Valve Has Paid Out $57 Million to Content Creators

January 28, 2015 - GamePolitics Staff

According to a new blog post from Valve developer Alden Kroll, 1,500 community-based content creators in 75 different countries have earned $57 million from selling in-game vanity items for such Valve-created games as Team Fortress 2, Dota 2, and Counter-Strike: Global Offensive.

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Former Valve Employee Named Greece's Minister of Finance

January 27, 2015 - GamePolitics Staff

The man who once served as Valve's economist-in-residence (he wrote a regular blog about the company's virtual economies for a time) has taken a job with the government of Greece. Yanis Varoufakis, who worked for Valve from 2012 - 2013, analyzed some fascinating data about Valve's virtual economies including how gifting played a part in TF2's overall economy, how a bartering and arbitration formed around trades, and how Valve fires people.

Greece's Prime Minister Alexis Tsipras unveiled the new cabinet earlier in the week.

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Valve Reveals Dates for 'The International' DOTA 2 Competition

January 8, 2015 - GamePolitics Staff

The official DOTA 2 blog reveals that The International pro-gaming event will take place August 3 - August 8, a full six days. Valve also said that the Main Event taking place live in Seattle will feature 16 teams this year. Ticket availability for the event will be announced on the official DOTA 2 blog, and team invites are expected to occur after May 1, according to Valve.

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Origin PC: The Term 'Steam Machines' All But Dead

January 7, 2015 - GamePolitics Staff

PC maker Origin (not to be confused with EA's digital distribution platform of the same name) says that the term "Steam Machines" is all but dead and that Valve will reveal new details on its Steam controller and other related Steam stuff at the game Developers Conference in March.

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Valve: No Steam Dev Days This Year

January 7, 2015 - GamePolitics Staff

Valve Software says it won't be hosting a Steam Dev Days event like it did last year. Speaking to Gamasutra, the company said that the event is meant to highlight important things the company is working on. Last year the company revealed its Steam Machines and more details on its Steam OS and Steam controller. Apparently the company has nothing to show off this year.

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Steam Hits 8 Million Concurrent Online Users On Holiday Weekend

January 2, 2015 - GamePolitics Staff

Over the weekend - and in the midst of Steam's Holiday Sale - Valve's digital distribution platform managed to reach a milestone of over 8 million concurrent players online using the service at one time. On Sunday, December 28, a peak of 8,357,541 players were online at once at one point, according to the Steam Game and Player Statistics page.

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Valve's Steam Holiday Sale Is Alive!

December 18, 2014 - GamePolitics Staff

Valve's annual Holiday sale is alive and kicking, offering deep discounts on various games from now until January 2.

During the sale Steam customers can take advantage of special deals running every 12 hours and new "Featured Deals" happening daily. Like last year's sale, Steam users can also vote in the Community Choice promotion to determine which games receive deeper discounts. Those who participate in the sale may also earn exclusive Holiday Sale Trading Cards.

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Valve's Chet Faliszek To Host Developer Sessions at EGX Rezzed 2015

December 17, 2014 - GamePolitics Staff

Valve Software's Chet Faliszek will host a developer session at EGX Rezzed 2015. EGX Rezzed is a consumer friendly event dedicated to PC, indie and console gaming taking place March 12-14, 2015 at Tobacco Dock, London.

Faliszek is best known for his writing on Half-Life, Portal, Counter-Strike: Global Offensive and Left 4 Dead. more details about the developer session are to be announced in January.

Organizers also announced that the following games will be playable during the event.

  -  Adventure Box. City building multiplayer RPG.

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Valve Unveils Steam Broadcasting

December 2, 2014 - GamePolitics Staff

Steam has made live streaming a reality with a new update today to its beta client. Valve unveiled the new Steam feature here and highlighted some of the things you and your friends can do with it.

Dubbed Steam Broadcasting, anyone who uses Steam can stream audio and video from any game available on the service over the Internet, and that content can be viewed either by the public at large or only by people on their friends list (depending on your settings).

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Report: Several Counter-Strike: Go Pro Players Banned for Cheating

November 26, 2014 - GamePolitics Staff

According to this Redbull report highlighting some tips and tricks to spot cheating in Counter-Strike: Go, several pro players have been banned for cheating and have been kicked out of this weekend's Dreamhack Winter tournament.

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Valve Makes Changes to Trading Steam Gift Codes

November 25, 2014 - GamePolitics Staff

In a move meant to stifle the activities of Steam code resalers, Valve Software has announced a new policy for gift codes. Going forward you will no longer be able to trade Steam gift codes for at least thirty days, according to Valve. There will be no restrictions on giving these codes away as gifts, as intended.

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'Paranautical Activity' Developer Threatens Gabe Newell, Gets Game Pulled From Steam

October 21, 2014 - James Fudge

Paranautical Activity developer Mike Maulbeck was upset that his game made the front page of the Steam store labeled as an "early access" title yesterday. It is not an early access game, and so as some like to do, he took to social media to vent in a series of tweets. But as his tweets came out in rapid succession, Maulbeck said something he later regretted - he threatened Valve founder Gabe Newell's life.

Before that, he called Valve and its digital distribution service every name under the sun:

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Ad Men Pitch 'We Want Half-Life 3' Marketing/Harassment Campaign

October 17, 2014 - GamePolitics Staff

An Indiegogo crowd-funding campaign to create an ad blitz (some are calling it a harassment campaign, and in incredibly poor taste given the current climate on social media) for the sole purpose of pressuring Valve Software to get Half-Life 3 into the hands of its fans, has launched. While the game has long been rumored to be in development at Valve, the company has never confirmed its existence.

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Steam Curators Must Disclose 'Paid Recommendations'

October 3, 2014 - GamePolitics Staff

Valve Software has updated it terms and conditions related to Steam Curators, making it a requirement for anyone that is paid for a recommendation to disclose it to customers. Valve launched the Steam Curator system as part of a large-scale update in September.

"If you've accepted money or other compensation for making a product review or for posting a recommendation, you must disclose this fact in your recommendation," reads the updated terms page.

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DOJ Indicts Four For Stealing Data From Microsoft, Valve, and The U.S. Military

October 1, 2014 - GamePolitics Staff

The U.S. Department of Justice announced today that four people have been indicted for allegedly breaching the computer systems of several video game companies and the US military, and stealing software worth over $100 million.

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Steam Now Has More Than 100 Million Active Users

September 23, 2014 - GamePolitics Staff

While announcing its new Steam Discovery update, Valve also revealed that the service now has more than 100 million active accounts, up by 25 million from the 75 million figure the company revealed in January.

Valve also announced that more than 3,700 games are available to consumers on Steam, and that more than 1,300 games have been added in 2014. That's a dramatic increase compared to the 304 titles that were added to Steam in the first nine months of 2013.

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Steam Now Supports 16 Local Currencies

September 17, 2014 - GamePolitics Staff

Steam now supports additional local currencies, according to an announcement made today by Valve Software - as reported by CVG. Local currency in Indonesia, Malaysia, Philippines, Singapore, and Thailand are now supported. In late August Steam added support for the Japanese Yen.

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Uncensored Version of 'Left 4 Dead 2' Now Available in Australia

September 15, 2014 - GamePolitics Staff

The uncensored PC version of Left 4 Dead 2 is finally available to consumers in Australia via Steam today (thanks Blue's News). The uncensored version of Valve's co-op zombie survival shooter sequel now carries an R18+ rating and is for sale - for a limited time - for 75 percent off its normal asking price.

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Valve Offers Free Games, Source SDK Access to iD Tech Attendees

September 10, 2014 - GamePolitics Staff

Valve Software is increasing its support for iD Tech by providing attendees with free access to Valve-created games, free Steam accounts, and access to the company's Source SDK. Valve has been a long-time corporate sponsor of the iD Tech educational program.

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Australian Consumer Watch Dog Group Sues Valve Over Steam Refund Policy

August 29, 2014 - GamePolitics Staff

GamesBeat reports that the Australian Competition and Consumer Commission (ACCC) has taken Valve Software to court over its "no refunds" policy on Steam.

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Steam Greenlights 75 More Titles

May 29, 2014 - GamePolitics Staff

Steam announced that 75 more games have been added to Steam via its community-driven Steam Greenlight program. In announcing these latest additions, the company reiterated how games are approved through the program:

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Gabe Newell Explains How Valve's Anti-Cheat System Works

February 18, 2014 - GamePolitics Staff

A Reddit thread raising concerns over how Valve's anti-cheat system (or VAC) works caught the eye of Valve CEO Gabe Newell, who took the unusual step of posting a detailed response explaining how it all works and why Valve's system must access data sometimes to identify and ban suspected cheaters. Newell addressed head-on concerns in the Counter-Strike: Global Offensive sub-Reddit that Valve was spying on players' internet usage.

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Valve Wins German Lawsuit Concerning Used Digital Games Sales

February 7, 2014 - GamePolitics Staff

According to the web site for law firm Osborne Clarke, the results of the German court case against Valve for not allowing Steam accounts to be transferred or the ability to sell pre-owned Steam games are in.

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Prices on Third-Party Steam Machines Vary Wildly, Offer Different Hardware Configurations

January 7, 2014 - GamePolitics Staff

Last night at its Consumer Electronics Show press conference Valve Software revealed that 14 third-party hardware manufacturers were working on Steam Machines that would run its Steam OS operating system and would support the Steam controller. The prices among these manufacturers for the customized Steam Machines vary wildly, with a starting price of $499 all the up to the ridiculous price of $6,000.

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Report: Clint Hocking Leaves Valve

January 6, 2014 - GamePolitics Staff

Far Cry 2 and Splinter Cell designer Clint Hocking has left Valve, as confirmed by Gamasutra and Hocking's personal website.

According to Hocking's web site, he left the company at the end of 2013. Hocking was supposedly working on Left 4 Dead 3, which Valve has yet to officially announce.

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Steam Hits 7.6 Million Concurrent Users Over the Weekend

December 30, 2013 - GamePolitics Staff

According to Valve's statistics page for Steam, the online service has set a new concurrent user record. On Dec. 29 Steam had 7.6 million of its 65 million members logged in at the same time, setting a new record for peak concurrent usage. This number is up slightly up from 7 million concurrent users recorded over the Thanksgiving holiday weekend and the all-time high of 6 million concurrent users in 2012.

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Valve Selecting Steam Machine Beta Testers Today, Shipping Systems on Friday

December 11, 2013 - GamePolitics Staff

At about this time today (5:00 pm EST) 300 individuals in the United States will get an email from Valve Software announcing that they are one of the lucky few to get a Steam Machine. The beta quality Steam Machines and Steam Controllers will be shipped to those 300 testers beginning on Friday, according to Valve's announcement today. The system will support a selection of games that currently are capable of running on Steam OS, which will be added to users' libraries.

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Steam Hits Seven Million Concurrent Users Milestone on Sunday

December 2, 2013 - GamePolitics Staff

Valve's Steam digital distribution platform managed to hit a major milestone as its biggest sale of the year continued to play out over the weekend. On Sunday, over seven million users logged in to the service concurrently as they searched for deals in the company's annual Steam Autumn Sale.

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Valve: No Exclusives for Steam Machine

November 5, 2013 - GamePolitics Staff

While revealing its new Steam Machines this week Valve Software emphasized that the Linux-based hardware will not have any exclusives. We assume this also includes games in popular franchises it owns such as Half-Life, Team Fortress, Portal, Left 4 Dead, DOTA, and Counter-Strike too.

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Valve: Steam Has Over 64 Million Registered User Accounts

October 30, 2013 - GamePolitics Staff

If you laughed when Valve introduced its new Steam OS, Steam-based hardware and a controller along with it, then you'll understand why the company thinks it can take up space in gamers' living rooms alongside current and next generation consoles when you hear how many people in the world have Steam accounts. According to an announcement made today, Valve's digital distribution platform and soon-to-be living room entertainment destination has over 65 million registered user accounts worldwide.

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Which Feminist Frequency video are you looking forward to most?:

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Matthew WilsonI hope some company buys sega's ips. creative assembly, and Atlas. the rest of sega can bugger off.01/31/2015 - 4:03pm
WonderkarpTropes VS Women Refund : An Open Letter to Feminist Frequency https://www.youtube.com/watch?v=UoucuL1jazI Guy trying to get refund from the kickstarter01/31/2015 - 3:50pm
Goth_SkunkPrototype was all right. I had way more fun running around in the open world, scaling buildings, gliding in the air, and pulling off insane helicopter-capturing maneuvers than I did with the actual story, though. Eventually the novelty wore off.01/31/2015 - 3:31pm
Andrew EisenI don't know about Joystiq, we may mention it but I don't know that there's that much to really discuss but yeah, Nintendo's YouTube Creator's Program is on the agenda.01/31/2015 - 2:45pm
MonteMatt: they have articles on both Joystiq and nintendo's youtube BS.01/31/2015 - 2:30pm
prh99http://blog.us.playstation.com/2014/12/31/playstation-plus-januarys-free-games/01/31/2015 - 1:56pm
Matthew Wilsonyou guys going to talk about the Joystiq closing, and Nintendo losing its mind?01/31/2015 - 1:11pm
Andrew EisenNeo - Do you have any evidence of that? Please link.01/31/2015 - 11:43am
Papa MidnightI enjoyed the first Prototype... even if the PC Port was horribly done. Prototype 2, however, far exceeds it. It's actually a decent game in my opinion.01/31/2015 - 11:24am
Wonderkarpreally? I didnt play it because the first one sucked. I didnt even know the main characters black01/31/2015 - 10:38am
Neo_DrKefkaFor those who don't know Prototype 2 is free for the PS3 on PS PLUS! It's a great game that failed due to collusion with activist bloggers before the game was released that people would hate it because the main characters black.01/31/2015 - 9:53am
Wonderkarpalso heard Techraptor is working on a big news piece on indiecade01/31/2015 - 9:47am
WonderkarpAndrew : All I know is he was critical of the block list and said the coding was bad.01/31/2015 - 9:42am
prh99Devolvers response to Nintendo's creator program https://mobile.twitter.com/devolverdigital/status/56082061398444851301/31/2015 - 3:24am
Andrew EisenI only know of him being annoyed that IGDA mistakenly hosted on its anti-harassment tools page a blocklist he was on. What else was he critical of?01/31/2015 - 2:19am
Goth_Skunk@WonderKarp: Given Rosario's outspoken criticisms of the conduct of the IGDA, I would not be one bit surprised if he's being strong-armed into silence in closed-door meetings. He's not towing the party line, after all.01/30/2015 - 11:38pm
MechaTama31EZK: Thank you! (And I was able to see that you did it, only because you did it. How appropriate! :)01/30/2015 - 11:37pm
Matthew Wilson@Monte Nintendo is a Japanese company though. consoles are dead in japan. ps sony is a international company, so they do not much care about Japanese sales much.01/30/2015 - 10:11pm
MonteOnly one generation ago nintnedo had the best selling console. They know their games are still popular and can move their hardware. They just need to focus on better gaming hardware and advertising (their youtube policy not helping)01/30/2015 - 9:58pm
MonteI'd expect Nintendo to keep making consoles, much like the gamecube i doubt nintendo will see the Wii U as a sign of the end for consoles. There are multiple reason why the Wii U failed a big one being marketting.01/30/2015 - 9:55pm
 

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