If comments by the head of the Copyright Alliance are any indication of things to come, it's going to be difficult, indeed, for video game consumers to have an intelligent and productive dialogue on IP issues with the video game industry. The ESA, which represents U.S. video game publishers, is a member of the copyright lobbying group.
A portion of a recent blog entry by Copyright Alliance executive director Patrick Ross seeks to marginalize those who would question or criticize the current state of IP law. Ross displays a discouraging mentality reminiscent of the Bush administration's efforts to paint Iraq War critics as soft on national defense.
With elected officials, consumer interest groups and gamers asking legitimate questions about issues like SecuROM DRM, the DMCA, ACTA, PRO-IP, and ownership of user-created content, we were disheartened to read these words from Ross:
Copyright truly is a consensus issue, with people and policymakers of all stripes recognizing its value. A few vocal blogs and a few sympathetic media outlets tend to create this notion of a war between creative industries and, well, I suppose consumers, but such a war doesn’t really exist.
The Copyright Alliance head implies that if one does not get behind IP protection as the content industry sees it, then one is either on the fringe, supportive of piracy, or both. In other words, If you're not with us, you're against us.
That's nonsense.
Honest people don't support piracy. But neither do honest people wish - or deserve - to live in an IP police state where tech-challenged elected officials accept IP industry campaign donations and proceed to pass laws that are heavily, if not completely, slanted toward big business.
Get a clue, Mr. Ross.
Things turn out better for Republican John McCain in this user-created level from PlayStation 3 smash Little Big Planet.
Of course, you could play this level so that Obama wins, too. 53% of American voters would probably play that way, based on yesterday's popular vote.
The level was designed by Richard Windsor of gaming site Aeropause.
Via: Destructoid
At The Click Heard Round the World , blogger Rik Panganiban surveys political machinima and comes up with more than a dozen examples of the genre.
One of the most recent is RePuffs, a satirical take on the Republican presidential ticket from Machinima.com
Let's say that, using Little Big Planet's marvelous in-game tools, you've created an awesome level, one so good that other users will want to own it.
I Have the Princess frets that Sony has awarded itself the right sell your design:
Sony have recently made changes to their PSN terms of use, notably adding terms and conditions for user generated content. No doubt, this is a legal precaution leading up to the release of Little Big Planet, obviously there needs to be guidelines to allow Sony to define and take action again inappropriate content.
But what really got my attention were some of the rights Sony have concerning your generated content…
You also authorise us [Sony] and our affiliated companies, without payment to you, to license, sell and otherwise commercially exploit your User Material
IHTP notes that SCEE previously said that users could sell their LBP content.
GP sister-site GameCulture comments as well:
...in three weeks, we could all be working for Sony, crafting and sharing levels that Sony owns outright. Perhaps some of those levels will end up being packaged as downloadable content, much the same way that fruit of some of LittleBigPlanet's best beta players is being packaged with the official release.
Of course, there's nothing untoward about any of that. After all, the LittleBigPlanet model encourages users to share their levels for free. The revenue we generate for Sony by building their content for them is just part of the genius of their business model. Crowdsourcing for teh win.
But how does the equation change as user-generated content becomes less a matter of remixing existing intellectual property by 'modding' a game and starts to look more like the creation of original work? What happens when the systems game developers build for us are less games than platforms for the creation of new games?
Someone in the Little Big Planet beta doesn't think much of Republican VP candidate Sarah Palin...
techPresident has uncovered some tinkering with Spore's Creature Creator utility by politically-minded gamers.
By way of example the site points to Spore-rendered versions of George W. Bush, John McCain (at left) and Sarah Palin.
To be fair, the Palin creature is bit of a stretch...
So, is the union of Spore and politics called Sporitics? Spolitics?
Will Wright's Spore, due for a September 7th release, is one of most anticipated PC titles ever.
But, as CNN reports, some users of the Creature Creator utility, released last month, have built animals which are apparently intent on breeding. Or, at least coupling.
...Buried among the more wholesome attempts [at Spore creature creation] were two-legged dancing testicles, a "giant breast monster" and a four-legged, "phallic fornication machine," for starters...
For EA, the developer of "Spore," it's the downside to tapping into the booming user-generated content arena, which has made sites like YouTube, Flickr, MySpace, Facebook and Second Life so popular... Many of the popular user-generated content sites have faced similar challenges in trying to control obscene material...
The creatures are not just static. Users can create animated scenarios for the characters to engage in, some of which include sexually graphic acts.
When EA got word of the "Sporn" creations, it began working with YouTube to pull them down. Spore executive producer Lucy Bradshaw told CNN:
Whether it's modeling clay, dolls or crayons, a small number of people can be counted on to use it for something vulgar.
CNN also spoke to the "Spornmaster," a 37-year-old man who has created a number of reproductively equipped Sporn creatures:
I admit it is silly and juvenile, but I don't think there's anything perverted, vile or awful about it. If people find it offensive, they can simply not search for it online. No one is forcing anyone to see this content.
One Spore fan told CNN:
I consider this very similar to child pornography, at least to the extent of distributing the material to children.
GP: Buzzfeed has additional NSFW links...
The ESA's 2008 Annual Report indicates that the video game industry hopes to uphold the controversial Digital Millenium Copyright Act (DMCA) against critics who claim that it restricts Fair Use of copyrighted material.
Based on the following passage from the report, the industry's position seems to be that gamers can create user-generated content only to the extent that in-game tools allow them to do so:
The interplay Between Fair Use and Digital Rights Management User generated content (UGC) is a high-profile policy issue in the copyright community, sparked by the phenomenal success of social networking sites like YouTube.
Influential policy papers from the U.K. IP Office and the Organisation for Economic Cooperation and Development (OECD) cite UGC as a tremendous social benefit of the Internet and call upon policymakers to tweak current legal regimes to better accommodate UGC. This issue has captured the imagination of critics of the current U.S. copyright system, who argue that Digital Rights Management restrictions confound legitimate fair use.
ESA IP Policy staff is bolstering its ability to push back against this assertion. In discussions with domestic and foreign IP officials and the OECD, ESA emphasized the rich and varied UGC-features currently incorporated into DRM-protected games.