Ken Levine On Why So Many Games Are Violent

June 30, 2014 - GamePolitics Staff

Bioshock series creator Ken Levine says there is so much violence in video games because that type of content is technically simple to create and it's perceived that it is the kind of content that consumers really want. Speaking to NPR, Levine offered the following when asked about the topic of violence in video games:

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A Meaner, Leaner Atari is Ready for Business

June 27, 2014 - GamePolitics Staff

In an interview with Polygon, Atari explains how a combination of old and new IP, licensing, digital publishing, and a smaller operation will put the company back on the right track after surviving bankruptcy.

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'Dota 2 International' Prize Pool Surpasses $10 Million Mark

June 26, 2014 - GamePolitics staff

Valve's international prize pool for the Dota 2 International competition has surpassed $10 million today, according to the company. As Gamasutra points out in its reporting, this prize pool is larger than many familiar professional sporting competitions like the U.S.

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Over 54 Million Copies of 'Minecraft' Sold to Date

June 26, 2014 - GamePolitics Staff

Mojang has announced that its flagship title Minecraft on consoles has surpassed sales on PC and Mac. According to a tweet from Mojang Data Analyst Patrick Geuder, the console versions of the game (PS3 and Xbox 360) have finally passed Windows and Mac versions.

Mojang did not offer specific breakdowns on sales for the myriad of platforms the game is available on. Geuder also noted that Minecraft across all platforms has surpassed the 54 million units sold mark.

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DFC Predicts $100 Billion in Video Game Software Sales by 2018

June 25, 2014 - GamePolitics Staff

Financial research firm DFC Intelligence has raised its 5-year video game forecast for the second time this year. DFC predicts that software revenue will climb from $64 billion in 2014 to $100 billion by 2018. This includes revenue from PC games, console games and mobile games, but does not include hardware spending on game devices.

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Spy Satellite Agency Wants to Utilize 'Video game Technology' for Improving Data Collection

June 23, 2014 - GamePolitics Staff

The National Reconnaissance Office is looking closely at technology used for video games to help it improve how it gathers and analyzes intelligence data, according to a research proposal released Monday and reported on by USA Today. The NRO specifically wants to take advantage of the video game industry's "innovative algorithms" and "enhanced visualization techniques," according to the proposal.

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Microsoft: Consumers Will Buy Stand-Alone Kinect

June 23, 2014 - GamePolitics Staff

Phil Spencer, head of Xbox at Microsoft says that separating the Kinect from Xbox One at retail will not drive game developers away from utilizing the device. Speaking to GII, Spencer said that Microsoft expects that the stand-alone Kinect will sell well and the success of the device and the software that uses it is heavily reliant on having a strong Xbox One install base.

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Juniper Research Predicts Mobile Games Market Will Generate Over $28 Billion by 2016

June 18, 2014 - GamePolitics Staff

Total global revenues from mobile games will reach $28.9 billion by 2016, according to a new report from research firm Juniper Research. This represents a 38 percent increase from the $20.9 billion Juniper predicts by the end of 2014.

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'Bastion' Senior Programmer Joining Oculus

June 18, 2014 - GamePolitics Staff

Bastion senior programmer Chris Jurney announced via Twitter that he is leaving Supergiant Games at the end of the month to work for virtual reality headset maker Oculus. Jurney worked on the hit RPG Bastion and on the company's most recent release - Transistor.

Details on what Jurney will be doing at Oculus were not disclosed at the time of this writing.

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PlayStation 4, 'Watch Dogs' Dominate May Sales Charts

June 17, 2014 - GamePolitics Staff

The PlayStation 4 was the best-selling console for the month of May, while Ubisoft's open-world action hacking game Watch Dogs was the best-selling software title for the month, according to data from NPD Group.

Sony's current-generation console has been on top for five consecutive months, with Xbox One last leading sales in December 2013 (during its launch window). Combined physical hardware and software spending was up 52 percent to around $586 million from $387 million in the same period a year ago.

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Street Fighter IV Producer Resigns

June 16, 2014 - GamePolitics Staff

Street Fighter IV and series producer Yoshinori Ono announced today that he is resigning from his director position at Capcom Vancouver. Ono announced via Twitter that he was leaving his position and thanked the staff working on the Dead Rising series and Capcom Vancouver in general:

"I resigned from the director position about [sic] CAPCOM Vancouver. Thanks good staff of CAPCOM Vancouver, and Dead Rising staff!"

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Capcom Shareholders Reject 'Takeover Defense Plan'

June 16, 2014 - GamePolitics Staff

Capcom shareholders have rejected a plan that would have stopped someone from presenting an unsolicited acquisition bid. At the company's annual meeting today, shareholders opted not to renew a "takeover defense plan" that had been in place since 2008, and had been renewed every two years since.

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CEA's 'Future of Gaming' Report Details Consumer Game Buying Habits and Preferences

June 13, 2014 - GamePolitics Staff

A new report from Consumer Electronics Association (CEA) suggests that Portable connected devices are becoming primary gaming devices in U.S. homes, while wholesale revenue for home video game consoles will increase 85 percent in 2014. The study, "The Future of Gaming," gauges consumer behaviors regarding ownership, device use, gamer segments, video game attachment rates, purchase intent and more.

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Is Sony's PS4 Eating Microsoft and Nintendo's Lunch?

June 12, 2014 - GamePolitics Staff

Sony claims that nearly a third of current PlayStation 4 owners owned a Wii or an Xbox 360. Around 31 percent of consumers who bought a PlayStation 4 had an Xbox 360 or Wii but not a PS3 in the last hardware generation, PlayStation's American VP of marketing John Koller told Kotaku in an interview conducted at E3.

The data Koller was citing comes from a new research study - the origins of which are not revealed. Koller also said that as nearly 17 percent of people who have bought a PS4 didn't own a console at all in the previous generation.

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Baird Equity Research Highlights E3 Highs For Industry's Biggest Players

June 12, 2014 - GamePolitics Staff

Investment research firm Baird Equity Research has released a report related to E3, providing predications and opinions on the biggest players. One of the more interesting predictions is that Sony will preload digital copies of Bungie's Destiny and Blizzard's Diablo III beginning this fall. The firm says that this will be an optional thing for consumers. This "should drive higher sell-through for Activision, but at the cost of retail sales," the firm notes.

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Naughty Dog Co-Founder Joins Oculus VR

June 10, 2014 - GamePolitics Staff

Naughty Dog co-founder Jason Rubin, whose most recent job was at the now bankrupt and shuttered publisher THQ, has joined Oculus VR. Rubin joined the Facebook-owned virtual reality headset maker to head up its "first-party content initiatives" side of the business.

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Oculus VR hires Former Valve Employee Jason Holtman

June 5, 2014 - GamePolitics Staff

Former Valve Software director of business development Jason Holtman has joined Oculus as its new "head of platform." Holtman served in his former role for eight years. In his new position at the virtual reality hardware company, Holtman will work closely with the head of platform engineering and head of worldwide publishing to lead the company's business development and forge new partnerships.

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EMA: Physical Discs Still Represent 'Majority' of Video and Video Game Revenues

June 4, 2014 - GamePolitics Staff

A new report from the Entertainment Merchants Association (EMA), "2014 D2 Report: Discs & Digital – The Business of Home Entertainment Retailing," suggests that physical discs for games, movies, and other entertainment continue to represent the majority of revenues for video and video games.

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Three More Executives Exit Zynga

June 4, 2014 - GamePolitics Staff

Zynga has lost a new bunch of executives this month, according to GamesBeat. Words With Friends lead Travis Boatman, head of acquisitions Terence Fung, and former head of the company's Ville franchise Steve Chiang, have all left Zynga. Unlike previous departures, these latest ones seem to be part of CEO Don Mattrick's plan to tighten up Zynga at its top-level. The company said in April that CFO Mark Vranesh was also leaving.

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Newzoo Report Predicts Global Gaming Revenue of Over $100 Billion by 2017

June 3, 2014 - GamePolitics Staff

A new and extensive report from research firm Newzoo predicts that the global games market will reach $102 billion by 2017. The data comes from Zewzoo's "Global Games Market Report," which also offers a number of other interesting predictions about the global games industry and some of its (current) biggest players including Nintendo, Google, GungHo, SuperCell, Microsoft, and King.

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Four Million Copies of Watch Dogs 'Sold-Through' Worldwide

June 3, 2014 - GamePolitics Staff

Ubisoft announced its open-world hacking game Watch Dogs has sold-through more than 4 million copies in its first week of availability based on NPD and GFK data and internal estimates as of June 3, 2014. Watch Dogs is also the company’s best-selling game ever in week one period, according to internal estimates for Ubisoft’s Watch Dogs worldwide sales data for all platforms as of June 3, 2014.

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Roughly 2.4 Billion Hours of eSports Watched in 2013

June 2, 2014 - GamePolitics Staff

According to a new report from research firm IHS Technology, more people than ever are watching eSports thanks to popular games such as League of Legends and Dota 2. Around 2.4 billion hours of eSports videos were watched during 2013, according to the report - nearly double the 1.3 billion hours watched in 2012. The report goes on to predict that 6.6 billion hours will be watched by fans in 2018, with China representing the largest market for online eSport views in the world, followed by the U.S. and South Korea.

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Former 'Bulletstorm' Creative Director Thinks $60 is Too Much for a Game

May 30, 2014 - GamePolitics Staff

A former creative director who worked on Bullet Storm and Painkiller for developer People Can Fly thinks that paying $60 in 2014 for a video game is ridiculous. In a recent interview with GII, Adrian Chmielar called that practice "a little insane."

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Nielsen: The Average Household Spends Six Hours a Week Gaming

May 27, 2014 - GamePolitics Staff

Time spent playing video games is on the rise, especially the devotion to games on tablets and smartphones, according to new research from Nielsen. Homes with players ages 13+ spend more than six hours a week playing games on all game platforms. That's an increase of around 12 percent from the 5.6 hours a week in 2012. The data comes from the firm's annual Nielsen 360 Gaming Report.

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Sony Will 'Rigorously Pursue' PS4 Sales

May 27, 2014 - GamePolitics Staff

Sony says that it plans to "rigorously pursue" PS4 sales - even if it is to the detriment of profits in the short term. The company's goal, according to Sony CEO Kaz Hirai, is to increase its installed base around the world. Hirai said that there is huge revenue potential that will come with expanding the reach of Sony's network.

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Wolfenstein: The New Order Beats DayZ on Steam

May 27, 2014 - GamePolitics Staff

The top selling game on Steam from May 18-24 was Wolfenstein: The New Order, knocking DayZ off the top spot of this week's Steam top sellers chart. Supergiant's Transistor also sold well enough to come out on top over Bohemia's Early Access title, grabbing the runner-up spot and relegating DayZ to third.

Pre-orders for Watch Dogs continue to keep the upcoming game near the top of the charts as well, while discount specials on Dark Souls and The Witcher franchises lifted the games back onto the list.

The top ten games are:

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Sony to Sell Consoles in China

May 27, 2014 - GamePolitics Staff

Sony has signed a partnership in China - much like Microsoft has already - to manufacture and sell its PlayStation consoles on the mainland. The deal, part of two joint ventures with Shanghai Oriental Pearl, gives Sony access to China's estimated 500 million gamers in China.

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Sony: PS4 Hardware Sales 'Already Generating Profits'

May 23, 2014 - GamePolitics Staff

During a corporate strategy meeting this week (detailed in this document) Sony president and CEO Kazuo Hirai said that the PlayStation 4 is already profitable for Sony on a hardware unit basis.

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GameStop Revenue Up Seven Percent

May 23, 2014 - GamePolitics Staff

Video game retailer GameStop reported earnings for the quarter ended May 3, last night after the closing bell. The retailer posted $2 billion in revenue, up 7 percent compared to the $1.87 billion it made in the same period a year ago. The company reported a profit of $68 million, an increase of roughly 24.5 percent compared to last year's net earnings of $54.6 million.

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AIAS Appoints New Board Members, Nexon Chief Becomes Chairman

May 21, 2014 - GamePolitics Staff

The Academy of Interactive Arts and Sciences, organizers of the annual Dice Summit and the Dice Awards, announced that several new members have been appointed to its board of directors.

What's striking about these new additions is that they all come from the digital gaming space, highlighting the fact that the industry is shifting from the influence of retail to digital.

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MaskedPixelanteEhh, MSS is only half off, I can wait for it to go under 1011/26/2014 - 3:48pm
NeenekoWhich is why I completely ignore the site.11/26/2014 - 3:15pm
james_fudgeAHHH Someone bar the door and keep the kids away from the credit cards!11/26/2014 - 3:14pm
Neo_DrKefkaThe Ralph Retort is a toxic mess and the guy is literally building his career on the back of the GamerGate movement. Whether you believe GamerGate is right or wrong this is a man profiteering on this war.11/26/2014 - 2:56pm
WonderkarpTHE STEAM SALES HAVE BEGUN!11/26/2014 - 2:16pm
MaskedPixelanteUnless you have said DLC already, then you can get the equally broken FarCry 4.11/26/2014 - 2:15pm
WonderkarpI love Boogie. He's awesome.11/26/2014 - 2:02pm
PHX Corphttp://kotaku.com/ubisoft-apologizes-for-assassins-creed-unity-with-free-1663768202 [Sarcasm]Ubisoft Apologizes for making a broken game, gives out free dlc for said broken game[/sarcasm]11/26/2014 - 1:53pm
Andrew EisenIt's a cute joke to make but it’s important to note that the person's view is not gendered. It's not about not supporting a female dev, it's about not supporting GamerGate. Gender is irrelevant in this case.11/26/2014 - 1:10pm
Neo_DrKefkaToo add what Andrew said about the The Ralph Retort it is no different from what you read at Gawker. I remember reading The Ralph Retort on how Boogie was the bad guy from being on the fence until he jumped to the GamerGate side.11/26/2014 - 12:42pm
Wonderkarpthat, I do not know the answer too. I see some people saying they wont vote for her because of it. I'm pointing out the irony.11/26/2014 - 12:31pm
Andrew EisenIs this call to not vote for her game widespread or is it just the one tweet from the one guy?11/26/2014 - 12:19pm
Wonderkarphttps://twitter.com/GMShivers here's her twitter if you wanna look. I didnt see any harassment. 11/26/2014 - 12:07pm
Andrew EisenI'm just curious what kind of GamerGater the dev is. Does she harass people? If so, I could understand the desire not to support her. "Very Pro-GG" doesn't tell me anything.11/26/2014 - 12:05pm
NeenekoWhile boycotts have their place, small ones like that just hurt small producers for no real gain. It is just being petty.11/26/2014 - 12:02pm
WonderkarpI'm addicted too their deals :P When I find an alternative, I'll drop Kotaku :P. you Tease cause you care though :)11/26/2014 - 11:57am
Andrew EisenWarning, light teasing incoming. Ahem. So, not only could you not go a full four hours without reading The Ralph Retort, but you read Kotaku? A site you say you're actively trying to convince others to stay away from? Wow!11/26/2014 - 11:56am
Wonderkarpi love nintendo <311/26/2014 - 10:27am
MaskedPixelantehttp://www.siliconera.com/2014/11/26/pokemon-omega-rubyalpha-sapphire-sold-3-million-worldwide-three-days/ More good Nintendo news that I can't wait to be turned into "NINTENDO IS DOOMED" articles by certain outlets.11/26/2014 - 10:03am
Wonderkarpthough its kinda ironic, as this cartoon shows. https://pbs.twimg.com/media/B3XCIeQCUAAWWkv.jpg cause I thought it was about wanting more women in games?11/26/2014 - 9:39am
 

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