MassDiGI Reveals Summer Innovation Program

February 23, 2012

The Massachusetts Digital Games Institute (MassDiGI) revealed a new program for students looking to jump into the wonderful world of game development called the MassDiGI Summer Innovation Program. The summer program, which will being in May at Becker College (Worcester, Mass), will be preceded by the MassDiGI Game Challenge competition being held April 13-15.

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PAX East Organizers Sign Ten Year Deal to Remain in Boston

February 15, 2012

PAX East will keep Boston as its home until 2023, thanks to a new deal with the Massachusetts Convention Center Authority. Organizers will also donate $325,000 ($25,00 annually) to Becker College's Massachusetts Digital Games Institute. PAX East has been hosted in Boston since its launch two years ago.

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Massachusetts Digital Games Institute Scores $500k Grant

September 29, 2011

The Massachusetts Digital Games Institute (DiGI) has been awarded a five-year, $500,000 grant by the U.S. Department of Commerce. DiGI launched in April of this year with the help of grant money provided by Worcester's Becker College and the Massachusetts Technology Collaborative. The large chunk of grant money will be used to help the game industry with such things as marketing, business development, and hiring employees in the state.

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Nick Chester Leaves Destructoid to Join Harmonix

September 16, 2011

Destructoid's Nick Chester has left the building to dance his pants off at a new gig. In an open letter to the community Chester announced that he would be leaving the popular web site to become a publicist for Cambridge, Ma.-based music game giant Harmonix. Here's some of what Chester had to say to the Destructoid community:

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TLC Sues Zynga Over 'Oregon Trail' Missions in FrontierVille

May 19, 2011

The Learning Company, a Houghton Mifflin Harcourt subsidiary, has filed a lawsuit against Zynga in the Massachusetts district court over "Oregon Trail" missions in its Facebook game FrontierVille. The complaint alleges that Zynga is infringing on its classic educational game Oregon Trail and seeks an immediate injunction to halt Zynga's missions while the court sorts the whole mess.

The lawsuit uses a YouTube trailer of Zynga's missions as evidence that the similarities between them and its classic game - now also a Facebook game - are striking.

TLC says in its complaint that the social game maker's use of its intilectual property is "deliberate theft of the goodwill associated with the iconic The Oregon Trail Mark, which the company has spent millions of dollars promoting since 1971."

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New England Town Keeps Video Game Ban in Place

May 9, 2011

You may remember our report on a small coastal Massachusetts town that banned coin operated games from grocery stores and bars in 1982. Well recently, the town of Marshfield voted on lifting the ban and the results were surprising. By a vote of 655-554 at a recent Marshfield Town Meeting, residents rejected lifting the town's ban on coin-operated video games. It has been 29 years since the people of Marshfield chased Donkey Kong out of town and it looks like him and his ilk are still unwelcomed.

George Mallet, a long-time resident who petitioned the town to consider repealing the law at annual Town Meeting, thought resident had come around.

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Massachusetts Bill Flirts With Video Game Tax Breaks

May 4, 2011

Developers could get a decent 25 percent tax credit on production cost if their products bear a "Made in Massachusetts" logo. According to data provided to Develop by a tax specialist firm, any developer making less $1 million would be eligible for the 35 percent payroll credit. The savings would not be transferred to individuals, but to studio accounts. In other words, if the bill were to be passed, Massachusetts studios could attract better talent with bigger wages.

The information comes from a new Develop feature that taps two executives from specialty tax services provider Alliantgroup, who details the benefits of the bill. Alliantgroup managing director Dean Zerbe and senior associate Angelique Garcia said that the proposed tax breaks for video game studios would turn Massachusetts into a "safe haven" for games studios.

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ECA Action Alert: Massachusetts Net Neutrality Law

March 15, 2011

The ECA has issued an "Action Alert" asking its members to help influence a Massachusetts net neutrality law sponsored by Massachusetts Representative Tom Sannicandro. The full alert from the ECA is below:

"The internet has allowed mass communication and collaboration on a scale never before seen in human history. People from vast distances are able to work together on projects and weigh in with thoughts concerning issues that matter to them. We ask you to add your thoughts regarding an issue that should matter to you – net neutrality.

Massachusetts Representative Tom Sannicandro has recognized this tool for what it is and will introduce a bill concerning Net Neutrality that involves people’s input using LexPop. You can get started and add your thoughts about Net Neutrality here.

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Schilling Talks Rhode Island Relocation, His Aversion to F2P

March 3, 2011

Speaking to Joystiq, former Red Sox pitcher and current CEO of 38 Studios Curt Schilling talked a bit about his company's growth over the last year and his decision to move his studio from Massachusetts to Rhode Island. Schilling said that the company's 150 - 160 employees are already in the process of moving to the brand new facility in Rhode Island.

"The team is incredibly excited. It's our building! We have all six floors -- it's our studio and we're alone. It's our space," Schilling told Joystiq at an EA GDC event. "Gavin -- the studio GM -- and I, we really took a Disney approach. There's no detail too small for us in the new studio to make it a place where people walk in and say, 'I wanna work there.'"

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Smuggle Truck: Operation Immigration Takes Heat from Advocacy Groups

February 11, 2011

The Owlchemy Labs, a Massachusetts-based developer of wacky and silly games, is taking some local heat from advocacy groups for its iOS game Smuggle Truck: Operation Immigration. In Smuggle Truck, players drive a pickup truck loaded with illegal immigrants. The goal of the game is to bring them over a fictional border while avoiding bumps that make them fall off the back of the truck.

Owlchemy Labs claims on the product page for the game that it was created out of a "the frustration our friends have experienced in trying to immigrate to the United States. With such a troublesome issue being largely avoided in popular media, especially video games, we felt the best way to criticize it was with an interactive satire."

The company also claims that they "maintained a meticulous eye to avoid depicting stereotypes and specific locales."

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Harvard Professor: Mass. Targeted Industry Subsidies Unfair

January 28, 2011

The Boston Herald offers an editorial on state representative Vincent Pedone's proposal to offer tax breaks to the game industry in Massachusetts. The author, Edward L. Glaeser (professor of economics at Harvard University and author of the forthcoming book "The Triumph of the City"), compares it to the disastrous results of Evergreen Solar and ponders aloud if this is all "throwing good money after bad?"

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MA. Considering Incentives for the Video Game Industry

January 18, 2011

Correction: I erroneously wrote earlier that "Massachusetts has a thriving video games industry - mostly in the Western part of the state in and around Boston." This is quite incorrect and doubly embarrassing because I actually live in Massachusetts (I do know where Boston is, for the record). A revised story below:

Massachusetts may join Texas, Georgia and countless other states that offer some sort of tax incentives to the interactive entertainment industry. According to a report in the Boston Herald, supports of the effort want to expand the "the state’s $2 billion video game industry to $20 billion" within the next five years. To do that, the state will have to be willing to invest in incentives, but opponents say the state is already in the red.

One of the initiative’s supporters, State Rep. Vincent Pedone (D-Worcester) said it is too early to say what the effort would cost, but wants to expand the industry:

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Massachusetts Gets Serious About Video Game Industry

December 22, 2010

Becker College administrators, elected officials and other interested parties want the video game industry to grow in Massachusetts. A recent series of pitches at the Southboro, Mass.-campus attempted to kick start the process at the college level. Through education and tax credits and other incentives at the state level, Massachusetts can be a more attractive location for game companies, echoed many of the speakers.

To that end, Massachusetts Lt. Gov. Timothy P. Murray announced at the conference held at Becker College this week that a campus-based policy and research institute will be established.

Over the next 90 days, state officials and administrators at the college will work to establish that institute. Murray said the state would also work toward implementing a broader plan to support the video game industry.

"We think there's a unique opportunity right now to begin work on this comprehensive statewide plan," Mr. Murray said.

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Worcester Councilor Pushes for Videogame Incubator

October 27, 2010

Worcester, Massachusetts is a burgeoning videogame hub, anchored by Becker College, which was rated by the Princeton Review as having the fourth best videogame design program in the United States.

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Still No Incentives Planned for Massachusetts Developers

October 13, 2010

Even after losing Curt Schilling and his 38 Studios to neighboring Rhode Island, indications are that Massachusetts still has no plans to institute incentives or tax credits designed to lure, or keep in place, game development companies.

To be fair, Schilling’s deal with the Ocean State, in which his company initially received a guaranteed $75 million loan, before it was pared to approximately $51 million, was an incentive that was more-or-less created (or expanded anyway) to entice a single company.

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Middlesex, MA DA: Violent Games Contribute to Numbing of Youth

October 12, 2010

Following a recent rash of violent crime, the district attorney for the Massachusetts county of Middlesex is attempting to pin at least some of the blame on violent videogames.

District Attorney Gerry Leone, when asked about the recent transgressions, stated that “None of this surprises me,” adding, “I find young people have a more cavalier attitude toward crime than they've ever had.”

Continuing, Leone stated that today’s youth are “not really drawing the boundaries between a bad choice and a really seriously bad choice.” Why? “I attribute that to the numbing of our young people,” answered Leone.

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Interactive Sim Used to Scare Kids Away from Texting While Driving

September 30, 2010

Funded by the UMass Memorial Medical Center and the Allstate Foundation, a new simulator, meant to demonstrate the perils of texting while driving, is making the rounds of Massachusetts high schools.

Teen D.R.I.V.E (Distracted Reality an Interactive Virtual Education) is a pretty snazzy looking simulator, which ends with a “patient’s-eye view” from a stretcher after a crash and an appearance before a judge to receive penalties, which go into effect in Massachusetts today.

If you’re allergic to clichés, please skim past the following quote from Allstate Foundation spokesman Chris Connor, who stated, “This is an opportunity to realistically engage teens in a manner they understand – video games, a simulation."

He continued:

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MA. State Treasurer Backs Celebrity Calamity Tournament

September 13, 2010

Massachusetts State Treasurer (and gubernatorial candidate) Tim Cahill, and the Doorways to Dreams Fund, have teamed up for the Celebrity Calamity video game tournament. The Celebrity Calamity tournament is a statewide financial entertainment game competition for residents of the Bay State.

Celebrity Calamity is a casual game that teaches financial literacy. Players become the business manager for three celebrities (an actor, an athlete, and a musician) who spend beyond their means. Players must effectively use a bank account, debit card, and credit card to be successful as well.

During the tournament, players earn points that qualify them for a chance to win gift cards being given away weekly. The highest scoring player during the tournament period (September 1 - 30) receives an Apple iPad and recognition on October 9 at the Boston Money Conference.

The Financial Education Department, a program of the State Treasurer's office, funds the tournament. Treasurer Cahill oversees the Treasury's Financial Education Department, which sponsors a variety of activities related to financial literacy in the state.

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GTA Said to Inspire Molotov-based Attempted Arson in MA

June 30, 2010

Claiming they were motivated by a Grand Theft Auto play session, a pair of Raynham, Massachusetts  boys were arrested after allegedly attempting to set fire to two buildings with Molotov cocktails.

The 12-year old and 16-year old tried to burn down a garage and an apartment building early Sunday morning with stolen gasoline poured into bottles, according to Enterprise News. The younger of the two suspects told police that “they got the idea from a video game they had been playing earlier in the night.”

Police Chief Lou Pacheco told the paper, (in a solemn voice, no doubt), “They appear to have crossed the line from virtual reality to reality.”

The boys were arraigned on charges of possession of an explosive device and attempted arson before being released to their families. The two are also suspected of going on a tagging spree as well, though thankfully there was no mention of the boys playing Mark Ecko’s Getting Up: Contents Under Pressure prior to that undertaking.

15 comments

Shaping the Future of Chinatown with a Game

May 4, 2010

In a bid to drum up community involvement among residents of Boston’s Chinatown, local leaders commissioned the development of a videogame.

Participatory Chinatown was developed by project partner Muzzy Lane Software, in conjunction with the Asian Community Development Corporation (ACDC), Emerson College’s New Media program, and the Metropolitan Area Planning Council (MAPC). Funding was provided by a grant from the MacArthur Foundation's Digital Media and Learning Competition.

A description of the game via the MAPC:

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Massachusetts School Latest to Intro Game Curriculum

April 1, 2010

The Brookline, Massachusetts-based New England Institute of Art is the latest school to offer a videogame design curriculum.

A Bachelor’s degree program in Game Art & Design is a new entry in the school’s Media Arts & Animation program and will teach students design, illustration, compositing, 3-D computer modeling and animation. Enrollees will start out learning the basics of drawing, color theory and 2D design before advancing to modeling and animation.

Advanced coursework will also include scriptwriting, storyboarding, character animation, and production.

Jason Donati, Chair of the Media Arts & Animation program, stated:

Everyone has seen the explosion of animation in the movie theaters, but the skill sets apply to the gaming industry as well.  We are very excited to be able to offer this opportunity for our students to be part of this growing industry.

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Complete Game Marathon to Benefit Haiti

February 22, 2010

The Singapore-MIT Game Lab has planned a benefit for Haiti earthquake victims that involves epic lengths of game play.

The Complete Game Completion Marathon 2010 will see a group of teams attempt to complete a wide variety of games. The event takes place this weekend, February 26-28 in the Gambit Game Lab on the campus of the Massachusetts Institute of Technology in Cambridge, Massachusetts and will be broadcast live on Ustream.

Donations are being accepted via the Complete Game Completion Marathon 2010 website and will benefit Partners in Health, a group that brings modern medical care to poor communities and which has been active in Haiti for over 20 years.

A full list of teams, with the games they will play and the estimated time of completion, follows:

  • The Stickhandlers—NHL 10 full season—25 hours
  • Fire Hose for Haiti—Final Fantasy, Mega Man 9 and Mario Kart—35 hours
  • Being Bad for Good—Mass Effect 1 and 2—25 hours
  • A Song for the World—Hatsune Miku: Project Diva—30 hours
  • The Panzerfaustian Bargain—Left 4 Dead—8 hours
  • Team Funwolf—Shadow of the Colossus—8 hours
  • Team Funwolf: Lonewolf—The Legend of Zelda: Ocarina of Time—15 hours
  • Clara Fernandez Vara—The Curse of Monkey Island—15 hours
  • Team Medkit—Doom 1 and 2—15 hours
  • Team Friendless—Phantom Hourglass—18 hours
  • Consoles Are So Last Millennium—every game on Marleigh Norton’s iPhone—13.5 hours

The Singapore-MIT Game Lab is a partnership between MIT and the government of Singapore designed to explore new directions in the development of videogames.

4 comments

Massachusetts Guv Proclaims Video Game Innovation Day

September 10, 2009

As GamePolitics has previously reported, Massachusetts Gov. Deval Patrick is a tireless promoter of his state's growing video game industry.

Yesterday, the Guv made his support official. In a proclamation designating September 9th as Video Game Innovation Day, Patrick looked ahead to the launch of The Beatles Rock Band and harkened back to the creation of the original video game, Spacewar!, at MIT: 

Whereas In 1961, MIT students Martin Graetz, Steve Russell and Wayne Wiitanen invented the game Spacewar!, one of the first video games ever created; and

Whereas Throughout the Bay State, innovative companies are developing new gaming technologies from diagnostics to social media.  Our universities feature programs and curriculum that support the growth of the videogame industry; and

Whereas On this day, Harmonix Music Systems, the Cambridge-based inventors of Rock Band and developer of the original Guitar Hero games, is releasing The Beatles: Rock Band™, a game that will not only bring the creativity and joy of The Beatles music to countless people, but will introduce the Fab Four to new generations of fans,

Now, Therefore, I, Deval L. Patrick, Governor of the Commonwealth of Massachusetts, do hereby proclaim September 9th, 2009 to be,  Video Game Innovation Day...

Mass Technology Leadership Blog points out that the official fun will continue next week when 300 tech executives, members of the Mass Technology Leadership Cluster, will gather to celebrate the proclamation and release research findings on the state's video game industry. If you're local to Cambridge, the event is free.

14 comments

38 Studios Boss Schilling Mulls Bid For Ted Kennedy's Senate Seat

September 3, 2009

Will former Red Sox ace Curt Schilling run for the Senate seat vacated by the recent death of Ted Kennedy?

If he does, how will MMO development at his company, 38 Studios be affected?

These remain open questions following yesterday's acknowledgement by Schilling that he is considering a bid for the late Kennedy's former spot. Writing on his 38 Pitches blog, Schilling was candid about his potential foray into big-time politics:

While my family is obviously the priority, and 38 Studios is a priority, I do have some interest in the possibility [of running]. That being said, to get to there from where I am today, many many things would have to align themselves for that to truly happen. I am not going to comment further on the matter since at this point it would be speculation on top of speculation.

Although Bloomberg reports that Schilling is a registered Independent, as GamePolitics reported during last year's presidential race, Schilling stumped for Republican contender John McCain. He is most definitely not an Obama fan.

The Boston Globe has additional quotes on the Senate issue from Schilling, including this one:

I'm not going to divulge the discussions, but I've been contacted by people whose opinion I give credence to and listen to, and I listened...

30 comments

ESA Sues Chicago Transit Authority over Ban on M-Rated Game Ads

July 22, 2009

The Entertainment Software Association has filed a federal lawsuit against the Chicago Transit Authority, challenging a 2009 CTA ordinance which prohibits ads for games rated M (17+) or AO (18+) from appearing on its vehicles and facilities. 

GamePolitics readers may recall that in April, 2008 the CTA ordered ads for Grand Theft Auto IV removed from buses even before the game was released. The CTA action followed local news coverage of a rash of shootings in Chicago.

Shortly thereafter, GTA IV publisher Take-Two Interactive sued the CTA, charging that the agency had broken a $300,000 contract for the campaign. The parties settled the case later in 2008, with the CTA granting T2 a six-week GTA IV ad run. However, CTA officials moved to block future ads for M-rated games by passing the new ordinance, which took effect on January 1st and prompted today's legal action by the ESA.

ESA boss Mike Gallagher commented on the lawsuit in a press release: 

The CTA’s ordinance constitutes a clear violation of the constitutional rights of the entertainment software industry. Courts across the United States, including those in the CTA’s own backyard, have ruled consistently that video games are entitled to the same First Amendment protections as other forms of entertainment. The CTA appears unwilling to recognize this established fact, and has shown a remarkable ignorance of the dynamism, creativity and expressive nature of computer and video games. The ESA will not sit idly by when the creative freedoms of our industry are threatened.

The press release also explains some of the legal rationale behind the suit:

The ESA’s suit contends this new ordinance unconstitutionally “restricts speech in a public forum that is otherwise open to all speakers without a compelling interest for doing so.” In addition, the Complaint argues that the ordinance impermissibly discriminates on the basis of viewpoint and ignores less restrictive means of achieving the supposed ends of the ordinance.  

The ESA also stated that the CTA’s ordinance is unnecessary because game-related marketing is already subject to the Entertainment Software Rating Board’s Advertising Review Council (ARC), which strictly regulates computer and video game advertisements that are seen by the general public.  The Entertainment Software Rating Board (ESRB) assigns content ratings to computer and video games, which, in turn, are displayed on the advertisements for those games.

As GamePolitics has reported, the Massachusetts Bay Transit Authority has a similar ban on M-rated game ads, likening them to X-rated movies. It is unclear at this time whether the ESA will pursue a similar action against the MBTA.

While the lawsuit also encompasses AO-rated games, as a practical matter, such titles are virtually non-existent in the U.S. market.

DOCUMENT DUMP: Grab a copy of the lawsuit here (70-page PDF)...

34 comments

Mass. Effect: State Legislator Wants Tax Credits for Game Developers

July 7, 2009

A Massachusetts legislator hopes to extend the state's tax credit for movie production to video game developers.

To that end, Rep. John Binienda (D, left) has proposed H.2690. The measure will be debated tomorrow in the State House.

Of his bill, Binienda told NECN:

It's basically just tax credits to keep this industry here. It's to bring jobs here, keep jobs here, and stimulate economic development.

 

The idea here is that if you could make some tax credits and some tax breaks, that not only could you get your degree here, but you could work here to keep the best and the brightest minds here, in the [video game development] field.

Passage of Binienda's bill appears uncertain at this point given that some of his legislative colleagues have expressed concerns about giving up tax revenue in the current economic climate. A similar measure failed to pass in 2008.

4 comments

Boston Mayor Who Forced GTA Ads from Public Transit Now Appears on Buses Pushing ESRB

July 2, 2009

It wasn't that long ago that Boston Mayor Thomas Menino forced the removal of ads for Grand Theft Auto: Vice City Stories from public transit vehicles operated by the Massachusetts Bay Transit Authority. Menino's office also pushed (unsuccessfully) for video game legislation last year.

Thus, there's irony aplenty to be found in seeing Menino's face plastered onto Boston buses, courtesy of the ESRB.

Last month GamePolitics broke the news that Menino was partnering with the ESRB on a public service ad campaign designed to raise parental awareness of the video game industry's content rating system. The bus ads are just a piece of that campaign which also includes TV spots, radio ads and outdoor print ads.

Locally, the Boston Globe and Boston-based Joystiq blogger Alexander Sliwinski have both taken note of the appearance of Menino's mug on local public transit. According to the Globe, the ESRB forked over $43,195 to the MBTA for the three-month bus ad campaign.

Perhaps not surprisingly, Menino is running for re-election this year. Prof. John Berg of the Suffolk University government department commented on the ads:

They can do this stuff, which is no doubt intended to help the [re-election] campaign, but looks very legitimate because they’re taking advantage of their role as head of the city.

8 comments

Massachusetts Guv Brags About Guitar Hero

June 25, 2009

Massachusetts Gov. Deval Patrick (D) did a little bragging on Guitar Hero at a town hall meeting  in Arlington on Monday night.

Patrick, who lobbied game publishers to relocate to Massachusetts during a West Coast junket in February, was enthusiastic about the state's economic prospects during his talk with citizens, according to Wicked Local Arlington:

This is not your father’s [Route] 128. You know that [video game] ‘Guitar Hero’? That was invented here. It was built here.

Route 128 is well-known as a technology corridor in Massachusetts. Guitar Hero creator Harmonix is based in Cambridge.

2 comments

Games For Health Conference Livens Up Boston

June 10, 2009

The 5th annual Games For Health Conference formally kicks off tomorrow in Boston.

The conference, which runs through Friday, will feature a "Games Accessibility Day" today, devoted to examing way to make games playable by those with physical and cognitive disabilities.

The main conference agenda which begins on Thursday will feature more than 40 sessions:

Topics include exergaming, physical therapy, disease management, health behavior change, bio-feedback, epidemiology, training, cognitive exercise, nutrition and health education.


Boston Mayor to Partner with ESRB on Ratings Awareness Campaign

May 27, 2009

He has been one of the video game industry's most aggressive critics in the past, but GamePolitics has learned that Boston Mayor Thomas Menino (D) will partner with the ESRB on a public service ad campaign designed to raise parental awareness of the video game rating system.

The campaign, unveiled in Boston by Menino and ESRB President Patricia Vance, will feature T.V. and radio ads as well as outdoor print ads. Of the media blitz, Menino said:

Parents want control of the media that comes into their homes, and the entertainment that their children enjoy. That’s why it’s so imperative that we educate parents about useful and informative tools like the ESRB ratings and rating summaries, so they’ll be empowered to make informed choices about which games they deem appropriate.  I’m proud to be educating parents in our city about the tools at their disposal.

With today's news, Menino joins a number of high-profile elected officials around the country who have partnered with the ESRB on game ratings awareness campaigns over the past several years. Given Menino's track record as a video game industry critic, the turnabout is especially significant.

In 2006 Menino led a campaign to have Grand Theft Auto ads removed from public transit. In 2007 his office flirted with video game legislation authored by Jack Thompson. The Boston Mayor's video game bill was eventually submitted to the legislature in 2008, but died in committee.

Menino, who earlier this year touted Boston as a game industry-friendly city in an effort to attract jobs, is running for an unpredecented fifth term as mayor.

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ddrfr33kGood to hear, Zip! Welcome back05/25/2012 - 7:26pm
ZippyDSMleeComp seems fixed YAY!!!!05/25/2012 - 6:17pm
E. Zachary KnightGamasutra explores the failure of Streetfighter X Tekken and has one of the best arguments against on-disk DLC I have ever read: http://tinyurl.com/d399ylu05/25/2012 - 1:46pm
ddrfr33kabout the xbox live hacks from last year, now we know: http://kotaku.com/5913228/report-how-scammers-are-stealing-xbox-live-accounts-and-what-they-do-with-them05/25/2012 - 12:31pm
tallimarhttp://news.cnet.com/8301-1035_3-57440902-94/microsoft-legal-win-over-google-may-signal-ceasefire/05/24/2012 - 10:17pm
ZippyDSMleeTIme or an operation!05/24/2012 - 6:43pm
ZippyDSMleePC parts are in wish me luck or hell!!05/24/2012 - 6:43pm
MaskedPixelante38 Studios and Big Huge Games are pretty much dead now. http://www.joystiq.com/2012/05/24/38-studios-and-big-huge-games-lay-off-entire-staffs05/24/2012 - 4:39pm
DorthLousActually, nop, I did miss the emoticon for some reason (getting used to pics?) and I didn't know you changed it since (since I posted previous to my shout and it was still there.) Anyhow, thanks for taking it out!05/23/2012 - 6:01pm
james_fudgeWell we were just testing it. but it is still on the submission to fight $pam.05/23/2012 - 5:48pm
E. Zachary KnightJames, No I don't have it. I was just wondering who does and why. More curiosity than anything.05/23/2012 - 5:38pm
james_fudgeDid you not see the emoticon and did you not see that it has already been changed back?05/23/2012 - 5:10pm
james_fudgeLOL05/23/2012 - 5:07pm
DorthLousWhy? Not shocked that people are barking to an additional hoop to jump through when posting from their already logged in account or just mentionning this to try to paint me as one always complaining?05/23/2012 - 4:45pm
james_fudgebig shock there ;)05/23/2012 - 4:30pm
DorthLousI'll add my voice to those wanting it gone :S I'm already logged in, I don't need a captch'a. That's for those registering.05/23/2012 - 3:54pm
james_fudgeEt tu EZK?!?05/23/2012 - 3:51pm
Craig R.I'm a One Man Quorum! And it's working for me now, thanks. :)05/23/2012 - 3:48pm
E. Zachary KnightHow do we determine who get's the game/captcha thingy? Is there a certain posting threshhold users have to meet before it is turned off?05/23/2012 - 2:25pm
james_fudgeGive it a chance, we're still adjusting it ;)05/23/2012 - 11:20am

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