Research: Children with ASD More Susceptible to Video Game Addiction

April 17, 2013 -

Children and teens with autism spectrum disorder (ASD) use screen-based media, such as television and video games, more often than their typically developing peers and are more likely to develop problematic video game habits, according to research conducted by Micah Mazurek, an assistant professor of health psychology and a clinical child psychologist at the University of Missouri.

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Video: Curry College Panel Discusses Violence, Sexism, and the Future of Gaming

April 2, 2013 -

If you weren't able to attend the Curry College event a few weeks ago (it took place a day before PAX East in Cambridge Mass.) called "Video Gaming Panel Discusses Violence, Sexism and the Future of Gaming" then you can check out the video to your left or by visiting this link.

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Iowa State Researchers Find Link Between Juvenile Offenders and Playing Violent Video Games

March 27, 2013 -

A new study by Iowa State researchers claims that (wait for it) there is a "strong connection" between playing violent video games and youth violence and delinquency. Backed by the usual suspects at the university that continues to publish studies saying that video games are basically responsible for everything wrong with children today, this particular study was conducted by Matt DeLisi, a professor of sociology at the university.

New Research Suggests Extended 'Screen Time' Does Not Breed Bad Behavior in Young Children

March 26, 2013 -

The BBC offers an interesting report on a new study that puts research claiming that too much "screen time" creates attention deficit disorders in young children on its ear, though researchers still say that screen time for children should be limited. The Medical Research Council (MRC) team, headed by Dr. Alison Parkes and Jane Gentle from Mumsnet England, studied more than 11,000 primary school students to determine a link between bad behavior to TV viewing and video game playing.

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Research: Playing Shooters Improves Visual Search

March 15, 2013 -

New research coming out of the University of Toronto shows that playing shooters and driving games for even a short amount of time seems to improve the ability to search for a target hidden among distractions in complex scenes. The study was conducted by psychology professor Ian Spence and PhD candidate Sijing Wu, who compared action videogame players and non-players on three visual search tasks. They found that the experienced players were better at it.

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Research: Playing Video Games Every Day Can Improve Cognitive Performance

March 14, 2013 -

According to new research from Adam Chie-Ming Oei and Michael Donald Patterson (from Nanyang Technological University, Singapore) published this week in the open access journal PLOS ONE, playing video games a little bit every day can improve cognitive performance. The research is based on a study conducted by Oei and Patterson that directed participants identified as "non-gamers" to play five different games on their smart phones for one hour a day, five days a week, for one month.

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Book of Essays Explores the Importance of 'Player Control' in Games

March 12, 2013 -

Flagler College (St. Augustine, Florida) assistant professor of communication Matthew Wysocki helped make a new book about control in video games a reality. Besides co-authoring a chapter on the subject and writing the introduction in "Ctrl-Alt-Play: Essays on Control in Video Gaming," Wysocki edited the 16 essays that make of the body of the work. More importantly the book was basically his idea. The book came about because he saw that many of his colleagues were working on similar projects concerning video game control.

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Brad Bushman Research: Frustration Leads to Violent Video Game Choices

March 11, 2013 -

A new study from Brad Bushman of Ohio State University comes to the conclusion that some players of violent video games are led there out of a sense of frustration because they cannot engage in taboo behaviors in the real world such as stealing or cheating. Don't worry, the latest Bushman study will connect this to aggression, violent video games, and a negative effect of some kind... The temptation to steal or cheat is sometimes great — especially when the risk of being caught is low.

IGDA's Daniel Greenberg Lays Into Republican Leaders over WoW Research Comments

March 8, 2013 -

Video game developer and Chair of the International Game Developers Association’s Anti-Censorship and Social Issues Committee Daniel Greenberg offers a scathing rebuke to Republicans in Congress for criticizing World of Warcraft and tax payer dollars given to use the virtual world for research over at Salon today.

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Michael Langlois to Host 'Rethinking Gaming Addiction' Panel at PAX East

March 7, 2013 -

Michael Langlois, a licensed Psychotherapist, speaker, defender of video games, and author of the book "Reset: Video Games & Psychotherapy," will be hosting an interesting one-man panel at PAX East called "Rethinking Game Addiction."

Ultimately the discussion is meant to challenge the mainstream thinking on game addiction and to explore the mental health benefits of playing video games - even violent ones. From the description at the Pax East web site:

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Research: Seniors Who Play Games Say They Have a Better Sense of Well-Being

March 5, 2013 -

According to Medical Xpress (by way of Kotaku), new research shows that seniors who play video games report having a better sense of emotional well-being. This new data comes from research conducted by North Carolina State University.

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Neuroscientists Urge Colleagues to Work With Game Developers to Create Brain Training Tools

February 28, 2013 -

In the latest issue of the science journal Nature two neuroscientists say that their colleagues should work with game developers to help create games that can be used to boost brain function and improve well-being. Daphne Bavelier of the University of Rochester and Richard J.

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Harris Poll: Older Americans More Likely to Assume Link Between Game Violence and Youth Violence

February 27, 2013 -

Earlier this week, we reported on a new Harris Poll that said, among other things, that 58% of 2,278 U.S adults (ages 18+) think that there's a correlation between playing violent games and violent behavior in teenagers.  Many of us were wondering exactly how the question that prompted that response was phrased.

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Conn. Lawmakers Get Mixed Reaction at Public Hearing on Proposed Video Game Legislation

February 26, 2013 -

Today lawmakers in Connecticut held a public meeting to get feedback from the community and interested parties on several pieces of legislation that have been proposed about video games in the wake of the Sandy Hook Elementary school shooting in December. Supporters of legislation to regulate video games told members of the General Assembly’s Children’s Committee that they believe that there is a causal link between playing violent video games and violent real-world act committed by youth.

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Harris Poll: 58 Percent of Adults Believe Playing Video Games Cause Violence

February 26, 2013 -

GamesBeat seems to have secured the exclusive on a new poll from national polling outfit Harris Poll about video games. The poll, which questioned 2,278 U.S. adults found that nearly three in five adult Americans - or 58 percent - think that video games contribute to violent behavior in teenagers.

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PTC Praises 'Youth Violence: What We Need To Know' Report

February 25, 2013 -

Last week the Parents Television Council (PTC) issued a press release singing the praises of Rep.

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Former FBI Profiler: Video Games Do Not Cause Violence

February 25, 2013 -

During a panel discussion on CBS' popular Sunday political show Face the Nation, former FBI profiler Mary Ellen O’Toole said that politicians rushing to blame video games for the shooting in Newtown, Connecticut are misguided because the evidence does not support their theory.

"It’s my experience that video games do not cause violence," O’Toole told CBS News."However, it is one of the risk variables when we do a threat assessment for the risk to act out violently."

The Trouble With Connecticut's Video Game Sin Tax Bill

February 22, 2013 -

An interesting article on The Atlantic examines why sin taxes like the one proposed for video games by Connecticut State Rep. Debralee Hovey (R-112th District) never really do anything productive. You may recall that Hovey, who represents the district that includes Newtown, Connecticut, proposed a 10 percent sin tax on violent video games rated "Mature" by the ESRB.

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Video Game Industry Veteran Reflects on the History of Video Game Violence

February 20, 2013 -

If you want a real opinion on violent video game content, then William Volk is probably someone to ask. He has been in the video games industry since 1979 and he has seen his fair share of games that pushed the envelope and got the attention of people that normally don't pay attention to such cultural phenomenon - like politicians and parent's groups.

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House GOP Majority Leader Calls World of Warcraft Study Wasteful Spending

February 20, 2013 -

House GOP majority leader Eric Cantor called out a study by North Carolina State University related to World of Warcraft's ability to "boosts cognitive functioning in some older adults" a waste of tax payer dollars. The study was paid for by a $1.2 million federal grant. Eric Cantor (R-Va.) said in a statement released this week that this kind of spending is the cause of the country’s debt.

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Research: As Violent Video Game Sales Climb, Violent Crime Among Youths Decreases

February 13, 2013 -

As part of a New York Times article (as reported by Polygon) on the study of violent video games, a new study emerged showing that a decline in violent crime, even as sales of violent video games more than doubled.

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Nancy Pelosi Defends Call for More Research on Video Games

February 11, 2013 -

Speaking to Fox News on Sunday, Rep. Nancy Pelosi (D-CA.) defended the call for more research related to the alleged effects of violent media on the youth of America as it relates to gun violence. Both Democrats and Republicans in both houses of Congress have been quick to pounce on violent media and gun control as issues that need to be addressed in the wake of the December 2012 school shooting in Newtown, Connecticut.

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Congressional Gun Violence Prevention Task Force Calls for More Research on Violent Video Games

February 8, 2013 -

Yesterday Congressman Mike Thompson (D-CA) released "A Comprehensive Plan That Reduces Gun Violence and Respects the 2nd Amendment Rights of Law-Abiding Americans," which details the recommendations of the " Congressional Gun Violence Prevention Task Force." While there are plenty of recommendations on guns and curbing gun violence, mental health issues and school safety, there is a portion of the report dedicated to violent media.

Connecticut State Senators Propose Bill to Create a Task Force to Examine The Effects of Violent Video Games on Youth

February 6, 2013 -

It looks like Connecticut Sen. Toni Harp (D-New Haven) and Rep. DebraLee Hovey (R-Newtown) are not the only Connecticut lawmakers that proposed bills related to video game violence in the January session. Sen. Scott Frantz (R-Greenwich) and Sen.

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Shocking: CNN Town Hall has Thoughtful Discussion on Guns, Violence, and Violent Media

February 1, 2013 -

Destructoid has an excellent recap of a CNN Town Hall lead by Anderson Cooper that actually discusses the issue of gun violence in a sensible way (thanks to PHX Corp. for the link in the shout box) and even includes a lengthy discussion on mental health issues.

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EA's John Riccitiello on Video Games and Violence

January 31, 2013 -

Electronic Arts CEO John Riccitiello recently spoke out on the idea that video games can be a catalyst that leads to real world violence during a conference call with analysts to discuss the company's latest earnings. Acknowledging that the industry faces a "perception issue" when it comes to videogames Riccitiello also said that games can also be "a voice for good," and that there is no research to back up claims that video games directly cause real world violence.

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Little Evidence Sandy Hook Shooter Was a Gamer

January 25, 2013 -

In direct response to last month’s shooting at Sandy Hook Elementary School, the following has happened:

Vice President Joe Biden Says That 'We Shouldn't Be Afraid of the Facts' on Video Game Violence

January 24, 2013 -

As part of a White House / Google Hangout event to discuss gun violence, Vice President Joe Biden said that when it comes to research on video game violence "we shouldn't be afraid of the facts." His remarks were in response to a question about the possible connection between gun violence and video games.

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Children's Rights Advocate and Attorney: Video Games Are Not The Problem

January 18, 2013 -

Children's rights advocate and attorney Paul Mones (@MonesPaul on Twitter) delivers a "Perry Mason moment" in a new editorial over at the Huffington Post titled "Video Games Hold No Answers." In it Mones notes that making a connection between violent crimes committed by teens based on the video games, movies, or even mu

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Father Shot By Son For Banning Him from Video Games Applauds the President's Call for CDC Research

January 17, 2013 -

The Ohio father who survived his son attempting to murder him after he took away his video games is applauding President Barack Obama's call for the Center for Disease Control (CDC) to conduct research on the effects of violent video games on America's youth (as it relates to gun violence).

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Papa MidnightThe Verge says the sequel to Flappy Bird is nearly impossible. http://www.theverge.com/2014/8/21/6053297/swing-copters-flappy-bird-sequel08/21/2014 - 12:22pm
SleakerPC-Gamer wrote an article on what's going on with the Minecraft stuff: http://www.pcgamer.com/2014/08/21/minecraft-bukkit-team-lead-tries-to-end-development-but-mojang-steps-in/08/21/2014 - 11:55am
SleakerEVE had a high-profile ban today: http://massively.joystiq.com/2014/08/20/eve-online-lottery-site-somer-blink-shutting-down/#continued08/21/2014 - 10:26am
SleakerBut where have all the Ethics gone?08/21/2014 - 9:08am
Sleaker@EZK - one of the bigger things is that since Mojang has owned Bukkit for 2 years now, people contributing to the project have basically been doing work for them pro-bono. On top of never formalizing support. They hid the fact probably to prevent support08/21/2014 - 9:07am
SleakerIf you've played on a server with mods/plugins, you've almost for sure played on a Bukkit-based server.08/21/2014 - 8:56am
SleakerHere's Bukkit's explanation attempt at shutting down due to EULA changes: http://forums.bukkit.org/threads/bukkit-its-time-to-say.305106/08/21/2014 - 8:55am
SleakerEZK - it's the largest server mod for MC, in actuality without it minecraft for sure would not have been as popular (#1 game now).08/21/2014 - 8:54am
SleakerTo the point that it seems they have completely lost what it means to be for-community, and having transparency. Along with dumping restrictive EULA's onto people.08/21/2014 - 8:53am
E. Zachary KnightWhat is Bukkit and why should I care?08/21/2014 - 8:53am
SleakerMinecraft community exploded again today. Apparently Mojang owns all of Bukkit, and never put out a statement saying as such 2 years ago when they acquired them. I have to say, their transition from indie has been rough.08/21/2014 - 8:52am
james_fudgeThere aren't many left in America08/21/2014 - 1:50am
MechaTama31I sure have. Dorky's barcade in Tacoma, WA.08/20/2014 - 5:56pm
Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
Sleaker@AE - Ah no it's called GroundKontrol - I was just referring to it as a Bar-Arcade.08/20/2014 - 4:39pm
Andrew EisenStill looking for confirmation that High Moon Studios (dev behind the PS3/360 versions) isn't working on it.08/20/2014 - 4:38pm
ZenGotcha.08/20/2014 - 4:37pm
Andrew EisenI already updated the story with it!08/20/2014 - 4:36pm
Zenhttp://www.gonintendo.com/s/235574-treyarch-isn-t-working-call-of-duty-advanced-warfare-for-wii-u-either08/20/2014 - 4:36pm
ZenLet me send the link for the Tweet as well...they state Treyarch is not working on it. Grabbing it now.08/20/2014 - 4:34pm
 

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