Report: Perfect World May Go Private In 2015

January 5, 2015 - GamePolitics Staff

Perfect World may decide to become a privately owned company in 2015, according to this GII report. The company is considering going private in 2015 because a proposal put forth by Michael Yufeng Chi, Perfect World founder and current chairman of the board.

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Analyst Predictions For The Video Games Industry In 2015

December 30, 2014 - GamePolitics Staff

Games Industry International offers an interesting article on 2015 predictions about the video games industry from four of the most prominent analysts covering the sector including Michael Pachter from Wedbush Securities, independent analyst Billy Pidgeon, David Cole from DFC Intelligence, and Patrick Walker from EEDAR.

There's a lot to unpack in this article, but here's a brief overview of the predictions from each analyst:

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Former Codemasters Exec Joins Redbox

December 19, 2014 - GamePolitics Staff

Games are an important part of video rental kiosk company Redbox, which is why the company has brought in a seasoned pro from the video games industry to spearhead efforts in that department. Redbox announced today that it has appointed former Codemasters executive Bill West as vice president of video games. West spent nine and a half years at Codemasters as general manager for the Americas and as VP of corporate strategy. Prior to working at Codemasters, West worked with Climax Group, Acclaim Entertainment, The Jim Henson Company, and The Walt Disney Company.

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Sony Sees PS4 Supply Challenge in Europe

December 19, 2014 - GamePolitics Staff

Sony Computer Entertainment CEO Andrew House says that high demand for the company's PlayStation 4 console in Europe means that it could face an inventory challenge. In a word, a possible shortage.

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Majesco Raises $6 Million in Investments

December 18, 2014 - GamePolitics Staff

Troubled New Jersey-based publisher Majesco has managed to drum up a $6 million dollar investment as part of a deal that required the resignation of two high-ranking Majesco executives from the company's Board of Directors: chairman Allan Grafman and Majesco CEO Jesse Sutton.

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Space Rhino Games is First Company To Get Puerto Rico's Game Development Tax Incentive

December 18, 2014 - GamePolitics Staff

Puerto Rico has implemented a tax incentive plan which gives a 40 percent tax credit on salaries and production costs on projects with budgets of $100,000 or higher, and the first company to take advantage of it is Juan-based Space Rhino Games. The company is currently hard at work on Breach TD, a tower defense game that was funded by a successful Kickstarter campaign in June.

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Nintendo Sees Big Returns on November Releases

December 15, 2014 - GamePolitics Staff

Nintendo announced that the releases of Pokémon Omega Ruby and Alpha Sapphire, Super Smash Bros. for Wii U, and Amiibo on November 21 are already smashing successes. In fact the company has put these products as some of the best-selling properties in 2014.

Together Pokémon Omega Ruby and Alpha Sapphire sold nearly 1.5 million copies during their first ten days of availability in the US at retail and through digital channels. Pokémon Omega Ruby and Alpha Sapphire have performed even better in Japan, with 1.5 million copies sold in just three days.

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Report: Black Friday and Cyber Monday Drive Digital Sales in November

December 15, 2014 - GamePolitics Staff

New data from Superdata shows that November's digital sales revenues jumped 23 percent to hit the $1 billion mark (as reported on by GII). Superdata's monthly US digital games market update for November shows that Black Friday and Cyber Monday bargains and sales helped significantly helped push US digital game revenues totals to $1 billion. This data includes mobile, PC, and console digital sales.

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Report: Xbox One Outsold PS4 in November

December 12, 2014 - GamePolitics Staff

The PlayStation 4 has been outselling the Xbox One since February, but it looks like Microsoft might have finally broken that streak in the month of November - according to this Ars Technica report. Microsoft announced that the NPD retail sales data shows the Xbox One outsold the PS4 in both the US and the UK.

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Analyst: 'Call of Duty' Franchise Sees Year-Over-Year Decline in Sales

December 12, 2014 - GamePolitics Staff

It looks like this year's Call of Duty is not faring as well as last year's Call of Duty, according to Piper Jaffray analyst Michael Olson - as reported by Street Insider. Olson said the NPD Group's November US retail sales of Call of Duty: Advanced Warfare were down 27 percent compared to last year's Call of Duty: Ghosts.

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Tiga: Video Games Should Officially Be Recognized As Art

December 12, 2014 - GamePolitics Staff

UK video games industry trade body Tiga says that games should officially be recognized as art. Speaking to BBC's Newsbeat program, Tiga CEO Dr. Richard Wilson said that video games should officially be classified as cultural products on the same level as Television, film, animation, etc.

Joseph Olin Joins Video Game Bar Association

December 11, 2014 - GamePolitics Staff

Former Academy of Interactive Arts and Sciences president Joseph Olin has joined the Video Game Bar Association. He will take on the role of executive director for trade group of game industry lawyers.

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300K Copies of 'Shovel Knight' Sold To-Date

December 5, 2014 - GamePolitics Staff

The popular RPG platformer hybrid Shovel Knight has sold over 300,000 units. The announcement about this major milestone came from developer Yacht Club Games via Twitter.

Shovel Knight launched on 3DS, PC, and Wii U in North America this summer, but the game has only been out in Europe for about a month.

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Report: 7.7 Million Copies of Omega Ruby and Alpha Sapphire Shipped

December 4, 2014 - GamePolitics Staff

The 3DS remakes of Pokémon Ruby and Sapphire (Omega Ruby and Alpha Sapphire) have hit 7.7 million shipments worldwide, according to data published by Famitsu (and translated by Siliconera). Some of that momentum came from the European release of the games on November 28.

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Microsoft Apologizes For Late Payments to Xbox Live Indie Game Developers

December 4, 2014 - GamePolitics Staff

Microsoft has issued an apology to members of its Xbox Live Indie Games development community who have not been paid in the most recent round of payouts. The apology came after a member of the Destructoid community posted a rather scathing blog post about the situation, which was then shared across social media.

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Take-Two Says That Digital Distribution Revenue is Strong, But Physical Media Still Important

December 3, 2014 - GamePolitics Staff

Take-Two CEO Strauss Zelnick said today at the Credit Suisse Annual Technology Conference that, while digital revenues are growing, some maybe overstating the impact revenues from digital sales have on a company's bottom line. Zelnick claims that Take-Two generates roughly 15 - 30 percent of its revenue from digital sales.

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EA Will Acquire Less Companies in the Future

December 3, 2014 - GamePolitics Staff

Electronic Arts says that the days of it acquiring developers and big franchises to be successful has had mixed results and is something the company plans on doing rarely moving forward. For every successful acquisition (BioWare, an DICE) there are a number of companies whose work did not flourish under the auspices of being an EA owned brand. EA has acquired many companies that were later shut down or turned into a brand like Mythic Entertainment and Pandemic.

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Report: Xbox One Beats PS4 on Black Friday

December 1, 2014 - GamePolitics Staff

According to analyst firm Infoscout, the Xbox One beat the PlayStation 4 on Black Friday at retail. The firm claims that Microsoft's lower price point of around $50 gave the Xbox One an edge: it had 53 percent of total spend at retail, compared to the PS4's 31 percent. The Xbox One was also the top-selling console at both Walmart and Target, according to the firm.

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EA CFO Thinks Microsoft Will Catch Up With Sony After The Holiday Season

November 19, 2014 - GamePolitics Staff

Electronic Arts CFO Blake Jorgensen says that while Sony has hit the ground running in the current generation of console wars with its PlayStation 4 console, he expects Microsoft is catching quickly.

"Clearly Sony has jumped out to a lead with a great console and I think a great pricing strategy," said EA CFO Blake Jorgensen, but "Microsoft is catching up quickly."

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Sony's PS4, 2K's 'NBA 2K15' Dominate October Retail Sales

November 14, 2014 - GamePolitics Staff

While exact sales figures were not revealed, NPD Data for the month of October shows that the PlayStation 4 is the number one selling console in the US. Sony confirmed the position of its console via Twitter.

"The results are in, and PlayStation 4 is the top-selling console in the US for October! Thank you!," Sony wrote in a Twitter.

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Microsoft Claims It Has Sold Nearly 10 Million Xbox Ones Since Launch

November 13, 2014 - GamePolitics Staff

This week Microsoft announced that it has sold nearly 10 million Xbox One consoles since the system launched almost a year ago. The last time Microsoft revealed numbers on sales - way back in April - it said that its newest system had sold five million units.

Part of this growth is likely due two factors: the unbundling of the Kinect and a holiday price cut that runs until January of 2015. That price cut puts the system - including several bundles that include games - down to $349 - about $50 less than a PS4.

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ESA Report Highlights The Health of the Video Games Industry in Texas

November 11, 2014 - GamePolitics Staff

A new report released by the Entertainment Software Association (the trade group representing the interactive entertainment industry in the United States), details the healthy state of the computer and video game industry in Texas, which it says grew by nearly 16 percent from 2009 to 2012.

The ESA report also revealed that the video games industry added $764 million to the state's economy and the number of video game-related companies doing business in Texas grew from 80 in 2009 to 127 in 2012.

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Geoff Keighley's The Game Awards Revealed

November 10, 2014 - GamePolitics Staff

According to this Gamasutra report, Microsoft, Sony and Nintendo have thrown their support behind video game industry personality Geoff Keighley's The Game Awards. The new annual awards show is a replacement of sorts for Spike TV's Video Game Awards and will be produced and hosted by Keighley.

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'Atari: Game Over' Documentary to Debut Nov. 20th

November 4, 2014 - GamePolitics Staff

While Microsoft's Xbox division has closed its Xbox Entertainment Studios, there is one property it produced that will see the light of day near the end of this month. Microsoft announced today that the Atari: Game Over documentary will be released on November 20. The project between Microsoft and Lightbox will debut on Xbox Live and xboxvideo.com. The film chronicles the quest of film makers to either prove or disprove an urban myth: that a massive graveyard of old Atari 2600 cartridges existed in a New Mexico dessert. Spoiler alert: it's true.

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EMA Announces 2015 Los Angeles Entertainment Summit

November 4, 2014 - GamePolitics Staff

The Entertainment Merchants Association (EMA) announced that the fourth annual Los Angeles Entertainment Summit (LAES) will be held July 6-8, 2015 at the Hyatt Regency Century City.

Phil Spencer Calls Xbox One Price Cut a 'Big Move' For Microsoft

November 3, 2014 - GamePolitics Staff

Speaking on Major Nelson's podcast recently, Head of Xbox Phil Spencer says that the Xbox One price cut that went to effect today and runs until January of 2015 helps the company compete against Sony's PS4 during the holiday shopping season.

"The pricing that's going to run through the holidays is a big move for us. I think it's a good time for us to go in, and, let's just say it--compete," Spencer said during the latest Major Nelson Radio podcast.

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Sony Sells 13.5 Million PlayStation 4 Units To-Date

October 31, 2014 - GamePolitics Staff

While Sony is "killing it" with PlayStation 4 hardware sales, the company's latest financial results show that the company (overall) was not profitable in its most recent fiscal quarter. A 176 billion yen ($1.59 billion) impairment charge of goodwill against its mobile business caused these losses, according to the company. Sony's game business (Playstation family hardware and software) actually saw an increases in both sales and operating income, thanks to PlayStation 4 hardware and software sales.

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Kim Kardashian Helps Glu Mobile Rule The World

October 30, 2014 - GamePolitics Staff

Love them or hate them, the Kardashians and their brand are a powerful force to be reckoned with. If you need proof simply look at how much money Glu Mobile is making off one mobile game, Kim Kardashian: Hollywood.

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Ubisoft: Nine Million Copies of 'Watch Dogs' Shipped

October 30, 2014 - GamePolitics Staff

Ubisoft announced today that it has shipped (or "sold in") more than nine million copies of its hacking-themed action game Watch Dog since it launched. The news was part of the French publisher's latest financial report. Two-thirds of total Watch Dogs sales (to retailers) came from the Xbox One, PS4, and PC versions, according to the company.

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Microsoft Cuts $50 Off Xbox One Price Tag For Christmas

October 27, 2014 - GamePolitics Staff

Microsoft announced this morning that - from Nov. 4 to January 3 - it will knock $50 off the price of all Xbox One units being sold at select retail outlets in the United States. This follows a price cut in the UK last month. This price reduction will be available at leading retailers including Amazon, GameStop, Best Buy, Target, Toys R Us, Walmart and Microsoft stores.

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Infophile@Matt: Apparently Dan Aykroyd actually is involved. We don't know how yet, though, but he's apparently going to be in the movie in some way.08/02/2015 - 4:17am
MattsworknameI still hold that not having the origonal cast invovled in any way hurts this movie, and unless the 4 actresses in the lead roles can some how measure up to the comic timing of the origonal cast, i just don't see it being a success08/02/2015 - 12:46am
MattsworknameMecha: regardless of what you think of it, GB 2 was a finanical success and for it time did well with audiances ,even if it wasnt as popular as the first08/02/2015 - 12:45am
MechaTama31I think they're better off trying to do something different, than trying to be exactly the same and having every little difference held up as a shortcoming. Uncanny valley.08/01/2015 - 11:57pm
MechaTama31Having the original cast didn't do much for... that pink-slimed atrocity which we must never speak of.08/01/2015 - 11:56pm
MattsworknameAndrew: If the new ghostbusters bombs, I cant help but feel it'll be cause it removed the origonal cast and changed the formula to much08/01/2015 - 8:31pm
Andrew EisenNot the best look but that appears to be a PKE meter hanging from McCarthy's belt.08/01/2015 - 7:34pm
Matthew Wilsonwhy, let me guess it runes like crap?08/01/2015 - 7:29pm
Andrew EisenInteresting. These throwers are different than the ones we saw in the earlier Ghostbusters prop pics. https://twitter.com/feigfans/status/62754147689817702508/01/2015 - 7:28pm
PHX Corphttp://www.neogaf.com/forum/showthread.php?t=1088640 NeoGAF: Warning: Don't buy Binding of Isaac Rebirth on 3DS08/01/2015 - 7:26pm
MattsworknameYou know what game is a lot of fun? rocket league. It' s a soccer game thats actually fun to play cause your A Freaking CAR!08/01/2015 - 7:02pm
MattsworknameNomad colossus did a little video about it, showing the world and what can be explored in it's current form. It's worth a look, and he uses text for commentary as not to break the immerison08/01/2015 - 5:49pm
MattsworknameI feel some more mobility would have made it more interesting and I feel that a larger more diverse landscape with better graphiscs would help, but as a concept, it interests me08/01/2015 - 5:48pm
Andrew EisenHuh. I guess I'll have to check out a Let's Play to get a sense of the game.08/01/2015 - 5:47pm
MattsworknameIt did, I found the idea of exploring a world at it's end, exploring the abandoned city of a disappeared alien race and the planets various knooks and crannies intriqued me.08/01/2015 - 5:46pm
Andrew EisenDid it appeal to you? If so, what did you find appealing?08/01/2015 - 5:43pm
MattsworknameIts an interesting concept, but it's not gonna appeal to everyone thats for sure,08/01/2015 - 5:40pm
Andrew EisenThat sounds horrifically boring. Doesn't sound like an interesting use of its time dilation premise either. 08/01/2015 - 5:36pm
Mattsworknamean observer , seeing this sorta frozen world and being able to explore without any restriction other then time. no enimes, no threats, just the chance to explore08/01/2015 - 5:34pm
MattsworknameAndrew: I meant lifeless planet, Time frame is an exploration game. Your dropped onto a world which is gonna be hit by a metor in 10 seconds, but due to time dilation ,you actually have ten minutes, so you can explore the world, in it's last moments, as08/01/2015 - 5:32pm
 

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