The War Z Renamed to Infestation: Survivor Stories

June 20, 2013 -

Hammerpoint Interactive's zombie survival MMO, The War Z, has been renamed Infestation: Survivor Stories today, the developer announced this morning. The name change won't have any effect on the game itself. Hammerpoint claims that the name change is meant to "help fans differentiate the popular game from similarly titles brands." In January of this year, DayZ creator Dean Hall expressed anger at the similarity of the two game names, feeling that it caused confusion about which of the games was the original concept.

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DayZ Creator Still Upset Over The War Z Controversy

January 17, 2013 -

Last month, DayZ creator Dean Hall said he was very depressed by all the bad press surrounding competing zombie game The War Z.

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Super Podcast Action Committee - Episode 34

December 31, 2012 -

The last podcast of 2012 - Episode 34 of the Super Podcast Action Committee - tackles "One Game a Month," what Andrew Eisen and E. Zachary Knight got for Christmas, and the trials and tribulations of The War Z development team. 2012 was a great year for us and we look forward to bringing you many more episodes of the show in the brave new world we call 2013. Thanks for listening! Download it now: SuperPAC Episode 34 (1 hour) 55.6 MB.

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The War Z Executive Producer Apologizes to Fans in Open Letter

December 28, 2012 -

The War Z executive producer has penned an open letter to the community apologizing for the "arrogant way" he handled customer complaints when the game was released on Steam recently, though he doesn't mention the fact that the game was pulled by Valve from its digitally distributed catalog.

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Report: The War Z Was Released Even as the Game's Trademark Was Suspended by the USPTO

December 24, 2012 -

The War Z has not had the best PR in the last week or so, and things are not getting any better for the post-apocalyptic zombie survival action game. Apparently, even as Hammerpoint Interactive released the game and then had it pulled from Steam, the company behind it had lost its trademark for the game..

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DayZ Creator Calls The War Z Steam Controversy 'Very Depressing'

December 20, 2012 -

DayZ creator Dean Hall says that all the bad press surrounding the release of rival title The War Z is so depressing that he considered quitting the industry because of it. Speaking to the Reddit community, Hall said the whole ordeal made him "pretty depressed" and made him "seriously question" his desire to be a part of the industry. He also said that the media inquiries and interview requests have caused him to retreat slightly.

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Matthew Wilsonhttp://www.theguardian.com/uk-news/2014/nov/25/lee-rigby-report-internet-firms-safe-haven-terrorists-pm wow... come on uk really?11/28/2014 - 2:39pm
MaskedPixelantehttp://www.nintendolife.com/news/2014/11/two_tetris_downloads_to_be_removed_from_the_3ds_eshop_in_europe Tetris to be removed from the 3DS VC at the end of the year in Europe. Other regions unknown, but will probably all happen too.11/28/2014 - 9:16am
Andrew EisenThe story you just linked to? The story you asked if anyone had seen? Yes, THAT obnoxiousness. I've heard it parroted for nearly two years now.11/27/2014 - 7:57pm
ZippyDSMleeAndrew Eisen: That shes an ex con man?11/27/2014 - 7:54pm
Andrew EisenI've heard the same obnoxious horse poo for years. It's nothing new.11/27/2014 - 7:45pm
ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
Andrew EisenHaving a game run in scope is not necessarily a bad thing but like any aspect ratio, you have to compose your shots correctly.11/27/2014 - 5:55pm
Neo_DrKefkaThe Evil Within was pretty bad and to make it worse the way the screen size made it hard for you to see even on a big screen it really hurt the game. Being Artistic is great but when you focus on art rather than what sells you run the risk of that happen11/27/2014 - 5:33pm
Matthew WilsonI kinda hope this is not true. http://www.nintendolife.com/news/2014/11/nintendo_might_not_be_making_more_gamecube_controller_adapters_at_the_moment11/27/2014 - 1:34pm
Matthew WilsonI saw that. I wish people would stop preording, but sadly that will never happen.11/27/2014 - 1:26pm
Papa MidnightUbisoft has cancelled the Season Pass for Assassin's Creed: Unity (http://www.reddit.com/r/pcmasterrace/comments/2ni2ac/ubisoft_cancel_season_pass_for_ac_unity/)11/27/2014 - 1:08pm
NeenekoBut now I can use the christmas discount justification too,11/27/2014 - 11:46am
 

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