WoW Community Shows Support for Sick Community Member

September 5, 2014 - GamePolitics Staff

Tabytha and David Armstrong, long-time World of Warcraft players (who play on the Eldre’Thalas server), recently found out just how wonderful Blizzard and the vast community that plays its long-running MMO truly is. Of course, the couple already knew that. Last week David Armstrong posted a heartfelt thank you in the World of Warcraft forums to the game’s developers for the game, which has impacted he and his wife's life so dramatically over the years.

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Several Robin Williams NPCs Spotted in 'Warlords of Draenor' Beta

September 4, 2014 - GamePolitics Staff

WoWHead has located several NPCS in the World of Warcraft: Warlords of Draenor beta that pay homage to the late Robin Williams. You may recall that Blizzard said last month that it would add the late comedian - who was a big fan of World of Warcraft - into the game to pay tribute to him.

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Study: Swedish Children Learn English Better Through Playing Games

September 3, 2014 - GamePolitics Staff

Children in Sweden are learning English by playing western games - most notably Blizzard's popular MMORPG, World of Warcraft. This is according to a new study (PDF) by Swedish academics Pia Sundqvist and Liss Kerstin Sylvén.

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UK WOW Subscribers Getting a Rate Hike

August 18, 2014 - GamePolitics Staff

Blizzard has revealed that when the next expansion for World of Warcraft is released later this year, subscribers in the UK will have to pay a slightly larger amount for their monthly subscriptions. When the Warlords of Draenor expansion for World of Warcraft releases this November, the game's monthly subscription fee will increase to £9.99.

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Anaheim Couple Sentenced For Imprisoning Young Children to Play 'World of Warcraft'

August 14, 2014 - GamePolitics Staff

An Anaheim, California couple have been sentenced for neglecting their two young daughters to play World of Warcraft over a three-year period. Lester Louis Huffmire and his wife Petra Huffmire, both 41-years-old and resident of Anaheim, were sentenced to five years in prison on August 5.

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The Pros and Cons of Including Gaming on a Resume

August 14, 2014 - GamePolitics Staff

An interesting article in the Wall Street Journal highlights the pros and cons of putting your World of Warcraft leadership skills on your resume. In the article several people highlight why it can be a boon or a bane to do so, and ultimately concludes that it might be a good idea to have several versions of your resume at the ready, depending on the situation. The tricky part is knowing when that right situation is.

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Robin Williams to be Immortalized in World of Warcraft

August 13, 2014 - GamePolitics Staff

A petition on Change.org asking that comedian Robin Williams be immortalized as a character in World of Warcraft has caught the attention of Blizzard Entertainment.

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World of Warcraft Loses 800K Subscribers in the Last Three Months

August 6, 2014 - GamePolitics Staff

Blizzard saw 800,000 players walk away from its popular MMO World of Warcraft during the April-June quarter. The subscriber numbers were revealed yesterday as part of a conference call to discuss the company's latest financial results. As of June 30, the game had 6.8 million paying subscribers, down from the 7.6 million paying subscribers it had as of March 31.

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UK MP Calls For Laws To Deal With Large-Scale Virtual World Thefts

July 24, 2014 - GamePolitics Staff

UK Prime Minister David Cameron's chief adviser on intellectual property and Member of Parliament Mike Weatherley is pushing for penalties related to theft in virtual worlds and online. According to several reports, Weatherley, an avid World of Warcraft player, has asked members of Parliament to consider new laws that would make it so that “people who steal online items in video games with a real-world monetary value receive the same sentences as criminals who steal real-world items of the same monetary value."

Star Wars: The Old Republic Generated $165 Million Last Year, But WoW Still on Top

July 18, 2014 - GamePolitics Staff

BioWare's Star Wars MMO remains strong, and World of Warcraft is still leading the MMO space with subscriptions by a wide margin, according to new data from research group SuperData.

According to that data, EA's Star Wars MMO, Star Wars: The Old Republic, made $165 million in revenue worldwide last year. That figure comes from revenue generated by subscriptions, expansion packs and microtransactions.

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Isla Vista Killer May Have Adopted Verbal Mannerisms From WoW NPC

May 27, 2014 - Andrew Eisen

Over the weekend, a 22-year-old man went on a stabbing, shooting, and vehicular rampage in Isla Vista, California that left seven people dead (including himself from a reportedly self-inflicted gunshot wound) and 13 others injured.

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Research: 23 Percent of Men Use Opposite Gender Avatars in MMOs

May 13, 2014 - GamePolitics Staff

Syracuse University researchers have conducted a study that aims to suss out whether female avatars in games are actually women in real-life or just men role-playing as female characters.

Research that included work at Syracuse University considered 375 people playing a multi-player World of Warcraft quest. Researchers found that 23 percent of the men chose opposite-gender avatars, compared to 7 percent of women who played as male characters.

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World of Warcraft Level 90 Character Boost Now on Sale, Next Expansion Available for Pre-Order

March 11, 2014 - GamePolitics Staff

Blizzard Entertainment announced that World of Warcraft level 90 character boosts are now available to purchase from inside the MMO's store, along with pre-orders for its next expansion Warlords of Draenor.

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Poll: Should You Be Able To Purchase Level 90 Characters In World of Warcraft?

February 27, 2014 - Andrew Eisen

It looks like Blizzard will soon offer World of Warcraft players the ability to purchase Level 90 characters.

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Blizzard Addresses High Level Character Progression Purchase Option Coming to World of Warcraft

February 25, 2014 - GamePolitics Staff

Last week WOW Insider uncovered a level 90 boost on the World of Warcraft store selling for $60 and took a picture before it was removed by Blizzard.

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Blizzard Touts 15 Million Copies of Diablo 3 Sold To-Date, Improving Wow Subscriber Numbers

February 7, 2014 - GamePolitics Staff

Sales of Blizzard's popular online-only action-RPG Diablo 3 have reached 15 million to date worldwide, according to Activision Blizzard. The new milestone was revealed as part of the company's latest financial report. Those 15 million in sales include versions of the game across all platforms. Activision Blizzard chief Bobby Kotick said that these numbers also bode well for the upcoming launch of the expansion pack Reaper of Souls in March.

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Blizzard Warns World of Warcraft Players About 'Dangerous Trojan'

January 3, 2014 - GamePolitics Staff

Blizzard Entertainment is warning World of Warcraft players that they should be on the lookout for what it calls a "dangerous Trojan" that is capable of stealing their account information - even if they are using Blizzard's WoW account authenticator for extra protection.

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Chinese Wow Hackers Get Prison Time, Fines

December 23, 2013 - GamePolitics Staff

According to Kotaku, late last week ten men in China were sentenced to two years in prison (each) and fined for their part in hacking World of Warcraft accounts. The sentencing took place in Zhejiang province's Songyang county court (China).

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Stephen Colbert Jabs at NSA for Snooping on Second Life Players

December 17, 2013 - GamePolitics Staff

Last night on Comedy Central's the Colbert Report, host Stephen Colbert spent a bit of time picking on the idea of the National Security Agency snooping around Second Life. Recently reports revealed that new documents leaked by former NSA contractor Edward Snowden showed that the NSA was lurking in World of Warcraft, on Xbox Live, and in Second Life (of all places) to keep tabs on terrorists who they believed might be organizing attacks in these virtual worlds. Stephen Colbert poked fun at the recent revelation, showing clips from the game while cracking jokes like this one:

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Poll Results: Are Game Companies Lying About Knowledge of NSA Spying Activites?

December 16, 2013 - GamePolitics Staff

Last week we asked our readers, "Do Publishers Know the NSA Is Conducting Surveillance Operations In Their Games?" An overwhelming majority of voters believe that publishers are lying about their knowledge of the NSA's activities in games like World of Warcraft and Second Life, or they are blissfully unaware of what's going on.

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Report: Declassified Documents Show American and British Spy Agencies Targeted Xbox Live, Second Life, and World of Warcraft

December 9, 2013 - James Fudge

According to a lengthy report co-published by Pro Publica and the New York Times, American and British spy agencies have infiltrated World of Warcraft and Second Life, conducting surveillance and collecting data in the games played by millions of people around the globe, according to newly disclosed classified documents. Agents supposedly created characters to snoop and to try to recruit informers, and collected data and contents of communications between players, according to the documents disclosed by former National Security Agency contractor Edward J. Snowden.

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World of Warcraft Lead System Designer Leaves Company

November 29, 2013 - GamePolitics Staff

World of Warcraft Lead System Designer Greg Street has left Blizzard this week, according to this Polygon report. Street confirmed the news on his Facebook account, saying that he was moving on for a new and exciting opportunity elsewhere.

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Blizzard Teams Up With Make-A-Wish Foundation

November 22, 2013 - GamePolitics Staff

Blizzard Entertainment is teaming up with Make-A-Wish Foundation to help the charity make the dreams of sick children in the United States fulfill a wish. World of Warcraft players can purchase the Alterac Brew Pup pet ($10) today, with $5 going to Make-A-Wish.

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Gold Farmer Converts $75K Worth of Virtual Gold to Bars, Gets Robbed

August 13, 2013 -

Australian nurse Katrina Fincham had struck it big by playing World of Warcraft. After earning around $75,000 by farming and selling gold in the popular MMORPG from Blizzard, she decided to convert that cold hard cash into cold hard gold bullion. After doing that she put it in her wall safe at her Adelaide home. All was right with the world, but then something horrible happened: her house was robbed and her wall safe was emptied!

5 comments | Read more

World of Warcraft Loses More Subscribers

July 26, 2013 -

As part of its announcement this morning that it would break the iron grip of Vivendi's controlling interest, Activision Blizzard revealed that World of Warcraft subscriber numbers have fallen to 2007 levels. The number of paying World of Warcraft monthly subscribers has dropped to 7.7 million, according to Activision Blizzard. That's close to what the game had in 2007 before The Burning Crusade helped it break into the 8 million subscriber mark.

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World of Warcraft Microtransactions Confirmed

July 9, 2013 -

The World of Warcraft version 5.4 update is alive and kicking on the Public Test Realm today, according to Blizzard. According to the patch notes, the update adds a new siege, flexible raid difficulty, a redesigned arena system, and a few other odds and ends. More importantly, the update adds an in-game store where players can buy a variety of buffs and other items. No doubt the selection of offerings will be limited for the purposes of the test phase.

4 comments | Read more

Blizzard Considering Additional Microtransactions in World of Warcraft

July 5, 2013 -

After an in-game store was discovered on a World of Warcraft test server, Blizzard publicly acknowledged that it is looking into adding microtransactions to its long-running MMORPG. In response to questions about this from members of the community, Blizzard community representative Jonathan Brown made the following post on the Battle.net forums:

4 comments | Read more

World of Warcraft Accounts Hacked, Auction House Taken Offline

June 25, 2013 -

Blizzard seems to be having a hell of a time with its online auction houses lately.

Last month, a Diablo III patch introduced a gold-duplicating bug that forced the developer to take the game's auction house offline until it could fix the bug and audit players' accounts.

4 comments | Read more

Report: US-Based Sex Offenders Use Online Games to Target Children in Canada

April 2, 2013 -

An interesting story via the Huffington Post (based on this CBC report) details sexual predators in the United States using online games and consoles to talk to children in Canada. This particular report focuses on Winnipeg, but it's not far-fetched to imagine that if it's happening in one province, it's happening to some degree in other provinces as well.

IGDA's Daniel Greenberg Lays Into Republican Leaders over WoW Research Comments

March 8, 2013 -

Video game developer and Chair of the International Game Developers Association’s Anti-Censorship and Social Issues Committee Daniel Greenberg offers a scathing rebuke to Republicans in Congress for criticizing World of Warcraft and tax payer dollars given to use the virtual world for research over at Salon today.

20 comments | Read more

 
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E. Zachary KnightGot that same recommendation on Twitter. So I guess that is a good sign.09/15/2014 - 8:39pm
prh99Portlandia, though I don't watch a lot of sitcoms. Heard it was good though.09/15/2014 - 8:02pm
E. Zachary KnightSitcom recommendations for someone who like Parks and Rec but hates The Office: Go.09/15/2014 - 6:08pm
NeenekoEven if they do change their policy, they can only do it moving forward and I could see the mod/pack community simply branching.09/15/2014 - 12:50pm
Michael ChandraAs for take the money and run, the guy must have a networth of 8~9 digits already.09/15/2014 - 10:33am
Michael ChandraMe, I'm more betting on some form of mod API where servers must run donations/payments through them and they take a cut.09/15/2014 - 10:32am
Michael ChandraEspecially since they want it for promoting their phones. Killing user interest is the dumbest move to make.09/15/2014 - 10:32am
Michael ChandraGiven how the EULA actively allows for LPs, I'm not sure Microsoft is ready for the backlash of disallowing that.09/15/2014 - 10:31am
Matthew Wilsonthey wont do that, the backlash would be too big.09/15/2014 - 10:25am
ConsterSleaker: how is that a flipside? Sounds to me like that's basically what Notch himself said, except rudely.09/15/2014 - 10:18am
MaskedPixelanteOn the plus side, no more lazy Minecraft LPs, since iirc Microsoft has a strict "no monetization period" policy when it comes to their stuff.09/15/2014 - 10:13am
james_fudgeBut it continues to sell on every platform it is on, so there's that09/15/2014 - 10:09am
james_fudgeOh, well that's another matter :)09/15/2014 - 10:08am
E. Zachary KnightNothing against Notch here. I think it is great that he made something so cool. I just can't understand how it is worth $2.5 bil09/15/2014 - 9:59am
InfophileWhat a world we live in: Becoming a billionaire was the easy way out for Notch.09/15/2014 - 9:42am
james_fudgelots of hate for Notch here. I don't get it. Sorry he made a game everyone loved. What a monster he is!09/15/2014 - 9:37am
SleakerOn the flipside, Notch has been a horrible CEO for Mojang, and the company has grown on sheer inertia, DESPITE being mishandled over and over.09/15/2014 - 9:33am
SleakerI can understand Notch's statements he made to Kotaku about growing bigger than he intended, and getting hate for EULA changes he didn't enact.09/15/2014 - 9:32am
MaskedPixelantehttp://pastebin.com/n1qTeikM Notch's statement about the MS acquisition. He wanted out for a long time and this was the easiest way.09/15/2014 - 9:08am
ConsterEh, I can't blame him.09/15/2014 - 9:01am
 

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