Gabe Newell Explains How Valve's Anti-Cheat System Works

February 18, 2014 - GamePolitics Staff

A Reddit thread raising concerns over how Valve's anti-cheat system (or VAC) works caught the eye of Valve CEO Gabe Newell, who took the unusual step of posting a detailed response explaining how it all works and why Valve's system must access data sometimes to identify and ban suspected cheaters. Newell addressed head-on concerns in the Counter-Strike: Global Offensive sub-Reddit that Valve was spying on players' internet usage.

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Valve Wins German Lawsuit Concerning Used Digital Games Sales

February 7, 2014 - GamePolitics Staff

According to the web site for law firm Osborne Clarke, the results of the German court case against Valve for not allowing Steam accounts to be transferred or the ability to sell pre-owned Steam games are in.

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Prices on Third-Party Steam Machines Vary Wildly, Offer Different Hardware Configurations

January 7, 2014 - GamePolitics Staff

Last night at its Consumer Electronics Show press conference Valve Software revealed that 14 third-party hardware manufacturers were working on Steam Machines that would run its Steam OS operating system and would support the Steam controller. The prices among these manufacturers for the customized Steam Machines vary wildly, with a starting price of $499 all the up to the ridiculous price of $6,000.

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Report: Clint Hocking Leaves Valve

January 6, 2014 - GamePolitics Staff

Far Cry 2 and Splinter Cell designer Clint Hocking has left Valve, as confirmed by Gamasutra and Hocking's personal website.

According to Hocking's web site, he left the company at the end of 2013. Hocking was supposedly working on Left 4 Dead 3, which Valve has yet to officially announce.

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Steam Hits 7.6 Million Concurrent Users Over the Weekend

December 30, 2013 - GamePolitics Staff

According to Valve's statistics page for Steam, the online service has set a new concurrent user record. On Dec. 29 Steam had 7.6 million of its 65 million members logged in at the same time, setting a new record for peak concurrent usage. This number is up slightly up from 7 million concurrent users recorded over the Thanksgiving holiday weekend and the all-time high of 6 million concurrent users in 2012.

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Valve Selecting Steam Machine Beta Testers Today, Shipping Systems on Friday

December 11, 2013 - GamePolitics Staff

At about this time today (5:00 pm EST) 300 individuals in the United States will get an email from Valve Software announcing that they are one of the lucky few to get a Steam Machine. The beta quality Steam Machines and Steam Controllers will be shipped to those 300 testers beginning on Friday, according to Valve's announcement today. The system will support a selection of games that currently are capable of running on Steam OS, which will be added to users' libraries.

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Steam Hits Seven Million Concurrent Users Milestone on Sunday

December 2, 2013 - GamePolitics Staff

Valve's Steam digital distribution platform managed to hit a major milestone as its biggest sale of the year continued to play out over the weekend. On Sunday, over seven million users logged in to the service concurrently as they searched for deals in the company's annual Steam Autumn Sale.

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Valve: No Exclusives for Steam Machine

November 5, 2013 - GamePolitics Staff

While revealing its new Steam Machines this week Valve Software emphasized that the Linux-based hardware will not have any exclusives. We assume this also includes games in popular franchises it owns such as Half-Life, Team Fortress, Portal, Left 4 Dead, DOTA, and Counter-Strike too.

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Valve: Steam Has Over 64 Million Registered User Accounts

October 30, 2013 - GamePolitics Staff

If you laughed when Valve introduced its new Steam OS, Steam-based hardware and a controller along with it, then you'll understand why the company thinks it can take up space in gamers' living rooms alongside current and next generation consoles when you hear how many people in the world have Steam accounts. According to an announcement made today, Valve's digital distribution platform and soon-to-be living room entertainment destination has over 65 million registered user accounts worldwide.

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John Carmack Expresses Doubts About Valve's SteamOS, Steam Machines

October 21, 2013 - GamePolitics Staff

Id Software co-founder and Oculus Rift guy John Carmack says that he is not convinced that Valve Software can pull off the lofty goals of SteamOS and Steam Machines - while at the same time admitting that he has been very wrong in the past about what Valve is capable of.

"There's an interesting kind of retrospective on it," Carmack said during Nvidia’s Montreal conference.

He also pointed out the time when Valve approached Id Software about adding Doom 3 to Steam's launch lineup.

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Valve Greenlights 32 More Titles

October 17, 2013 - GamePolitics Staff

Valve has greenlit 37 new titles through its Greenlight program, including games, mods, and some software applications. At a glance, the new greenlit titles include Towerclimb and Ikaruga, a Half-Life 2 mod, and more. All of these titles will appear on Steam in "the coming weeks or months", Valve announced earlier today.

Greenlit titles are voted on by the Steam community, with press reaction and past performance on other platforms also affecting the process, according to Valve's criteria for Greenlight submissions..

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DICE: Linux Needs One Killer Game App to 'Explode'

October 14, 2013 - GamePolitics Staff

In a recent interview with Polygon, DICE creative director Lars Gustavsson said that the Linux operating system is one killer game away from having a major impact on gaming. He believes that the open-sourced OS one "killer app" away from that possibility.

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Steam Greenlights 32 New Games

October 2, 2013 - GamePolitics Staff

Valve announced today that it has green lit a fresh new batch of games via the Steam Greenlight program.

A total of 32 new games get the thumbs up from the community including a batch of simulations, action games, RPGs, horror adventure titles, and many more. Many of these titles are familiar but the majority of them are interesting indie titles.

You can find the full list of games below, or you can visit the Steam Greenlight page for more details.

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Notch Praises SteamOS

September 23, 2013 - GamePolitics Staff

Valve is likely quite delighted to hear that the creator of one of the biggest hit game franchises in recent memory is fully behind its freshly announced operating system, SteamOS. Marcus "Notch" Persson, co-founder of Mojang and creator of the hit franchise Minecraft took to Twitter to praise Valve's announcement and said that - in the face of all his concerns about Windows 8 - this was welcomed news.

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Valve Reveals Steam Family Sharing Program

September 11, 2013 - GamePolitics Staff

Valve Software has revealed the "Steam Family Sharing" program, which allows friends and family to share their library of Steam games online. A limited beta for the program will launch next week. Valve says that the Steam Family Sharing plan allows family members and friends to play each other's games, and individual members can earn their own achievements and keep their own saves and application data intact via the Steam cloud too.

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Steam Greenlights 100 Games

August 28, 2013 - GamePolitics Staff

Steam has greenlit one-hundred games today including Precursor Games' Shadow of the Eternals, which failed to meet its funding goal on Kickstarter earlier this month. Addressing the community in an update today, Valve Software's Alden Kroll said that the company decided to release all of these new games as part of a stress test of the Steam Greenlight system.

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Former Valve Executive Joins Microsoft

August 14, 2013 - James Fudge

Former Valve executive Jason Holtman has joined Microsoft, according to GamesIndustry International. Holtman was in charge of Steam for eight years, helping to turn it into the digital distribution platform juggernaut that it is today. Holtman was the point man for developers looking to get their games on the platform, and is credited with convincing big third-party publishers like Activision and Electronic Arts to hawk their PC wares there.

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Steam Greenlights 14 More Games

July 24, 2013 -

Valve Software has "greenlit" 14 more games and two pieces of software today for eventual release on Steam. That brings the total number of Greenlit titles to 127 to-date.

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Twitch and Valve Team Up

July 5, 2013 -

Valve Software and Twitch have inked a deal this week that will allow Steam users to link their Twitch accounts and watch video streams outside of a game. The deal is mainly for DOTA2 players, who will become eligible for tournament item drops while watching a Twitch stream. Valve said it plans to expand on the features available through the deal, and is asking players for feedback on the matter.

The deal came to light as part of a new DOTA 2 update that added a number of new features into the game including six new tutorial missions and a new Limited Heroes mode.

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Report: Steam Beta Code Suggests Game Sharing

June 19, 2013 -

A thread on NeoGAF that pokes around in some code from the new Steam Beta reveals some strange strings about game sharing on the popular digital distribution platform. The code refers to a shared game library and a shared license. While the strings have been confirmed as legitimate, Valve has not publicly commented on the data fished from the new client beta. The code in question is below:

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Team Fortress 2 Community Members Earn $10 million

June 12, 2013 -

Valve Software revealed today via its Team Fortress 2 blog that Team Fortress 2 community members have had a total of $10 million paid out, and the 60+ individuals who participated in Robotic Boogaloo made a quarter of a million between them. The $10 million was distributed to over 400 contributors and partners, and almost $250,000 out of that money will be handed out to Robotic Boogaloo participants.

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CS: Global Offensive Community Will Soon Police Itself

May 23, 2013 -

Valve has decided that players in the Counter-Strike: Global Offensive community should be able to police themselves. With that in mind, the company has launched a beta of a new system it has called Overwatch. The system will choose reputable members of the game's community to serve as investigators. When playing the game they'll have a special "Overwatch button" that will alert them that a case is pending to evaluate.

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Valve Launches Steam Subscription Service

April 25, 2013 -

Valve Software announced that the very first game to make use of its freshly launched support for subscriptions is the MMO Darkfall Unholy Wars, with "additional subscription-based games to follow."

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Man Gets Refund for Bioshock Infinite over Religious Objections

April 17, 2013 -

Valve has refunded the money of a man who says that a certain choice in Bioshock Infinite goes against his religious beliefs. We won't mention the specifics of the choice beyond saying that it relates to a Christian religious rite, so as to avoid giving any spoilers. Breen Malmberg, who says he is a Christian, found the choice to be unacceptable.

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Valve CEO Gabe Newell to be Honored with BAFTA Fellowship

February 25, 2013 -

Valve CEO and co-founder Gabe Newell will be honored by the British Academy of Film and Television Arts (BAFTA) with the Academy Fellowship at this year's British Academy Games Awards. He'll be honored with this prestigious award at a ceremony taking place on March 5 at the London Hilton, Park Lane.

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Valve: We're Not Cancelling Any Projects

February 14, 2013 -

Valve's Gabe Newell took the unusual step of breaking his silence on recent developments inside Valve after it was reported yesterday that as many as 25 employees have been let go. Valve did not confirm that that number was accurate. Among those confirmed to be leaving the company are Valve’s director of business Jason Holtman and hardware engineer Jeri Ellsworth.

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Valve Programmer: Latency is the Enemy of Real Virtual Reality

December 31, 2012 -

If you are longing for the day when virtual reality - you know, that fictitious virtual realm we have seen in movies like The Matrix, Tron, Lawnmower Man and more - become reality, then you'll have to wait for improvements in Internet latency. At least that is what Valve Software programmer Michael Abrash says in a new blog post.

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Valve Launches Steam Guides as Part of Steam Community Beta

December 14, 2012 -

As part of its Steam Community Beta, Valve has launched its own Game Guides, a section not unlike what is offered over at GameFaqs. The new section will offer guides created by the Steam community using text, images or images and other stuff you might have hiding in your Steam Cloud. From the Steam Community Beta Page:

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Steam Community Market in Open Beta

December 12, 2012 -

Valve Software has launched the Steam Community Market in open beta, allowing Steam users to buy and sell in-game items using Steam Wallet funds. Sale items can be listed on the Community Market page or in players' personal inventories. Currently only Team Fortress 2 is supported and only consumables and tools can be sold at this time.

As the beta goes on, Valve plans to allow other items to be sold in Team Fortress 2 and to add the Steam Community Market functionality to other games. That will start to happen early next year.

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Silly Rumor: Valve in Discussions with NCsoft and Nexon about Possible Merger

September 27, 2012 -

South Korean publication Joongang News (by way of GamesBeat) may be reading WAY TOO MUCH into a meeting between Nexon, NCsoft and Valve Software in South Korea this week.

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Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
Matthew WilsonSF have to build upwards they have natural growth limits. they can not grow outwards. ps growing outwards is terable just look at Orlando or Austin for that.04/16/2014 - 4:15pm
ZippyDSMleeIf they built upward then it would becoem like every other place making it worthless, if they don't build upward they will price people out making it worthless, what they need to do is a mix of things not just one exstreme or another.04/16/2014 - 4:00pm
Matthew Wilsonyou know the problem in SF was not the free market going wrong right? it was government distortion. by not allowing tall buildings to be build they limited supply. that is not free market.04/16/2014 - 3:48pm
ZippyDSMleeOh gaaa the free market is a lie as its currently leading them to no one living there becuse they can not afford it makign it worthless.04/16/2014 - 3:24pm
Matthew WilsonIf you have not read http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/ you should. It is a bit stats heavy, but worth the read.04/16/2014 - 2:04pm
Matthew Wilsonthe issue is when is doesn't work it can screw over millions in new york city's case. more often than not it is better to let the free market run its course without market distortion.04/16/2014 - 9:36am
NeenekoTrue, and overdone stagnation is a problem. It is a tricky balance. It does not help that when it does work, no one notices. Most people here have benifited from rent controls and not even realized it.04/16/2014 - 9:23am
ZippyDSMleehttp://www.afterdawn.com/news/article.cfm/2014/04/15/riaa_files_civil_suit_against_megaupload04/16/2014 - 8:48am
ZippyDSMleeEither way you get stagnation as people can not afford the prices they set.04/16/2014 - 8:47am
Neenekowell, specifically it helps people already living there and hurts people who want to live there instead. As for 'way more hurt', majorities generally need less legal protection. yes it hurt more people then it helped, it was written for a minority04/16/2014 - 8:30am
MaskedPixelantehttp://torrentfreak.com/square-enix-drm-boosts-profits-and-its-here-to-stay-140415/ Square proves how incredibly out of touch they are by saying that DRM is the way of the future, and is here to stay.04/16/2014 - 8:29am
james_fudgeUnwinnable Weekly Telethon playing Metal Gear http://www.twitch.tv/rainydayletsplay04/16/2014 - 8:06am
ConsterTo be fair, there's so little left of the middle class that those numbers are skewing.04/16/2014 - 7:42am
Matthew Wilsonyes it help a sub section of the poor, but hurt both the middle and upper class. in the end way more people were hurt than helped. also, it hurt most poor people as well.04/16/2014 - 12:13am
SeanBJust goes to show what I have said for years. Your ability to have sex does not qualify you for parenthood.04/15/2014 - 9:21pm
 

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