Poll: Will We Ever Get Half-Life 3?

October 2, 2014 - Andrew Eisen

It's been 10 years since Half-Life 2.  Hell, it's been 7 years since Half-Life 2: Episode 2.

Will we ever get Half-Life 3?

Yep, that's the poll this week.  Happy voting!

Tune in to this week's podcast (streaming live Saturday night at 6p PST) and I'll explain why I don't like the original Half-Life.  Or Fallout.  Or Myst.  Or World of Warcraft.  Or Minecraft.  Or Baldur's Gate.  Or Telltale's The Walking Dead.  Or Sonic the Hedgehog.

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PSA: Valve Launches 'Steam Music Player'

September 25, 2014 - GamePolitics Staff

Valve has launched Steam Music Player, which lets users listen to MP3s while playing games in Steam. The Music Player allows users to create their own playlists, queue up mixes, listen to albums, and MP3s on your computer.

To go along with today's launch, Valve has some of the Half-Life and Portal soundtracks DLC available for free to those who own the related games and the documentary.

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'Left 4 Dead 2' Finally Gets R18+ Rating in Australia

September 2, 2014 - GamePolitics Staff

The PC version of first-person cooperative zombie survival game Left 4 Dead 2 has finally been reclassified in Australia with an R18+ rating (thanks Cheater87). The game, now has warnings for "high impact violence," "strong impact themes," and "mild impact language."

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IGDA Survey: Most Developers Want to Work For Valve

August 19, 2014 - GamePolitics Staff

According to new data from the International Game Developers Association most game developers think working at Valve Software would be the best career move they could make. The data is part of the IGDA's annual Developer Satisfaction Survey. The survey, conducted by researchers at the University of Western Ontario and M2 Research polled more than 2,200 developers on a variety of topics.

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Valve Responds to Steam Developer Community Complaints About Security Issues

July 21, 2014 - GamePolitics Staff

Recently SteamDB published an open letter to Valve from members of Steam’s developer community concerned with some of the company’s security practices. The letter signed by 16 individuals from the Steam developer community complained that Valve does not offer rewards or bounties to security researchers who discover exploits.

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Steam Hits 8 Million Concurrent Users During Summer Sale

June 30, 2014 - GamePolitics Staff

Steam has broken the 8 million concurrent users milestone for the first time in its history - thanks mostly to its popular summer sale. On Sunday evening over 8 million gamers were using the service at the same time as the Steam Summer Sale began to wind down.

The last milestone for concurrent users on Steam - according to its stats page was around 7.5 million, which occurred over Christmas 2013. The new record high of 8,020,834 was recorded at 16:03 PDT on Sunday June 29.

The Steam Summer Sale ends at 10am PDT today.

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Valve Bans CS: Go Community Content Creators for Using Copyrighted Artwork

June 12, 2014 - GamePolitics Staff

Valve Software has banned a couple of Steam Community contributors and released a statement to its Counter-Strike: Global Offensive creators, according to this Gamasutra report. The community content creators allegedly used artwork for one of the most popular user-created weapons in the game that they did not own.

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Oculus VR hires Former Valve Employee Jason Holtman

June 5, 2014 - GamePolitics Staff

Former Valve Software director of business development Jason Holtman has joined Oculus as its new "head of platform." Holtman served in his former role for eight years. In his new position at the virtual reality hardware company, Holtman will work closely with the head of platform engineering and head of worldwide publishing to lead the company's business development and forge new partnerships.

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Valve Adds Warning to Steam Early Access FAQ

June 5, 2014 - GamePolitics Staff

Valve has updated the official FAQ for Early Access releases on Steam, now noting that games purchased by consumers within this program "may never be finished." The new warning from Valve in the Steam Early Access, is an answer to the question, "When will these games release?" The answer, according to Valve's update:

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Developer: Steam Greenlight Will Be Gone in 12 Months

March 25, 2014 - GamePolitics Staff

Curve Studios design director Jonathan "Bidds" Biddle has found himself in the spotlight today after tweeting that Valve will be making dramatic changes to its Steam Greenlight program. Biddle said on Twitter that the system, which lets users cast a "Yes" or "No" votes on pitches for potential products to be listed on Steam, will be gone by this time next year.

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Gabe Newell 'Fine with Origin on Steam Machines'

January 17, 2014 - GamePolitics Staff

In a thread on Reddit, Valve front man Gabe Newell said something that surprised a lot of people: that he's okay with EA's Origin digital distribution platform running on Steam Machines. While we don't know how Steam OS and Origin would cooperate within the same environment, Newell's comments continue to illustrate Valve's commitment to being an all-inclusive platform for all kinds of games and methods of delivery, etc.

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Report: Valve Paid Community Content Creators $400K in First Week of January

January 17, 2014 - GamePolitics Staff

According to information coming out of Valve's Steam Dev Days event from Steamdb, Team Fortress 2 and Dota 2 content creators were paid a collective $400,000 in the first week of 2014.

"In the first week of 2014, $400k was paid out to content creators", noted Valve during the second Steam Day. The content in question is made by ordinary players in the community who then resell it to fellow players.

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Valve Hopes Steam Controller Will Be Able to Support Complex PC Games like Dota 2

January 10, 2014 - GamePolitcs Staff

Valve's Steam Controller has been getting a mixed response from journalists who finally got to try out the hardware at the Consumer Electronics Show in Las Vegas this week. Valve recognizes that the controller still needs a lot of work and tweaking, but ultimately the goal is to make it work with all kinds of games - even games that one would think "require" the use of a mouse and keyboard.

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Steam Family Options Beta Rolled Into Steam Client

January 9, 2014 - GamePolitics Staff

Valve has launched a beta of the new "family options" for its Steam digital distribution service that makes it easier for parents to put limits on content for their children.

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Report: 12 Companies Set to Build Steam Machines

January 6, 2014 - GamePolitics Staff

Twelve more companies have lined up to build Steam Machines - machines meant to be used with a high definition television set in the living room that run Valve's Linux-based operating system Steam OS and support the Steam controller. This news comes from an Engadget report. Valve is set to hold its Consumers Electronics Show press conference this evening, where it will make a number of announcements related to these systems and its custom-built game-focused operating system.

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Still Time to Get Left 4 Dead 2 for Free

December 26, 2013 - GamePolitics Staff

If you heard that Valve's hit Zombie shooter Left 4 Dead 2 was free for a limited time but didn't get it yet - don't fret, there's still time. According to Valve's Left 4 Dead blog you have until 9 am PDT, or 1 pm EDT. From the blog:

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Valve Joins The Linux Foundation

December 4, 2013 - GamePolitics Staff

With Valve Software pushing towards a future in which it is at the center of our big screen gaming experience in the living room using a system that is entirely powered by the Linux operating system, it should come as no big surprise that the company has joined The Linux Foundation this week. The Linux Foundation is a nonprofit organization dedicated to accelerating the growth of the titular open-sourced operating system.

Valve Software's Mike Sartain says that joining the foundation is just one of the ways that it is putting a spotlight on the operating system.

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Voting Begins for Valve's Saxxy Awards

November 19, 2013 - GamePolitics Staff

Voting is now open for the Saxxy Awards, Valve's annual film-making awards competition. This year, the competition is exclusively based on the Source Filmmaker tool. The animation suite from Valve has been out long enough so that the community is familiar with it enough to create some amazing shorts - like the Team Fortress 2-based short about a mini-Pyro called 'Lil Guardian Pyro.'

You can check out the video to your left, and if you like it, you can vote for it here.

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Dark Matter Yanked from Steam, GOG.com for Having 'No Ending'

October 22, 2013 - GamePolitics Staff

According to a Gamasutra report, many of the developers working on the indie title Dark Matter were laid off after the game's Kickstarter failed this summer.  But that didn't stop an abbreviated version of the game hitting Steam and GOG last week.  This week, the game has been yanked from those digital download services after complaints that the adventure title didn't have an ending.

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Valve Release Steam Controller Video

October 11, 2013 - GamePolitics Staff

Valve today released a video showing off how the new Steam Controller will work with different types of games. In the video Valve shows off how games such as Portal 2, Counter-Strike: Global Offensive, Papers, Please; and Civilization V work with the new controller - including some games that use the legacy mode (games that have not been modified specifically to support the controller). Valve promises more of these videos in the future.

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Valve Details 'Steam Dev Days' Event in January 2014

October 10, 2013 - GamePolitics Staff

Valve Software has announced a two-day event in January of next year for developers that showcases the new Steam OS, and its own hardware. The goal of the event set for January 15 - 16, 2014 is to get developers interested in supporting the controller and the OS.

It will cost $95 to attend and will take place at Valve headquarters in Seattle, Washington. Seating is limited, according to Valve.

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Valve Announces the Steam Controller

September 27, 2013 - GamePolitics Staff

Valve's third and final "big announcement" for this week is a new controller designed to work with Steam OS and its SteamOS-based hardware. The controller features two trackpads (instead of thumbsticks) that uses haptic feedback, a touch-enabled surface with a high resolution screen similar to what Sony is offering on the PS4 controller (which can also be used like four separate clickable buttons), shoulder buttons, four face buttons, and three buttons below the touch enabled surface.

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Valve Announces SteamOS

September 23, 2013 - James Fudge

Valve promised three big announcements and the first - revealed today - is that it is working on its own Linux-based operating system called SteamOS. Valve said that it came to the conclusion that the best environment for delivering games is one that it has created. While Valve promises that the new OS will be open-ended as Linux-based operating systems usually are, some are concerned that Valve is creating its own version of the "walled garden" that the company complained about with Windows 8.

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Batman: Arkham Origins for PC to Use Steamworks

August 19, 2013 - GamePolitics Staff

Warner Bros. has confirmed with IGN that the PC version of Batman: Arkham Origins will use Valve's Steamworks for its multiplayer and achievements, distancing itself from Microsoft's Games for Windows Live service. Microsoft announced last week that it planned shut down the marketplace portion of the service at the end of this month.

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VZVB Promises Lawsuit Over Steam Software Resale Rights

July 22, 2013 -

According to Gaming Blend, the Federation of German Consumer Organizations (VZVB) is reportedly looking to challenge Valve's stance on digital trade-ins in court before the end of the year. The VZVB is pursuing legal action regarding Steam's inability for its customers to resell the software they buy. The group had promised in February that it planned to sue Valve.

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Valve Details Experimental Pipeline Initiative

July 15, 2013 -

Valve has taken the wraps off a new program aimed at young people who want to work in the video games industry called Pipeline. The special initiative is aimed at helping teenaged designers seeking careers in the game industry. The ultimate goal of the Pipeline program is to help answer questions important to getting in the field as well as some commonly asked questions about working at a company such as Valve.

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PSA: Steam's Massive 'Summer Getaway Sale' Begins

July 11, 2013 -

Valve has launched the annual Steam Summer Getaway Sale, offering steep discounts on hundreds of games. Right now the biggest problem consumers hungry for deals will encounter is the ability to actually get into the Steam storefront in order to buy something - due to high levels of traffic hammering the site right now.

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Valve: DOTA 2 Communication Ban System Working Well

May 29, 2013 -

Valve developers working on the new language ban system for DOTA 2 - the company's popular MOBA game - say that the negative communication system is proving to be a deterrent for those caught being a little too sassy during in-game chats. The system set up to keep players from using crude, offensive, or overly derogatory language during online multiplayer battles is causing players caught in the system's net to curtail their behavior, according to a lengthy post on the DOTA 2 blog.

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New Batch of Games Get Greenlit on Steam

April 18, 2013 -

Valve has announced the latest batch of games and application software to be approved for sale on the digital distribution platform as part of its Steam Greenlight program. Eighteen new games and two new software programs join the 90 titles Greenlit since Steam Greenlight launched in August of last year.

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Valve Reveals Steam Early Access

March 20, 2013 -

Valve Software today revealed a new feature for Steam users called "Early Access" which allows consumers to roll the dice and buy a game still in development and play it early. Valve calls this an opportunity to "go behind the scenes" and experience the development cycle of games first-hand. They'll also be able to interact with game developers and provide the feedback that could potentially make the game better.

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Neo_DrKefkaI believe the problem #GamerGate has with Sam Biddle is he is apart of this blogging group that in a way hates or detests its readers. Also being apart of the crowd that claims its on the right side of history isn't helping when he is advocating bullying10/19/2014 - 7:45pm
MechaTama31Of course, I'm looking at these tweets in isolation, I don't know a thing about the guy.10/19/2014 - 7:06pm
MechaTama31If anything, the sarcastic implication seems to be that the SJW crowd is bringing back the bullying of nerds. But it's the GGers who are out for his blood? I'm lost...10/19/2014 - 7:01pm
MechaTama31I don't really get this Sam Biddle thing. The reaction to his tweets seems to be taking them at face value, but... they're tongue in cheek. Right?10/19/2014 - 7:00pm
Andrew EisenI have it. The problem, so far as I can tell, is neither of them allow me to overlay my webcam feed or text links to my Extra-Life fundraising page.10/19/2014 - 4:08pm
quiknkoldand yes, its free10/19/2014 - 4:05pm
quiknkoldshould grab Hauppauge capture. has mic support and can upload directly to youtube10/19/2014 - 4:05pm
Andrew EisenThe former.10/19/2014 - 4:00pm
quiknkoldwas it StreamEez, or the StreamEez feature in Hauppauge Capture? cause I know Capture has alot more support from the devs.10/19/2014 - 3:54pm
Andrew EisenI actually tried StreamEez last week. Flat out didn't work.10/19/2014 - 3:53pm
quiknkoldI use the Hauppauge Capture software's StreamEez. Arcsoft showbiz for recording. I just streamed a few hours of Persona 4 Golden with zero problem using the program. Xsplit is finniky when it comes to Hauppauge10/19/2014 - 3:40pm
Andrew EisenTrying to capture console games and broadcast with Open Broadcaster System because I've had technical difficulties using XSplit 3 weeks in a row.10/19/2014 - 3:37pm
quiknkoldand what are you trying to capture?10/19/2014 - 3:31pm
quiknkoldsame one I have. ok. what program are you using?10/19/2014 - 3:31pm
Andrew EisenHaupaugge HD PVR 210/19/2014 - 3:28pm
quiknkoldWhat Capture Card are you using, Andrew10/19/2014 - 3:26pm
quiknkoldI know Biddle isnt Kotaku. he's just a employee. Its up to Kotaku if they want to punish him for being a public representative of Kotaku...well...I wouldnt be against it.10/19/2014 - 3:26pm
Andrew EisenLovely, my capture card is not (yet) compatible with the broadcaster I want to use. Let's hope my workaround works!10/19/2014 - 3:19pm
Andrew EisenIf you find Biddle's statement off-putting, then you're certainly directing your distaste at the correct entity.10/19/2014 - 3:18pm
quiknkoldas somebody who once had his skull fractured behind a grocery store as a kid because I was a nerd. Sam Biddle can eff himself with barbwire10/19/2014 - 2:59pm
 

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