Iowa State Hosting Student Game Development Competition

August 25, 2010

While Iowa State University is home to anti-videogame researchers Craig Anderson and Douglas Gentile, the school is also about to launch a videogame development competition for its students.

Armed with a $50,000 grant from the Motorola Foundation, faculty members Anson Call, an Associate Professor of Integrated Studio Arts, and Chris Johnson, a Lecturer in Computer Science, are running the competition, which will feature teams of three compete in a trio of categories: serious games, PC/console games and mobile games. The makeup of teams will consist of one designer, one programmer and one business major.

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IA Pol Joins in Ottumwa Videogame Festivities, Decries Gender Gap

August 9, 2010

Iowa’s Lieutenant Governor attended a celebration in the “videogame capital of the world,” better known as Ottumwa, Iowa, in order to assist in the renaming of a local park from Central Park to Pac-Man Park.

Lt. Governor Patty Judge, noting that Pac-Man would be officially enshrined into the International Video Game Hall of Fame the next day, stated, “As the state’s highest-ranking woman in elected office, I must say I’m hopeful Ms. Pac-Man will get her due here in Ottumwa one day as well, and I look forward to that celebration.”

The embedded video shows the actual moment Pac-Man was officially inducted into the Hall of Fame.

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Professors Study Human Response to Games

October 16, 2009

A couple Iowa professors have set up a video games lab designed to study how people respond when playing video games.

The professors have acknowledged that video games are becoming an important part of our life, and their Video Game Institute for Education and Research is designed to measure responses to those playing games, such as heart rate, respiration and skin response, according to a report by KPTH Fox 44 News in South Dakota.

The Morningside College instructors, psychology professor Susan Burns and computer science professor Dean Stevens, have already collaborated on two other video game studies without their lab. The pair want to continue their research into online gaming and gaming addictions to educate consumers to give them a better understanding about video games:

"It has such a huge affect on who we are as a people and so it's important to realize what's happening with video games and how they affect us," says Stevens.

"We feel it is our role, our purpose, to not just gather the knowledge and keep it to ourselves, but to educate the public as well," says Burns.
 

Opinion: It is refreshing to see researchers taking what appears to be an objective approach to a study, with education as the goal, as opposed to scare tactics. But, we still need to see how the final results are presented in the end.

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Iowa State Study: Game Playing Linked to ADD

October 13, 2009

Results of a study performed by researchers at Iowa State University have led them to believe that there is a relation between “frequent” videogame playing and Attention Deficit Disorder (ADD).

Video Games and Cognitive Control was designed to quantify the effects of playing videogames on two types of cognitive activity—proactive and reactive. Proactive attention is described as a “gearing up” mechanism, or where a player can anticipate what is coming next, versus reactive attention, which is more of a knee-jerk response (a monster jumping out).

A visual task was used to test both attention types with brain waves and responses measured in both frequent videogame players and occasional players. Both groups were charged with identifying “the color of a word when the color and word matched, such as ‘RED’ presented in red, or did not match, such as ‘RED’ presented in blue or green.” This is also referred to as the Stroop task (as seen in Brain Age).

While reactive control was similar in both groups, frequent gamers (particpants in this study who play four or more hours a day) had a propensity for exhibiting “significantly diminished” proactive attention. From a press release:

These data reveal a reduction in brain activity and disruption of behavior associated with sustained attention ability related to video game experience, which converges with other recent findings indicating that there is a relation between frequent video game playing and ADD.

While admitting that the study did have a few limitations, the researchers hoped that “our results may serve to constrain the claims of some scholars, game manufacturers, and journalists who have suggested that playing action video games ‘improves attention.’”

Director of Research for the National Institute on Media and the Family Dr. Doug Gentile, also a professor at ISU and in charge of the school's Media Research Lab, did not have his name listed in this study (other than the citation of his previous work).

The study is being published in the October 2009 issue of Psychophysiology.

Image via http://gonzoartist.blogspot.com

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Congressman, Iowa Guv Support Push For Video Game Hall of Fame

August 14, 2009

If you build it, they will come...

Oops - wrong Iowa attraction reference.

But in Ottumwa, Iowa yesterday some 3,500 people turned out to show support for the building of a proposed Video Game Hall of Fame. Among those is attendance were Congressman David Loebsack (D) and Lt. Gov. Patty Judge (D), according to Kotaku. Judge read a proclamation from Gov. Chet Culver (D) which deemed Ottumwa as the "Video Game Capital of the World."

Chris Hoeksema, a member of the committee exploring the idea of building the Hall of Fame, was stunned by the turnout:

It's really been amazing. We were not expecting this much outpouring of support from the community and the state. And the entire world, really. We've had donations from overseas and some people flew in from the United Kingdom to attend. It's been an amazing amount of support.

A Radio Iowa report adds that the Hall of Fame project enjoys backing from city, county and state government officials. Ottumwa Mayor Dale Uehling, among the Hall's supporters, commented on some of the nuts-and-bolts issues which must be addressed:

We're very hopeful that we can become the video gaming capitol of the world... We need to get a comprehensive study done on exactly what is needed... Part of this will depend on what is the attraction going to be? We visualize that we would have international competition here as a part of this so we need something that's going to have some capacity.

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DorthLousAustralian government holding anti-piracy talk behind closed door: http://delimiter.com.au/2012/02/13/govt-holds-second-secret-anti-piracy-meeting/02/13/2012 - 12:31pm
DorthLousSONY new CEO says Hardware is important, but the future lies in content and service: http://www.techworld.com.au/article/414925/incoming_sony_ceo_hot_gadgets_aren_t_enough_anymore02/13/2012 - 12:27pm
Andrew EisenThat article is over five years old, Uncharted. A fun blast from the past though.02/12/2012 - 10:47pm
Uncharted NESCritics: 'Left Behind' game glorifies violence- http://tinyurl.com/wu64s02/12/2012 - 4:34pm
ZenI felt Brutal Legends was a funny & beautiful look at the world of rock from Double Fines point of view. The only parts I wasn't hot for were the RTS bits as it felt forced. Otherwise fantastic.02/12/2012 - 1:34pm
DorthLousPassed 1.5M$. And I'd also say that Brutal Legend is far from being a bad game. I just think it was a few levels under what people expected from the people working on the project.02/11/2012 - 8:25am
TechnogeekBrutal Legend wasn't bad so much as "marketing had no idea how the game actually played", causing it to suffer accordingly.02/10/2012 - 10:38pm
RedMageIt looks the CIA's website has been DDOS'ed. Anon?02/10/2012 - 7:52pm
RedMageBrutal Legend.02/10/2012 - 7:52pm
ddrfr33kHas anything Tim Schafer ever made been of crap caliber? I'm struggling to think of one...02/10/2012 - 7:37pm
GuamishI think it is in good hands. Tim did a game for the GDC award show and that was fun for how short it was.02/10/2012 - 12:22pm
Andrew EisenIt'll be tragic if the game ultimately sucks.02/10/2012 - 12:17pm
james_fudge$1.3 million02/10/2012 - 11:32am
Uncharted NESGermany Says It Won't Sign ACTA [Update: ... Yet]- http://tinyurl.com/7r2twrg02/10/2012 - 11:21am
Andrew EisenDamn. Double Fine's Kickstarter fund has already passed a million dollars.02/09/2012 - 8:16pm
Andrew EisenAudrey didn't quote the sassy parts. Here's IGN's article: http://wii.ign.com/articles/121/1218359p1.html And here's my original post: http://tinyurl.com/7y68a3902/09/2012 - 7:50pm
james_fudgeI hope you some said something sassy! Where's the link?02/09/2012 - 7:46pm
Andrew EisenHey, neat. IGN quoted a blog I had writen only two hours earlier. I certainly timed that one pretty well.02/09/2012 - 7:38pm
Andrew EisenToki Tori has been added to the Humble Bundle for Android.02/09/2012 - 5:11pm
james_fudgeThanks for the heads-up DorthLous02/09/2012 - 4:33pm

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