No Reply Games Responds to Removal of 'Seduce Me' from Steam Greenlight

September 5, 2012 -

GamesIndustry International has an interesting article featuring No Reply Games co-founder Miriam Bellard. Yesterday we reported that the company's erotic adventure simulation game, Seduce Me, had been booted from Steam Greenlight. Today the founders of No Reply Games explained what they had hoped and their disappointment in how Valve handled their game.

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Valve Charging $100 to Submit Game to Steam Greenlight

September 5, 2012 -

Yesterday we mentioned that Steam Greenlight was having lots of trouble dealing with smart alecks and trolls posting fictitious games in its new indie game discovery program. Today Valve has come up with a solution: anyone who wants to submit a game to the service for consideration will have to pay $100. The money will apparently go to the Child's Play charity.

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Trolling for Dollars: Steam Greenlight's Early Challenge

September 4, 2012 -

If you were expecting smooth sailing with Steam Greenlight, Valve's new community initiative that lets them decide which indies should get on Steam in the timeliest manner, then you are probably delusional. While the core idea of it works, there's always going to be people that use the system to basically waste people's time and be offensive.

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Valve Details Steam Greenlight and Big-picture Mode

August 17, 2012 -

Valve Software offered more details on Steam Greenlight and "big picture mode" last night during an episode of GameTrailersTV. Steam Greenlight, which is set for an August 30 release allows the Steam community to pick and choose which indie game titles can be bought onto Valve's service.

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Peter Moore: There's No Feud Between Valve and EA

August 16, 2012 -

There's no feud between Valve and EA over their competing digital distribution platforms (Steam and Origin) - at least according to EA's Chief Operating Officer Peter Moore. Speaking to Eurogamer at Gamescom in Cologne, Germany this week, Moore brushed aside the idea that there's some sort of grudge match between the two companies.

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Valve Confirms Creativity and Productivity Software Coming to Steam

August 8, 2012 -

Valve Software today officially announced that its digital distribution platform Steam will expand its software offering to include creativity and productivity software offerings. Steam is one of the top digital distribution platforms for PC and Mac game software in the world.

"The 40 million gamers frequenting Steam are interested in more than playing games," said Mark Richardson at Valve. "They have told us they would like to have more of their software on Steam, so this expansion is in response to those customer requests."

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Valve Changes Steam Subscriber Agreement to Eliminate Class Actions, Add Mandatory Arbitration

August 1, 2012 -

In an announcement made this morning over at the official Steam web site Valve Software revealed a change to its Steam Subscriber Agreement that makes it so that subscribers can no longer file class action lawsuits against the company (Federal Arbitration Act). Under the terms of the new agreement, Steam users agree not to form a class action lawsuit against the company, using a "dispute resolution" process to deal with complaints on an individual basis (arbitration).

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Steam Summer Sale Sullied by Ubisoft's DRM Scheme

July 16, 2012 -

If you bought an Ubisoft game available as part of Steam's massive Summer Sale, you may experience what users are feeling right about now: angst and rage. Apparently some players who bought Ubisoft games have found that they cannot play them because of uPlay, the online service in charge of validating DRM in many of Ubisoft's titles.

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GameStop Offers 30 Percent Bonus to Trade-In Cash Used to Purchase Steam Gift Cards

July 13, 2012 -

If you would prefer to spend your hard-earned cash on digital goods but also want to trade-in some of your used games too, then GameStop is offering a deal worth mentioning. For the remainder of Steam's massive summer sale trade-ins at GameStop will net you an additional 30 percent in value if you put that credit towards the purchase of a Steam gift card. The deal runs until July 23.

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Report: Clint Hocking Joining Valve Software

July 12, 2012 -

When it was revealed earlier this year that Clint Hocking had left LucasArts, people speculated where he would be going to next. Yesterday it was revealed that the former creative director at both Ubisoft and LucasArts, has joined Valve Software, though what his role will be there was not determined. Hocking is best known for his work on such titles as Far Cry 2 and the Splinter Cell series.

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Valve Reveals Portal 2 Educational Program

June 20, 2012 -

Valve has revealed Steam for Schools, a cool initiative that brings the joys of learning with Portal 2 to America's classrooms, at the Games For Change Festival. Steam For Schools, launching in a limited beta, will provide a limited Steam Client and a tailored version of Portal 2, along with the level editor and a workshop for hosting and organizing user-created levels. It will be free to teachers, who will have administrator access so that they can control what levels get shared.

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Valve Enlists Famed Economist Yanis Varoufakis

June 15, 2012 -

Valve Software has enlisted the expertise of famed economist Yanis Varoufakis, who will work in a variety of roles for Valve related to the virtual economies of its line-up of games that feature micro-transactions. Varoufakis will mostly serve as a consultant to Valve as it shores up its virtual economies. He will also use the various economies in Valve's games as test beds for various economic analysis that he claims are not possible in real world economies.

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Report: Linux Steam Client in 2012

June 5, 2012 -

It's a one-word email but it's enough for those who have been asking Valve for years to bring Steam to the Linux operating system. A Phoronix reader named Joe Davison recently e-mailed Valve's Gabe Newel to ask him if the Linux version of the Steam client would be made public before the end of 2012. In a simple one-word response, Newell replied with "Yes."

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Valve Reveals that Dota 2 Will be a Free-to-Play Game

June 1, 2012 -

Valve announced that Dota 2 will be free free-to-play and revealed details on the Dota Store today. The game will feature an in-game store that will offer mostly cosmetic items, just like the offerings provided to Team Fortress 2 players. Valve says that it has no plans to sell hero characters in the Dota Store because "restricting player access to heroes could be destructive to game design, so it’s something we plan to avoid."

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Report: Steam Cards in GameStop Stores Next Week

May 11, 2012 -

According to a C&VG report games retailer GameStop will begin stocking Steam cards May 15 in a majority of its U.S. stores. The idea of having a retail card is that it gives those who do not have a credit card the ability to put cash towards a card they can use to buy games on Steam.

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Valve's Jason Holtman to Keynote Evolve's Develop in Brighton

May 8, 2012 -

Valve Software's director of business development, Jason Holtman, will deliver the opening keynote for the Evolve conference this summer at Develop in Brighton. His keynote address, "Everyone's Business is Business" will explore how companies and organizations can lay a foundation for making better business decisions and creating better products by nurturing a system where creative content and traditional business functions are not separated.

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Report: Steam Client for Linux Well Under Way

April 25, 2012 -

According to Michael Larabel of Phoronix, Valve is developing a Steam client for the Linux operating system. The story began to take shape last month when Larabel tweeted that Valve's Gabe Newell had reached out to him about a Linux build of the client software. Today Larabel tweeted that he flew to Valve headquarters in Bellevue, Washington for a personal meeting.

"Steam is coming to Linux," he replied in response to a question on Twitter following that announcement.

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Notch: Having Steam Dominate PC Market Would be 'Scary'

March 16, 2012 -

Speaking to GameSpy, Minecraft creator and Mojang front man Markus "Notch" Persson said that having Steam as the only source for digital distribution would be "scary," even though he generally support Valve Software's platform. Steam's platform currently has more than 40 million subscribers.

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Player Protests Against Valve Falls Short

February 6, 2012 -

A protest against Valve for its lack of information on Valve's "lack of information" regarding Half-Life 2: Episode 3 seems to have missed its mark slightly. The protest - which had the support of 30,00 players who pledged that they would play Half-Life 2 on Steam over the weekend - saw only half of those players playing over the weekend. They increased the usual amount of players playing Half-Life 2 by about 10,000.

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Valve: Piracy Not an Issue on Steam

November 28, 2011 -

Valve managing director Gabe Newell said in a recent interview that piracy is a "non-issue" for the company's Steam digital distribution platform. In an interview with the Cambridge Student, Newell said that there is a fundamental misconception that piracy is motivated by high prices. Newell repeated what he has been saying a lot this year: Valve sees the piracy problem as a service problem.

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Valve Confirms Steam Security Breach

November 11, 2011 -

After a day or two of speculation, Valve has officially confirmed to the public that the Steam database suffered a security breach earlier this week. Valve Software co-founder and managing director Gabe Newell issued a statement to members letting them know what happened and if there might some concerns about the security of their Steam accounts. The take-away for Steam account holders is that passwords were "hashed and salted" and credit card information was encrypted. Still Newell cautions Steam users to pay attention to their account activity. The full statement is below:

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Blizzard Reiterates Stance on Valve's DOTA Trademark Plans

October 24, 2011 -

In an interview that took place at BlizzCon over the weekend, Blizzard President Mike Morhaime reiterated to Eurogamer his company's stance on Valve Software’s attempts to trademark the term "DOTA." Valve has made a move to try and trademark the name of the wildly popular Warcraft 3 modification, much to the chagrin of several companies - including Blizzard Entertainment and League Legends maker Riot Games - as well as the DOTA community at large.

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Valve: $2 Million in Team Fortress 2 Micro-Transactions

October 14, 2011 -

Valve Software claims that more than $2 million has been generated from Team Fortress 2 micro-transactions. The popular free-to-play team online shooter allows players to create, buy and sell virtual items to wear during matches. Apparently fans are fond of the system and are willing to spend real-world cash on luxury in-game items. Valve also said that it plans to update the system with a new interface to make it even easier for customers to create and sell virtual goods.

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Portal is Free During Valve Education Push

September 16, 2011 -

Portal, Valve’s ultra popular and internet meme-generating first-person puzzle platformer, is available for free on Steam for PC and Mac until September 20th.

Those of you who insist on questioning a good thing may be interested to know that Valve hopes this short promotion will show educators how valuable video games can be in the classroom.

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Borderlands, Modern Warfare 3 Supporting Steamworks

August 29, 2011 -

Valve Software announced today that Activision's next Call of Duty game will use Steamworks. On a related note, over the weekend at PAX in Seattle, Gearbox Software's Randy Pitchford revealed that the PC version of its role-playing game shooter, Borderlands, would add Steamworks support with a new update. The PC version of MW3 will be powered with Steamworks for both the digital and retail versions of the game. It will support offline play, auto-updating, achievements, and dedicated servers at launch. Naturally Steamworks adds a DRM layer as well.

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Valve: Everything is an Item of Exchange

August 26, 2011 -

While Valve has hinted at it in the past, a recent interview with Gabe Newell on Eurogamer is keen on letting Steam users trade games and other items, saying that he sees games on this platform moving in a direction "where everything is an item of exchange."

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Newell: Microsoft Should Be More Like Sony

August 25, 2011 -

Valve co-founder Gabe Newell says that Microsoft needs to relax the terms and conditions of Xbox Live to allow other platforms onto Xbox Live. Newell made his comments related to the upcoming Counter-Strike: Global Offensive release, which features Steamworks integration. Newell said that Microsoft would do well to emulate Sony, whose decision to allow Steamworks support in the PlayStation 3 release of Portal 2 resulted in better experience on that platform.

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EA Sees Conflicts Between Steam and Origin

July 7, 2011 -

When EA launched its personal digital distribution service late last month, the company insisted that it was never meant to compete with other digital distribution services like Steam. Now a company representative seems to be singing a different tune.

David DeMartini, head of Origin is talking about a "conflict" between its service and Steam. DeMartini says that recent business decisions by Steam have shown "areas of conflict" between the two services "on a going forward basis." DeMartini is referring to the sudden disappearance of Crysis 2, which, EA says, Valve took down because DLC for the game was being sold exclusively somewhere else.

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Square Enix Presses Valve for Info on Deus Ex: Human Revolution Theft

July 7, 2011 -

Yesterday we reported that Square Enix had filed a lawsuit against unnamed Italian citizens who (they allege) stole a preview build of Deus Ex: Human Revolution (see this story). The latest wrinkle in the story is that the company wants Valve Software to help them because the stolen build was a copy that was hosted on Valve's Steam service.

For its part, Valve says that it has plenty of information on those individuals responsible for stealing and leaking the file onto the internet, but it is unable to give that information to Square Enix without them presenting Valve with a court ordered subpoena.

It may seem like an odd position for Valve to take with a publishing partner, but the company is simply protecting itself and following procedure.

We'll let you know how this situation plays out.

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Source SDK Soon Free For All

July 5, 2011 -

According to this Rock, Paper, Shotgun report the Source SDK will soon become free to use in its entirety, for everyone. The news comes from Team fortress 2 masterminds Robin Walker, who credits the upcoming release to the change in Team Fortress 2 to a free-to-play game.

The Source Software Development Kit contains all the tools you'd need to create a modification for a Source game including the Valve Hammer Editor, Face Posers, Model Viewers and more. The only way to gain access to the SDK right now is to purchase a Source-based game. The news came from a response Walker made to a Reddit thread about Zombie Panic Source and No More Room In Hell. Readers asked Team Fortress 2 developer Robin Walker if buying an item in the Mann Co. Store would give access to the Source SDK, He said:

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Infophilet'd) It started long before that. Perhaps the American Civil War comes to mind?)07/07/2015 - 3:59am
InfophileOn Goth's linked article: Historically speaking, there may have been cycles, but remember that the left has steadily gained ground. Is there a good reason to expect that to be different this time? (Oh, and no, Culture War 1.0 wasn't with the Baby Boomers.07/07/2015 - 3:59am
Goth_Skunk"THIS VIDEO IS PROBLEMATIC:" About Social Justice Warriors, by J.T. Sexkik. Excellent video. http://ow.ly/PgGnD07/07/2015 - 3:22am
Goth_Skunkand repeats the cycle, over and over. Presently, the far left culture is overreaching, and is about to lose their stranglehold on power.07/06/2015 - 10:01pm
Goth_SkunkAs far back as the 60's, according to the writers. The culture war moves in cycles from one generation to the next. The left rebels against the right, takes over, overreaches to the point where the right rebels right back, takes over, overreaches ->07/06/2015 - 9:58pm
MattsworknameGoth, what "Comming overreach" , the media and goverment have been overreaching for years07/06/2015 - 9:34pm
MattsworknameJim sterling is awesome ,dont always agree with him, but when it came to those guys, he was dead on. Thank god for jim.07/06/2015 - 9:33pm
Goth_Skunk"Welcome to Culture War 4.0: The Coming Overreach" an excellent opinion piece by The Federalist. http://ow.ly/Pggw507/06/2015 - 9:32pm
Wymorencehttp://goo.gl/snN00H Okay, this is hysterical if you've followed the Digital Homicide Vs. Jim "Mother****ing" Sterling stuff. A podcast of the two groups talking it out with one being eviscerated07/06/2015 - 9:12pm
Matthew Wilsonhttp://www.engadget.com/2015/07/06/kuratas-versus-megabot-robot-duel/ ok I want to see this. not gamming related but still cool. us giant robot vs Japanese giant robot.07/06/2015 - 8:39pm
Goth_SkunkFair point.07/06/2015 - 7:56pm
Andrew EisenNo argument there.07/06/2015 - 7:46pm
Matthew Wilsonwell it would benefit Reddit to fix that asap. when of of the work on the site is done for free, there is no reason not to give them 1 of the few things they are asking for (better communications).07/06/2015 - 7:45pm
Andrew EisenRight and THAT'S what she appears to be apologizing for.07/06/2015 - 7:39pm
Matthew Wilson@AE the thing is it wasnt the firing in of it self that people got upset about, its the lack of communication. this would not be a issue if admins would just communicate more with mods.07/06/2015 - 7:39pm
Andrew EisenI don't get the sense she's apologizing for firing one of their employees. For all we know, they could have a very good reason for letting her go. But yeah, hopefully Reddit's subsequent actions speak louder than Pao's words.07/06/2015 - 7:34pm
Goth_SkunkIf Pao is directly responsible for the termination of Reddit's AMA co-ordinator, then good for her for owning up to her mistake. If she wasn't, smart business sense to take the fall. It will all be in vain though if she can't earn back the trust she lost.07/06/2015 - 7:23pm
Matthew Wilsonhttp://money.cnn.com/2015/07/06/technology/reddit-back-online-ellen-pao/index.html she kinda had no choice given what happened Friday.07/06/2015 - 6:48pm
Matthew Wilson@matt dont get me wrong, I think steam is a better platform, but it does need to improve in some areas07/06/2015 - 6:48pm
MattsworknameYes, but thats only cause its actual software systems are far worse thn steam07/06/2015 - 5:56pm
 

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