Assassin’s Creed is Ubisoft’s most successful franchise, according to newly updated data on Ubisoft's Facts & Figures page on its website. The data was uncovered by Kotaku columnist Superannuation. The Assassin’s Creed series of games has sold 73 million to-date worldwide, but Ubisoft's second biggest game series is Just Dance, which has sold 48 million to-date, beating out big franchises such as Splinter Cell, Rainbow Six, Ghost Recon, Rayman, Petz, and Prince of Persia.
Ubisoft is offering Uplay users all-expenses-paid trips to E3 in Los Angeles by becoming ambassadors for its (often mandatory) games platform Uplay. Ubisoft announced that 12 winning fans will "receive the VIP treatment" with paid travel, access to the E3 show floor, a ticket to the Ubisoft press conference and exclusive meetings with Ubisoft's development teams. One thousand fans will also be given an invitation to "the Uplay lounge", a pop-up event held near the Los Angeles Convention Center during E3.
When the PC version of Ubisoft's Watch Dogs releases later this year it will require consumers to install the company's Uplay software. Even if the game is purchased through Steam, users will still have to install Uplay, according to CVG. All PC versions of the game will use a mandatory Uplay client that players will have to log on to in order to activate the game.
In a series of tweets, Watch Dogs creative director Jonathan Morin tries as best as he can to explain why the Wii U version of Watch Dogs has been delayed until well after other versions of the game are released on May 27. On Monday, Ubisoft confirmed a Watch Dogs release date of May 27 on PS4, PS3, Xbox One, Xbox 360 and PC, with the Wii U version set to "release at a later date."
Ubisoft is apparently comfortable enough to give us a concrete date for the release of its open world game Watch Dogs. Much to the chagrin of Wii U owners, the company only offered a vague timeframe of "available at a later date." That later date will be sometime after the game releases worldwide on May 27 for PS4, Xbox One, PS3, Xbox 360 and PC. Hopefully this will be the last time the game gets delayed.
The European video game ratings board PEGI, says that it did not in any way force publisher Ubisoft to cut the content it did from the European version of its new South Park RPG, South Park: Stick of Truth. In fact the ratings body said that it judged the uncut version of the game and gave it an appropriate rating.
One of Andrew Eisen's latest videos (has been busy in the last week or so) points out that Ubisoft's latest move - to delay the Wii version of Watch Dogs to an undetermined date well after the Spring release of the game on other platforms - ensures that that version of the game will have crappy sales.
Some would say that Ubisoft is creating a self-fulfilling prophecy by doing this, giving other publishers an example to point to when they abandon development of their top properties for Wii U.
Ubisoft confirmed during its earning call today that the Wii U version of Watch Dogs has been delayed significantly, coming out well after the game releases on PS3, PS4, Xbox 360, Xbox One, and PC.
Those versions of the game will release this spring (the period between April and June), according to Ubisoft, but Watch Dogs for the Wii U will not be released until much later. How much later? Ubisoft was pretty coy about an exact date, saying only that it would be released at "a later date" after the release of other versions of the game.
Ubisoft this week revealed a new graduate program that aims to help a small number of graduate students get into the video games industry every year. The program's continuation is clearly dependent on how the first two years go and its effectiveness in picking and training candidates that will stay in the industry long-term.
Beginning in September of this year, Ubisoft will select two dozen applicants to receive paid graduate positions at its various studios around the world complete with salaries and relocation costs paid.
Some good news for fans of the RPG being developed by Obsidian and South Park Studios: It will be a Steam game and will not use Ubisoft's uPlay DRM. Responding to a question about whether the game would require uPlay to be installed in order to play, Obsidian Entertainment's official twitter account confirmed that the PC version of the game will not use Ubisoft's uPlay; instead it will be fully integrated into Steam.
The rights to publish the game were acquired by Ubisoft in an auction following the bankruptcy of its previous publisher THQ.
Apparently someone has been playing games with the trademark for Ubisoft's Watch Dogs, and while they might think they are being cheeky it is becoming more and more apparent that the person(s) responsible may face serious consequences in the long run. The news came to light in a NeoGAF thread where an eagle-eyed forum user discovered through a U.S. Trademark and Patent Office search that Ubisoft had "abandoned" its trademark with the agency in charge of issuing trademarks.
Ubisoft announced this week that it plans to add around 100 jobs at its Quebec City studio over the course of the next three years as part of a $25 million investment initiative. Around $460,000 of that is from the Quebec government, which the company says will allow it to "strengthen its infrastructure" and "take the lead" on development of AAA next-generation games.
Update: Apparently a system error is being blamed for the disappearance of pre-orders for the Wii U version of Ubisoft's Watch Dogs at GameStop. A spokesperson for the retailer tells Kotaku that the error has been corrected and that pre-orders for the game will be available again soon.
When president Barack Obama purchased a copy of Just Dance 3 in December 2011, he was doing more than just buying a game for his daughters - he was emphasizing the fact the game franchise is universal, according to Ubisoft managing director Xavier Poix. Speaking to IGN about the franchise, Poix reminisced about the best endorsement of a game a company can get - one from a fairly popular sitting U.S. president.
Ubisoft is the first major publisher to launch a major game via Steam's early access program. Is this the beginning of a trend where developers and publishers who make PC games take their games to Steam and let players play early alphas to shape the game before it officially launches? We're not sure but if it is, it looks like Ubisoft will be on the ground floor of the trend embraced by indies.
Five students from universities in Canada were recognized on Tuesday night for research achievements that advance industry innovation, creating new products and services and transforming the lives of Canadians.
Each of the students received an award at the third annual Mitacs Awards Reception, held to honor the contributions of researchers, who have participated in Mitacs programs aimed at fostering research and innovation, as well as forging stronger bonds between academia and businesses across Canada.
A day late and a dollar short would be the best way to describe Episode 76. It was recorded a few days after Extra Life (which admittedly messed with our scheduling and mental stability in the early part of the week). Add to that some technical difficulties with editing the show and you have an episode that is a week late. Nevertheless the topics we talk about on the show are timeless enough that you'll still enjoy it.
Rather than be a bunch of hard cases to customers that managed to buy Assassin's Creed IV: Black Flag a little bit early, Ubisoft has taken a different attitude. In a series of tweets (gathered by GoNintendo) Tim Browne, the Lead Game Designer on Assassin’s Creed III & IV: Black Flag MP, said that Ubisoft will not punish consumers who were able to buy the latest AC game early by resetting gained levels of in AC IV multiplayer.
Electronic Arts announced today that it will push the Xbox One, Xbox 360 and PC title forward to release it sooner than expected - March 11, 2014. While that's good news for fans of the game that made such a grand showing at E3 this year, analysts are saying that this move by EA is to take advantage of Watch Dogs being delayed by Ubisoft until sometime in the first half of 2014. Research firm Stern Agee is comfortable saying that this news by EA is a response to the delay of Ubisoft's multiplatform title Watch Dogs.
Ubisoft has changed the release window for three titles today. First, the good news: Ubisoft announced that Assassin's Creed IV: Black Flag will launch globally on October 29 for Wii U, PlayStation 3 and Xbox 360, an improvement on its previous target date of Nov. 1 in Europe and Oct. 31 release in Australia. The Xbox One and PlayStation 4 versions will still get the game at launch on Nov. 15 (Nov. 29 in Europe) and Nov. 22 in Australia. The PC version of the game was originally scheduled to release alongside the current-gen versions, but was pushed back to the next-gen release.
Uplay, Ubisoft's middleware platform that became a full-fledged digital distribution platform a little over a year ago, will be rolled into its PlayStation 4 and Xbox One releases. Ubisoft announced that Uplay will be available on all the titles in Ubisoft's next-generation lineup, including Assassin's Creed 4: Black Flag, The Crew, The Division, Watch Dogs, and the recently announced games Child of Light, Valiant Hearts, and Trials Fusion.
Some owners of the PlayStation Vita version of Ubisoft's Rayman Legends game claim that the game contains less content than the game on other platforms. According to this NeoGAF thread, the PS Vita version of Rayman Legends is missing 28 levels, despite Ubisoft claiming prior to the game's launch that it offered the same amount of content as the other games.
In a recent interview with IGN, Ubisoft Executive director Alain Corre said that the company is not giving up on Nintendo's Wii U or Sony's PS Vita, and that he believes both platforms still have the potential to succeed with the right execution.
The Wii U version of Ubisoft's next Splinter Cell title apparently WILL have multiplayer but it WON'T have offline multiplayer. Ubisoft producer Liu Jim told Nintendo Life that Splinter Cell: Blacklist for the Wii U won't have four-player local co-op because the company just didn't have enough time to devote to it before it ships. The game will ship on all platforms at the same time - August 20.
Ubisoft's free-to-play online strategy RPG Epic Quest for Mighty Loot is going to dump 'pay to win' microtransactions, according to Joystiq. The game's developers announced today that certain in-game items will be removed from the in-game store because they unbalance the game for players that aren't willing to pay.
Ubisoft has sent out emails and set up a support thread related to a recent security breach related to Ubisoft accounts. The company says that an exploit was used to gain unauthorized access to some of its online systems resulting user names, email addresses and encrypted passwords being exposed. The company claims that it was quick to take action and that credit and debit card information was not compromised because it is not stored on the same servers as personal information.