Popular YouTube Personality Claims Paid Endorsement Deals are More Common Than You Think

January 24, 2014 - GamePolitics Staff

While there's been a lot of talk about the questionable relationships between publishers like EA and Microsoft with YouTube content creators, one very familiar YouTube personality claims that it's a pretty common practice.

YouTube personality Boogie2988, who has more than 1.6 million subscribers and produces the popular Francis rage series of videos, claims that the endorsement policies being talked about by the games media are part of daily business within YouTube networks.

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Star Citizen Raises Over $37 Million from Crowd-Funding

January 22, 2014 - GamePolitics Staff

Chris Roberts and his studio Cloud Imperium Games continue to generate ridiculous sums of money from ongoing crowd-funding efforts for his latest space simulation game Star Citizen. As of this writing, the game has managed to raise an impressive $37 million dollars through a combination of the original Kickstarter campaign for the game and subsequent efforts through the game's official web site.

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Nintendo Stock Declines 18 Percent After Revised Guidance on Fiscal Year Profit

January 20, 2014 - GamePolitics Staff

On Friday Nintendo projected that it would take a $240 million net loss for the fiscal year ending in March on weak holiday sales of its Wii U console and related software, and scaled back its sales projections for its home console and its 3DS hand-held. This morning the company is seeing the effects of that news in its stock price, according to this BBC report.

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Richard Garriott's 'Shroud of the Avatar' Raises Over $3 Million Through Crowd-Funding Efforts

January 20, 2014 - GamePolitics Staff

Richard Garriott and his development studio Portalarium have managed to raise another $1 million for his new online role-playing game Shroud of the Avatar. The original Kickstarter campaign for the game in 2013 managed to rake in around $1.9 million by its close - but like Chris Roberts' Kickstarter for Star Citizen, Garriott and company have continued to collect funding via the game's website. Combing the original $1.9 million with donations through the web site, Shroud of the Avatar has managed to raise a respectable $3,038,484.

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NPD: Xbox One Wins December Sales Fight in U.S.

January 17, 2014 - GamePolitics Staff

According to NPD Group's retail sales numbers for the month of December, Xbox One was the top-selling console in the U.S., moving right around 908,000 units. The Xbox 360 came in third with roughly 643,000 units sold.

"We're grateful for the excitement and support of our fans - many purchasing their next Xbox console and many joining the Xbox family for the first time," commented corporate vice president of marketing, strategy and business for Xbox Yusuf Mehdi.

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Nintendo Slashes Fiscal Year Forecast After Weak Holiday Sales

January 17, 2014 - GamePolitics Staff

Nintendo has revised its forecasts for the fiscal year to a net loss of $240 million (25 billion yen) due to weak sales of the Wii U during the holiday shopping season, according to a syndicated Bloomberg report. The company described its year-end sales of Wii U consoles and software as "far below expectations."

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Overall Video Game Sales a Mixed Bag in 2013

January 17, 2014 - GamePolitics Staff

Retail sales of video games slipped overall in 2013 as gamers and game makers prepared for a transition to next-generation systems, according to data released by retail research firm NPD Group on Thursday. Overall sales dropped two percent for the year despite the launch of the Sony PlayStation 4 and Microsoft Xbox One in late November. But don’t feel sorry for game companies, as the overall business saw growth when you count digital sales such as mobile and online games.

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UKIE Disputes Government Report on Industry Shrinkage

January 14, 2014 - GamePolitics Staff

Video game industry trade group UKIE is strongly disputing the Government's claim that the games industry in the United Kingdom is shrinking. The UK games industry shrank by nearly half in 2012 compared to 2011, according to figures released by the department for Culture, Media and Sport. UKIE disputes the findings of the report and warns that many UK games companies are not being counted as part of official industrial and economic figures.

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GameStop Holiday Sales Up on New Hardware Sales

January 14, 2014 - James Fudge

GameStop said today that it generated $3.15 billion in total worldwide sales over the nine-week holiday shopping season of 2013. The numbers represent a 9.3 increase over the same period a year ago, which can be directly attributed to new consoles and new console software sales. In fact, GameStop said that hardware sales were up 99.8 percent over the same period a year ago. Go figure.

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Nintendo: 11.5 Million 3DS Hand-Helds Sold to-Date

January 10, 2014 - GamePolitics Staff

Nintendo of America announced that its hand-held systems including the 3DS, 2DS, and 3DS XL have sold more than 11.5 million units in the United States since launch. That figure is way up from the 10.5 million units the company said it has sold to-date less than a month ago. Nintendo also said that over the last 12 months over 16 million 3DS games had been sold through a combination of retail sales and digital sales through the eShop. That's a 45 percent increase in software sales year-over-year.

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Sony: PS4's Slight Lead Over Xbox One 'No Big Deal'

January 8, 2014 - GamePolitics Staff

PlayStation marketing VP John Koller says that the PlayStation 4's early lead over the Xbox One is not a big deal. Koller tells CVG that his company is not focused on any advantage it has at this early stage of the new console cycle.

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Microsoft: Three Million Xbox One Systems Sold To-Date

January 6, 2014 - GamePolitics Staff

In a self-congratulatory post on Xbox Wire, Yusuf Mehdi, Corporate Vice President of Marketing, Strategy and Business, Xbox announced that the next-generation console system has sold three million units to-date since its launch on November 22.

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Bitcoin Value Jumps After Zynga Mention

January 6, 2014 - GamePolitics Staff

Virtual currency Bitcoin jumped to over $1,000 once again after social games maker Zynga said that it would use the currency as a payment option for its various games.

The virtual currency's value has been highly volatile in recent weeks; in November it peaked at $1,250, but fell sharply to $421 in December after China restricted trade. As of this morning a single Bitcoin was trading at $1,030 on MTGox, one of the virtual currency's major exchanges.

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PopCap CEO to Retire Next Week

January 3, 2014 - GamePolitics Staff

Dave Roberts, chief executive of Electronic Arts’ PopCap Games division, will retire next week, according to a GamesBeat report. Roberts, who joined the company almost nine years ago will officially exit the company on January 8, with PopCap co-founder John Vechey taking over the job of CEO at the Seattle-based studio responsible for the Plants vs. Zombies and Bejeweled franchises.

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Dayz Sell 400K Through Steam Early Access

January 2, 2014 - GamePolitics Staff

Developer Bohemia Interactive recently revealed that more than 400,000 people have put down their hard-earned money to buy DayZ during its first week on Steam Early Access. The game, which began its life as a mod for Arma 2, was released on December 16.

While some people who might not otherwise be interested in a game like DayZ are taking note because of its popularity, Bohemia Interactive is warning potential customers that the game they are thinking about buying early is not finished and still contains a lot of bugs.

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GTA V Within Striking Distance of Becoming the 'Best Selling Game of All Time'

January 2, 2014 - GamePolitics Staff

Rockstar Games' Grand Theft Auto V has sold more than 3.6 million copies in the UK, according to CVG, and is poised to take the crown for the best-selling game of all time.

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Chinese Video Games Industry Generates $13 Billion in 2013

December 30, 2013 - GamePolitics Staff

China's video game industry brought in an estimated $13 billion in revenue in 2013, a 34 percent increase over revenue of $9.7 billion generated in 2011. That figure comes from the China Games Party, a committee that oversees the games industry in the region. The figures were unveiled at the recent China Game Industry Annual Conference. According to the data, client-based PC games represented more than 64.5 percent of revenue totaling approximately $8.7 billion, while browser-based games brought in $2 billion, and social games raked in less than $1 billion.

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U.S. Consumers Bought More on iOS Devices Than Android on Christmas Day

December 27, 2013 - GamePolitics Staff

According to IBM's newly released "Digital Analytics Benchmark Report," purchases made from iOS devices accounted for about 23 percent of the online shopping done on Christmas Day in the U.S. The report tracked millions of transactions from approximately 800 U.S. retail websites. Around 4.6 percent of purchases were made on Android devices.

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Analyst: Reviews Matter More at the Beginning of a New Console Cycle

December 20, 2013 - GamePolitics Staff

New research from financial analytics firm EEDAR concludes that software reviews matter more in the early part of a console's life cycle. The new research from EEDAR provided to GamesIndustry International this morning shows a stronger correlation between review scores and sales early in a platform's lifespan.

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Former EA Exec Joins New Oculus Publishing Division

December 20, 2013 - GamePolitics Staff

David DeMartini, a former senior vice president at EA has joined Oculus VR as its new head of worldwide publishing. DeMartini is the first executive to join this brand new division. He says that this new position is not unlike what he did for Electronic Arts.

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Japanese Publisher Cyber Front Dissolved

December 20, 2013 - GamePolitics Staff

This week Japanese publisher Cyber Front announced its dissolution in a simple statement (PDF, Japanese) published on its website (according to a translation by Gamasutra).

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Analyst Describes Call of Duty Ghost Year-over-Year Sales as 'Troubling'

December 17, 2013 - GamePolitics Staff

Even though Activision warned (earlier in the year) that it expected this year's iteration of the Call of Duty series to be down compared to last year's Black Ops II because of the transition to new console systems, Cowen analyst Doug Creutz is sounding alarm bells with investors today. The analyst noted that sales of the franchise year-over-year are down 19 percent and could ultimately be down a lot lower than that for the life of the title.

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Minecraft and Candy Crush Saga Top 2013 iOS Charts

December 17, 2013 - GamePolitics Staff

Minecraft and Candy Crush Saga are the top iPhone and iPad apps of 2013, according to Apple's annual year-end report on its free and paid apps for its iOS devices.

On both the free iPhone and iPad charts, Candy Crush Saga was the king of the hill, while paid apps on both platforms were ruled by Mojang's pocket edition of Minecraft.

Both games beat out some pretty powerful competition including YouTube, Google Maps, Skype, and even Instagram.

The full list can be found below:

Top 10 Free iPhone Apps

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Oculus VR Raises $75 Million in Funding

December 13, 2013 - GamePolitics Staff

Oculus VR has raised $75 million to help complete the consumer version of the Rift virtual reality gaming headset. Venture capitalist Andreessen Horowitz helped find most of the Series B funding money, which comes from Spark Capital, Matrix Partners and Formation|8. This injection of cash follows $16 million in Series A funding the company received in June of this year, $2.4 million in crowdfunding generated from its highly successful Kickstarter campaign in 2012, and direct sales of more than 30,000 development kits.

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NPD: PS4 Beats Xbox One in November

December 13, 2013 - GamePolitics Staff

As the supposed console war kicks off, it looks like Sony has a slight edge over Microsoft. According to data released by retail research firm NPD Group, the PS4 edged out the Xbox One in sales, but Microsoft says it won a battle on a different front during the launch window for the next-gen consoles. More PS4 software was sold as well during the period, but more sales of PS4 consoles and software makes sense given that the system went on sale a week before the Xbox One did in North America.

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France Reforms Tax Breaks for the Video Games Industry

December 13, 2013 - GamePolitics Staff

According to a brief report in Tax News the French government is pushing to reform the country's video games tax credit (known as the CIJV). French Culture Minister Aurélie Filippetti, Budget Minister Bernard Cazeneuve, and Innovation Minister Fleur Pellerin, have all embraced the French National Assembly's adoption of plans to reform the country's video games tax credit (CIJV).

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ESA Report: Video Games Are the Top Gift Items This Holiday Season

December 12, 2013 - GamePoltics Staff

A new report from the Entertainment Software Association (ESA) claims that video games, video game systems, and accessories are the most wanted items for the 2013 holiday season. according to the report, approximately 79 million Americans intend to purchase video games during the holiday season, according to new market research and analysis.

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Microsoft: Two Million Xbox One Systems Sold Since Launch

December 11, 2013 - GamePolitics Staff

Microsoft said today that it has sold more than two million Xbox One consoles worldwide in a little over two weeks since the system launched on Nov. 22.

Sony said earlier in the month that it had managed to move 2.1 million hardware units in roughly the same timeframe after it launched a week before the Xbox One. The Xbox One launched in 13 regions, while the PS4 only launched in the U.S. and Canada to begin with, and was subsequently released in multiple other regions two weeks later.

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Report: ESA Spent $3.9 Million in 2013 Fighting Against State and Federal Anti-Videogame Legislation, Lobbying

December 11, 2013 - GamePolitics Staff

According to a Wall Street Journal report (membership required), the Entertainment Software Association (ESA) spent a considerable amount of money and effort in fighting anti-videogame laws in Connecticut, Massachusetts, Maryland, and New Jersey - and in Oklahoma last year. Many of the bills have either died or are locked in legislative committees waiting for approval.

The ESA is also taking aim at a federal bill, according to records and a co-sponsor of the bill.

Sony: PS4 Outpacing Xbox One Three-to-One in Spain

December 10, 2013 - GamePolitics Staff

PS4 sales are outpacing Xbox One sales in Spain, according to PlayStation Spain and Portugal CEO James Armstrong. Armstrong claims that the PS4 is outselling Xbox One by more than three units to one. The console has sold about 80,000 units in Spain since the European PS4 release date of November 29, he also claims. Armstrong said that the company is working hard to fulfill another 12,000 - 15,000 pre-orders that have yet to be met due to supply constraints.

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MaskedPixelantehttp://m.tickld.com/x/something-you-never-realized-about-guardians-of-the-galaxy Right in the feels.08/29/2014 - 6:56pm
AvalongodAgain I think we're conflating the issue of whether Sarkeesian's claims are beyond critique (no they're not) and whether its ever appropriate to use sexist language, let alone physical threats on a woman to intimidate her (no it isn't)08/29/2014 - 5:04pm
prh99Trolling her or trying to assail her integrity just draws more attention (Streisand effect?). Which is really not what the trolls want, so the only way to win (if there is a win to be had) is not to play/troll.08/29/2014 - 5:02pm
prh99Who cares, just don't watch the damn videos if you don't like her. Personally, I don't care as far as she is concerned as long there are interesting games to be played.08/29/2014 - 4:34pm
Andrew EisenZip - And yet, you can't cite a single, solitary example. (And no one said you hated anyone. Along those lines, no one claimed Sarkeesian was perfect either.)08/29/2014 - 3:51pm
Andrew EisenSaint's Row: Gat Out of Hell was just announced for PC, PS3, PS4, Xbox 360 and Xbox One making it the 150th game For Everything But Wii U! Congratulations Deep Silver!08/29/2014 - 3:49pm
ZippyDSMleeI do not hate them jsut think its mostly hyperlobe.08/29/2014 - 3:40pm
Andrew EisenSleaker - I'd say that's likely. From my experience, most who have a problem with Sarkeesian's videos either want to hate them in the first place (for whatever reason) or honestly misunderstand what they're about and what they're saying.08/29/2014 - 3:16pm
james_fudgeWe appreciate your support :)08/29/2014 - 2:55pm
TechnogeekIt gives me hope that maybe, just maybe, the gaming community is not statistically indistinguishable from consisting entirely of people that your average Xbox Live caricature would look at and go "maybe you should tone it down a little bit".08/29/2014 - 2:49pm
TechnogeekI just want to say that while I've disagreed with the staff of this site on several occasions, it's still good to see that they're not automatically dismissing Anita's videos as a "misandrist scam" or whatever the preferred dismissive term is these days.08/29/2014 - 2:49pm
E. Zachary KnightZippy, So you can't find even one?08/29/2014 - 1:04pm
ZippyDSMleeAndrew Eisen:Right because shes prefect and never exaggerates... *rolls eyes*08/29/2014 - 12:53pm
SleakerAnd honestly, nearly all of the games she references, or images she depicts I've always cringed at and wondered why they were included in games to begin with, from pinups through explicit sexual depictions or direct abuse. I think it's cheap storytelling.08/29/2014 - 12:35pm
Sleaker@AE - aren't most people fundamentally misunderstanding her at this point? haha.. On a related note I think a lot of the backlash is coming from males that think she is telling them their 'Generic Male Fantasy' is bad and wrong.08/29/2014 - 12:33pm
Andrew EisenAnd no, I don't think the female community would be upset over the performance of a case study in and of itself. Possibly the mostivations behind such a study, the methodology or conclusions but not the mere idea of a case study.08/29/2014 - 12:29pm
Andrew EisenAmusingly, these videos aren't saying you can't/shouldn't use tropes or that sexual representations are inherently problematic so those are very silly things to have a problem with and indicate a fundamental misunderstanding of the series.08/29/2014 - 12:29pm
SleakerDo you think the female community would get extremely angry over a male doing a case study on the negative impact of sex-novels and their unrealistic depiction of males and how widespread they are in american culture?08/29/2014 - 12:25pm
SleakerThe other thing that people might find problematic is that they see no problem with sexual representations of females (or males) in games. And realistically, why is there anything wrong with sexual representations in fiction?08/29/2014 - 12:24pm
SleakerTo even discuss or bring up these issues at a cultural level to begin with. Going straight for games to many probably feels like a huge overstepping given that it's interactive story in many cases, and when you're telling a story why can't you use tropes.08/29/2014 - 12:21pm
 

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