Oklahoma Game Developers Send Letter to Sen. Coburn for Supporting 'Violent Content Research Act of 2013'

August 12, 2013 -

Oklahoma-based indie developer E. Zachary Knight and a number of other Oklahoma-based game developers have signed onto a letter asking Oklahoma Senator Tom Coburn (R) to oppose Senator Jay Rockefeller's (D) Violent Content Research Act of 2013 (S. 134). The letter, which was sent to his office today, urges Sen. Coburn to oppose the bill on the grounds that it is wasteful spending - a topic he has been all too vocal about in the past.

Researchers Identify New Brain Cell Using Video Game

August 7, 2013 -

Tell your parents: video games don't kill your brain cells, they help find them. Michael Kahana, a professor in the Department of Psychology in the School of Arts & Sciences at the University of Pennsylvania, former graduate student Joshua Jacobs - now at Drexel, and researchers at UCLA and Thomas Jefferson University, have discovered a new brain cell that helps humans navigate in unfamiliar territory.

| Read more

Researchers Use Simple Game to Understand Eye Movement Impairments in Schizophrenia Patients

August 7, 2013 -

Researchers from the University of B.C. are using a simple game to find new ways to treat symptoms of schizophrenia and Parkinson’s disease. Miriam Spering, an assistant professor in the department of Ophthalmology and Visual Sciences at the University of B.C., led research to determine the disconnect between vision and the information the brain collects to solve problems.

| Read more

Researchers: Game Developers Need to Put Limits on MMORPG Players to Avoid 'Pathological Addiction'

August 6, 2013 -

Researchers in the United Kingdom are warning MMO developers that they need to consider limiting the amount of time the average player spends per session to combat "pathological addiction," and avoid inevitable government intervention. Researchers at Cardiff, Derby and Nottingham Trent universities said some gamers play up to "90 hours a session,"  and that if game companies did not create in-game limits for players, governments might have no choice but to follow Asia's model for limiting play time.

10 comments | Read more

ECA: Tell Your Senator NOT to Support S. 134

August 5, 2013 -

The Entertainment Consumers Association (ECA) sent out an action alert asking its members to tell the United States Senate that it should NOT support S.

Sen. Jay Rockefeller's Violent Content Research Act Gets Greenlight from Senate Committee, Includes Video Games

July 30, 2013 -

Update: The Entertainment Software Association (ESA) issued a prepared statement this evening applauding more research, though the group said that it hopes it will be objective scientific research. The trade group representing the video games industry in the United States also said that it looked forward to having an open dialog with Chairman Rockefeller and members of the Committee on this issue.

3 comments | Read more

IGDA Urges New Jersey Gov. Chris Christie to Veto S2715

July 30, 2013 -

The IGDA and its New Jersey Chapter have written a letter to Governor Chris Christie (R) strongly encouraging him to veto S2715 - or as the group calls it, "the New Jersey Video Game Disinformation law." The IGDA urges Gov. Christie to veto the law because it provides "false and misleading information to the people of New Jersey" and because it could expose the state to lawsuits "if the state fails to propagate a full and accurate assessment of the research into video games."

| Read more

Research: Boys with Autism Susceptible to 'Problem Gaming'

July 29, 2013 -

A new research paper published in the Pediatrics 2013 medical journal concludes that young boys with autism spectrum disorder spend much more time playing video games than boys with average development. Researchers also conclude that boys with autism spectrum disorder and ADHD are at greater risk for "problematic video game use."

9 comments | Read more

Research: New Gaming Technology Lessens Aggression

July 15, 2013 -

New research from Penn State Altoona suggests that new technology such as the motion sensing technology used in the Wii does not increase aggressive behavior in players. The research, which was recently published in the journal Computers in Human Behavior, was conducted by Eric Charles and a team of researchers at Penn State Altoona (thanks to PHX Corp. for the tip).

2 comments | Read more

Report: CDC Closer to Beginning Research on Gun Violence and Video Games

July 12, 2013 -

An extensive and exclusive report over on Polygon reveals that the Centers for Disease Control and Prevention (CDC) are getting closer to pursuing the Obama Administration edict to study the correlation between violent media (music, movies, television and video games) and gun violence. The President called for more research in January of this year in the aftermath of the Sandy Hook Elementary School shooting in Newtown, Connecticut.

3 comments | Read more

Report: Tablets the Device of Choice for Mobile Gamers

July 11, 2013 -

PlayFirst and media and entertainment research firm Frank N. Magid Associates reveal the results from the annual Tablet and Smartphone Gaming, Magid Media Futures study. According to the study, tablet devices are the mobile platform of choice for gamers.

| Read more

Research: Violent Games Do Not Adversely Affect Prosocial Behavior

July 5, 2013 -

The results of research conducted by Morgan Tear and Mark Nielsen from the University of Queensland (Australia) concludes that playing violent video games does not diminish prosocial behavior (in other words, it doesn't make participants anti-social as some research has claimed). The results of the research was recently published in the journal PLOS ONE.

1 comment | Read more

All or Nothing: Active Games Best for Combating Sedentary Behavior After School Time

July 3, 2013 -

A new study coming out of Australia says that video games are great for combating sedentary time after school and making small improvements in physical activity levels - if the only ones you play are "active games." Leon Straker, PhD, of Curtin University in Perth, Australia led a team to conduct a crossover trial study to see how the effectiveness of active games could be maximized. One of the best ways was to remove all other kinds of games that did not require the user to get up and move. Removing all video games from the home of participants had similar results.

| Read more

UC Davis Gives Grant for Gamification Research

July 3, 2013 -

The University of California, Davis announced grants for vocational education, child poverty, international migration and the cultural impact of video games. All of these topics are part of the Interdisciplinary Frontiers in Humanities and Arts program, which will receive combined funding of $3.6 million over three years. The goal is to kick start new research that can go on to compete for funding from "external sources." The funding comes from indirect costs of grants awarded to UC Davis under the American Recovery and Reinvestment Act of 2009, or stimulus funds.

| Read more

Research: Active Gaming Therapy Beneficial to Stroke Victim Recovery

July 2, 2013 -

According to new research, recovering stroke patients who use video games as a therapeutic exercise are more physically capable of movement compared to patients who use traditional motor therapy. The research comes from Dr. Rebbie Rand, an occupational therapist of Tel Aviv University's Stanley Steyer School of Health Professions at the Sackler Faculty of Medicine; and a team of researchers from Sheba Medical Center. The research was funded by a Marie Curie International Reintegration Grant.

| Read more

Next-Gen Console Pricing Comparable to Past Systems

July 2, 2013 -

An interesting report from Ars Technica compares the pricing of the Xbox One and PlayStation 4 with consoles released in America all the way back to 1977 with the release of the Atari 2600. At E3 Sony announced that the PS4 would retail for $399, while Microsoft announced that the Xbox One would cost $499.

Researchers Use Kinect to Control a Cockroach

June 26, 2013 -

Researchers from North Carolina State University are using cockroaches and Microsoft's Kinect sensor for an experiment that allows them to drive the little insects around. Using Microsoft's motion-sensing Kinect technology and some electronics, they've figured out how to control a cockroach in real life.

The team of scientists working on this bizarre project hope that a remote-controlled cockroach could one day be used in disaster search-and-rescue scenarios, such as mapping out a collapsed building or finding survivors.

3 comments | Read more

Conn. Senator Chris Murphy Thinks Video Games Have a Role in Mass Shootings Like Sandy Hook

June 26, 2013 -

Senator Chris Murphy (D-Conn.) says that exposure to violent media such as video games can put those with mental illnesses "over the edge" and that he supports President Obama's plan for more research into violent games. The research - which includes (for the first time) the study of the (possible) connection between guns and mass shootings - was recommended by the Administration in the wake of the Sandy Hook Elementary School shootings in Newtown Conn. in December of last year which resulted in the deaths of 20 children and six adults.

9 comments | Read more

New Report Suggests Anti-Game Research is Deeply Flawed

June 24, 2013 -

A new 13-page report by Media Coalition called "Only a Game: Why Censoring New Media Won’t Stop Gun Violence," concludes that the idea that media (video games, movies, etc.) causes people to kill is based on flawed research, and those who support it ignore the growing body of evidence to the contrary.

The goal of the report is to educate the public and in response to politicians and interest groups that continue to lay the blame at the feet of popular media related to recent tragic shooting incidents.

6 comments | Read more

Research: Action Games Can Help Develop Increased Visual Sensitivity

June 12, 2013 -

New research from Duke University published in the journal Attention, Perception & Psychophysics finds that first-person shooters (or action games) help gamers to develop increased visual sensitivity that can be used to react quickly to stimuli in their field of vision. Games mentioned include Call of Duty and BioShock. The more immersed they are in the self-contained world of a video game, the better gamers become at quickly making "probabilistic inferences" about what certain visual indicators might lead to, even with limited information.

1 comment | Read more

Australian Video Game Researchers Seek Common Ground to Improve Future Research

June 7, 2013 -

Monash University researcher Dr. Andy Ruddock from the School of English, Communications and Performance Studies and Brendan Keogh from the School of Media and Communication at RMIT (both in Australia, in case you didn't know) will host a seminar to discuss how better collaboration between media effects researchers and games studies researchers can find common ground and work together to improve understanding on the effects of violent video games on real world behavior.

1 comment | Read more

CDC Outlines Plans for Violent Media Research

June 6, 2013 -

The Centers for Disease Control (CDC) this week asked the Institute of Medicine in conjunction with the National Research Council to form a committee that will look at the influence of video games and other media on real-life violence. The IOM is part of the federally funded National Academy of Sciences. It will also focus on gun violence - something it has not been allowed to do since Congress put a stop to such research from being allowed way back in 1993.

2 comments | Read more

Research: Video Games Make Teens Better Citizens

June 5, 2013 -

Video games can make teens better citizens, according to Kathy Sanford, an education professor at the University of Victoria, (British Columbia, Canada) She comes to this conclusion after a five year research project that followed a group of teens between the ages of 13-17 years old. Sanford sat down with The Globe and Mail earlier this week to talk about her findings before presenting them at a UVic conference of humanities and social sciences.

| Read more

Study Shows Publisher Profit Decline if Pre-Owned Market Didn't Exist

June 3, 2013 -

According to a new study by marketing professors Masakazu Ishihara of the New York University Stern School of Business and Andrew Ching of the University of Toronto’s Rotman School of Management, if the used games market were to completely disappear it would cause a decline in profits for publishers. The only way that publishers could gain momentum in such a situation would be to lower retail prices on games, the study said.

4 comments | Read more

Video Game Expert Can't Sway Jury in Mass Murder Trial

May 31, 2013 -

A man who murdered an entire family with a tire iron in 2009 in their Beason, Ill. home tried to use video games as part of his defense earlier this week. After one day of deliberations a jury delivered a stinging verdict.

ALA Office for Intellectual Freedom: Libraries Should Embrace Video Games, Not Ban Them

May 23, 2013 -

An interesting editorial penned by Barbara Jones, the director of the Office for Intellectual Freedom for the American Library Association, puts the brakes on all the talk about banning video games from public libraries.

3 comments | Read more

Research: Childhood Media Consumption Not a Predictor for Adult Criminality

May 21, 2013 -

A recent study by Texas A&M International University chair and associate professor, psychology Dr. Christopher J. Ferguson shows that childhood media consumption is not a predictor for future adult criminal behavior. The long-held (and as of yet unproven) argument has been that violent video games or other violent media have a direct causation to violent crimes like school shootings.

2 comments | Read more

Katie Couric Admits Her Video Game Violence Episode Was One-Sided

May 21, 2013 -

In a "Friday Follow-Up" segment that aired on her show, Katie Couric admitted that her recent show on video game violence that featured a "who's who" of anti-video game voices was one-sided. The show, "Are Video Games Ruining Your Life?" aired on April 29 and featured Daniel Petric, who cited video games as being a "catalyst" for shooting and killing his mother on October 20, 2007. It also featured Dr.

2 comments | Read more

Researchers: Games With Human Opponents Make Players More Aggressive

May 20, 2013 -

Researchers at the University of Connecticut and Wake Forest University claim that when players fight against human-looking opponents, those players become more aggressive. They even go so far as to say that games with these types of opponents in them may be more likely to provoke violent thoughts and words than games where monsters are the enemy.

4 comments | Read more

NJ Democrats Push Anti-Game Propaganda Through Senate

May 15, 2013 -

New Jersey Senators Raymond Lesniak and M. Teresa Ruiz - both Democrats - have managed to push a proposal (bill S-2715) through the Senate. The bill commissions the New Jersey Department of Education to create a pamphlet that would provide information for parents about violent media. The proposal was part of Senate Democrats' gun safety plan. According to PolitikerNJ, the proposal has passed the Senate by a vote of 36-0 and is heading to the Assembly.

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
WonderkarpDay 4 of my Amiibos. Still Unopened. Now pegged too a wall. I just love the packaging too much11/24/2014 - 8:12am
PHX Corp@Jessy I actually saw it on gamespot, seems that Nintendo accidently turned Samus into a Badass11/23/2014 - 9:28pm
Jessy HartAnybody else see the Samus Amiibo with 2 arm canons?11/23/2014 - 9:10pm
Andrew EisenNeo - If you're not bleeding then it's probably not you who needs to go to the doctor.11/23/2014 - 5:45pm
Wonderkarpgood. that kind of behavior is unnecessary.11/23/2014 - 5:44pm
WonderkarpGeorgina Young - Are Video Games Sexist? https://www.youtube.com/watch?v=rX9LV4GuG9E11/23/2014 - 5:43pm
ZippyDSMleehttp://deadspin.com/starcraft-player-says-hell-rape-opponent-is-booted-f-1662346891/+Fahey11/23/2014 - 5:40pm
Wonderkarphttps://www.youtube.com/watch?v=O4a9tMGSTG411/23/2014 - 5:32pm
WonderkarpDan Vavra of Warhorse Studios at the Nordic eCommerce Summit 2014 on Game Journalism and why ethics are important11/23/2014 - 5:27pm
WonderkarpGame Dev Ashley Ross on the Block/Blacklist https://www.reddit.com/r/KotakuInAction/comments/2n603f/thoughts_on_the_recent_igdaggautoblocker_incident/11/23/2014 - 5:25pm
Wonderkarpwhich is interesting cause this the first one 100% made by 2k games after the THQ buy11/23/2014 - 4:17pm
Wonderkarpbleh. the more I play WWE 2k15 on PS4, the more I get disappointed.11/23/2014 - 4:09pm
Neo_DrKefkaIt happened around 1030 this morning. I was not blooding because blood was on my hands11/23/2014 - 3:50pm
Andrew EisenThat depends on a lot. Were you bleeding at the time you requested to leave or did you want to leave work to go to the doctor over an incident that happened on a different day that you didn't file an incident report for?11/23/2014 - 3:21pm
Neo_DrKefkaThat would be a major OSHA violation correct?11/23/2014 - 1:54pm
Neo_DrKefkaOff topic but I was at work and went over to the first aid kit to get some eye drops. I look at my hand and noticed blood on my hands. My employers said their is no incident report and they won't send me to see a doctor and that I am abandoning my job.11/23/2014 - 1:54pm
MaskedPixelanteThe more I hear about AC Unity being rushed out, the more I think Ubisoft was telling the truth about why they couldn't add female co-op models.11/23/2014 - 1:14pm
IanCI wouldnt say the 360/PS3 version were superior. They were different games.11/23/2014 - 11:49am
MechaTama31It's hard to rank my top 5 against eachother, but they would include Ghostbusters, Back to the Future (all of it), Monty Python and the Holy Grail, The Shawshank Redemption, and The Princess Bride.11/23/2014 - 11:09am
Andrew EisenTrue, but I liked the fact that rather than do a crappy looking version of the PS3/360 version, it went with an art style more suited to the Wii's strengths.11/23/2014 - 12:26am
 

Be Heard - Contact Your Politician