Tiga: Video Games Should Officially Be Recognized As Art

December 12, 2014 - GamePolitics Staff

UK video games industry trade body Tiga says that games should officially be recognized as art. Speaking to BBC's Newsbeat program, Tiga CEO Dr. Richard Wilson said that video games should officially be classified as cultural products on the same level as Television, film, animation, etc.

TIGA Proposes Tax Relief Scheme For Training

October 27, 2014 - GamePolitics Staff

Video game industry trade group TIGA has called on the British government to greenlight tax relief that can be put towards helping small business - including video game studios - train their employees in important technical and productivity skills.

These tax breaks would be open to small to medium-sized businesses and would allow them to offset expenditures on employee training, continuous professional development and education outreach activities against corporation tax.

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TIGA Calls for $4.9 Million in Annual Government-Backed Funding for UK Game Developers

September 12, 2014 - GamePolitics Staff

UK video game trade body TIGA has put forth a proposal calling on the British government to create a new Creative Content Fund for video games to the tune of £3 million ($4.9 million) annually. Last month the British government finalized tax breaks for video game production cost to companies that create games that can pass a British cultural test. Naturally TIGA was delighted with this news, after fighting several years to get them on behalf of the shrinking video game industry, but now the trade group wants more.

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Tax Credits Available for 'Culturally British' Video Games in the UK

August 20, 2014 - GamePolitics Staff

Developers of video games that are deemed "culturally British" can claim tax relief on some of the production costs in the United Kingdom thanks to a new tax relief scheme that officially went into effect in the region yesterday.

Under the newly implemented plan, game developers and publishers can claim a tax credit of up to 25 percent on qualifying production costs associated with producing games that are certified by the BFI as culturally British.

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TIGA Urges PEGI To Lower Pricing on Games Rating Certification

April 29, 2014 - GamePolitics Staff

UK video games industry trade group TIGA has written an open letter to European game content rating system PEGI calling for a review and adjustment of its pricing policy, which the groups claims is charging indie developers in the UK "unreasonably high and repetitious fees." TIGA wrote the letter in response to complaints from its members about PEGI’s pricing policy.

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TIGA to Run Games Tax Relief Tour in May

April 23, 2014 - GamePolitics Staff

TIGA, the trade group that represents the video games industry in the UK, announced that it will facilitate a series of events around the country to help developers understand the importance of the new Games Tax Relief recently approved by the government. The tour will start in Oxford, England sometime in May, and all of the events will be free for developers to attend. These events will feature input from UK industry veterans as well.

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UKIE Calls for Merger with Tiga

September 26, 2013 - GamePolitics Staff

UK video games Industry trade group UKIE called for a merger with Tiga, a trade group representing developers, at its AGM today. UKIE chairman Andy Payne said he was "extending a hand" to Tiga CEO Richard Wilson and the board to explore how the two trade bodies can work together. He said the current split meant the industry only had “half our voice, half our power" with two separate organizations.

"It just feels like we should be one because we are a new industry," said Payne. "It would be easier, for the media and politicians."

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TIGA Adds Six New Board Members

September 3, 2013 - GamePolitics Staff

TIGA, the trade organization that represents the video games industry in the United Kingdom, has announced the addition of six new board members this week.

The new members of the board are Halli Bjornsson, CEO of Lockwood Publishing; Gary Bracey, Commercial Director at Kuju Entertainment; Elaine Green of Nellyvision; Catharina Lavers Mallet, Head of UK Studios for King; Nizar Romdhane, Director of Ecosystem, Marketing, Media Processing Division, ARM; and Stuart Whyte, Studio Director at Lionhead. Mark Gerhard of Jagex becomes Vice-Chairman.

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TIGA Urges EU Commission Decision on UK Games Tax Relief

June 21, 2013 -

The video games industry in the United Kingdom should have had tax breaks by now but the European Commission's questions on certain parts of the UK's proposals (mainly having to do with UK cultural tests) have stalled efforts so far. This week UK trade body TIGA urged the EU Commission to make a decision, reports Gamasutra.

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UK Game Industry Tax Relief Delayed by EU Commission

March 20, 2013 -

Tax relief for the video games industry in the United Kingdom has been delayed because the European Commission was not able to approve the Cultural Test provisions of the plan, according to this GamesIndustry International report. The Cultural Test requires those applying for tax credits to promote the culture of the UK in various ways.

UK games industry trade groups UKIE and TIGA expressed their disappointment in the news, but were optimistic that the government would continue to be committed to tax breaks for games developers.

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Tiga: Abandoned Studios Deserve Tax Relief

March 5, 2013 -

When a publisher leaves a studio high and dry in the United Kingdom, industry trade body Tiga thinks that such abandoned projects should be eligible for tax relief. Tiga CEO Richard Wilson said that publishers have in the past left some studios in the UK “high and dry” by demanding large development teams for extended periods to then cancel a project with little or no notice at all.

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Tiga Launches Questionnaire Asking Developers About Copyright and Game Cloning

November 8, 2012 -

A questionnaire aimed at developers about their opinions on the issue of copyright and game cloning has been launched by UK game industry trade body Tiga. The survey, located here, offers participants 15 questions on a variety of subjects including whether business has suffered from game cloning, questions about IP ownership, some on licensing and copyright enforcement.

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UKIE, TIGA Offer Suggestions to UK Government's Game Industry Tax Relief Scheme

October 30, 2012 -

UK video game industry trade groups UKIE and TIGA have submitted recommendations for the cultural test that will help the government decide which companies are eligible for tax relief. UKIE and TIGA shared its proposed recommendations with each other so that they could approach the UK government with a "consistent voice" on the topic. In order for a game to qualify for UK tax breaks, it will have to meet the requirements of a points-based test that focuses on "cultural content and contribution." Projects will need more than half marks (at least 16 out of 30) to qualify.

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Rebellion CEO Honored with OBE

June 18, 2012 -

Rebellion co-founder and CEO Jason Kingsley has been honored by British royalty with an Officer of the Most Excellent Order of the British Empire (OBE) in the Queen's Birthday Honours list. Kingsley is also known for helping to create UK video game-related trade association TIGA in 2001. He is currently the chairman of the trade group. Rebellion has been in business for 20 years and employs around 250 people.

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TIGA Adds Six New Board Members

May 21, 2012 -

UK video game industry trade group TIGA announced this morning that it has appointed six new board members from Remode, Ubisoft Reflections, Boss Level, Neon Play, Kuju Entertainment and 4T2 representatives. The new board members include Remode managing director Ella Romanos, Ubisoft Reflections General Manager Giselle Stewart, Boss Level CEO Nick Brown, Neon Play CEO Oli Christie, Kuju Entertainment Ltd COO Adrian Hawkins, and 4T2's Mike Hayward.

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TIGA Urges UK Government to Reconsider DCMS Elimination

April 23, 2012 -

UK video game industry trade group TIGA is advising the UK government against any plans to abolish the Department for Culture, Media and Sport (DCMS). The recommendation to abolish the DCMS as part of a tax cut package was part of a recent report from the Institute of Economic Affairs.

TIGA CEO Richard Wilson says that the elimination of the department would save very little money.

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UK Video Game Industry Delighted that Tax Breaks are in New Budget

March 21, 2012 -

Today the British government announced that tax breaks for the video game industry are part of the 2013 budget (thanks beemoh). Chancellor George Osborne announced plans to introduce corporate tax relief beginning in April 2013 for various sectors including video games, animation and high-end television industries. Osborne hopes that these tax breaks will "make the UK the technology centre of Europe."

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Rocksteady Co-Founder Urges UK Government To Offer Tax Incentives

February 9, 2012 -

Rocksteady co-founder and game director Sefton Hill has called on the UK government to offer tax breaks to game studios before it’s too late. Hill says it is time for the UK to support its games studios to match the benefits offered overseas or risk losing them.

"A lot of my friends have moved abroad to get work; there's a real talent drain," Hill said in an interview with CVG. "Montreal is a central place for development and it's mainly because the tax breaks they give are so phenomenal."

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TIGA Survey: Studios Focusing on Digital, Social Games

February 6, 2012 -

According to a developer survey conducted by UK game industry trade group TIGA, only 33 percent of developers in the United Kingdom are working solely on games for traditional retail. Only ten percent of those start-ups surveyed said that retail was their area of focus. The rest, two-thirds according to TIGA, are working on digital or social game properties. TIGA claims that just 33 percent of UK developers now work solely on retail, and based on survey results, estimates that the digital and social games sector will grow by 21 percent every year until 2015.

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TIGA, Jagex Oppose SOPA

January 19, 2012 -

The trade group representing United Kingdom game developers expressed their concerns about SOPA in a press release issued yesterday. TIGA CEO Dr. Richard Wilson said that the bill worries the UK games industry because they could open them up to damaging legal actions and hurt online games businesses.

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The UK Brain Drain to Canada, USA

January 19, 2012 -

According to a survey conducted by Games Investor Consulting, 41 percent of jobs lost in the United Kingdom between 2009 and 2011 relocated to other countries with tax codes and incentives that favored the video game and entertainment industry.

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TIGA Reveals New Initiatives for Indie, Mobile Developers

November 14, 2011 -

Developers joining the ranks of the UK game industry trade group TIGA will be delighted to hear that the group is hosting two events for indies and mobile studios to recieve free consultation from PR experts. In announcing it, TIGA said the initiative is part of a wider goal of supporting the new wave of independent start-up studios that seem to be emerging across the UK. Some of these new studios popping up are the result of massive layoffs by big studios.

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TIGA Launches Education Matching Service

November 2, 2011 -

UK video game industry trade group TIGA has launched what it calls an education matching service that will help colleges and universities with speakers from the games industry. TIGA education manager Lorna Evans will oversee the matches.

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TIGA Urges Scottish Government to Create 'Creative Content Fund'

October 24, 2011 -

TIGA has publicly urged the Scottish Government to create a Creative Content Fund to help Scottish developers. The fund would be designed to offer up £100,000 investment to developers for new projects, and allow them to get the money the group invested back once a project starts making significant revenue. The fund would only apply to games where the developer owned the IP as well.

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TIGA CEO Calls on UK Government to Do More for Games Industry

October 6, 2011 -

In a guest editorial on the UK version of the Huffington Post, TIGA CEO Richard Wilson ask the British government to give the game industry a break ... a tax break.

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TIGA Comments on Zurich Insurance Report Conclusions

August 31, 2011 -

UK video game industry trade group TIGA said today that high technology businesses in the region were at risk of a "brain drain and skill shortages," complicated and compounded by the existence of tax breaks in other countries. The group has long sought tax breaks and incentives for the video game industry, but the financial downturn and austerity measures in the UK forced the government to abandon any measures that were on the table at the time.

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TIGA Comments on GSCE Mathematics Scores

August 26, 2011 -

UK video game trade group TIGA issued a short statement on the General Certificate of Secondary Education (GCSE) mathematics results. The group said that the significant increase in entries for physics combined with a rise in the proportion of young people achieving A - C grades at GCSE mathematics was "encouraging," but that the country faces a challenge for achieving similar results for the two-fifths of GCSE students who failed to get a passing grade. A solid background in mathematics is fundamental for students looking to have a career in the game industry.

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TIGA Calls for Expanded R&D Tax Credits in the UK

August 22, 2011 -

UK video game industry trade group TIGA proposed today that the UK's Coalition Government should open the Small Firms R&D Tax Credit to promote "a high technology recovery and job creation in high technology industries." TIGA made the comments in response to a "consultation exercise" by HM Treasury on the R&D tax credits.

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TIGA, EGDF Demand More Support from EU

August 17, 2011 -

UK video game industry trade group TIGA has joined forces with members of the European Games Developer Federation (EGDF) to voice its concern that the new EU funding programs planned for media and culture and for research and innovation for 2013 - 2020 do not place "sufficient emphasis" on the video game development sector. The groups voiced their concerns at Gamescom this week in Cologne, Germany.

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No London Games Festival in 2011

August 9, 2011 -

UK video game industry trade group UKIE announced this week that the London Games Festival has been cancelled this year. This is the first time in six years that the annual event has not run. The group said that the event will return in 2012 to coincide with the Olympics. Further, UKIE promises major collaboration with other groups - such as TIGA - on next year's event to make sure that it happens.

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Goth_SkunkAs such, the first playthrough is always going to be the most evocative.01/30/2015 - 3:47pm
Goth_SkunkSo while branching storyline is hallmarked as a feature of the game, the storyline never stays branched for too long. There is a linear story that may branch at points, but each branch always comes right back to the main line further down the road.01/30/2015 - 3:46pm
Goth_SkunkMy biggest gripe about it though would have to be that its replay value sucks. I quickly learned that apart from a few key decisions you make, most choices end up not being relevant because something terrible happens anyway.01/30/2015 - 3:45pm
Goth_SkunkI *love* The Walking Dead. Like I said, I played Season 1 through in one go, and subsequently pre-purchased Season 2 in its entirety sight-unseen.01/30/2015 - 3:43pm
Andrew EisenBy the by, I take it you're a fan of Telltale's Walking Dead? I'm one of the very few who really doesn't like it. Bums me out.01/30/2015 - 3:39pm
Andrew EisenI think we're safe with stuff like Life is Strange, Resident Evil: Revelations 2, and TellTale's games. I was thinking more along the lines of D4. It's genuinely up in the air whether we'll get a conclusion to that story or not.01/30/2015 - 3:33pm
Goth_SkunkUltimately, from this potentially ignorant perspective, it's the gamer who assumes the risk, not the developer. I don't approve. Fortunately, I'm only paying $5 (CDN, no less), so that's money I can easily write off if I'm disappointed.01/30/2015 - 3:32pm
Goth_SkunkIf I'm wrong, and the unthinkable should happen where the developer ends up aborting production of the rest of the episodes, bundle purchasers would be understandably upset. Even moreso if attempting to get a refund turns out to be a hassle.01/30/2015 - 3:30pm
Goth_SkunkThere is an option on XBL to purchase all episodes in a bundle. Pay full price now, get the rest of the episodes as they're released. I would like to think this means that the other episodes are in fact done and ready.01/30/2015 - 3:29pm
Andrew EisenCatch 22 sometimes. Some gamers don't want to buy it if there's no guarantee the whole thing will come out and the whole thing can't come out unless enough people buy the early installments.01/30/2015 - 3:17pm
Goth_SkunkI sincerely hope this trend towards episodic games is not done so because the developer only had enough capital to produce the first 1/5th of the story and is banking on making enough money from the sales of that fifth to produce the rest.01/30/2015 - 3:16pm
Goth_SkunkThat being said, I want to try Life is Strange to get my feet wet.01/30/2015 - 3:13pm
Andrew EisenI'm that way too. I'll wait until the whole thing is out. Same goes for DVDs of TV shows. I'll wait for the season set.01/30/2015 - 3:13pm
Goth_SkunkIf an episodic game is really good, and the time between episodes is more than a week, I'm more inclined to wait for the rest of the episodes to all come out than to try playing it episode by episode at launch date.01/30/2015 - 3:12pm
Goth_SkunkAs someone who played through TWD Season 1 entirely in one day, and then played Season 2 episode by episode when they each came out, I strongly agree with this sentiment.01/30/2015 - 3:11pm
Goth_SkunkFrom what I've been hearing, people haven't been buying it because they're sick of episodic games where they have to wait 6 weeks or more between episodes and they'd rather just wait for the whole thing to come out at once.01/30/2015 - 3:10pm
Andrew EisenNot sure what GamerGate could do to dissuade people from buying a game they'd otherwise be interested in or why it would even want to but I agree, I think the premise is interesting and look forward to learning more about how it actually plays.01/30/2015 - 2:58pm
Goth_SkunkAnd for what it's worth, I saw Life is Strange advertised today on XBL, and the premise looks very, very intriguing. I'm going to buy it today and give it a shot.01/30/2015 - 2:42pm
Goth_SkunkI'm hearing rumours that the recently released game Life is Strange is not selling very well on Steam, and that GamerGate is being blamed as a result. It's just a rumour though.01/30/2015 - 2:42pm
Matthew Wilsonhttp://smashboards.com/threads/apex-2015-venue-changed-competition-will-restart-tomorrow.388991/ twitch saves apex2015 tournament after original location gets condemned.01/30/2015 - 2:37pm
 

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