Valve developers working on the new language ban system for DOTA 2 - the company's popular MOBA game - say that the negative communication system is proving to be a deterrent for those caught being a little too sassy during in-game chats. The system set up to keep players from using crude, offensive, or overly derogatory language during online multiplayer battles is causing players caught in the system's net to curtail their behavior, according to a lengthy post on the DOTA 2 blog.





























