What Impact Will Texas Secession Have on Video Game Biz?

April 21, 2009

Late last week Texas Gov. Rick Perry (R) indicated that seceding from the United States was an option for his state, albeit an unlikely one.

The Guv, rumored to have presidential aspirations of his own, is upset about the economic policies of the Obama administration.

It would appear that Perry, who delivered the keynote at last year's E3 (that's him along with ESA boss Mike Gallagher at left), has forgotten what happened the last time secession was attempted in 1861: There was a bit of a disgreement that is commonly known as the Civil War.

But wouldn't a Texas secession make a great real-time strategy game? Call it Six Days in Austin. Konami could publish it.

From a video game industry perspective, establishing a new, independent nation of Texas would certainly impact publishers' lobbying group the Entertainment Software Association, which is chartered to represent the interests of video game publishers in the United States.

Canada has its own ESA and there are plenty of game industry firms based in Texas. If the Lone Star state gains independence, perhaps there will be a need for an ESA Texas as well.

Or perhaps Gov. Perry is just going off the deep end.

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Austin Mayoral Candidate Wants to Attract Video Game Companies

April 14, 2009

A mayoral candidate in Austin, Texas has made attracting game developers and other creative media types a key part of his campaign platform.

Brewster McCracken (D) mentions attracting game developers in response to the Austin American-Statesman's request for candidates to outline their vision for the city.

McCracken, currently a member of Austin's City Council, sees game development as a way to help the city weather the recession:

Starting with a vision of independent film, independent music and 3-D animation leadership in digital media... We will need elected leaders to personally recruit creative economy employers. We will need expanded incentives to recruit films and TV series. We will need to recruit video game and music publishers and firms with expertise in digital media distribution to empower local creative artists.

GP: We should mention that Austin already has a thriving game development community. McCracken wants to attract additional talent to the city.

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Law of the Game's Mark Methenitis to Debate Jack Thompson

April 2, 2009

What are the odds of having two Jack Thompson debate stories in a single day?

That's how today, played out, though.

Just after GamePolitics posted about tonight's Thompson-Gerard Jones debate, Law of the Game blogger - and practicing attorney - Mark Methenitis e-mailed to say that he will be debating Thompson at SGC 09 on July 4th. Mark believes that he is the first attorney to debate Thompson on video game issues.

The Screw Attack website adds that there will be more just the Thompson-Methenitis ten-rounder:

In addition to the debate, Thompson will also participate in a special pre-screened question and answer panel where attendees will have the opportunity to pick the brain of one of gaming’s most notorious critics.

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A Roundup of Sin Tax Proposals for Video Games

April 2, 2009

We've covered all of these video game sin tax proposals on GamePolitics at one point or another, but Reason has a concise roundup of legislative attempts to levy special taxes on games:

Texas ended up adopting a subtler system, in which the legislature created a video game subsidy and steered the money toward efforts that meet the state's "general standards of decency." I hope that means some programmer in Austin is making a game that lets you smoke some weed with Willie Nelson, hook up with Anna Nicole Smith, and then head down to the Alamo for a bloody standoff with Santa Anna.

The New York Times' Freakonomics blog weighs in on the topic as well:

Some proposals aim to tax only violent games (who knows it if would affect the forthcoming adaptation of Dante’s Inferno, in which sinners are the exclusive targets of horrific violence). Seriously, though, one can see the populist appeal of Louisiana’s “No Child Left Indoors” proposal, which would impose a 1 percent tax on video game equipment and televisions to fund outdoor recreation facilities.

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ESA Lobbies for Bigger Tax Breaks in Texas

March 13, 2009

As legislators in Texas consider expanding financial incentives for game developers and other producers of entertainment media, ESA boss Michael Gallagher weighs in with an op-ed in the Austin American-Statesman:

With over 90 development companies in Texas, the video game industry accounted for more than one-third of the moving media industry's $345 million investment in the state in 2007. In addition to the more than 7,500 jobs that the industry currently supports in Texas, the Texas Comptroller of Public Accounts found in a recent report that video games "have a ripple-effect and spread technological innovations to other industries..."

The opportunity now falls on the Texas state legislature, however, to pass the bills that will keep the industry's momentum in the Lone Star State going. Texas currently risks falling behind several states in economic incentive programs for the entertainment industry. This year alone, thirteen states are actively considering legislation that will either create or significantly expand their existing incentive program for digital interactive media development and production...

While economic incentives for the video game industry are a sound investment for Texas' cultural legacy, they are an even better investment for the people of Texas.

Texas, Louisiana Guvs Renew Support for Game and Movie Incentives

March 10, 2009

A pair of Republican governors are backing renewed or expanded support for financial incentives to encourage video game and other types of media development.

In Texas, Gov. Rick Perry, last year's E3 keynote speaker, proposed a two-year state budget which includes $60 million worth of sweeteners for the entertainment industry, reports KBMT-12. Speaking at a rally in game development hub Austin last week, Perry said that Texas was losing business to competing states New Mexico and Louisiana.

Speaking of Louisiana, the News-Star reports that Gov. Bobby Jindal hopes to renew inventives aimed at video game, film and music production. The packages currently in place expire by 2010:

The proposals will cost the state $8 million a year when investors cash in the credits, he said, but the state gains much more from having movies, recordings and video games produced here.

“We want to make sure Louisiana keeps a competitive edge,” Jindal said at a press conference.

Both Perry and Jindal are mentioned as possible contenders for the Republican presidential nod in 2012.

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Guv Declares "Entertainment Software Day" in Texas

February 3, 2009

Gov. Rick Perry (R, at left) has proclaimed today "Entertainment Software Day" in Texas.

The declaration is apparently the first of its kind in the United States.

In addition, both chambers of the Texas legislature have passed resolutions recognizing the video game industry's contributions to the Lone Star State. Those resolutions were sponsored by State Sen. Bob Duell (R) and Rep. Dawnna Dukes (D), both of whom have worked on financial incentives for Texas game developers in the past.

The news comes by way of a press release from the Entertainment Software Association. The trade group which represents U.S. video game publishers enjoys a strong connection to Gov. Perry. GamePolitics readers will recall that the Guv delivered the keynote speech at E3 2008.

ESA CEO Mike Gallagher commented on the Texas-sized salute to the game biz:

The support of Governor Perry, Senator Duell and Representative Dukes for the entertainment software industry in Texas is an endorsement of the artistic and economic contributions our industry has made to the state.

These lawmakers are helping grow our industry as we work to create new jobs for Texans; boost the state’s economy; and help discover new ways computer and video games can improve the ways Americans live, work and play.

According to the ESA, Texas's game industry adds $395 million to the state's economy.

Proposed Oklahoma Tax Break Excludes M-Rated Games

January 23, 2009

From the good news/bad news department:

An Oklahoma state senator has proposed tax incentives for game developers - but only if their project is eligible for a T (13+) or lesser rating from the ESRB.

It was longtime GamePolitics comment moderator E. Zachary Knight who alerted us to the measure, SB644. The proposal by Sen. Anthony Sykes (R), would make game projects eligible for tax breaks which already apply to films, commercials and TV productions in the state.

The video game rating requirement is spelled out in the language of the bill:

“Video games” mean products that are intended for commercial use or are produced for distribution on electronic media and which include an appreciable quantity of at least three (3) of the following types of data: text, sound, fixed images, animated images and 3D geometry and which are rated or will be rated by the Entertainment Software Rating Board with the ratings of Early Childhood, Everyone, Everyone 10+ and Teen.

While games are restricted to projects appropriate for those under 17, the only eligibility requirement placed on film content is that it be neither child pornography nor obscene. By that standard, R-rated films and MA-17 television programs would easily qualify for the tax break.

EZK spoke to Sen. Sykes yesterday about the rating requirement and filed this report with GamePolitics:

[Sen. Sykes]... would rather not include the ratings restriction. Unfortunately, as he went around to his fellow senators asking for their support, the first question out of their mouths was whether there would be ratings restrictions.

He is well aware of the [failed] game legislation of [2006] and many of the people who voted for that bill are still in office and were some of the people who demanded the restriction...

He also raised some concerns about [possible] lobbying against the bill... His final concern was whether he could get enough support during such economic turmoil. Oklahoma is facing a budget shortfall this year and that may not make such a tax break very appealing to many people.

GamePolitics readers will recall that Oklahoma's 2006 video game content law was ruled unconstitutional by a federal judge in September, 2007.

If the measure is passed, Oklahoma will join neighboring Texas as the only states tying game developer incentives to content restrictions.

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Texas Guv Wants More Incentives for Game Developers

January 23, 2009

Austin's KeyeTV-42 has a video report on Texas's burgeoning video game industry, including news of a renewed push by Gov. Rick Perry (R) for additional incentives for game developers:

Last year the governor's office estimated there were nearly 100 game and software development companies in Texas. Many companies are based in the Austin area.

Governor Perry has said he wants to make the state the leader in the industry. He has vowed to push lawmakers this session to increase incentives to lure more game makers here.

GamePolitics readers will recall that Perry delivered the keynote address at E3 2008.

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Texas Legislator's Office Features Retro Mario Bros. Game

January 23, 2009

In most legislative offices, the most exciting thing you'll find are brochures.

In Rep. Joe Pickett's office, however, you can try your hand at classic Mario Bros.

As reported by the Austin American-Statesman, Mario isn't the only thing that's different about the Texas Democrat's office in the Capitol Building in Austin.

At his own expense, Pickett has remodeled his digs to look like a 1950s-era burger joint, complete with juke box. Visitors are offered free gumballs, soda and ice cream. As for Mario, the game helps keep state politics from getting too tense: 

[Pickett's] chief of staff, says the old "Mario Bros. " video game is a mood elevator. One day a guy who wanted to argue some issue or other marched in with a fierce face, ready to rumble.

 

"He walked in and saw the old Mario Bros. video game," Chambers recalled. "He looks and says, `Awwwwwwww, I love that game.' It even destressed him."

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GP at Independent Game Conference Today

November 21, 2008

Posting was a bit light yesterday as I was traveling from Philly to Texas for the Independent Game Conference in Austin.

I'll be presenting at the conference later today. My ramblings aside, the IGC has some terrific speakers lined up, including Gordon Walton of BioWare Austin, Alex Seropian of Wideload Games and author/developer Sheri Graner Ray (Gender Inclusive Game Design-Expanding the Market).

It should be a fun day. I'll try to post a recap later on.

UPDATE: The group which attended my session was an interesting mix. The conference is mostly attended by game developers and game development students. As I traced the nexus between video games and politics for the audience, I was a bit surprised to hear from a couple of attendees who were quite concerned about violence in games. I don't normally hear that from industry types and I was pleased to see that it kicked off a spirited discussion.

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ESA Boss Lauds Texas Game Dev Incentives, Dings Content Restrictions

October 28, 2008

Love the incentives, hate the content restrictions.

As reported by the Austin American-Statesman, that pretty much sums up what ESA CEO Michael Gallagher told the Greater Austin Chamber of Commerce during a recent visit to Texas. While praising a grant package for film makers and game developers passed in 2007, Gallagher rightly criticized:

...a content requirement about not disparaging Texas. Those types of speech restrictions in general are not viewed in favor by the courts. They tend to lead to a lot of problems down the road.

The ESA boss reminded the Chamber crowd that Texas Gov. Rick Perry (R) gave the keynote at this year's E3 (although he probably avoided mentioning how few E3 attendees showed up for the Guv).

The newspaper also mentions a concern that some Texas politicos have about providing grants to developers:

Legislators are warming to the idea of providing state funds to video game companies, but there is still some reluctance. Some fear that a political opponent could accuse them of voting to spend state funds on games like the violent "Grand Theft Auto."

 
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PHX Corphttp://kotaku.com/ea-sports-developer-calls-wii-u-crap-and-nintendo-wa-508481261 EA Sports Canada Moron calls Wii U 'Crap' and Nintendo 'Walking Dead'05/18/2013 - 11:42am
E. Zachary KnightIf the videos are of sufficient quality that people subscribe and watch regularly, then those let's players are providing a service that people want. That is the heart of capitalism. That is not something that should be shamed.05/17/2013 - 8:06am
E. Zachary KnightI have no idea who either of those people are. However, I still don't see why making a business out of creating let's play videos is somehow evil or wrong.05/17/2013 - 8:04am
MaskedPixelanteIt sure is if you're just doing it for the money. See Tobuscus and/or Pewdiepie for what happens when people get into it just for the money.05/17/2013 - 7:30am
E. Zachary KnightWhy is it wrong to make money doing LPs? Why should that be something that should be shamed?05/17/2013 - 6:20am
MaskedPixelantehttps://twitter.com/PsychedelicSA/status/335183893214924801 Now here's an interesting, glass half full thought about the Nintendo LP thing. It outs the people who are just doing LPs to make money.05/17/2013 - 5:56am
E. Zachary KnightI responded in writing to all this "let's play" stuff Nintendo Started. No need for my permission, I won't give it. It's not mine to give. http://divineknightgaming.com/?p=29205/16/2013 - 2:21pm
E. Zachary KnightLars Doucet of Levelup Labs has a Reddit going on game companies that allow monetization of Let's Play videos. http://www.reddit.com/r/Games/comments/1egayn/lets_build_a_list_of_game_studios_that_allow/05/16/2013 - 1:04pm
Sleaker@Imautobot - yah I wouldn't use an emulator as a good first run test of how stable the console is, haha.05/16/2013 - 11:47am
E. Zachary KnightThe 50th person to jump off a bridge is just as dumb if not dumber than the 1st.05/16/2013 - 10:03am
MaskedPixelanteYeah, let's all jump on Nintendo for doing this, even though they're hardly the first company to do this...05/16/2013 - 9:47am
E. Zachary KnightWow Nintendo, this is wrong. http://kotaku.com/nintendo-forcing-ads-on-some-youtube-lets-play-video-50709238305/16/2013 - 8:44am
Imautobot@Sleaker, further gameplay has revealed that the controller button do stick under the faceplate. Also, The NES emulator (Emuya)keeps crashing on me, though I think a bad ROM is causing it.05/16/2013 - 7:10am
Papa MidnightAE: I wonder if any other publishers will follow suit.05/15/2013 - 8:12pm
Andrew EisenEA is ditching Online Pass. http://venturebeat.com/2013/05/15/ea-kills-its-controversial-online-pass-program/05/15/2013 - 7:20pm
Avalongod@Zach and quicnkold...I've read the bill and the intent of it is to fear-monger. It's not a balanced message. I don't recall the ESRB being mentioned at all. It's more "keeps your kids away from these movies/games or they'll become violent"05/15/2013 - 4:35pm
E. Zachary Knightquiknkold, The big problem with that legislation is the amount of misinformation out there. Who is going to ensure that the information in the pamphlet is accurate?05/15/2013 - 3:25pm
quiknkoldREBeardogg : I'm on the fence about this. on one side, I want parents to be aware of the ESRB, and even Movie Ratings. On the other hand, I feel this will be used for nothing but Propaganda. The ESRB does a good job.05/15/2013 - 3:07pm
IanCFrostbite is coming out on iOS devices. Yet the Wii U cant handle it? *coughbullshitcough*05/15/2013 - 2:31pm
BearDogg-Xhttp://www.politickernj.com/65515/lesniak-ruiz-bill-limit-children-s-exposure-media-violence-clears-senate - Bill requiring schools to publish pamphlets with anti-fake media "violence" propaganda clears NJ Senate05/15/2013 - 2:03pm
 

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