage among some Iraq War veterans as well as families of military personnel killed and wounded in the conflict. Dan Rosenthal, a veteran of the war who now operates the gameslaw.net site, reacted strongly to word of Six Days in Fallujah's insurgent perspective:
Absolutely unbelievable that Peter Tamte and [creative director] Juan Benito would try to make an "entertainment" experience about a war that we're actively fighting, while soliciting advice and input on how to best kill Marines in game, from people who have worked to kill Marines in real life. The hypocrisy and double-speak coming out of Atomic's leadership is beyond unbelievable.
The game is a "communications tool".....a communications tool for who? The insurgency? And then out of the other corner of their mouths, they try to pass the game off as a "telling of stories"; but that's a rude slap in the face to the approximately 100 Marines who died in the battles of Fallujah when the "story-telling" game includes Halo-style health regeneration. I'm pretty sure I don't remember that being standard issue when I was in Iraq.
GP: We're struggling to recall another game that generated this much controversy this early in its development cycle.
Game designer Michel Ancel has revealed the geo-political influences behind his well-regarded action-adventure Beyond Good & Evil as well as the in-development sequel.
As reported by Eurogamer, Ancel said:
It was a mix of a lot of experiences.It was a phantasm to create an adventure game, a universe too. It was the game I wanted to create for a long time.
There were a lot of inspirations: the Miyazaki universe, my own inspirations, politics and the media; the theme of September 11 - the CNN show with army messages and the fear climate. And it was a mix from other universes.
It's different from Zelda and other titles like that; very good games but they are out of time. [BG&E] was issued of the actuality.
Ancel offered no news as to a release date or system availability for the sequel.
This one's a little strange, but it seems that a former associate of Osama bin Laden would rather stay in a Canadian prison than live under house arrest restrictions which include the removal of his family's Nintendo Wii console.
As reported by the Globe and Mail, Mohamed Zeki Mahjoub (left), an Egyptian, asked a Canadian federal judge to send him back to the Ottawa jail referred to as Guantanamo North.
This is a man who once worked for Osama bin Laden's agricultural company, managing 4,000 employees and one million acres of land in Sudan. Guilt by association? Well, yes. That company was named in the United States indictment against Mr. bin Laden as a financial support for al-Qaeda...
[After 6.5 years in jail] bail came with a set of conditions. He was essentially housebound... He couldn't use the Internet (hence the confiscation of the Wii, which had an Internet connection). His mail was photocopied by the state.
Aside from the use of two politically-loaded buzz words in its title, we don't know much about Rendition: Guantanamo.
There's only the trailer at left as well as a teaser e-mail from developer T-Enterprise:
This week we are happy to present the teaser trailer for our 3D console game Rendition: Guantanamo.
The release date for the game will be October 2009. The game is being programmed for XBox 360 and Game for Windows format.
Without giving too much away at this stage - the game is set in the year 2020. The detention facility Guantanamo Bay has been sold to Mercenaries who now charge Scientists to conduct their un-ethical experiments on living human beings.
You play someone who was "renditioned" to Guantanamo by the Mercenaries and is now being subjected to these experiments. No one knows you are here and no one cares. Until now! Someone has managed to slip you a message. You have a son...
UPDATE: T-Enterprise, based in Scotland, is on Twitter, if you're interested in watching for updated info on Rendition: Guantanamo.
Was it a bomb?
The Associated Press reports that a video game arcade in Casablanca was rocked by an explosion which left at least one person dead this morning:
Hassan Sajeed says the explosion occurred at about 8:45 a.m. in front of or inside a video game arcade on his street, the Boulevard el Joulane.
Sajeed said he believed the explosion was a bomb, and that windows were blown out as far as 40 meters (yards) away.
However, an unnamed official at the Moroccan Interior Ministry said that the blast appeared to be caused by natural gas.
The AP notes that Casablanca experienced a series of deadly terrorist bombings in 2003.