The Jimquisition takes on Steam Refunds

June 8, 2015 - James Fudge

The latest episode of Jim Sterling's The Jimquisition tackles Steam Refunds, which he mostly sees as a great thing for consumers, while providing a small bit of sympathy to indie developers who make smaller or shorter games that could hypothetically run afoul of Steam two-hour window of play-time to be eligible for a refund.

He also pokes fun at Hatred in the intro, which I thought was pretty amusing - mileage may vary on that joke.

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Epic adds support for Valve's HTC Vive headset in Unreal Engine 4

April 30, 2015 - GamePolitics Staff

Epic Games announced today that its Unreal Engine 4 middleware game development tools suite can be used to create virtual reality content for Valve's SteamVR technology. Valve started sending out its HTC Vive VR headsets to game developers this week. Now those who want or already are using Unreal Engine 4 can make content for Valve's VR offering.

The support for the Vive comes from  the version 4.8 preview release that came out it week.  It promises support for SteamVR's unique features including room-scaling and laser-based tracking systems.

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Valve gives Steam developers control of the banhammer

April 30, 2015 - GamePolitics Staff

Valve has made it easier for developers with games on Steam to ban players. Under a newly deployed system, developers have the full authority to ban players, ultimately taking the burden off Steam. The new system gives developers oversight and responsibility to ban cheating or disruptive players as they see fit.

This also means that any player appeals of bans will have to be directed at the people who make the game and not Steam/Valve.

Here's more from the Steam community announcement:

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Steam community-created content now for sale

April 23, 2015 - GamePolitics Staff

Earlier this year Valve announced that it would allow third-party developers to sell additional content via Steam Workshop, much like the company has done with first party titles. This also opened the door for mod makers in the community to sell items and content for games. It used to be that selling content for games was limited to Valve owned titles like Team Fortress 2, but now creative types will be able to make and sell their content for games via the Workshop marketplace.

The first game to do this is Bethesda's popular RPG Elder Scrolls: Skyrim.

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Developers can now sign up for 'Vive' development kits

April 22, 2015 - GamePolitics Staff

Valve and partner HTC have launched sign-ups for developers interested in developing content for its virtual reality headset, the Vive. Those who sign up and get approved can get an early version of the Vive development kit for free. Vive development kits will be free to selected developers, which Valve says will start shipping "later this spring." More will be doled out in batches throughout the summer, though Valve is already saying that supplies will be limited.

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Valve Reveals SteamVR

February 24, 2015 - GamePolitics Staff

It looks like Valve is getting into the virtual reality game with everyone else. The Steam, Half-Life, Left 4 Dead, Team Fortress, Portal, and Counter-Strike owners announced this morning its own entry into the space called "SteamVR." Valve describes SteamVR as a "previously unannounced hardware system," which will make its formal debut at the Game Developers Conference in early March.

Valve also plans to show the reworked Steam controller gamepad, and a series of new living room devices (what it used to call Steam Machines) at the event.

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Report: Valve Censoring Messages About Torrent Site in Steam Chat

February 17, 2015 - GamePolitics Staff

According to this TorrentFreak story (by way of MCV), Valve is censoring links in Steam's chat that point to popular torrent site KickassTorrents. The site, which is one of the last huge Torrent sites in the world at this point, was taken offline last week after its Somalian domain was seized.

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Valve Region Locks Steam Gifting in Some Territories

December 18, 2014 - GamePolitics Staff

Those looking to take advantage of Steam due to currency differences to save a couple of books will have a harder time thanks to a change in policy from Steam owner Valve Software.

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Valve Reinstates 'Hatred' on Steam Greenlight

December 17, 2014 - GamePolitics Staff

Maybe the Christmas Spirit moved them, or maybe they thought it should be up to the community - but whatever the reason - Valve has decided to reinstate Creative Destruction's controversial game Hatred on Steam Greenlight.

If you haven't been paying attention to the situation, Valve removed the game (which its developers describe as a mass shooting action game where you gun down people for no particular reason) from Steam Greenlight a few hours after the project went live on the service, with Valve's Doug Lombardi saying the game wasn't a good fit for Steam.

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Valve Removes 'Hatred' From Steam Greenlight

December 15, 2014 - GamePolitics Staff

Creative Destruction's controversial mass shooter game Hatred launched a Steam Greenlight page today, but within hours of it going online Valve decided to take it down. The game was announced back in October to a mixed reaction from the community due to its violent nature and because it seemed to glorify mass shootings.

Valve's Doug Lombardi tells Eurogamer that Hatred isn't a good fit for Steam:

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Report: Valve Making Changes to Steam Early Access Guidelines

November 21, 2014 - GamePolitics Staff

It looks like Valve Software has decided to tighten up the rules a bit on Steam Early Access games, according to Gamasutra. In a new post on the official Steam Partners site and in emails sent out to developer partners this week, Valve laid down some new rules for Steam Early Access games.

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Poll: Will We Ever Get Half-Life 3?

October 2, 2014 - Andrew Eisen

It's been 10 years since Half-Life 2.  Hell, it's been 7 years since Half-Life 2: Episode 2.

Will we ever get Half-Life 3?

Yep, that's the poll this week.  Happy voting!

Tune in to this week's podcast (streaming live Saturday night at 6p PST) and I'll explain why I don't like the original Half-Life.  Or Fallout.  Or Myst.  Or World of Warcraft.  Or Minecraft.  Or Baldur's Gate.  Or Telltale's The Walking Dead.  Or Sonic the Hedgehog.

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PSA: Valve Launches 'Steam Music Player'

September 25, 2014 - GamePolitics Staff

Valve has launched Steam Music Player, which lets users listen to MP3s while playing games in Steam. The Music Player allows users to create their own playlists, queue up mixes, listen to albums, and MP3s on your computer.

To go along with today's launch, Valve has some of the Half-Life and Portal soundtracks DLC available for free to those who own the related games and the documentary.

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'Left 4 Dead 2' Finally Gets R18+ Rating in Australia

September 2, 2014 - GamePolitics Staff

The PC version of first-person cooperative zombie survival game Left 4 Dead 2 has finally been reclassified in Australia with an R18+ rating (thanks Cheater87). The game, now has warnings for "high impact violence," "strong impact themes," and "mild impact language."

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IGDA Survey: Most Developers Want to Work For Valve

August 19, 2014 - GamePolitics Staff

According to new data from the International Game Developers Association most game developers think working at Valve Software would be the best career move they could make. The data is part of the IGDA's annual Developer Satisfaction Survey. The survey, conducted by researchers at the University of Western Ontario and M2 Research polled more than 2,200 developers on a variety of topics.

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Valve Responds to Steam Developer Community Complaints About Security Issues

July 21, 2014 - GamePolitics Staff

Recently SteamDB published an open letter to Valve from members of Steam’s developer community concerned with some of the company’s security practices. The letter signed by 16 individuals from the Steam developer community complained that Valve does not offer rewards or bounties to security researchers who discover exploits.

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Steam Hits 8 Million Concurrent Users During Summer Sale

June 30, 2014 - GamePolitics Staff

Steam has broken the 8 million concurrent users milestone for the first time in its history - thanks mostly to its popular summer sale. On Sunday evening over 8 million gamers were using the service at the same time as the Steam Summer Sale began to wind down.

The last milestone for concurrent users on Steam - according to its stats page was around 7.5 million, which occurred over Christmas 2013. The new record high of 8,020,834 was recorded at 16:03 PDT on Sunday June 29.

The Steam Summer Sale ends at 10am PDT today.

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Valve Bans CS: Go Community Content Creators for Using Copyrighted Artwork

June 12, 2014 - GamePolitics Staff

Valve Software has banned a couple of Steam Community contributors and released a statement to its Counter-Strike: Global Offensive creators, according to this Gamasutra report. The community content creators allegedly used artwork for one of the most popular user-created weapons in the game that they did not own.

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Oculus VR hires Former Valve Employee Jason Holtman

June 5, 2014 - GamePolitics Staff

Former Valve Software director of business development Jason Holtman has joined Oculus as its new "head of platform." Holtman served in his former role for eight years. In his new position at the virtual reality hardware company, Holtman will work closely with the head of platform engineering and head of worldwide publishing to lead the company's business development and forge new partnerships.

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Valve Adds Warning to Steam Early Access FAQ

June 5, 2014 - GamePolitics Staff

Valve has updated the official FAQ for Early Access releases on Steam, now noting that games purchased by consumers within this program "may never be finished." The new warning from Valve in the Steam Early Access, is an answer to the question, "When will these games release?" The answer, according to Valve's update:

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Developer: Steam Greenlight Will Be Gone in 12 Months

March 25, 2014 - GamePolitics Staff

Curve Studios design director Jonathan "Bidds" Biddle has found himself in the spotlight today after tweeting that Valve will be making dramatic changes to its Steam Greenlight program. Biddle said on Twitter that the system, which lets users cast a "Yes" or "No" votes on pitches for potential products to be listed on Steam, will be gone by this time next year.

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Gabe Newell 'Fine with Origin on Steam Machines'

January 17, 2014 - GamePolitics Staff

In a thread on Reddit, Valve front man Gabe Newell said something that surprised a lot of people: that he's okay with EA's Origin digital distribution platform running on Steam Machines. While we don't know how Steam OS and Origin would cooperate within the same environment, Newell's comments continue to illustrate Valve's commitment to being an all-inclusive platform for all kinds of games and methods of delivery, etc.

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Report: Valve Paid Community Content Creators $400K in First Week of January

January 17, 2014 - GamePolitics Staff

According to information coming out of Valve's Steam Dev Days event from Steamdb, Team Fortress 2 and Dota 2 content creators were paid a collective $400,000 in the first week of 2014.

"In the first week of 2014, $400k was paid out to content creators", noted Valve during the second Steam Day. The content in question is made by ordinary players in the community who then resell it to fellow players.

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Valve Hopes Steam Controller Will Be Able to Support Complex PC Games like Dota 2

January 10, 2014 - GamePolitcs Staff

Valve's Steam Controller has been getting a mixed response from journalists who finally got to try out the hardware at the Consumer Electronics Show in Las Vegas this week. Valve recognizes that the controller still needs a lot of work and tweaking, but ultimately the goal is to make it work with all kinds of games - even games that one would think "require" the use of a mouse and keyboard.

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Steam Family Options Beta Rolled Into Steam Client

January 9, 2014 - GamePolitics Staff

Valve has launched a beta of the new "family options" for its Steam digital distribution service that makes it easier for parents to put limits on content for their children.

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Report: 12 Companies Set to Build Steam Machines

January 6, 2014 - GamePolitics Staff

Twelve more companies have lined up to build Steam Machines - machines meant to be used with a high definition television set in the living room that run Valve's Linux-based operating system Steam OS and support the Steam controller. This news comes from an Engadget report. Valve is set to hold its Consumers Electronics Show press conference this evening, where it will make a number of announcements related to these systems and its custom-built game-focused operating system.

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Still Time to Get Left 4 Dead 2 for Free

December 26, 2013 - GamePolitics Staff

If you heard that Valve's hit Zombie shooter Left 4 Dead 2 was free for a limited time but didn't get it yet - don't fret, there's still time. According to Valve's Left 4 Dead blog you have until 9 am PDT, or 1 pm EDT. From the blog:

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Valve Joins The Linux Foundation

December 4, 2013 - GamePolitics Staff

With Valve Software pushing towards a future in which it is at the center of our big screen gaming experience in the living room using a system that is entirely powered by the Linux operating system, it should come as no big surprise that the company has joined The Linux Foundation this week. The Linux Foundation is a nonprofit organization dedicated to accelerating the growth of the titular open-sourced operating system.

Valve Software's Mike Sartain says that joining the foundation is just one of the ways that it is putting a spotlight on the operating system.

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Voting Begins for Valve's Saxxy Awards

November 19, 2013 - GamePolitics Staff

Voting is now open for the Saxxy Awards, Valve's annual film-making awards competition. This year, the competition is exclusively based on the Source Filmmaker tool. The animation suite from Valve has been out long enough so that the community is familiar with it enough to create some amazing shorts - like the Team Fortress 2-based short about a mini-Pyro called 'Lil Guardian Pyro.'

You can check out the video to your left, and if you like it, you can vote for it here.

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Dark Matter Yanked from Steam, GOG.com for Having 'No Ending'

October 22, 2013 - GamePolitics Staff

According to a Gamasutra report, many of the developers working on the indie title Dark Matter were laid off after the game's Kickstarter failed this summer.  But that didn't stop an abbreviated version of the game hitting Steam and GOG last week.  This week, the game has been yanked from those digital download services after complaints that the adventure title didn't have an ending.

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MechaTama31Child of Light looks interesting, but not "I'm willing to put Uplay on my PC" interesting.07/30/2015 - 7:51am
MattsworknameOn the subject of movies and video games, if you haven't seen it and your a street fighter fan, run down a copy fo Street fighter assassins fist. Its the best video game movie made, and its by a small studio07/30/2015 - 5:37am
Goth_SkunkSee, i didn't enjoy the Transformers films, but I don't really know why. I watched them for the sake of watching them, but I doubt I'd ever have a craving to watch them again. With Pixels, I would.07/30/2015 - 5:12am
Sora-ChanOn topics of movies in general: I usually find the argument of "shut down your brain and enjoy the movie" argument to be annoying. It was something that I was told to do when it came to the transformer movies from Bay, and it irked me when people said it.07/30/2015 - 5:03am
Goth_SkunkI did. And I didn't care much for it, but it was the reason I went and saw the film. The entire thing can be summed up in one sentence: "I didn't like it! If you pay to watch this movie, you're a big smelly poopy-head!"07/30/2015 - 4:56am
MattsworknameI think everyone here has Crono, we just don't agree with him or how he handles himself or his reviews, but thats us07/30/2015 - 4:55am
CronosonicThere are far worse problems Moviebob pointed out about Pixels than it not being 'serious'. Did you even /watch/ his review?07/30/2015 - 4:35am
MattsworknameAlso, newbusters verison. http://newsbusters.org/blogs/nb/tom-blumer/2015/07/29/venezuela-orders-food-producers-divert-output-empty-state-stores07/30/2015 - 4:25am
MattsworknameNot game related, but wow, Were are all those people who sand the praises of venezula now http://hosted.ap.org/dynamic/stories/L/LT_VENEZUELA_FOOD_SHORTAGES?SITE=AP&SECTION=HOME&TEMPLATE=DEFAULT07/30/2015 - 4:25am
Goth_Skunk... is one you can acknowledge, then you'll enjoy it.If you CAN'T acknowledge such a mindset, then you must be MovieBob. Welcome to GP. :^)07/30/2015 - 4:13am
Goth_SkunkIf you watch Pixels expecting it to be Film Of The Year, or if you expect a Best Actor performance from Adam Sandler, then yes, you will be disappointed. If the idea that a film can simply be fun and entertaining without needing to be serious...07/30/2015 - 4:12am
MattsworknameIm kinda torn goth, on one hand , the effects look cool, but im not sold on sandler as the star07/30/2015 - 3:54am
Goth_SkunkBut did the film specfically take elements of Space Invaders and dedicate scenes and acts to it? No, they didn't.07/30/2015 - 3:49am
Goth_SkunkThe whole film is kinda centered around a Space Invaders theory.07/30/2015 - 3:49am
MattsworknameInfo: What dictionary says and what people today use that word for are not the same07/30/2015 - 3:30am
Sora-ChanPixels was a movie I was interested in for a week. A week after it got announced it was announced Sandler was in it and i went "... naw"07/30/2015 - 3:13am
Infophile@Goth: Apparently you're in the minority, from what reviews I've seen. Haven't seen it myself though, so I can't say how valid the reviews are. One question: Did they do Space Invaders at any point?07/30/2015 - 3:05am
Goth_SkunkJust came back from Pixels. Loved it. I knew I would.07/30/2015 - 2:33am
InfophileFor reference, see https://en.wiktionary.org/wiki/accountable - It just means you have to answer for it. It has nothing to do with being punished for it.07/30/2015 - 1:47am
Mattsworknameohh, gods that game is pretty, just not my style these days07/29/2015 - 11:49pm
 

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