UPDATED: New Study Claims Video Games Depict Religion in Problematic Light

February 27, 2012 -

Update: The study’s author Greg Perreault responded to a number of questions we had about the methodology he used to come to his conclusions. When asked how much time he put into each game chosen for the study, he said:

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A Legal Analysis of Brown v. EMA

July 8, 2011 -

            No doubt everyone has heard the good news out of the Supreme Court last week. Video games are saved from government censorship based on violent content, California’s law prohibiting the sale of violent video games to minors is invalid, good times had by all. This article is for those curious as to the how and why of this outcome, and will take readers through the Court’s principal opinion written by Justice Scalia (which is the governing law and will be used as precedent everywhere in the US from now on) as well as touch on a few points from other opinions penned by other Justices.

 

Jennifer Ann's Group reveals winners of 8th annual Life.Love. Game Design Challenge

June 27, 2015 - GamePolitics Staff

Teen dating violence awareness charity Jennifer Ann’s Group has announced the winners of the 8th annual Life.Love. Game Design Challenge. The Life.Love. Game Design Challenge encourages game developers to create a game the promotes education and awareness on teen dating violence and prevention.

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Bill O'Reilly brings up games in Charleston, South Carolina mass-shooting segment

June 19, 2015 - GamePolitics Staff

You knew it wouldn't take long before someone in the media would try to tie video games into the horrific church shooting in South Carolina this week. That dubious distinction goes to Fox News host Bill O'Rielly and his guest Martin Luther King III for a segment on the Charleston, South Carolina shooting.

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Justice Dept. funds teen dating violence prevention game

June 9, 2015 - GamePolitics Staff

The Department of Justice, researchers in Rhode Island, and Colorado-based multimedia developer Klein Buendel are working together to develop a video game designed to teach eighth grade boys about teen dating violence, according to an Education World report. The project has cost nearly $800,000, according to the report.

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New research using video games explores how people justify violent acts

April 9, 2015 - GamePolitics Staff

A new study from Monash University (Melbourne, Australia) using brain mapping and first-person shooter games may have some answers on how people find moral justification for extremely violent acts.

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2015 Life.Love. Game Design Challenge Is Now Open

February 24, 2015 - James Fudge

Today marks the official launch of the Life.Love. Game Design Challenge. The first event was created and launched in 2008 by Jennifer Ann's Group, an organization dedicated to raising awareness and finding ways to prevent teen dating violence. The Life.Love. Game Design Challenge is open to everyone in the world and coincides with the month of February being National Teen Dating Violence Awareness and Prevention Month.

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'DOTA' Banned in Salawag, Philippines After Fatal Stabbings

January 22, 2015 - GamePolitics Staff

The small town of Salawag (Salawag, Dasmariñas City, Cavite to be exact) in the Philippines has banned playing the Warcraft III mod, Defense of the Ancients, due to a number of stabbings and bad behavior among some of the town's youth, The Inquirer.net reports (as highlighted by Kotaku).

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Research: No Correlation Between 'Violent Media Consumption' and 'Societal Violence'

November 5, 2014 - GamePolitics Staff

A new study by Stetson University Associate Professor and Chair of Psychology (and researcher) Christopher Ferguson shows that there's no correlation between buying and consuming violent media and real-world violence. The research comes from a two part study that compares violent video game and movie consumption with statistics on homicide.

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University of New Hampshire Gets Grant to Create Sexual Violence Prevention Game

November 4, 2014 - GamePolitics Staff

The University of New Hampshire's Prevention Innovations, a research and training unit that creates programs to "reduce sexual violence on college campuses," is creating a game to support "bystander intervention strategies." The project aims to create an interactive simulation video game (or ISVG) for web-based and mobile platforms. It is being funded by a two-year, $579,301 grant from the National Institute of Justice.

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Epic Games: We Are Not Involved With 'Hatred' Game

October 16, 2014 - James Fudge

Epic Games was quick to distance itself from Hatred, a game revealed this morning from Polish developer Destructive Creations. The game described by its creators as an "isometric shooter with [the] disturbing atmosphere of mass killing," was apparently built using Epic's Unreal Engine 4 and featured the Epic logo in its debut trailer.

Speaking to Polygon, Epic said that it asked the developer to take its logo out of its trailer and other marketing material.

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'Hatred' Unapologetically Embraces The Violence of 'Mass Killings'

October 16, 2014 - GamePolitics Staff

"Hatred," a new game from Polish game developer Destructive Creations, sounds like it was written to give parents nightmares and politicians the kind of fodder they crave to criticize the gratuitous and violent nature of games. While the video released today for the game is ultra violent, the description of the game on its official web site drives home that point even more:

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EA Teams With White House for Sexual Assault Prevention Campaign

September 19, 2014 - GamePolitics Staff

President Barack Obama will announce a nationwide public service campaign that urges young people to do more to help prevent sexual assaults on college campuses across the United States, the New York Times reports. The campaign, "It’s on Us,” will utilize celebrities (to be named later) and partner with game publisher Electronic Arts, according to the report.

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Marin County, Calif. DA's Office Co-Sponsors Toy Gun and Video Game Trade-In Program in Oct.

September 17, 2014 - James Fudge

Marin County, California District Attorney Ed Berberian's office is co-sponsoring a toy and videogame trade-in program alongside the Center for Domestic Peace and Ben & Jerry's Ice Cream in the month of October. The DA's office is co-sponsoring the event because it found great success with a similar buyback program for real guns two years ago. That firearm buy-back program saw people line up to sell an estimated 857 weapons for a total of more than $100,000. The funds for that program came from donations and $40,000 provided by county supervisors.

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EA Sports to Remove Ray Rice from 'Madden NFL 15' Roster in Future Update

September 9, 2014 - GamePolitics Staff

Here's some Ray Rice backlash that affects your video games. According to The Washington Post, EA Sports will remove the now-former Baltimore Ravens player from the Madden NFL 15 roster - across all platforms the game is available on.

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Jennifer Ann's Group Selects the 2014 Winners of the 'Life. Love. Game Design Challenge'

July 3, 2014 - GamePolitics Staff

Jennifer Ann’s Group continues to use the medium of video games to promote awareness on the dangers of teen dating violence. Today the nonprofit organization announced the winners of its seventh annual "Life. Love. Game Design Challenge" - as well as the results of its first-ever game jam to create a game that championed its cause of stopping teen violence.

Web Series Satirizing Video Game Violence Launches Kickstarter

June 11, 2014 - Andrew Eisen

Imagine if Miami Vice's Crockett and Tubbs spent all their time keeping the public safe from those oh-so-dangerous video games.

That's the image I have in my head after reading the Kickstarter pitch for VID Agents, a satirical, 16-episode web series that will "point the finger back at all the people who get cranky about video game violence!"

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U.K. Rag Tries To Link Teen Suicides With Call of Duty

May 29, 2014 - Andrew Eisen

The Daily Mail has jumped on the story of South Manchester coroner John Pollard (pictured) who noticed that four teenagers who had committed suicide, in a span of at least two years, had played a Call of Duty game.

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Isla Vista Killer May Have Adopted Verbal Mannerisms From WoW NPC

May 27, 2014 - Andrew Eisen

Over the weekend, a 22-year-old man went on a stabbing, shooting, and vehicular rampage in Isla Vista, California that left seven people dead (including himself from a reportedly self-inflicted gunshot wound) and 13 others injured.

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Motive Unclear in 2013 Nevada School Shooting

May 14, 2014 - GamePolitics Staff

Sparks Nevada police have released a 1,300 page report detailing an exhaustive investigation into the October 2013 middle school shooting in Sparks, Nevada.

"The family owns an XBOX 360 and 69 video games," Sparks, Nevada police chief Brian Allen said at the media event announcing the release of the department's 1300-page report on last year's shooting involving 12-year-old Jose Reyes, who injured two, killed teacher Michael Landsberry, and killed himself using a 9mm handgun at the Sparks Middle School.

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Research: Games Media Criticism of Violent Video Games Decreased as Technology Improved

April 2, 2014 - GamePolitics Staff

A new study conducted by Greg Perreault, a doctoral student at the MU School of Journalism, concludes that, as technology has advanced, the criticism of violence in video games by the media has decreased.

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Poll: Should Violent Video Game Research Continue?

March 6, 2014 - Andrew Eisen

Anyone think we should keep studying the effects of violent video games?

There has been a lot of research over the last 15 years or so into how violent video games affect those that play them and not a bit of it has convinced a single, solitary court in the U.S. that such games pose any danger to those who play them.  Granted, most of the research is really poorly done, something else courts and various academic reviews have pointed out.  Hell, even the authors of some of these studies have admitted to sloppy methodology.

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Author Lists Brown v. EMA as One of the 'Worst Decisions of the Supreme Court'

March 5, 2014 - GamePolitics Staff

A national press tour for the Fourth Edition of Joel D. Joseph's book chronicling (what he believes) are the worst decisions made by the United States Supreme Court in recent years is about to get underway. The book was published by Imprint Books in December of last year and was recently updated with new material.

7th Annual Life.Love. Game Design Challenge Begins

March 3, 2014 - GamePolitics Staff

Jennifer Ann's Group announced the start of its 2014 video game competition to raise awareness about and (hopefully) prevent teen dating violence. The seventh annual Life.Love. Game Design Challenge urges game developers and individuals to design a game that raises awareness on the very real issue of teen dating violence. The group was founded in 2008 by Drew Crecente, who lost his daughter Jennifer Anne in 2006. Jennifer Ann Crecente was a high school honors student that was murdered by an ex-boyfriend on February 15, 2006.

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Historian Richard Slotkin on Adam Lanza's Influences

December 16, 2013 - GamePolitics Staff

Cultural historian Richard Slotkin talks about Newtown shooter Adam Lanza in a rather lengthy interview with journalist Bill Moyers. The interview touches upon some other topics as well, but a fair bit of it is spent discussing Adam Lanza's behavior, his fascination with guns and violent video games, and his deep study of school shootings dating back to the late 1800's.

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Super Podcast Action Committee - Episode 72

October 8, 2013 - GamePolitics Staff

On this week's show, hosts Andrew Eisen and E. Zachary Knight are joined by Ben Hayward, who wrote an interesting article last week about how video game players are often gun owners too, and how the government often tries to pit one group against the other. Andrew also reveals the results of last week's poll concerning the Mighty No. 9 and the possibility that the developer behind the game might get sued by Capcom.

Minecraft Highlighted in South Park This Week

October 3, 2013 - James Fudge

The latest episode of South Park on Comedy Central is called "Informative Murder Porn," and deals with investigative murder shows on Cable TV and Minecraft, of all things.

When the kids of South Park learn that their parents are watching shows on OWN and Discovery ID about sex and murder (and believe that it will lead to their parents killing each other), they use a mobile phone app to block the shows on cable TV. The app uses questions only a kid would know about things you do in Minecraft.

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2013 Life.Love. Game Design Challenge Winner 'Love in the Dumpster' Released

September 9, 2013 - GamePolitics Staff

Jennifer Ann’s Group has released the top award-winning video game from its 2013 Life. Love. Game Design Challenge. The first place winning game is Love in the Dumpster by Jean Hehn of Belgium-based developer Another Kind. Love in the Dumpster is the fourth video game to be released from the 2013 Life.Love. Game Design Challenge and is free to play to increase awareness about teen dating violence.

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Gold Farmer Converts $75K Worth of Virtual Gold to Bars, Gets Robbed

August 13, 2013 -

Australian nurse Katrina Fincham had struck it big by playing World of Warcraft. After earning around $75,000 by farming and selling gold in the popular MMORPG from Blizzard, she decided to convert that cold hard cash into cold hard gold bullion. After doing that she put it in her wall safe at her Adelaide home. All was right with the world, but then something horrible happened: her house was robbed and her wall safe was emptied!

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U.S. Navy Commissions Kinect-Enabled Simulation to Train Officers About Sexual Assault Prevention

July 26, 2013 -

The United States Navy has commissioned Organic Motion to create a Kinect-enabled simulation game that addresses the issue of rape. Rape and sexual harassment have been a topic of heated debate in Washington this month as lawmakers such as New York Senator Kirsten Gillibrand (supported by republican Senators Ted Cruz of Texas and Rand Paul of Kentucky) seek to move the oversight of rape cases from the military to civilian courts. Mainly Gillibrand is seeking this solution because the U.S.

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InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
MattsworknameYou know andrew, those are actualy rock solid ideas, I woudl like those features a bunch ,especially with games that a cut scene heavly. looking at you kojima!07/03/2015 - 1:18am
Andrew EisenActually, "things I'd like to see become standard in video games" ain't a bad idea for one of my future YouTube videos.07/03/2015 - 1:05am
Andrew EisenYou know what I'd really like to see become standard? The ability to pause cutscenes. Rewind and skip (with "Are you sure?") would be nice too. Oh, and maybe display the duration of the cutscene when it's paused.07/03/2015 - 1:03am
Mattsworknameonly reason to do region locking now is to be dicks your consumer base. Granted, we see that ALOT these days07/03/2015 - 12:48am
MattsworknameI understand the concerns about the region locking thing, I just thing that if you buy a game legitimately, no matter where it's from or what langauge it's in, you should be allowed to play it. the argument about piracy was proven false years ago, the07/03/2015 - 12:47am
Matthew Wilsonhttp://www.theverge.com/culture/2015/7/2/8888243/reddit-subreddits-private-after-ama-victoria-taylor-fired bad optics by Reddit.07/03/2015 - 12:33am
Goth_SkunkI'm in full agreement on the subtitles issue. I also believe that every game should come with a single-player component, and be playable without an internet connection. Except MMOs.07/02/2015 - 10:51pm
TechnogeekRegion locking bans seem like something that'll be very difficult to pass into law. I'm fully on board with the subtitle requirement, though.07/02/2015 - 10:00pm
MattsworknameFor example, all games with any for form of spoken dialoge should be i subtitled, and region locking in any form should be illegal07/02/2015 - 9:03pm
MattsworknameDoes anyone feel that there should be a set standard for all games in terms of certain basic features. Ie subtitles, region lock, etc07/02/2015 - 9:01pm
MattsworknameSo, now that the Article stuff is over, I want to bring up another subject07/02/2015 - 9:01pm
PHX Corphttps://trustygem.wordpress.com/2015/07/02/windows-10-insider-preview-phase-3/ My Thoughts on Windows 10 Insider Preview07/02/2015 - 6:17pm
Matthew Wilsonhttps://www.youtube.com/watch?t=18&v=CbGmrySQLIg looks like Inafune is giving capcom the middle finger.07/02/2015 - 5:05pm
TechnogeekUnfortunately, the shoutbox moves fast enough that I can't find why I got that impression, so if was indeed erroneous I do apologize.07/02/2015 - 4:34pm
 

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