IGDA Survey: Most Developers Want to Work For Valve

August 19, 2014 - GamePolitics Staff

According to new data from the International Game Developers Association most game developers think working at Valve Software would be the best career move they could make. The data is part of the IGDA's annual Developer Satisfaction Survey. The survey, conducted by researchers at the University of Western Ontario and M2 Research polled more than 2,200 developers on a variety of topics.

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Valve Responds to Steam Developer Community Complaints About Security Issues

July 21, 2014 - GamePolitics Staff

Recently SteamDB published an open letter to Valve from members of Steam’s developer community concerned with some of the company’s security practices. The letter signed by 16 individuals from the Steam developer community complained that Valve does not offer rewards or bounties to security researchers who discover exploits.

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Steam Hits 8 Million Concurrent Users During Summer Sale

June 30, 2014 - GamePolitics Staff

Steam has broken the 8 million concurrent users milestone for the first time in its history - thanks mostly to its popular summer sale. On Sunday evening over 8 million gamers were using the service at the same time as the Steam Summer Sale began to wind down.

The last milestone for concurrent users on Steam - according to its stats page was around 7.5 million, which occurred over Christmas 2013. The new record high of 8,020,834 was recorded at 16:03 PDT on Sunday June 29.

The Steam Summer Sale ends at 10am PDT today.

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Valve Bans CS: Go Community Content Creators for Using Copyrighted Artwork

June 12, 2014 - GamePolitics Staff

Valve Software has banned a couple of Steam Community contributors and released a statement to its Counter-Strike: Global Offensive creators, according to this Gamasutra report. The community content creators allegedly used artwork for one of the most popular user-created weapons in the game that they did not own.

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Oculus VR hires Former Valve Employee Jason Holtman

June 5, 2014 - GamePolitics Staff

Former Valve Software director of business development Jason Holtman has joined Oculus as its new "head of platform." Holtman served in his former role for eight years. In his new position at the virtual reality hardware company, Holtman will work closely with the head of platform engineering and head of worldwide publishing to lead the company's business development and forge new partnerships.

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Valve Adds Warning to Steam Early Access FAQ

June 5, 2014 - GamePolitics Staff

Valve has updated the official FAQ for Early Access releases on Steam, now noting that games purchased by consumers within this program "may never be finished." The new warning from Valve in the Steam Early Access, is an answer to the question, "When will these games release?" The answer, according to Valve's update:

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Developer: Steam Greenlight Will Be Gone in 12 Months

March 25, 2014 - GamePolitics Staff

Curve Studios design director Jonathan "Bidds" Biddle has found himself in the spotlight today after tweeting that Valve will be making dramatic changes to its Steam Greenlight program. Biddle said on Twitter that the system, which lets users cast a "Yes" or "No" votes on pitches for potential products to be listed on Steam, will be gone by this time next year.

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Gabe Newell 'Fine with Origin on Steam Machines'

January 17, 2014 - GamePolitics Staff

In a thread on Reddit, Valve front man Gabe Newell said something that surprised a lot of people: that he's okay with EA's Origin digital distribution platform running on Steam Machines. While we don't know how Steam OS and Origin would cooperate within the same environment, Newell's comments continue to illustrate Valve's commitment to being an all-inclusive platform for all kinds of games and methods of delivery, etc.

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Report: Valve Paid Community Content Creators $400K in First Week of January

January 17, 2014 - GamePolitics Staff

According to information coming out of Valve's Steam Dev Days event from Steamdb, Team Fortress 2 and Dota 2 content creators were paid a collective $400,000 in the first week of 2014.

"In the first week of 2014, $400k was paid out to content creators", noted Valve during the second Steam Day. The content in question is made by ordinary players in the community who then resell it to fellow players.

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Valve Hopes Steam Controller Will Be Able to Support Complex PC Games like Dota 2

January 10, 2014 - GamePolitcs Staff

Valve's Steam Controller has been getting a mixed response from journalists who finally got to try out the hardware at the Consumer Electronics Show in Las Vegas this week. Valve recognizes that the controller still needs a lot of work and tweaking, but ultimately the goal is to make it work with all kinds of games - even games that one would think "require" the use of a mouse and keyboard.

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Steam Family Options Beta Rolled Into Steam Client

January 9, 2014 - GamePolitics Staff

Valve has launched a beta of the new "family options" for its Steam digital distribution service that makes it easier for parents to put limits on content for their children.

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Report: 12 Companies Set to Build Steam Machines

January 6, 2014 - GamePolitics Staff

Twelve more companies have lined up to build Steam Machines - machines meant to be used with a high definition television set in the living room that run Valve's Linux-based operating system Steam OS and support the Steam controller. This news comes from an Engadget report. Valve is set to hold its Consumers Electronics Show press conference this evening, where it will make a number of announcements related to these systems and its custom-built game-focused operating system.

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Still Time to Get Left 4 Dead 2 for Free

December 26, 2013 - GamePolitics Staff

If you heard that Valve's hit Zombie shooter Left 4 Dead 2 was free for a limited time but didn't get it yet - don't fret, there's still time. According to Valve's Left 4 Dead blog you have until 9 am PDT, or 1 pm EDT. From the blog:

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Valve Joins The Linux Foundation

December 4, 2013 - GamePolitics Staff

With Valve Software pushing towards a future in which it is at the center of our big screen gaming experience in the living room using a system that is entirely powered by the Linux operating system, it should come as no big surprise that the company has joined The Linux Foundation this week. The Linux Foundation is a nonprofit organization dedicated to accelerating the growth of the titular open-sourced operating system.

Valve Software's Mike Sartain says that joining the foundation is just one of the ways that it is putting a spotlight on the operating system.

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Voting Begins for Valve's Saxxy Awards

November 19, 2013 - GamePolitics Staff

Voting is now open for the Saxxy Awards, Valve's annual film-making awards competition. This year, the competition is exclusively based on the Source Filmmaker tool. The animation suite from Valve has been out long enough so that the community is familiar with it enough to create some amazing shorts - like the Team Fortress 2-based short about a mini-Pyro called 'Lil Guardian Pyro.'

You can check out the video to your left, and if you like it, you can vote for it here.

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Dark Matter Yanked from Steam, GOG.com for Having 'No Ending'

October 22, 2013 - GamePolitics Staff

According to a Gamasutra report, many of the developers working on the indie title Dark Matter were laid off after the game's Kickstarter failed this summer.  But that didn't stop an abbreviated version of the game hitting Steam and GOG last week.  This week, the game has been yanked from those digital download services after complaints that the adventure title didn't have an ending.

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Valve Release Steam Controller Video

October 11, 2013 - GamePolitics Staff

Valve today released a video showing off how the new Steam Controller will work with different types of games. In the video Valve shows off how games such as Portal 2, Counter-Strike: Global Offensive, Papers, Please; and Civilization V work with the new controller - including some games that use the legacy mode (games that have not been modified specifically to support the controller). Valve promises more of these videos in the future.

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Valve Details 'Steam Dev Days' Event in January 2014

October 10, 2013 - GamePolitics Staff

Valve Software has announced a two-day event in January of next year for developers that showcases the new Steam OS, and its own hardware. The goal of the event set for January 15 - 16, 2014 is to get developers interested in supporting the controller and the OS.

It will cost $95 to attend and will take place at Valve headquarters in Seattle, Washington. Seating is limited, according to Valve.

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Valve Announces the Steam Controller

September 27, 2013 - GamePolitics Staff

Valve's third and final "big announcement" for this week is a new controller designed to work with Steam OS and its SteamOS-based hardware. The controller features two trackpads (instead of thumbsticks) that uses haptic feedback, a touch-enabled surface with a high resolution screen similar to what Sony is offering on the PS4 controller (which can also be used like four separate clickable buttons), shoulder buttons, four face buttons, and three buttons below the touch enabled surface.

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Valve Announces SteamOS

September 23, 2013 - James Fudge

Valve promised three big announcements and the first - revealed today - is that it is working on its own Linux-based operating system called SteamOS. Valve said that it came to the conclusion that the best environment for delivering games is one that it has created. While Valve promises that the new OS will be open-ended as Linux-based operating systems usually are, some are concerned that Valve is creating its own version of the "walled garden" that the company complained about with Windows 8.

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Batman: Arkham Origins for PC to Use Steamworks

August 19, 2013 - GamePolitics Staff

Warner Bros. has confirmed with IGN that the PC version of Batman: Arkham Origins will use Valve's Steamworks for its multiplayer and achievements, distancing itself from Microsoft's Games for Windows Live service. Microsoft announced last week that it planned shut down the marketplace portion of the service at the end of this month.

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VZVB Promises Lawsuit Over Steam Software Resale Rights

July 22, 2013 -

According to Gaming Blend, the Federation of German Consumer Organizations (VZVB) is reportedly looking to challenge Valve's stance on digital trade-ins in court before the end of the year. The VZVB is pursuing legal action regarding Steam's inability for its customers to resell the software they buy. The group had promised in February that it planned to sue Valve.

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Valve Details Experimental Pipeline Initiative

July 15, 2013 -

Valve has taken the wraps off a new program aimed at young people who want to work in the video games industry called Pipeline. The special initiative is aimed at helping teenaged designers seeking careers in the game industry. The ultimate goal of the Pipeline program is to help answer questions important to getting in the field as well as some commonly asked questions about working at a company such as Valve.

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PSA: Steam's Massive 'Summer Getaway Sale' Begins

July 11, 2013 -

Valve has launched the annual Steam Summer Getaway Sale, offering steep discounts on hundreds of games. Right now the biggest problem consumers hungry for deals will encounter is the ability to actually get into the Steam storefront in order to buy something - due to high levels of traffic hammering the site right now.

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Valve: DOTA 2 Communication Ban System Working Well

May 29, 2013 -

Valve developers working on the new language ban system for DOTA 2 - the company's popular MOBA game - say that the negative communication system is proving to be a deterrent for those caught being a little too sassy during in-game chats. The system set up to keep players from using crude, offensive, or overly derogatory language during online multiplayer battles is causing players caught in the system's net to curtail their behavior, according to a lengthy post on the DOTA 2 blog.

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New Batch of Games Get Greenlit on Steam

April 18, 2013 -

Valve has announced the latest batch of games and application software to be approved for sale on the digital distribution platform as part of its Steam Greenlight program. Eighteen new games and two new software programs join the 90 titles Greenlit since Steam Greenlight launched in August of last year.

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Valve Reveals Steam Early Access

March 20, 2013 -

Valve Software today revealed a new feature for Steam users called "Early Access" which allows consumers to roll the dice and buy a game still in development and play it early. Valve calls this an opportunity to "go behind the scenes" and experience the development cycle of games first-hand. They'll also be able to interact with game developers and provide the feedback that could potentially make the game better.

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Steam Linux Client Released

February 14, 2013 -

After a long wait, Linux users can finally use the Steam Client on their favorite open sourced operating system. Linux users can download the free Steam client from the Ubuntu Software Center right now. Steam for Linux client is fully compatible with Steam's Big Picture mode, which allows users to play games on their high definition television sets using a controller. At launch the client supports around 50 Linux compatible games including Counter-Strike 1.6, Counter-Strike: Source, Half-Life, Team Fortress 2, and more.

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Director J.J. Abrams Talks About Portal, Half-Life Movie Plans

February 6, 2013 -

Speaking to Polygon, Star Trek and Star Wars: Episode VII director J.J. Abrams says that plans for movies based on Valve Software's hit franchises Portal and Half-Life are in the early stages and that that he's personally interested in bringing those universes to film. Abrams made his comments to the publication at the 2013 DICE Summit going on this week near Las Vegas.

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German Consumer Advocacy Group Files Complaint Against Valve for Steam's Used Games Resale Policy

January 31, 2013 -

The German consumer advocacy group The Federation of German Consumer Association has filed an official complaint against Valve Software for its Steam's end-user license agreement because it does not allow consumers to resell digital content. The European High Court ruled last year that digital content games can be sold. The complaint against Valve filed with the German courts is directly related to that ruling.

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Uncharted NEShttp://kotaku.com/once-again-atlus-doesnt-want-you-to-spoil-the-new-pers-162782610808/28/2014 - 5:17am
Uncharted NESOnce Again, Atlus Doesn't Want You to Spoil the New Persona08/28/2014 - 5:16am
lomdrPretty much, Andrew. And hell, it helps that it is a bit reasonably priced too. $8 for 1, $12 for both at once08/28/2014 - 3:43am
Andrew EisenMP - Probably not and for good reason. That term holds a lot of deserved negative baggage.08/27/2014 - 10:02pm
Uncharted NESApprently there is still a classic mode, but...08/27/2014 - 9:34pm
MaskedPixelanteSo, there's been massive positive reception to the Mario Kart 8 DLC bundle. Somehow, I doubt it would have gotten as much positive buzz if they called it a "Season Pass".08/27/2014 - 9:34pm
Uncharted NEShttp://m.pcgamer.com/2014/08/27/quake-live-makes-newbie-friendly-changes-in-latest-update-people-get-mad/08/27/2014 - 9:19pm
Uncharted NESQuake Live makes newbie-friendly changes in latest update, people get mad.08/27/2014 - 9:19pm
Uncharted NESAnd here's another article about it.08/27/2014 - 9:19pm
Uncharted NEShttp://kotaku.com/id-software-lives-dangerously-decides-to-change-classi-162774804308/27/2014 - 9:16pm
Uncharted NESid Software Lives Dangerously, Decides To Change Classic Quake08/27/2014 - 9:16pm
Matthew WilsonI am flying out to pax tomorrow.08/27/2014 - 9:16pm
MechaTama31Haven't been to GOG in a while. Their website reminds me of the old Zune software now...08/27/2014 - 6:01pm
Andrew EisenAlso, I know it's nitpicking but only ONE of the 21 movies on offer goes for $15. Four more are $10 and the rest are $6. But right now, all of them are $6 (except for two that are free).08/27/2014 - 3:22pm
E. Zachary KnightMasked, What are you talking about? I guess you never buy DVDs either?08/27/2014 - 3:21pm
Andrew EisenNot if they've hired more people.08/27/2014 - 3:13pm
MaskedPixelantePlus, now that they're negotiating movies, that's LESS manpower to negotiate true, pre-2000, non-console-port classics.08/27/2014 - 3:08pm
MaskedPixelanteNo rewatch value, once you've seen it there's no reason to rewatch it, and it's 15 bucks down the drain.08/27/2014 - 3:06pm
E. Zachary KnightIndie movies are a great start. They need a great distribution system too.08/27/2014 - 3:04pm
Andrew EisenEven if that were true, so what?08/27/2014 - 3:01pm
 

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