TIGA, the trade group that represents the video games industry in the UK, announced that it will facilitate a series of events around the country to help developers understand the importance of the new Games Tax Relief recently approved by the government. The tour will start in Oxford, England sometime in May, and all of the events will be free for developers to attend. These events will feature input from UK industry veterans as well.
Late last year the Chinese government said that it would lift the ban on home consoles in the country and created Shanghai Free Trade Zone so that foreign firms could set up operations to manufacture systems within the country. This was one of the conditions that the Chinese government put on companies that wanted to sell home consoles within the region. Foreign companies that make consoles in Shanghai's free trade zone and sell them in China will first have to get inspected by various cultural departments.
Assassin’s Creed is Ubisoft’s most successful franchise, according to newly updated data on Ubisoft's Facts & Figures page on its website. The data was uncovered by Kotaku columnist Superannuation. The Assassin’s Creed series of games has sold 73 million to-date worldwide, but Ubisoft's second biggest game series is Just Dance, which has sold 48 million to-date, beating out big franchises such as Splinter Cell, Rainbow Six, Ghost Recon, Rayman, Petz, and Prince of Persia.
Monthly US retail sales of PlayStation 4 once again outpaced sales of Xbox One in March, according to NPD figures. March marks the third month in a row that Sony's PS4 beat Microsoft's Xbox One at retail in the United States, with hardware sales up overall by 78 percent compared to the same period last year.
Sony Online entertainment claims that one player has already made over $100,000 creating in-game items for Sony Online Entertainment titles. The revelation came from SOE boss John Smedley during an interview with Game Talk Live. SOE's John Smedley revealed the news during a preview of the upcoming survival horror MMO H1Z1.
In a recent interview with GamesBeat, The Tetris Company's Henk Rogers reveals that the mobile version of the classic puzzle game has been downloaded more than 425 million times. That figure does not include free-to-play versions of the game, which Rogers apparently is not a big fan of.
Microsoft announced that the Xbox 360 version of Minecraft has now sold 12 million copies to-date at retail and online through Xbox Live Marketplace. Along with the announcement of the milestone, Microsoft also revealed that a new mod pack for the game called the Candy Texture Pack will be released on April 18.
Activision Blizzard announced today that its first expansion for Diablo 3 is selling like hotcakes. Diablo 3: Reaper of Souls topped 2.7 million units in the expansion's first week of availability, according to Activision Blizzard.
The data is based on internal company sales tracking and reports from key distribution partners. We assume that these numbers also include digital direct-to-consumer sales by Blizzard.
Diablo 3's first expansion pack launched on PC and Mac on March 25.
GameStop reported sales of $3.68 billion for the forth-quarter of 2013, a 3.4 percent increase over the $3.56 billion the company reported in the same period a year ago. It comes as no surprise that the retailer attributed the increase in sales to the launches of Sony's PlayStation 4 and Microsoft's Xbox One in November of last year.
Oddworld Inhabitants co-founder Lorne Lanning isn't interested in working with big publishers like Electronic Arts now or ever again, and in an interview with VG247 to discuss his latest game (Oddworld: New 'n' Tasty), he uses some colorful language to express his feelings on the matter.
Financial analyst Edward S. Williams of BMO Capital Markets issued a report previewing GameStop's fourth quarter results, which will be released on Thursday, March 27, followed by a conference call with investors at 11:00 a.m. EDT. Williams predicts that the video games retailer will report strong hardware sales from the launches of the PS4 and Xbox One for Q4, but weaker software sales during this transitional console period. He also said that severe winter weather, which hit most of the United States in January, may have affected January sales—as well as April quarter sales.
Luftrausers developer Vlambeer claims the game has already generated profits for the studio just two days after being released. Published by Devolver Digital, Luftrausers was released on March 18 for PC, PS3, and Vita. In the game, players take control of a single fighter plane to take out an onslaught of enemy aircraft. In a post on the official Vlambeer Twitter page, the studio said the game is already profitable.
"It had a two and a half year development cycle. We are super overwhelmed and thankful."
The PlayStation 4 will continue to be "supply constrained" until this summer, according to what PlayStation boss Andrew House tells The Wall Street Journal.
We're struggling to keep up with demand," House said, noting highest demand is in the US and Europe. "Conservatively, as we get into the early summer months, we'll be closer to a full supply situation."
The 2014 budget has been passed in the United Kingdom, but once again this year tax relief for the video games industry in the region were not included. UKIE CEO Jo Twist described the ongoing struggle to get tax relief included in the budget "frustrating." The campaign for tax relief similar to what is enjoyed by the film and TV industries has been going on for years, but there were high hopes from the sector and the trade groups representing it in the UK that it would happen this year.
PayPal says that it will update its policies related to crowdfunding, according to this Ars Technica report. The policy change would involve identifying crowdfunding campaigns early on and expediting payment to those that have made their obligations to campaign donors transparent. This decision comes on the heels of PayPal freezing the funds of several high profile crowd-funded projects.
Naughty Dog's popular PS3 exclusive action game The Last of Us, has sold six million copies to date, according to a Sony Computer Entertainment America announcement today. SCEA did not say whether those numbers represent units sold to retailers or units sold to consumers... The Last of Us sales topped 3.4 million units between the game's global release on June 14 and July 3.
Hitting that milestone officially made the game the fastest selling new franchise in the console's history and the quickest selling PS3 game of 2013, according to Sony.
The NPD Group released US retail game sales data for February, showing that the sector grew nine percent to $887 million. This growth was mostly spurred on by a 42 percent rise in console hardware sales ($347 million). Software sales - with PC games factored in - declined 11 percent to $328 million, while accessories grew around three percent to $221 million.
PS4 held the lead over Xbox One in sales for the month, but the numbers were so close that one might consider the distance almost negligible.
Majesco continues to have financial challenges, as evident by its fiscal quarter 2014 results. For the quarter ended January 31, 2014, Majesco reported earnings of $21.9 million in revenue, down slightly from the $23.5 million earned in the same quarter last year. The company also posted a net loss of $4.5 million, compared to a loss of $2.1 million in the same period a year ago. On a non-GAAP basis, Majesco realized a Q1 loss of $4.1 million, versus $1.1 million in the same quarter last year.
In a filing with the U.S. Securities and Exchange Commission, Candy Crush Saga maker King today said that it plans to price its shares between $21 and $24 for its initial public offering and that it plans to sell 22.2 million shares.
Chinese telecomm ZTE Corp. is apparently in a joint venture with Chinese game developer The9 Ltd. to build a new console for the Chinese market, according to a Bloomberg report. When grilled by Bloomberg about the new console, a representative from ZTE Corp. confirmed that its Fun Box game console will be released this month, will be powered by an Nvidia Tegra 4 chip, feature 2GB of RAM, and feature Bluetooth-enabled game controllers.
The Entertainment Software Association (ESA) today presented Texas Gov. Rick Perry (and former Republican presidential candidate) an award for his efforts to create jobs, provide tax incentives and generally foster the growth of the computer and video game industry in the state. ESA president and CEO Michael D. Gallagher presented the award to the Governor and praised him for his "longstanding support for the industry" during an award ceremony at the historic Governor’s Mansion.
According to one Electronic Arts executive, consumers should not expect to see a price cut on last generation systems like the Xbox 360 or PlayStation 3 any time soon. Speaking at the Morgan Stanley Technology, Media, & Technology conference in San Francisco this week, EA chief financial officer Blake Jorgensen said not to expect any movement on that front until the end of this year - possibly during or after the 2014 holiday shopping season.
Danish developer Interceptor has bought 3D Realms, according to this Eurogamer report. Initially there was some confusion because the company said it bought Apogee Software LTD. The new Apogee - a separate company doing business under the name Apogee Software LLC - denied the report. This caused Interceptor CEO Frederik Schreiber to later clarify on Twitter.
Starbreeze CEO Bo Andersson Klint says that the success of its action game Payday 2 has driven a turnaround for the Swedish development studio. In the six month period that ended on December 31, 2013, pre-tax profit amounted to SEK 103.7 million and net sales during the same period rose from SEK 25.8 million a year earlier to SEK 130.4 million.
"To put the past six months in perspective," said CEO Bo Andersson Klint, "I would like to highlight that Starbreeze historically, from 1998 to June 2013, accumulated a total loss of SEK 94 million (£8,650,000).